1. 26 May, 2022 2 commits
    • Vasilis Vryniotis's avatar
      6aaa2b00
    • YosuaMichael's avatar
      Refactor swin transfomer so later we can reuse component for 3d version (#6088) · 952f4806
      YosuaMichael authored
      * Use List[int] instead of int for window_size and shift_size
      
      * Make PatchMerging and SwinTransformerBlock able to handle 2d and 3d cases
      
      * Separate patch embedding from SwinTransformer and enable to get model without head by specifying num_heads=None
      
      * Dont use if before padding so it is fx friendly
      
      * Put the handling on window_size edge cases on separate function and wrap with torch.fx.wrap so it is excluded from tracing
      
      * Update the weight url to the converted weight with new structure
      
      * Update the accuracy of swin_transformer
      
      * Change assert to Exception and nit
      
      * Make num_classes optional
      
      * Add typing output for _fix_window_and_shift_size function
      
      * init head to None to make it jit scriptable
      
      * Revert the change to make num_classes optional
      
      * Revert unneccesarry changes that might be risky
      
      * Remove self.head declaration
      952f4806
  2. 25 May, 2022 1 commit
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