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- 29 Aug, 2025 1 commit
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Daniel Hiltgen authored
* perf: build graph for next batch in parallel to keep GPU busy This refactors the main run loop of the ollama runner to perform the main GPU intensive tasks (Compute+Floats) in a go routine so we can prepare the next batch in parallel to reduce the amount of time the GPU stalls waiting for the next batch of work. * tests: tune integration tests for ollama engine This tunes the integration tests to focus more on models supported by the new engine.
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- 22 Aug, 2025 1 commit
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zoupingshi authored
Signed-off-by:zoupingshi <hangfachang@outlook.com>
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- 08 Aug, 2025 1 commit
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Jesse Gross authored
In order to iteratively find the best memory allocation, we need to be able to free backend memory so we can try again.
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- 15 May, 2025 1 commit
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Jesse Gross authored
When we restore a sequence from the cache, we split the prompt into the already used tokens (stored in the cache) and new tokens that need to be processed. Currently, the references to the used tokens are coming from the stored previous sequence. However, even though we know that the used tokens are semantically equivalent to the prefix of the prompt, tokens can contain pointers which are no longer valid. As a result, it is better to get the used tokens from the prompt, which has currently valid pointers. This doesn't currently have any impact because it isn't possible to reuse the pointers (which are tensors) anyways. However, it becomes an issue once we can.
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- 08 May, 2025 1 commit
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Jesse Gross authored
The correct constant to remove all entries to the end of the sequence for the Ollama engine is math.MaxInt32. -1 is used by the old engine. The impact of this is currently minimal because it would only occur in situations that are not supported by the implemented models or rarely used options.
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- 02 Apr, 2025 2 commits
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jmorganca authored
The sliding window cache trims entries that are outside the window for the latest token. This works when we are extending the cache, such as when the conversation continues. However, if we have a partial overlap in conversation (including the BOS tokens), then we resume from a past point in the conversation and the needed tokens are no longer stored in memory. This verifies that the new window overlaps with the old one before reusing the cache. Co-authored-by:Jesse Gross <jesse@ollama.com>
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Jesse Gross authored
When truncating inputs to the the context window at the beginning of a sequence, we remove the minimum amount possible. However, this may cause us to truncate to the middle of a set of inputs that the model specified should not be split up. To avoid this, we need to remove the rest of the partial batch.
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- 31 Mar, 2025 1 commit
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Bruce MacDonald authored
Clear KV cache when shift operation is not supported by model. Added KvCacheCanShift() check to handle models that can't perform cache shifts, falling back to full cache clear while preserving logical token history to maintain expected behavior when context window fills up.
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- 21 Mar, 2025 1 commit
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Jesse Gross authored
Currently the runner computes the kv size needed and creates a cache of that size. This is the context size times number of parallel sequences. Cache implementations can make better decisions about their memory usage, so instead pass in the required capacity, number of sequences and maximum batch size. For now, the causal cache just uses this to compute the size in the same way as before.
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- 17 Mar, 2025 1 commit
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Bruce MacDonald authored
We do not need to bypass the prompt caching in the ollama runner yet, as only embedding models needed to bypass the prompt caching. When embedding models are implemented they can skip initializing this cache completely.
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- 14 Mar, 2025 1 commit
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Bruce MacDonald authored
This commit refactors the LLM subsystem by removing internal subprocess request and response types. It consolidates duplicate type definitions across the codebase, moving them to centralized locations. The change also standardizes interfaces between components, simplifies the ServerStatusResp struct, and moves the ParseDurationMs function to a common package. This cleanup reduces code duplication between different runner implementations (llamarunner and ollamarunner).
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- 10 Mar, 2025 1 commit
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Jesse Gross authored
The encoder cache needs to know the position of images in the input stream so that it knows when to delete them. Previously images didn't have a position, so we implied one by breaking batches before an image and then assuming the image was in the first position. However, multimodal objects are now given explicit positions in the input stream, so we can use that instead. Breaking batches was also a way to simulate a cross attention mask for mllama. However, given that it only supports a single sequence and a single image, this mask doesn't serve any real purpose. Removing the batch break does not appear to affect the quality of the output. Most of this is simply moving the input data structures to a new package to avoid import cycles.
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- 08 Mar, 2025 1 commit
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Jesse Gross authored
Similar to the llama engine, quantizing the KV cache requires flash attention to be enabled through the Ollama server.
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- 07 Mar, 2025 1 commit
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Jesse Gross authored
Various vision models have different requirements for how they receive their inputs. For example: - Mllama wants images together with text and the image embeddings don't themselves have positions or get stored in the main KV cache - Llava-style models feed in embeddings similar to tokens and images correspond to a varying number of tokens in the cache. In addition, the strategy for providing inputs must support batching and multiple sequences, which are managed by the runner. At the same time, we want to keep data handling fully in the model so that new architectures are not bottlenecked by runner code which does not understand their particular requirements. This provides a method for models to edit the input stream so that it meets their needs while still being in a format that the runner understands. This allows the runner to avoid special processing for different models. In addition, this fixes a regression where non-vision models may try to incorrectly interpret images.
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- 14 Feb, 2025 1 commit
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Jesse Gross authored
This provides integration with the new Ollama engine (58245413 next ollama runner (#7913)) and the rest of the Ollama infrastructure such as the runner and Ollama server. In addition, it also builds out the KV cache infrastructure to support requirements of how Ollama runs models such as: - Parallel processing - Memory management for defragmentation and shifting - Multi-modal modals Both old and new engines continue to be supported. By default, only the old engine is used. To enable the new engine: Start the server with the OLLAMA_NEW_ENGINE environment variable set: OLLAMA_NEW_ENGINE=1 ./ollama serve Start a model that is supported by the Ollama engine. This one is Llama 3.1 8b Q4_K_M: ./ollama run jessegross/llama3.1
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- 10 Dec, 2024 1 commit
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Daniel Hiltgen authored
* llama: wire up builtin runner This adds a new entrypoint into the ollama CLI to run the cgo built runner. On Mac arm64, this will have GPU support, but on all other platforms it will be the lowest common denominator CPU build. After we fully transition to the new Go runners more tech-debt can be removed and we can stop building the "default" runner via make and rely on the builtin always. * build: Make target improvements Add a few new targets and help for building locally. This also adjusts the runner lookup to favor local builds, then runners relative to the executable, and finally payloads. * Support customized CPU flags for runners This implements a simplified custom CPU flags pattern for the runners. When built without overrides, the runner name contains the vector flag we check for (AVX) to ensure we don't try to run on unsupported systems and crash. If the user builds a customized set, we omit the naming scheme and don't check for compatibility. This avoids checking requirements at runtime, so that logic has been removed as well. This can be used to build GPU runners with no vector flags, or CPU/GPU runners with additional flags (e.g. AVX512) enabled. * Use relative paths If the user checks out the repo in a path that contains spaces, make gets really confused so use relative paths for everything in-repo to avoid breakage. * Remove payloads from main binary * install: clean up prior libraries This removes support for v0.3.6 and older versions (before the tar bundle) and ensures we clean up prior libraries before extracting the bundle(s). Without this change, runners and dependent libraries could leak when we update and lead to subtle runtime errors.
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- 26 Nov, 2024 1 commit
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Jesse Gross authored
This also makes it easier to truncate long inputs the same as shifting but does not actually implement it. This type of truncation has a trade off between quality and time to first token.
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- 20 Nov, 2024 1 commit
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Jesse Gross authored
We need to track which tokens are in the cache ourselves. We currently add tokens to the cache tracker when we add them to batch but they are not actually in the cache until we call Decode. This can cause confusion when we are shifting the cache. Avoids "could not find a KV slot for the batch" issues. Bug #7545
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- 12 Nov, 2024 1 commit
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Jesse Gross authored
The structure of the accounting for KV cache shifting was carried over from the old runner but it now doesn't feel natural with the new runner. There are a number of invariants that should hold true but are difficult to reason about. There is at least one bug report that would imply that the invariants are not holding. This reduces the number of implicit assumptions and is more forgiving of unexpected situations. It also improves behavior around which input tokens are kept when truncation occurs. Bug #7545
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- 30 Oct, 2024 1 commit
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Jesse Gross authored
-Update mllama to take the cross attention state as embeddings in a batch, more similar to how Llava handles it. This improves integration with the input cache. -Pass locations in a prompt for embeddings using tags similar to Llava. -Abstract interface to vision models so the main runner accesses Clip and Mllama similarly Co-authored-by:Michael Yang <mxyng@pm.me>
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- 08 Oct, 2024 1 commit
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Jeffrey Morgan authored
* Re-introduce the llama package This PR brings back the llama package, making it possible to call llama.cpp and ggml APIs from Go directly via CGo. This has a few advantages: - C APIs can be called directly from Go without needing to use the previous "server" REST API - On macOS and for CPU builds on Linux and Windows, Ollama can be built without a go generate ./... step, making it easy to get up and running to hack on parts of Ollama that don't require fast inference - Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners takes <5 min on a fast CPU) - No git submodule making it easier to clone and build from source This is a big PR, but much of it is vendor code except for: - llama.go CGo bindings - example/: a simple example of running inference - runner/: a subprocess server designed to replace the llm/ext_server package - Makefile an as minimal as possible Makefile to build the runner package for different targets (cpu, avx, avx2, cuda, rocm) Co-authored-by:
Jesse Gross <jesse@ollama.com> Co-authored-by:
Daniel Hiltgen <daniel@ollama.com> * cache: Clear old KV cache entries when evicting a slot When forking a cache entry, if no empty slots are available we evict the least recently used one and copy over the KV entries from the closest match. However, this copy does not overwrite existing values but only adds new ones. Therefore, we need to clear the old slot first. This change fixes two issues: - The KV cache fills up and runs out of space even though we think we are managing it correctly - Performance gets worse over time as we use new cache entries that are not hot in the processor caches * doc: explain golang objc linker warning (#6830) * llama: gather transitive dependencies for rocm for dist packaging (#6848) * Refine go server makefiles to be more DRY (#6924) This breaks up the monolithic Makefile for the Go based runners into a set of utility files as well as recursive Makefiles for the runners. Files starting with the name "Makefile" are buildable, while files that end with ".make" are utilities to include in other Makefiles. This reduces the amount of nearly identical targets and helps set a pattern for future community contributions for new GPU runner architectures. When we are ready to switch over to the Go runners, these files should move to the top of the repo, and we should add targets for the main CLI, as well as a helper "install" (put all the built binaries on the local system in a runnable state) and "dist" target (generate the various tar/zip files for distribution) for local developer use. * llama: don't create extraneous directories (#6988) * llama: Exercise the new build in CI (#6989) Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet. * llama: Refine developer docs for Go server (#6842) This enhances the documentation for development focusing on the new Go server. After we complete the transition further doc refinements can remove the "transition" discussion. * runner.go: Allocate batches for all sequences during init We should tell the model that we could have full batches for all sequences. We already do this when we allocate the batches but it was missed during initialization. * llama.go: Don't return nil from Tokenize on zero length input Potentially receiving nil in a non-error condition is surprising to most callers - it's better to return an empty slice. * runner.go: Remove stop tokens from cache If the last token is EOG then we don't return this and it isn't present in the cache (because it was never submitted to Decode). This works well for extending the cache entry with a new sequence. However, for multi-token stop sequences, we won't return any of the tokens but all but the last one will be in the cache. This means when the conversation continues the cache will contain tokens that don't overlap with the new prompt. This works (we will pick up the portion where there is overlap) but it causes unnecessary cache thrashing because we will fork the original cache entry as it is not a perfect match. By trimming the cache to the tokens that we actually return this issue can be avoided. * runner.go: Simplify flushing of pending tokens * runner.go: Update TODOs * runner.go: Don't panic when processing sequences If there is an error processing a sequence, we should return a clean HTTP error back to Ollama rather than panicing. This will make us more resilient to transient failures. Panics can still occur during startup as there is no way to serve requests if that fails. Co-authored-by:
jmorganca <jmorganca@gmail.com> * runner.go: More accurately capture timings Currently prompt processing time doesn't capture the that it takes to tokenize the input, only decoding time. We should capture the full process to more accurately reflect reality. This is especially true once we start processing images where the initial processing can take significant time. This is also more consistent with the existing C++ runner. * runner.go: Support for vision models In addition to bringing feature parity with the C++ runner, this also incorporates several improvements: - Cache prompting works with images, avoiding the need to re-decode embeddings for every message in a conversation - Parallelism is supported, avoiding the need to restrict to one sequence at a time. (Though for now Ollama will not schedule them while we might need to fall back to the old runner.) Co-authored-by:
jmorganca <jmorganca@gmail.com> * runner.go: Move Unicode checking code and add tests * runner.go: Export external cache members Runner and cache are in the same package so the change doesn't affect anything but it is more internally consistent. * runner.go: Image embedding cache Generating embeddings from images can take significant time (on my machine between 100ms and 8s depending on the model). Although we already cache the result of decoding these images, the embeddings need to be regenerated every time. This is not necessary if we get the same image over and over again, for example, during a conversation. This currently uses a very small cache with a very simple algorithm but it is easy to improve as is warranted. * llama: catch up on patches Carry forward solar-pro and cli-unicode patches * runner.go: Don't re-allocate memory for every batch We can reuse memory allocated from batch to batch since batch size is fixed. This both saves the cost of reallocation as well keeps the cache lines hot. This results in a roughly 1% performance improvement for token generation with Nvidia GPUs on Linux. * runner.go: Default to classic input cache policy The input cache as part of the go runner implemented a cache policy that aims to maximize hit rate in both single and multi- user scenarios. When there is a cache hit, the response is very fast. However, performance is actually slower when there is an input cache miss due to worse GPU VRAM locality. This means that performance is generally better overall for multi-user scenarios (better input cache hit rate, locality was relatively poor already). But worse for single users (input cache hit rate is about the same, locality is now worse). This defaults the policy back to the old one to avoid a regression but keeps the new one available through an environment variable OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is to improve this in the future to get the best of both worlds without user configuration. For inputs that result in cache misses, on Nvidia/Linux this change improves performance by 31% for prompt processing and 13% for token generation. * runner.go: Increase size of response channel Generally the CPU can easily keep up with handling reponses that are generated but there's no reason not to let generation continue and handle things in larger batches if needed. * llama: Add CI to verify all vendored changes have patches (#7066) Make sure we don't accidentally merge changes in the vendored code that aren't also reflected in the patches. * llama: adjust clip patch for mingw utf-16 (#7065) * llama: adjust clip patch for mingw utf-16 * llama: ensure static linking of runtime libs Avoid runtime dependencies on non-standard libraries * runner.go: Enable llamafile (all platforms) and BLAS (Mac OS) These are two features that are shown on llama.cpp's system info that are currently different between the two runners. On my test systems the performance difference is very small to negligible but it is probably still good to equalize the features. * llm: Don't add BOS/EOS for tokenize requests This is consistent with what server.cpp currently does. It affects things like token processing counts for embedding requests. * runner.go: Don't cache prompts for embeddings Our integration with server.cpp implicitly disables prompt caching because it is not part of the JSON object being parsed, this makes the Go runner behavior similarly. Prompt caching has been seen to affect the results of text completions on certain hardware. The results are not wrong either way but they are non-deterministic. However, embeddings seem to be affected even on hardware that does not show this behavior for completions. For now, it is best to maintain consistency with the existing behavior. * runner.go: Adjust debug log levels Add system info printed at startup and quiet down noisier logging. * llama: fix compiler flag differences (#7082) Adjust the flags for the new Go server to more closely match the generate flow * llama: refine developer docs (#7121) * llama: doc and example clean up (#7122) * llama: doc and example clean up * llama: Move new dockerfile into llama dir Temporary home until we fully transition to the Go server * llama: runner doc cleanup * llama.go: Add description for Tokenize error case --------- Co-authored-by:
Jesse Gross <jesse@ollama.com> Co-authored-by:
Daniel Hiltgen <daniel@ollama.com> Co-authored-by:
Daniel Hiltgen <dhiltgen@users.noreply.github.com>
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