"test/vscode:/vscode.git/clone" did not exist on "6b242c29af317498ea51b465529cf8e68c2c88fd"
- 22 Sep, 2025 1 commit
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Daniel Hiltgen authored
* tests: add single threaded history test Also tidies up some existing tests to handle more model output variation * test: add support for testing specific architectures
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- 18 Sep, 2025 1 commit
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Michael Yang authored
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- 12 Sep, 2025 1 commit
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Daniel Hiltgen authored
Sometimes the context test results are pure emoji's Thanksgiving has too much variability, so swap for a more straight forward prompt.
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- 09 Sep, 2025 3 commits
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Parth Sareen authored
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Daniel Hiltgen authored
* tests: reduce stress on CPU to 2 models This should avoid flakes due to systems getting overloaded with 3 (or more) models running concurrently * tests: allow slow systems to pass on timeout If a slow system is still streaming a response, and the response will pass validation, don't fail just because the system is slow. * test: unload embedding models more quickly
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Jesse Gross authored
The context must always be able to store the current batch, so if the user requests a small context then we should also shrink the batch to match. This also fixes the TestLongInputContext test on the new engine. (The old engine already has this behavior.)
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- 29 Aug, 2025 1 commit
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Daniel Hiltgen authored
* perf: build graph for next batch in parallel to keep GPU busy This refactors the main run loop of the ollama runner to perform the main GPU intensive tasks (Compute+Floats) in a go routine so we can prepare the next batch in parallel to reduce the amount of time the GPU stalls waiting for the next batch of work. * tests: tune integration tests for ollama engine This tunes the integration tests to focus more on models supported by the new engine.
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- 15 Aug, 2025 1 commit
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Daniel Hiltgen authored
* test: improve scheduler/concurrency stress tests The scheduler test used to use approximate memory figures and would often over or under shoot a systems capcity leading to flaky test results. This should improve the reliability of this scenario by leveraging ps output to determinie exactly how many models it takes to trigger thrashing. The concurrency test is also refined to target num_parallel + 1 and handle timeouts better. With these refinements, TestMultiModelConcurrency was redundant * test: add parallel generate with history TestGenerateWithHistory will help verify caching and context are properly handled while making requests * test: focus embed tests on embedding models remove non-embedding models from the embedding tests
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- 14 Aug, 2025 1 commit
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Daniel Hiltgen authored
some of the new models need a few more valid responses to pass
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- 13 Aug, 2025 1 commit
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Daniel Hiltgen authored
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- 07 Aug, 2025 1 commit
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Daniel Hiltgen authored
Also wires up support to override the default "smol" model
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- 11 Jul, 2025 1 commit
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Daniel Hiltgen authored
* Only load supported models on new engine Verify the model is supported before trying to load * int: testcase for all library models
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- 05 Jul, 2025 1 commit
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Daniel Hiltgen authored
usage example: go test --tags=integration,perf -count 1 ./integration -v -timeout 1h -run TestModelsPerf 2>&1 | tee int.log cat int.log | grep MODEL_PERF_HEADER | cut -f2- -d: > perf.csv cat int.log | grep MODEL_PERF_DATA | cut -f2- -d: >> perf.csv
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- 19 Jun, 2025 1 commit
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Daniel Hiltgen authored
Verified these fail on 0.9.1 and pass on HEAD.
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- 24 May, 2025 1 commit
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Daniel Hiltgen authored
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- 22 May, 2025 1 commit
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Daniel Hiltgen authored
Replace the older llava model with qwen2.5 for vision tests Skip split-batch test on small VRAM systems to avoid excessive test time
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- 06 May, 2025 1 commit
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Daniel Hiltgen authored
* Move quantization logic to GGML via new backend This moves the model aware logic to Go code and calls GGMLs quantization code for model creation. * Remove "add model quantizations" This is no longer needed now that quantization is implemented in Go+GGML code directly.
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- 04 May, 2025 1 commit
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湛露先生 authored
Signed-off-by:zhanluxianshen <zhanluxianshen@163.com>
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- 29 Apr, 2025 1 commit
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Daniel Hiltgen authored
The cleanup routine from InitServerconnection should run in the defer of the test case to properly detect failures and report the server logs
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- 16 Apr, 2025 1 commit
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Daniel Hiltgen authored
Add some new test coverage for various model architectures, and switch from orca-mini to the small llama model.
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- 08 Apr, 2025 1 commit
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CYJiang authored
Signed-off-by:googs1025 <googs1025@gmail.com>
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- 02 Apr, 2025 1 commit
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Bruce MacDonald authored
Both interface{} and any (which is just an alias for interface{} introduced in Go 1.18) represent the empty interface that all types satisfy.
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- 14 Mar, 2025 1 commit
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Jesse Gross authored
Models may require that a set of inputs all be processed as part of the same batch. For example, if an image has multiple patches with fully connected attention between them, we should not split the batch in the middle of an image. Fixes #9697
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- 10 Dec, 2024 1 commit
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Stefan Weil authored
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- 22 Nov, 2024 1 commit
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Daniel Hiltgen authored
This had fallen out of sync with the envconfig behavior, where max queue default was not zero.
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- 20 Nov, 2024 1 commit
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Jesse Gross authored
Fragmentation of the KV cache can occur due to cache shifting or different sequences getting processed. Decode uses a heuristic to decide if it should defrag. However, this heuristic isn't 100% accurate, so decoding can sometimes fail by surprise. For these cases, if decode indicates that there is no KV cache space, we should defrag and then try again.
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- 01 Nov, 2024 1 commit
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Daniel Hiltgen authored
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- 31 Oct, 2024 1 commit
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Daniel Hiltgen authored
* Give unicode test more time to run Some slower GPUs (or partial CPU/GPU loads) can take more than the default 30s to complete this test * Give more time for concurrency test CPU inference can be very slow under stress
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- 29 Oct, 2024 1 commit
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Jesse Gross authored
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- 22 Oct, 2024 2 commits
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Daniel Hiltgen authored
Use cosine similarity to make the embeddings tests more robust
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Jesse Gross authored
We check for partial unicode characters and accumulate them before sending. However, when we did send, we still sent each individual piece separately, leading to broken output. This combines everything into a single group, which is also more efficient. This also switches to the built-in check for valid unicode characters, which is stricter. After this, we should never send back an invalid sequence. Fixes #7290
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- 08 Oct, 2024 1 commit
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Jeffrey Morgan authored
* Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by:
Jesse Gross <jesse@ollama.com> Co-authored-by:
Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by:
jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by:
jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by:
Jesse Gross <jesse@ollama.com> Co-authored-by:
Daniel Hiltgen <daniel@ollama.com> Co-authored-by:
Daniel Hiltgen <dhiltgen@users.noreply.github.com>
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- 22 Aug, 2024 1 commit
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Daniel Hiltgen authored
* Fix embeddings memory corruption The patch was leading to a buffer overrun corruption. Once removed though, parallism in server.cpp lead to hitting an assert due to slot/seq IDs being >= token count. To work around this, only use slot 0 for embeddings. * Fix embed integration test assumption The token eval count has changed with recent llama.cpp bumps (0.3.5+)
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- 05 Aug, 2024 1 commit
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Michael Yang authored
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- 02 Aug, 2024 1 commit
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Michael Yang authored
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- 30 Jul, 2024 1 commit
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royjhan authored
* add prompt tokens to embed response * rm slog * metrics * types * prompt n * clean up * reset submodule * update tests * test name * list metrics
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- 24 Jul, 2024 1 commit
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royjhan authored
* float cmp * increase tolerance
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- 22 Jul, 2024 3 commits
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Michael Yang authored
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Michael Yang authored
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Daniel Hiltgen authored
The OLLAMA_MAX_VRAM env var was a temporary workaround for OOM scenarios. With Concurrency this was no longer wired up, and the simplistic value doesn't map to multi-GPU setups. Users can still set `num_gpu` to limit memory usage to avoid OOM if we get our predictions wrong.
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