1. 31 Aug, 2021 1 commit
    • Nikita Shulga's avatar
      Fix CUDA build logic for _torchaudio.so (#1737) · e3c082b7
      Nikita Shulga authored
      It's wrong to depend on `${TORCH_LIBRARIES}` as it pulls in explicit
      `libcuda.so.1` dependency, which violates the assumption that GPU
      accelerated libraries should be loadable with no NVIDIA drivers installed
      
      Instead, make it depend on `torch` target, which includes all necessary
      Torch C++ API dependences
      e3c082b7
  2. 30 Aug, 2021 3 commits
  3. 28 Aug, 2021 2 commits
  4. 27 Aug, 2021 2 commits
  5. 26 Aug, 2021 4 commits
    • moto's avatar
      Default to BUILD_SOX=1 in non-Windows systems (#1725) · 89ea6955
      moto authored
      * Default to BUILD_SOX=1 in non-Windows systems
      
      Since the adaptation of CMake and restricting to the static linking of libsox,
      the build process has become much robust with libsox integration enabled.
      
      This commit makes it default behavior to build libsox integration in non-Windows systems.
      The build process still checks BUILD_SOX env var so, setting `BUILD_SOX=0` disables it.
      89ea6955
    • moto's avatar
      [Fbsync] Lint fix (#1726) · 560c082e
      moto authored
      560c082e
    • nateanl's avatar
      Add MVDR module to example (#1708) · 4915524f
      nateanl authored
      - Support three solutions for MVDR beamforming ("ref_channel", "stv_evd", "stv_power").
      - Support single-channel and multi-channel time-frequency masks
      - Add unit tests
      4915524f
    • nateanl's avatar
      [Docs] Update sphinx to 3.5.4 (#1685) · 38528cf6
      nateanl authored
      38528cf6
  6. 23 Aug, 2021 2 commits
  7. 20 Aug, 2021 3 commits
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  10. 17 Aug, 2021 2 commits
  11. 14 Aug, 2021 1 commit
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  13. 11 Aug, 2021 3 commits
  14. 10 Aug, 2021 3 commits
  15. 06 Aug, 2021 1 commit
  16. 05 Aug, 2021 2 commits
  17. 04 Aug, 2021 3 commits