1. 26 Mar, 2024 2 commits
  2. 21 Mar, 2024 1 commit
  3. 19 Mar, 2024 1 commit
    • Lukas Jarosch's avatar
      Fix distributed seeding behavior · a56ea9b5
      Lukas Jarosch authored
      This adds workers=True to the Lightning seed_everything function which guarantees different random states across all processes in distributed training. Prior to that some processes on different GPUs with the same worker ID could share the same random state.
      
      Note that this will break reproducibility between runs prior to and after this change.
      
      Also removes the seed and supress_output modules that were not used anymore in OpenFold.
      a56ea9b5
  4. 26 Feb, 2024 1 commit
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