- 17 Mar, 2020 2 commits
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Patrick Labatut authored
Summary: Use a consistent case for PyTorch3D (matching the logo...): replace all occurrences of PyTorch3d with PyTorch3D across the codebase (including documentation and notebooks) Reviewed By: wanyenlo, gkioxari Differential Revision: D20427546 fbshipit-source-id: 8c7697f51434c51e99b7fe271935932c72a1d9b9
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Nikhila Ravi authored
Summary: Fix errors raised by issue on GitHub - extending mesh textures + rendering with Gourad and Phong shaders. https://github.com/facebookresearch/pytorch3d/issues/97 Reviewed By: gkioxari Differential Revision: D20319610 fbshipit-source-id: d1c692ff0b9397a77a9b829c5c731790de70c09f
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- 16 Mar, 2020 2 commits
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Jeremy Reizenstein authored
Summary: D20426113 made a mistake, in that it added a dev tag to all conda builds. This makes the simplest fix, which is to never have the dev tag. Reviewed By: nikhilaravi Differential Revision: D20468541 fbshipit-source-id: adc71b58d59356834d33f65a75cf8ba84359bc74
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Jeremy Reizenstein authored
Summary: Ensure copyright header consistency and translation unit name uniqueness. Reviewed By: nikhilaravi Differential Revision: D20438802 fbshipit-source-id: 9820cfe4c6efab016a0a8589dfa24bb526692f83
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- 15 Mar, 2020 1 commit
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Nikhila Ravi authored
Summary: Added a padded to packed utils function which takes either split sizes or a padding value to remove padded elements from a tensor. Reviewed By: gkioxari Differential Revision: D20454238 fbshipit-source-id: 180b807ff44c74c4ee9d5c1ac3b5c4a9b4be57c7
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- 13 Mar, 2020 4 commits
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Jeremy Reizenstein authored
Summary: This isn't the whole task, but it gets the version number into far fewer places. The doc / website are separate. Reviewed By: nikhilaravi Differential Revision: D20426113 fbshipit-source-id: 5810d1eca58b443fcd5f46991dc2f0f26adedbd8
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Jeremy Reizenstein authored
Summary: Comments were describing squared distance as absolute distance in a few places. Reviewed By: nikhilaravi Differential Revision: D20426020 fbshipit-source-id: 009946867c4a98f61f5ce7158542d41e22bf8346
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Patrick Labatut authored
Summary: Add more complex mesh I/O benchmarks: simple yet non-trivial procedural donut mesh Reviewed By: nikhilaravi Differential Revision: D20390726 fbshipit-source-id: b28b7e3a7f1720823c6bd24faabf688bb0127b7d
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Patrick Labatut authored
Summary: Add utility function to tesselate a torus, to be used in more complex mesh I/O benchmarks Reviewed By: bottler Differential Revision: D20390724 fbshipit-source-id: 882bbbe9cac81cf340a34495b9aa66e3c1ddeebc
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- 12 Mar, 2020 6 commits
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Patrick Labatut authored
Summary: Use more realistic number of vertices / faces in benchmarks: in typical meshes, |F| ~ 2 |V| (follows from Euler formula + triangles as faces) Reviewed By: nikhilaravi Differential Revision: D20390722 fbshipit-source-id: d615e5810d6f4521391963b2573497c08a58db80
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Patrick Labatut authored
Summary: Rename mesh I/O benchmarking methods: always (re-)create file-like object and directly return a lambda Reviewed By: nikhilaravi Differential Revision: D20390723 fbshipit-source-id: b45236360869cccdf3d5458a0aafb3ebe269babe
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Patrick Labatut authored
Summary: Rename mesh I/O benchmarks and associated methods: - add `simple` qualifier (benchmark on more realistic mesh data to be added later) - align naming between OBJ and PLY - prefix with `bm_` to make the benchmarking purpose clear(er) Reviewed By: nikhilaravi Differential Revision: D20390764 fbshipit-source-id: 7714520abfcfe1125067f3c52f7ce19bca359574
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Patrick Labatut authored
Summary: The shebang line `#!<path to interpreter>` is only required for Python scripts, so remove it on source files for class or function definitions. Additionally explicitly mark as executable the actual Python scripts in the codebase. Reviewed By: nikhilaravi Differential Revision: D20095778 fbshipit-source-id: d312599fba485e978a243292f88a180d71e1b55a
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Nikhila Ravi authored
Summary: Applying the changes added for mesh rasterization to ensure that +Y is up and +X is left so that the coordinate system is right handed. Also updated the diagram in the docs to indicate that (0,0) is in the top left hand corner. Reviewed By: gkioxari Differential Revision: D20394849 fbshipit-source-id: cfb7c79090eb1f55ad38b92327a74a70a8dc541e
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Nikhila Ravi authored
Summary: Update the point cloud rasterizer to: - use the pointcloud datastructure (rebased on top of D19791851.) - support rasterization of heterogeneous point clouds in the same way as with Meshes. The main changes to the API will be as follows: - The input to `rasterize_points` will be a `Pointclouds` object instead of a tensor. This will be easy to update e.g. ``` points = torch.randn(N, P, 3) idx2, zbuf2, dists2 = rasterize_points(points, image_size, radius, points_per_pixel) points = torch.randn(N, P, 3) pointclouds = Pointclouds(points=points) idx2, zbuf2, dists2 = rasterize_points(pointclouds, image_size, radius, points_per_pixel) ``` - The indices output from rasterization will now refer to points in `poinclouds.points_packed()`. This may require some changes to the functions which consume the outputs of rasterization if they were previously assuming that the indices ranged from 0 to P where P is the number of points in each pointcloud. Making this change now so that Olivia can update her PR accordingly. Reviewed By: gkioxari Differential Revision: D20088651 fbshipit-source-id: 833ed659909712bcbbb6a50e2ec0189839f0413a
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- 11 Mar, 2020 2 commits
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Roman Shapovalov authored
Summary: When the error occurs, another exception is thrown when tensor shape is passed to the % formatting. I have found all entries for `msg %` and fixed potential failures Reviewed By: nikhilaravi Differential Revision: D20386511 fbshipit-source-id: c05413eb4867cab1ddc9615dffbd0ebd3adfcaf9
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Jeremy Reizenstein authored
Summary: Make Meshes.__getitem__ carry texture information to the new mesh. Reviewed By: gkioxari Differential Revision: D20283976 fbshipit-source-id: d9ee0580c11ac5b4384df9d8158a07e6eb8d00fe
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- 09 Mar, 2020 1 commit
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Jeremy Reizenstein authored
Reviewed By: nikhilaravi Differential Revision: D20218481 fbshipit-source-id: b153282cc30ad75de970c89ae64526b6be62ee95
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- 08 Mar, 2020 1 commit
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Georgia Gkioxari authored
Summary: Add more DR citations Reviewed By: nikhilaravi Differential Revision: D20330205 fbshipit-source-id: 4fb95d422371ae9ff5cdc2693736e36799201477
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- 07 Mar, 2020 1 commit
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Jeremy Reizenstein authored
Summary: Bumping the version number to 0.1.1 and thereby documenting all the places where the version number currently appears in the code. Reviewed By: nikhilaravi Differential Revision: D20067382 fbshipit-source-id: 76a25ed1d4036f51357e4ae3e0f07de32ad114ae
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- 06 Mar, 2020 1 commit
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Nikhila Ravi authored
Summary: ## Updates - Defined the world and camera coordinates according to this figure. The world coordinates are defined as having +Y up, +X left and +Z in. {F230888499} - Removed all flipping from blending functions. - Updated the rasterizer to return images with +Y up and +X left. - Updated all the mesh rasterizer tests - The expected values are now defined in terms of the default +Y up, +X left - Added tests where the triangles in the meshes are non symmetrical so that it is clear which direction +X and +Y are ## Questions: - Should we have **scene settings** instead of raster settings? - To be more correct we should be [z clipping in the rasterizer based on the far/near clipping planes](https://github.com/ShichenLiu/SoftRas/blob/master/soft_renderer/cuda/soft_rasterize_cuda_kernel.cu#L400) - these values are also required in the blending functions so should we make these scene level parameters and have a scene settings tuple which is available to the rasterizer and shader? Reviewed By: gkioxari Differential Revision: D20208604 fbshipit-source-id: 55787301b1bffa0afa9618f0a0886cc681da51f3
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- 04 Mar, 2020 1 commit
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Georgia Gkioxari authored
Summary: Revisions to Poincloud data structure with added normals The biggest changes form the previous version include: a) If the user provides tensor inputs, we make no assumption about padding. Padding is only for internal use for us to convert from list to padded b) If features are not provided or if the poincloud is empty, all forms of features are None. This is so that we don't waste memory on holding dummy tensors. Reviewed By: nikhilaravi Differential Revision: D19791851 fbshipit-source-id: 7e182f7bb14395cb966531653f6dd6b328fd999c
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- 01 Mar, 2020 1 commit
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Nikhila Ravi authored
Summary: Changed `torch.cumprod` to `torch.prod` in blending functions and added more tests and benchmark tests. This should fix the issue raised on GitHub. Reviewed By: gkioxari Differential Revision: D20163073 fbshipit-source-id: 4569fd37be11aa4435a3ce8736b55622c00ec718
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- 29 Feb, 2020 1 commit
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Nikhila Ravi authored
Summary: Updates to the Renderer to enable barycentric clipping. This is important when there is blurring in the rasterization step. Also added support for flat shading. Reviewed By: jcjohnson Differential Revision: D19934259 fbshipit-source-id: 036e48636cd80d28a04405d7a29fcc71a2982904
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- 25 Feb, 2020 1 commit
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takiyu authored
Summary: `PointLineDistanceForward()` should return squared distance. However, it seems that it returned non-squared distance when `v0` was near by `v1` in CPU implementation. Pull Request resolved: https://github.com/facebookresearch/pytorch3d/pull/83 Reviewed By: bottler Differential Revision: D20097181 Pulled By: nikhilaravi fbshipit-source-id: 7ea851c0837ab89364e42d283c999df21ff5ff02
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- 24 Feb, 2020 4 commits
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Dave Greenwood authored
Summary: BlendParams background_color is immutable , type hint as a sequence allows setting new values in constructor. Pull Request resolved: https://github.com/facebookresearch/pytorch3d/pull/64 Reviewed By: bottler Differential Revision: D20068911 Pulled By: nikhilaravi fbshipit-source-id: c580a7654dca25629218513841aa16d9d1055588
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Jeremy Reizenstein authored
Reviewed By: nikhilaravi Differential Revision: D20073426 fbshipit-source-id: fce83c9b63d630de1e6ebe2ff4790f29d11b65cc
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Tyler Barron authored
Summary: *: Fixed references to colors in the diagram Pull Request resolved: https://github.com/facebookresearch/pytorch3d/pull/81 Reviewed By: bottler Differential Revision: D20064048 Pulled By: nikhilaravi fbshipit-source-id: a70ee446f1223ec900072a2380c75ed95fb4431d
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Jeremy Reizenstein authored
Summary: Document existence of nightly build. Fix some mistakes in windows-related CI code (not running yet). Reviewed By: nikhilaravi Differential Revision: D20030293 fbshipit-source-id: 2199ea7c6d34e881aa5641726feb6bfc20337ce3
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- 21 Feb, 2020 3 commits
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Georgia Gkioxari authored
Summary: Fix docstring for mesh edge loss Reviewed By: jcjohnson Differential Revision: D20040560 fbshipit-source-id: 01a3ee9473c7d11583684bf4cd200caa1d3f0260
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Jeremy Reizenstein authored
Summary: Lint related fixes: Improve internal/OSS consistency. Fix the fight between black and certain pyre-ignore markers by moving them to the line before. Use clang-format-8 automatically if present. Small number of pyre fixes. arc doesn't run pyre at the moment, so I put back the explicit call to pyre. I don't know if there's an option somewhere to change this. Reviewed By: nikhilaravi Differential Revision: D19780518 fbshipit-source-id: ef1c243392322fa074130f6cff2dd8a6f7738a7f
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merayxu authored
Summary: Fixed a few MSVC compiler (visual studio 2019, MSVC 19.16.27034) compatibility issues 1. Replaced long with int64_t. aten::data_ptr\<long\> is not supported in MSVC 2. pytorch3d/csrc/rasterize_points/rasterize_points_cpu.cpp, inline function is not correctly recognized by MSVC. 3. pytorch3d/csrc/rasterize_meshes/geometry_utils.cuh const auto kEpsilon = 1e-30; MSVC does not compile this const into both host and device, change to a MACRO. 4. pytorch3d/csrc/rasterize_meshes/geometry_utils.cuh, const float area2 = pow(area, 2.0); 2.0 is considered as double by MSVC and raised an error 5. pytorch3d/csrc/rasterize_points/rasterize_points_cpu.cpp std::tuple<torch::Tensor, torch::Tensor> RasterizePointsCoarseCpu() return type does not match the declaration in rasterize_points_cpu.h. Pull Request resolved: https://github.com/facebookresearch/pytorch3d/pull/9 Reviewed By: nikhilaravi Differential Revision: D19986567 Pulled By: yuanluxu fbshipit-source-id: f4d98525d088c99c513b85193db6f0fc69c7f017
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- 20 Feb, 2020 3 commits
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Georgia Gkioxari authored
Summary: Added backward for mesh face areas & normals. Exposed it as a layer. Replaced the computation with the new op in Meshes and in Sample Points. Current issue: Circular imports. I moved the import of the op in meshes inside the function scope. Reviewed By: jcjohnson Differential Revision: D19920082 fbshipit-source-id: d213226d5e1d19a0c8452f4d32771d07e8b91c0a
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Patrick Labatut authored
Summary: Fix spelling of *Gouraud* in [Gouraud shading](https://en.wikipedia.org/wiki/Gouraud_shading). Reviewed By: nikhilaravi Differential Revision: D19943547 fbshipit-source-id: 5c016b7b051a7b33a7b68ed5303b642d9e834bbd
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Nikhila Ravi authored
Summary: Renamed shaders to be prefixed with Hard/Soft depending on if they use a probabalistic blending (Soft) or use the closest face (Hard). There is some code duplication but I thought it would be cleaner to have separate shaders for each task rather than: - inheritance (which we discussed previously that we want to avoid) - boolean (hard/soft) or a string (hard/soft) - new blending functions other than the ones provided would need if statements in the current shaders which might get messy. Also added a `flat_shading` function and a `FlatShader` - I could make this into a tutorial as it was really easy to add a new shader and it might be a nice showcase. NOTE: There are a few more places where the naming will need to change (e.g the tutorials) but I wanted to reach a consensus on this before changing it everywhere. Reviewed By: jcjohnson Differential Revision: D19761036 fbshipit-source-id: f972f6530c7f66dc5550b0284c191abc4a7f6fc4
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- 19 Feb, 2020 3 commits
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Georgia Gkioxari authored
Summary: Cpu implementation for packed to padded and added gradients ``` Benchmark Avg Time(μs) Peak Time(μs) Iterations -------------------------------------------------------------------------------- PACKED_TO_PADDED_2_100_300_1_cpu 138 221 3625 PACKED_TO_PADDED_2_100_300_1_cuda:0 184 261 2716 PACKED_TO_PADDED_2_100_300_16_cpu 555 726 901 PACKED_TO_PADDED_2_100_300_16_cuda:0 179 260 2794 PACKED_TO_PADDED_2_100_3000_1_cpu 396 519 1262 PACKED_TO_PADDED_2_100_3000_1_cuda:0 181 274 2764 PACKED_TO_PADDED_2_100_3000_16_cpu 4517 5003 111 PACKED_TO_PADDED_2_100_3000_16_cuda:0 224 397 2235 PACKED_TO_PADDED_2_1000_300_1_cpu 138 212 3616 PACKED_TO_PADDED_2_1000_300_1_cuda:0 180 282 2775 PACKED_TO_PADDED_2_1000_300_16_cpu 565 711 885 PACKED_TO_PADDED_2_1000_300_16_cuda:0 179 264 2797 PACKED_TO_PADDED_2_1000_3000_1_cpu 389 494 1287 PACKED_TO_PADDED_2_1000_3000_1_cuda:0 180 271 2777 PACKED_TO_PADDED_2_1000_3000_16_cpu 4522 5170 111 PACKED_TO_PADDED_2_1000_3000_16_cuda:0 216 286 2313 PACKED_TO_PADDED_10_100_300_1_cpu 251 345 1995 PACKED_TO_PADDED_10_100_300_1_cuda:0 178 262 2806 PACKED_TO_PADDED_10_100_300_16_cpu 2354 2750 213 PACKED_TO_PADDED_10_100_300_16_cuda:0 178 291 2814 PACKED_TO_PADDED_10_100_3000_1_cpu 1519 1786 330 PACKED_TO_PADDED_10_100_3000_1_cuda:0 179 237 2791 PACKED_TO_PADDED_10_100_3000_16_cpu 24705 25879 21 PACKED_TO_PADDED_10_100_3000_16_cuda:0 228 316 2191 PACKED_TO_PADDED_10_1000_300_1_cpu 261 432 1919 PACKED_TO_PADDED_10_1000_300_1_cuda:0 181 261 2756 PACKED_TO_PADDED_10_1000_300_16_cpu 2349 2770 213 PACKED_TO_PADDED_10_1000_300_16_cuda:0 180 256 2782 PACKED_TO_PADDED_10_1000_3000_1_cpu 1613 1929 310 PACKED_TO_PADDED_10_1000_3000_1_cuda:0 183 253 2739 PACKED_TO_PADDED_10_1000_3000_16_cpu 22041 23653 23 PACKED_TO_PADDED_10_1000_3000_16_cuda:0 220 343 2270 PACKED_TO_PADDED_32_100_300_1_cpu 555 750 901 PACKED_TO_PADDED_32_100_300_1_cuda:0 188 282 2661 PACKED_TO_PADDED_32_100_300_16_cpu 7550 8131 67 PACKED_TO_PADDED_32_100_300_16_cuda:0 181 272 2770 PACKED_TO_PADDED_32_100_3000_1_cpu 4574 6327 110 PACKED_TO_PADDED_32_100_3000_1_cuda:0 173 254 2884 PACKED_TO_PADDED_32_100_3000_16_cpu 70366 72563 8 PACKED_TO_PADDED_32_100_3000_16_cuda:0 349 654 1433 PACKED_TO_PADDED_32_1000_300_1_cpu 612 728 818 PACKED_TO_PADDED_32_1000_300_1_cuda:0 189 295 2647 PACKED_TO_PADDED_32_1000_300_16_cpu 7699 8254 65 PACKED_TO_PADDED_32_1000_300_16_cuda:0 189 311 2646 PACKED_TO_PADDED_32_1000_3000_1_cpu 5105 5261 98 PACKED_TO_PADDED_32_1000_3000_1_cuda:0 191 260 2625 PACKED_TO_PADDED_32_1000_3000_16_cpu 87073 92708 6 PACKED_TO_PADDED_32_1000_3000_16_cuda:0 344 425 1455 -------------------------------------------------------------------------------- Benchmark Avg Time(μs) Peak Time(μs) Iterations -------------------------------------------------------------------------------- PACKED_TO_PADDED_TORCH_2_100_300_1_cpu 492 627 1016 PACKED_TO_PADDED_TORCH_2_100_300_1_cuda:0 768 975 652 PACKED_TO_PADDED_TORCH_2_100_300_16_cpu 659 804 760 PACKED_TO_PADDED_TORCH_2_100_300_16_cuda:0 781 918 641 PACKED_TO_PADDED_TORCH_2_100_3000_1_cpu 624 734 802 PACKED_TO_PADDED_TORCH_2_100_3000_1_cuda:0 778 929 643 PACKED_TO_PADDED_TORCH_2_100_3000_16_cpu 2609 2850 192 PACKED_TO_PADDED_TORCH_2_100_3000_16_cuda:0 758 901 660 PACKED_TO_PADDED_TORCH_2_1000_300_1_cpu 467 612 1072 PACKED_TO_PADDED_TORCH_2_1000_300_1_cuda:0 772 905 648 PACKED_TO_PADDED_TORCH_2_1000_300_16_cpu 689 839 726 PACKED_TO_PADDED_TORCH_2_1000_300_16_cuda:0 789 1143 635 PACKED_TO_PADDED_TORCH_2_1000_3000_1_cpu 629 735 795 PACKED_TO_PADDED_TORCH_2_1000_3000_1_cuda:0 812 916 616 PACKED_TO_PADDED_TORCH_2_1000_3000_16_cpu 2716 3117 185 PACKED_TO_PADDED_TORCH_2_1000_3000_16_cuda:0 844 1288 593 PACKED_TO_PADDED_TORCH_10_100_300_1_cpu 2387 2557 210 PACKED_TO_PADDED_TORCH_10_100_300_1_cuda:0 4112 4993 122 PACKED_TO_PADDED_TORCH_10_100_300_16_cpu 3385 4254 148 PACKED_TO_PADDED_TORCH_10_100_300_16_cuda:0 3959 4902 127 PACKED_TO_PADDED_TORCH_10_100_3000_1_cpu 2918 3105 172 PACKED_TO_PADDED_TORCH_10_100_3000_1_cuda:0 4054 4450 124 PACKED_TO_PADDED_TORCH_10_100_3000_16_cpu 12748 13623 40 PACKED_TO_PADDED_TORCH_10_100_3000_16_cuda:0 4023 4395 125 PACKED_TO_PADDED_TORCH_10_1000_300_1_cpu 2258 2492 222 PACKED_TO_PADDED_TORCH_10_1000_300_1_cuda:0 3997 4312 126 PACKED_TO_PADDED_TORCH_10_1000_300_16_cpu 3404 3597 147 PACKED_TO_PADDED_TORCH_10_1000_300_16_cuda:0 3877 4227 129 PACKED_TO_PADDED_TORCH_10_1000_3000_1_cpu 2789 3054 180 PACKED_TO_PADDED_TORCH_10_1000_3000_1_cuda:0 3821 4402 131 PACKED_TO_PADDED_TORCH_10_1000_3000_16_cpu 11967 12963 42 PACKED_TO_PADDED_TORCH_10_1000_3000_16_cuda:0 3729 4290 135 PACKED_TO_PADDED_TORCH_32_100_300_1_cpu 6933 8152 73 PACKED_TO_PADDED_TORCH_32_100_300_1_cuda:0 11856 12287 43 PACKED_TO_PADDED_TORCH_32_100_300_16_cpu 9895 11205 51 PACKED_TO_PADDED_TORCH_32_100_300_16_cuda:0 12354 13596 41 PACKED_TO_PADDED_TORCH_32_100_3000_1_cpu 9516 10128 53 PACKED_TO_PADDED_TORCH_32_100_3000_1_cuda:0 12917 13597 39 PACKED_TO_PADDED_TORCH_32_100_3000_16_cpu 41209 43783 13 PACKED_TO_PADDED_TORCH_32_100_3000_16_cuda:0 12210 13288 41 PACKED_TO_PADDED_TORCH_32_1000_300_1_cpu 7179 7689 70 PACKED_TO_PADDED_TORCH_32_1000_300_1_cuda:0 11896 12381 43 PACKED_TO_PADDED_TORCH_32_1000_300_16_cpu 10127 15494 50 PACKED_TO_PADDED_TORCH_32_1000_300_16_cuda:0 12034 12817 42 PACKED_TO_PADDED_TORCH_32_1000_3000_1_cpu 8743 10251 58 PACKED_TO_PADDED_TORCH_32_1000_3000_1_cuda:0 12023 12908 42 PACKED_TO_PADDED_TORCH_32_1000_3000_16_cpu 39071 41777 13 PACKED_TO_PADDED_TORCH_32_1000_3000_16_cuda:0 11999 13690 42 -------------------------------------------------------------------------------- ``` Reviewed By: bottler, nikhilaravi, jcjohnson Differential Revision: D19870575 fbshipit-source-id: 23a2477b73373c411899633386c87ab034c3702a
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Nikhila Ravi authored
Summary: Fixed the rotation matrices generated by the RotateAxisAngle class and updated the tests. Added documentation for Transforms3d to clarify the conventions. Reviewed By: gkioxari Differential Revision: D19912903 fbshipit-source-id: c64926ce4e1381b145811557c32b73663d6d92d1
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Jeremy Reizenstein authored
Summary: pybind now seems to need C++17 on a mac, so advise people to use it. (Also delete an unused variable to silence a warning I got on a mac build.) Reported in github issue #68. Reviewed By: nikhilaravi Differential Revision: D19970512 fbshipit-source-id: f9be20c8ed425bd6ba8d009a7d62dad658dccdb1
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- 18 Feb, 2020 2 commits
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Chr1k0 authored
Summary: Making PyTorch3D work with ShapeNetCore.v2 models from http://shapenet.cs.stanford.edu/shapenet/obj-zip/ShapeNetCore.v2/ The face identifier of the ShapeNetCore.v2 models is followed by two not one blank - example: "f 1/1/1 2/2/2 3/3/3" instead of "f 1/1/1 2/2/2 3/3/3" Pull Request resolved: https://github.com/facebookresearch/pytorch3d/pull/49 Differential Revision: D19951828 Pulled By: gkioxari fbshipit-source-id: 5695df0fca2059e75eeb73edf4cfe9d9f008e841
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Junior Rojas authored
Summary: Pull Request resolved: https://github.com/facebookresearch/pytorch3d/pull/54 Differential Revision: D19951851 Pulled By: gkioxari fbshipit-source-id: cf41d5806c761639d1efa42a633404b248486c30
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