perf: build graph for next batch async to keep GPU busy (#11863)
* perf: build graph for next batch in parallel to keep GPU busy This refactors the main run loop of the ollama runner to perform the main GPU intensive tasks (Compute+Floats) in a go routine so we can prepare the next batch in parallel to reduce the amount of time the GPU stalls waiting for the next batch of work. * tests: tune integration tests for ollama engine This tunes the integration tests to focus more on models supported by the new engine.
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