- 08 Oct, 2024 1 commit
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Jeffrey Morgan authored
* Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by:
Jesse Gross <jesse@ollama.com> Co-authored-by:
Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by:
jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by:
jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by:
Jesse Gross <jesse@ollama.com> Co-authored-by:
Daniel Hiltgen <daniel@ollama.com> Co-authored-by:
Daniel Hiltgen <dhiltgen@users.noreply.github.com>
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- 01 Oct, 2024 1 commit
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Alex Mavrogiannis authored
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- 26 Sep, 2024 1 commit
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Blake Mizerany authored
This change closes the response body when an error occurs in makeRequestWithRetry. Previously, the first, non-200 response body was not closed before reattempting the request. This change ensures that the response body is closed in all cases where an error occurs, preventing leaks of file descriptors. Fixes #6974
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- 20 Sep, 2024 1 commit
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Daniel Hiltgen authored
* Unified arm/x86 windows installer This adjusts the installer payloads to be architecture aware so we can cary both amd64 and arm64 binaries in the installer, and install only the applicable architecture at install time. * Include arm64 in official windows build * Harden schedule test for slow windows timers This test seems to be a bit flaky on windows, so give it more time to converge
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- 18 Sep, 2024 1 commit
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Jeffrey Morgan authored
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- 12 Sep, 2024 1 commit
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Daniel Hiltgen authored
* Optimize container images for startup This change adjusts how to handle runner payloads to support container builds where we keep them extracted in the filesystem. This makes it easier to optimize the cpu/cuda vs cpu/rocm images for size, and should result in faster startup times for container images. * Refactor payload logic and add buildx support for faster builds * Move payloads around * Review comments * Converge to buildx based helper scripts * Use docker buildx action for release
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- 11 Sep, 2024 1 commit
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Patrick Devine authored
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- 05 Sep, 2024 3 commits
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Daniel Hiltgen authored
This reverts commit a60d9b89.
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Daniel Hiltgen authored
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Tobias Heinze authored
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- 28 Aug, 2024 2 commits
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Michael Yang authored
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Michael Yang authored
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- 27 Aug, 2024 2 commits
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Michael Yang authored
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Jeffrey Morgan authored
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- 23 Aug, 2024 1 commit
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Patrick Devine authored
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- 22 Aug, 2024 1 commit
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Daniel Hiltgen authored
* Fix embeddings memory corruption The patch was leading to a buffer overrun corruption. Once removed though, parallism in server.cpp lead to hitting an assert due to slot/seq IDs being >= token count. To work around this, only use slot 0 for embeddings. * Fix embed integration test assumption The token eval count has changed with recent llama.cpp bumps (0.3.5+)
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- 21 Aug, 2024 1 commit
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Michael Yang authored
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- 19 Aug, 2024 1 commit
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Jeffrey Morgan authored
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- 18 Aug, 2024 2 commits
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Richard Lyons authored
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Richard Lyons authored
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- 17 Aug, 2024 1 commit
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Richard Lyons authored
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- 16 Aug, 2024 1 commit
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zwwhdls authored
Signed-off-by:zwwhdls <zww@hdls.me>
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- 15 Aug, 2024 1 commit
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Michael Yang authored
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- 14 Aug, 2024 2 commits
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Michael Yang authored
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Michael Yang authored
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- 13 Aug, 2024 3 commits
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Blake Mizerany authored
The previous value of 64 was WAY too high and unnecessary. It reached diminishing returns and blew past it. This is a more reasonable number for _most_ normal cases. For users on cloud servers with excellent network quality, this will keep screaming for them, without hitting our CDN limits. For users with relatively poor network quality, this will keep them from saturating their network and causing other issues.
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Michael Yang authored
- fixes printf: non-constant format string in call to fmt.Printf - fixes SA1032: arguments have the wrong order - disables testifylint
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royjhan authored
* load on empty input * no load on invalid input
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- 12 Aug, 2024 3 commits
- 11 Aug, 2024 1 commit
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Jeffrey Morgan authored
For simplicity, perform parallelization of embedding requests in the API handler instead of offloading this to the subprocess runner. This keeps the scheduling story simpler as it builds on existing parallel requests, similar to existing text completion functionality.
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- 09 Aug, 2024 1 commit
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Daniel Hiltgen authored
It seems this can fail in some casees, but proceed with the download anyway.
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- 08 Aug, 2024 2 commits
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Jitang Lei authored
Signed-off-by:Jitang Lei <leijitang@outlook.com>
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Jesse Gross authored
Commit 1829fb61 ("manifest: Fix crash on startup when trying to clean up unused files (#5840)") changed the config layer stored in manifests from a pointer to a value. This was done in order to avoid potential nil pointer dereferences after it is deserialized from JSON in the event that the field is missing. This changes the Layers slice to also be stored by value. This enables consistency in handling across the two objects.
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- 07 Aug, 2024 3 commits
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Jesse Gross authored
When creating a model the config layer is appended to the list of layers and then the last layer is used as the config when writing the manifest. This change directly uses the config layer to write the manifest. There is no behavior change but it is less error prone.
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Jesse Gross authored
Currently if the config field is missing in the manifest file (or corrupted), Ollama will crash when it tries to read it. This can happen at startup or when pulling new models. This data is mostly just used for showing model information so we can be tolerant of it not being present - it is not required to run the models. Besides avoiding crashing, this also gives us the ability to restructure the config in the future by pulling it into the main manifest file.
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Jesse Gross authored
If there is an error when opening a manifest file (corrupted, permission denied, etc.) then the referenced layers will not be included in the list of active layers. This causes them to be deleted when pruning happens at startup or a model is pulled. In such a situation, we should prefer to preserve data in the hopes that it can be recovered rather than being agressive about deletion.
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- 06 Aug, 2024 1 commit
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Daniel Hiltgen authored
The file.Truncate call on windows will write the whole file unless you set the sparse flag, leading to heavy I/O at the beginning of download. This should improve our I/O behavior on windows and put less stress on the users disk.
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- 02 Aug, 2024 1 commit
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Michael Yang authored
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