1. 11 Nov, 2025 1 commit
    • Baptiste Jamin's avatar
      server: add logprobs and top_logprobs support to Ollama's API (#12899) · 59241c5b
      Baptiste Jamin authored
      
      
      Adds logprobs support to Ollama's API including support for Ollama's
      OpenAI-compatible API. By specifying the new 'logprobs' boolean parameter
      in the API, Ollama will return the log probabilities for each token generated.
      'top_logprobs', an integer value can also be specified up to the value 20.
      When specified, the API will also provide the number of most likely tokens to
      return at each token position
      Co-authored-by: default avatarBaptiste Jamin <baptiste@crisp.chat>
      59241c5b
  2. 30 Oct, 2025 2 commits
    • Jesse Gross's avatar
      ggml: Enable op_offload to improve partial offload performance · afaf7ce8
      Jesse Gross authored
      When a model is partially offloaded to system RAM, we can either
      do the calculations on the CPU or we can temporarily transfer the
      data to the GPU to do the calculations there. Small batches tend
      to be better on the CPU, large batches on the GPU.
      
      The llamarunner used the GPU in most cases and the ollamarunner
      used the CPU. Although the ollamarunner saw an improvement in
      token generation performance, there was a large performance hit
      in prompt processing (3-10x).
      
      There is an existing heuristic to dynamically switch between these
      two modes but in practice it doesn't have enough information to
      accurately make that decision. This adds authoritative data to make
      the check work to get the best of both worlds.
      
      Fixes #12037
      afaf7ce8
    • Jesse Gross's avatar
      ollamarunner: Worst case batch for token generation · 26465fb8
      Jesse Gross authored
      We currently allocate the worst case batch for max sized
      batches, which corresponds to prompt processing. However,
      there are some cases where the generated graph is different
      for small and large batches. To ensure that we don't need
      to allocate memory later after layout has taken place, we
      should run the worst case batch both ways and take the larger
      amount of memory.
      
      This does not noticeably affect loading speed as the most expensive
      part of this logic is from image processing and that does not
      occur during token generation.
      26465fb8
  3. 29 Oct, 2025 1 commit
  4. 28 Oct, 2025 2 commits
  5. 27 Oct, 2025 1 commit
    • nicole pardal's avatar
      server: Consolidate embedding truncation in runner (#12730) · 5d347f6d
      nicole pardal authored
      Currently, checking the length of prompts for embeddings to ensure
      they fit in the context window (and possible truncation) occurs in
      two places - the Ollama server and runner. This can lead to
      inconsistencies in both the checks and reported number of tokens
      processed. Since we have to do this processing in the runner, this
      consolidates all of the logic there.
      5d347f6d
  6. 22 Oct, 2025 1 commit
    • Jesse Gross's avatar
      llamarunner: Record the time for all batches during prompt processing · a8d9c264
      Jesse Gross authored
      Currently, we only record the time for the last batch when processing
      the prompt. This results in unrealistically high numbers for the
      old llama runner.
      
      Before:
      total duration:       31.273112939s
      load duration:        4.97054657s
      prompt eval count:    32768 token(s)
      prompt eval duration: 235.137439ms
      prompt eval rate:     139356.80 tokens/s
      eval count:           1873 token(s)
      eval duration:        18.173182374s
      eval rate:            103.06 tokens/s
      
      After:
      total duration:       30.024798033s
      load duration:        4.758588663s
      prompt eval count:    32768 token(s)
      prompt eval duration: 7.779621548s
      prompt eval rate:     4212.03 tokens/s
      eval count:           1769 token(s)
      eval duration:        17.148014223s
      eval rate:            103.16 tokens/s
      a8d9c264
  7. 20 Oct, 2025 1 commit
  8. 13 Oct, 2025 2 commits
  9. 11 Oct, 2025 1 commit
  10. 10 Oct, 2025 1 commit
    • Michael Yang's avatar
      ollamarunner: fix deadlock · 1a2feb2a
      Michael Yang authored
      hardErrCh will deadlock since forwardBatch is blocked on
      computeStartedCh which never gets sent. since the response to
      hardErrCh is to panic, just panic instead
      1a2feb2a
  11. 09 Oct, 2025 4 commits
    • Michael Yang's avatar
      ollamarunner: measure only active time · 967a82f5
      Michael Yang authored
      967a82f5
    • Michael Yang's avatar
      llamarunner: update metrics · bbbc73d6
      Michael Yang authored
      this change updates how metrics are collected. until now, performance
      metrics, specifically initial input processing and subsequent generation
      durations, were collected by taking the timestamp when creating a new
      sequence, the first token generation, and completing generation. the
      processing duration is taken as first token generation sub sequence
      creation while generation is taken as completing generation sub first
      token generation.
      
      while this approach is an accurate end-to-end metric of processing and
      generation, it's not comparable to other tools which only measure the
      active, i.e. decode, duration.
      
      this change updates the metrics to only capture decode duration so it
      can be more directly compared to other tools
      bbbc73d6
    • Jeffrey Morgan's avatar
      Revert "add truncate and shift parameters (#12519)" (#12545) · 7d965258
      Jeffrey Morgan authored
      This reverts commit 6a62b894.
      7d965258
    • Jeffrey Morgan's avatar
      6a62b894
  12. 01 Oct, 2025 1 commit
    • Daniel Hiltgen's avatar
      Use runners for GPU discovery (#12090) · bc8909fb
      Daniel Hiltgen authored
      This revamps how we discover GPUs in the system by leveraging the Ollama
      runner.  This should eliminate inconsistency between our GPU discovery and the
      runners capabilities at runtime, particularly for cases where we try to filter
      out unsupported GPUs.  Now the runner does that implicitly based on the actual
      device list.  In some cases free VRAM reporting can be unreliable which can
      leaad to scheduling mistakes, so this also includes a patch to leverage more
      reliable VRAM reporting libraries if available.
      
      Automatic workarounds have been removed as only one GPU leveraged this, which
      is now documented. This GPU will soon fall off the support matrix with the next
      ROCm bump.
      
      Additional cleanup of the scheduler and discovery packages can be done in the
      future once we have switched on the new memory management code, and removed
      support for the llama runner.
      bc8909fb
  13. 17 Sep, 2025 1 commit
  14. 16 Sep, 2025 1 commit
  15. 15 Sep, 2025 1 commit
  16. 12 Sep, 2025 2 commits
  17. 11 Sep, 2025 1 commit
  18. 10 Sep, 2025 1 commit
  19. 09 Sep, 2025 1 commit
    • Jesse Gross's avatar
      llm: Clamp batch size to context size · e119783e
      Jesse Gross authored
      The context must always be able to store the current batch, so
      if the user requests a small context then we should also shrink
      the batch to match. This also fixes the TestLongInputContext
      test on the new engine. (The old engine already has this behavior.)
      e119783e
  20. 08 Sep, 2025 2 commits
  21. 04 Sep, 2025 2 commits
  22. 29 Aug, 2025 1 commit
    • Daniel Hiltgen's avatar
      perf: build graph for next batch async to keep GPU busy (#11863) · 517807cd
      Daniel Hiltgen authored
      * perf: build graph for next batch in parallel to keep GPU busy
      
      This refactors the main run loop of the ollama runner to perform the main GPU
      intensive tasks (Compute+Floats) in a go routine so we can prepare the next
      batch in parallel to reduce the amount of time the GPU stalls waiting for the
      next batch of work.
      
      * tests: tune integration tests for ollama engine
      
      This tunes the integration tests to focus more on models supported
      by the new engine.
      517807cd
  23. 22 Aug, 2025 1 commit
  24. 14 Aug, 2025 2 commits
    • Jesse Gross's avatar
      llm: New memory management · d5a0d8d9
      Jesse Gross authored
      This changes the memory allocation strategy from upfront estimation to
      tracking actual allocations done by the engine and reacting to that. The
      goal is avoid issues caused by both under-estimation (crashing) and
      over-estimation (low performance due to under-utilized GPUs).
      
      It is currently opt-in and can be enabled for models running on the
      Ollama engine by setting OLLAMA_NEW_ESTIMATES=1. Behavior in other
      cases is unchanged and will continue to use the existing estimates.
      d5a0d8d9
    • Michael Yang's avatar
      update vendored llama.cpp and ggml (#11823) · 1a19df1f
      Michael Yang authored
      * TEMPORARY: Update the llama.cpp upstream to my fork's Granite Four branch
      
      This will be redone once my branch is merged upstream in llama.cpp
      
      * feat: Update all patches
      
      There are a number that are no longer needed at all:
      
      - 0003-embeddings: Embeddings entirely overhauled on master
      - 0008-ensure-KV-cache-is-fully-defragmented: KV caching entirely
          overhauled on master
      - 0019-metal-add-mean-kernel-14267: Merged upstream
      - 0020-CUDA-add-mean-operation-14313: Merged upstream
      
      * feat: Sync llama.cpp and ggml
      
      * fix: Update rsync-filter for all moved/new/removed files
      
      * fix: Add files missing from sync
      
      * fix: Update ggml rsync-filter for new ggml-cpu/arch subdirs
      
      * fix: Add ggml files missing from sync
      
      * fix: Narrow llama.cpp rsync-filter to not include mtmd main tool cpp files
      
      * fix: Remove mtmd main cpp files
      
      * fix: Add missing include in sampling_ext.cpp
      
      * fix: Update llama.go to use mtmd instead of clip/llava
      
      * fix: Add patch for mtmd_input_text
      
      * chore: Ignore *.patched in the patch directory
      
      * fix: Fix support for arch-specific ggml-cpu source files with new arrangement
      
      In https://github.com/ggml-org/llama.cpp/pull/13892, all arch-specific
      implementations were split out into a nested tree structure under
      ggml-cpu/arch. This conflicts with standard CGO layout where all
      arch-specific source files are expected to live in the same directory as
      the parent go module and use suffixes based on GOOS and GOARCH. As such,
      there were really two options for getting this to work:
      
      1. Add a patch on top of the GGML sync to rearrange the files to match the
      GO layout convention
      2. Use CGO directives to conditionally include the nested source files in
      the compilation units
      
      This commit does (2) in order to minimize the set of changes needed on top
      of the upstream file layout. To get this to work, there are two key things
      needed:
      
      1. In cpu.go, #cgo directives are added to explicitly set __${GOARCH}__ in
      the preprocessor directives
      2. In arch-impls.c|cpp, use an #ifdef | #elif defined | #endif chain to
      explicitly include the .c|.cpp files for the given architecture from the
      nested directory
      
      * fix: Use mtmd_helper to correctly load the bitmap for the image
      
      * fix: Apply patch for mtmd_text_input
      
      * fix: Add missing stb to llama.cpp rsync-filter
      
      * fix: Add sync'ed stb vendored header
      
      * fix: Use c++17 and include vendor for go wrapper modules
      
      * fix: Update patch 0015 for upstream implementation of uuid
      
      * feat: Bump to the latest tip of the branch
      
      * fix: Update patches for bump
      
      * feat: Bump back to the cenral repo and point at the latest master
      
      This includes granite 4 and a number of other model architectures!
      
      * fix: Revert changes to ggml export GPU UUID patch
      
      * fix: Add patch for GGML_VERSION and GGML_COMMIT constants
      
      * feat: Sync all patched code
      
      * build: Include cmake/common.cmake in ggml sync
      
      * build: Add top-level include for GNUINstallDirs in CMakeLists.txt
      
      This is used to populate CMAKE_INSTALL_BINDIR
      
      * fix: Add a patch to avoid power throttling API on non-msvc windows builds
      
      * fix: Sync patch changes for ggml-cpu.c
      
      * feat: Bump llama.cpp to 4a4f42
      
      This picks up support for Kimi K2 and PLaMO-2
      
      * feat: Sync llama.cpp
      
      * fix: Handle multi-chunk image encodings from mtmd
      
      * fix: Re-number patches after merge with `main`
      
      * feat: Bump to 41e78c in the makefile
      
      * fix: Fix Solar and argsort/copy patches after bump
      
      * fix: Remove Gemma3n CUDA Graphs patch
      
      It was implemented upstream:
      https://github.com/ggml-org/llama.cpp/pull/14741
      
      * feat: Sync llama.cpp / ggml after latest bump
      
      * build: Remove unnecessary CFLAGS definitions in cpu.go
      
      * fix: Remove unnecessary additions in the rsync-filter
      
      * fix: Remove unused vendored code for chat template parsing
      
      * Revert "fix: Remove Gemma3n CUDA Graphs patch"
      
      This reverts commit d724caced3ce21f08924d4b7801f94ce6638f6ea.
      
      * fix: Update 0020 CUDA Graphs for gemma3n to keep both llama.cpp and ollama fixes
      
      https://github.com/ollama/ollama/pull/11195#issuecomment-3137312394
      
      
      
      * fix: Sync ggml-cuda.cu after keeping both style cuda graph fixes for gemma3n
      
      * unwind mxfp4 patch
      
      Prepare to bump ggml with their impl for mxfp4
      
      * bump
      
      * fix windows build error
      
      * Convert tensors at load time
      
      Repack the mxfp4 tensors as ggmls kernels expect them to be.
      
      * convert mlp bf16 to f32
      
      * buffer the conversion better
      
      * reshape earlier
      
      * openai swiglu
      
      * add ids
      
      * split qkv, gate_up
      
      * fix nested alt tags
      
      * fast attention
      
      * remove debug messages
      
      * fix lint
      
      * remove redundant test
      
      * remap values only if source/target are different
      
      * add back i32->i32 copy
      
      * refactor cpu quants
      
      * clean up vendor
      
      * update patch instructions
      
      * clean up patches
      
      * remove webgpu
      
      * update mem
      
      * also handle gpt-oss
      
      * revert convert changes
      
      ---------
      Signed-off-by: default avatarGabe Goodhart <ghart@us.ibm.com>
      Co-authored-by: default avatarGabe Goodhart <ghart@us.ibm.com>
      Co-authored-by: default avatarDaniel Hiltgen <daniel@ollama.com>
      1a19df1f
  25. 13 Aug, 2025 1 commit
  26. 08 Aug, 2025 1 commit
    • Jesse Gross's avatar
      ggml: Support closing backends · 756c78cf
      Jesse Gross authored
      In order to iteratively find the best memory allocation, we need to
      be able to free backend memory so we can try again.
      756c78cf
  27. 22 May, 2025 2 commits
    • Jesse Gross's avatar
      ml: Panic rather than return error on tensor allocation failure · 1f371ea9
      Jesse Gross authored
      FromFloatSlice and FromIntSlice return an error if the shape doesn't
      match the passed data or if memory can't be allocated. Since these
      are inputs, the memory being allocated is system memory rather than VRAM.
      
      In many cases, the caller can't really handle the error and panics.
      
      Empty and Zeros directly panic if they can't allocate memory.
      
      This makes things consistent by panicing for the first two cases,
      removing a fair amount of error handling code. This is also consistent
      with how Go typically handles these situations.
      1f371ea9
    • Jesse Gross's avatar
      ollamarunner: Memory usage reporting · 73d6a82c
      Jesse Gross authored
      This provides granular information about the backend memory allocations
      required by the runner:
       - Per backend
       - Per layer
       - Weights, cache and graph
       - Allocation status
      
      This can be used for debugging and validating memory estimates.
      73d6a82c
  28. 19 May, 2025 1 commit
    • Jesse Gross's avatar
      ggml: Seperate tensor load from backend creation · 94ab428e
      Jesse Gross authored
      Currently, when the backend is created, the tensors are loaded at the
      same time, which is a slow operation. This separates them to be two
      steps:
       - Create backend, including enumerating tensors and memory allocation
       - Loading tensor data
      
      This allows more flexibility in managing model loading.
      94ab428e
  29. 15 May, 2025 1 commit
    • Jesse Gross's avatar
      ollamarunner: Multi-modal worst case graph · fe623c2c
      Jesse Gross authored
      We currently preallocate compute graph memory for the worst case
      batch of text tokens. This adds support for doing the same for
      images.
      
      Note that image models are more complicated than text models in
      how they process their inputs so there may be cases where this
      approach isn't completely generic for all models. It covers all
      currently supported models though.
      fe623c2c