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# gMock Cheat Sheet
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go/gmockcheat
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[TOC]
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<!--#include file="includes/g3_BUILD_rule.md"-->
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## Defining a Mock Class
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### Mocking a Normal Class {#MockClass}
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Given
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```cpp
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class Foo {
  ...
  virtual ~Foo();
  virtual int GetSize() const = 0;
  virtual string Describe(const char* name) = 0;
  virtual string Describe(int type) = 0;
  virtual bool Process(Bar elem, int count) = 0;
};
```
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(note that `~Foo()` **must** be virtual) we can define its mock as
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```cpp
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#include "gmock/gmock.h"

class MockFoo : public Foo {
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  ...
  MOCK_METHOD(int, GetSize, (), (const, override));
  MOCK_METHOD(string, Describe, (const char* name), (override));
  MOCK_METHOD(string, Describe, (int type), (override));
  MOCK_METHOD(bool, Process, (Bar elem, int count), (override));
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};
```

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To create a "nice" mock, which ignores all uninteresting calls, a "naggy" mock,
which warns on all uninteresting calls, or a "strict" mock, which treats them as
failures:

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```cpp
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using ::testing::NiceMock;
using ::testing::NaggyMock;
using ::testing::StrictMock;

NiceMock<MockFoo> nice_foo;      // The type is a subclass of MockFoo.
NaggyMock<MockFoo> naggy_foo;    // The type is a subclass of MockFoo.
StrictMock<MockFoo> strict_foo;  // The type is a subclass of MockFoo.
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```

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**Note:** A mock object is currently naggy by default. We may make it nice by
default in the future.

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### Mocking a Class Template {#MockTemplate}
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Class templates can be mocked just like any class.
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To mock
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```cpp
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template <typename Elem>
class StackInterface {
  ...
  virtual ~StackInterface();
  virtual int GetSize() const = 0;
  virtual void Push(const Elem& x) = 0;
};
```
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(note that all member functions that are mocked, including `~StackInterface()`
**must** be virtual).

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```cpp
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template <typename Elem>
class MockStack : public StackInterface<Elem> {
  ...
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  MOCK_METHOD(int, GetSize, (), (const, override));
  MOCK_METHOD(void, Push, (const Elem& x), (override));
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};
```

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### Specifying Calling Conventions for Mock Functions
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If your mock function doesn't use the default calling convention, you can
specify it by adding `Calltype(convention)` to `MOCK_METHOD`'s 4th parameter.
For example,
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```cpp
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  MOCK_METHOD(bool, Foo, (int n), (Calltype(STDMETHODCALLTYPE)));
  MOCK_METHOD(int, Bar, (double x, double y),
              (const, Calltype(STDMETHODCALLTYPE)));
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```
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where `STDMETHODCALLTYPE` is defined by `<objbase.h>` on Windows.

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## Using Mocks in Tests {#UsingMocks}
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The typical work flow is:

1.  Import the gMock names you need to use. All gMock symbols are in the
    `testing` namespace unless they are macros or otherwise noted.
2.  Create the mock objects.
3.  Optionally, set the default actions of the mock objects.
4.  Set your expectations on the mock objects (How will they be called? What
    will they do?).
5.  Exercise code that uses the mock objects; if necessary, check the result
    using googletest assertions.
6.  When a mock object is destructed, gMock automatically verifies that all
    expectations on it have been satisfied.

Here's an example:
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```cpp
using ::testing::Return;                          // #1
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TEST(BarTest, DoesThis) {
  MockFoo foo;                                    // #2

  ON_CALL(foo, GetSize())                         // #3
      .WillByDefault(Return(1));
  // ... other default actions ...

  EXPECT_CALL(foo, Describe(5))                   // #4
      .Times(3)
      .WillRepeatedly(Return("Category 5"));
  // ... other expectations ...

  EXPECT_EQ("good", MyProductionFunction(&foo));  // #5
}                                                 // #6
```

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## Setting Default Actions {#OnCall}
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gMock has a **built-in default action** for any function that returns `void`,
`bool`, a numeric value, or a pointer. In C++11, it will additionally returns
the default-constructed value, if one exists for the given type.

To customize the default action for functions with return type *`T`*:
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```cpp
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using ::testing::DefaultValue;

// Sets the default value to be returned. T must be CopyConstructible.
DefaultValue<T>::Set(value);
// Sets a factory. Will be invoked on demand. T must be MoveConstructible.
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//  T MakeT();
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DefaultValue<T>::SetFactory(&MakeT);
// ... use the mocks ...
// Resets the default value.
DefaultValue<T>::Clear();
```

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Example usage:

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```cpp
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  // Sets the default action for return type std::unique_ptr<Buzz> to
  // creating a new Buzz every time.
  DefaultValue<std::unique_ptr<Buzz>>::SetFactory(
      [] { return MakeUnique<Buzz>(AccessLevel::kInternal); });

  // When this fires, the default action of MakeBuzz() will run, which
  // will return a new Buzz object.
  EXPECT_CALL(mock_buzzer_, MakeBuzz("hello")).Times(AnyNumber());

  auto buzz1 = mock_buzzer_.MakeBuzz("hello");
  auto buzz2 = mock_buzzer_.MakeBuzz("hello");
  EXPECT_NE(nullptr, buzz1);
  EXPECT_NE(nullptr, buzz2);
  EXPECT_NE(buzz1, buzz2);

  // Resets the default action for return type std::unique_ptr<Buzz>,
  // to avoid interfere with other tests.
  DefaultValue<std::unique_ptr<Buzz>>::Clear();
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```

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To customize the default action for a particular method of a specific mock
object, use `ON_CALL()`. `ON_CALL()` has a similar syntax to `EXPECT_CALL()`,
but it is used for setting default behaviors (when you do not require that the
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mock method is called). See [here](gmock_cook_book.md#UseOnCall) for a more detailed
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discussion.
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```cpp
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ON_CALL(mock-object, method(matchers))
    .With(multi-argument-matcher)   ?
    .WillByDefault(action);
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```

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## Setting Expectations {#ExpectCall}
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`EXPECT_CALL()` sets **expectations** on a mock method (How will it be called?
What will it do?):
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```cpp
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EXPECT_CALL(mock-object, method (matchers)?)
     .With(multi-argument-matcher)  ?
     .Times(cardinality)            ?
     .InSequence(sequences)         *
     .After(expectations)           *
     .WillOnce(action)              *
     .WillRepeatedly(action)        ?
     .RetiresOnSaturation();        ?
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```

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For each item above, `?` means it can be used at most once, while `*` means it
can be used any number of times.

In order to pass, `EXPECT_CALL` must be used before the calls are actually made.

The `(matchers)` is a comma-separated list of matchers that correspond to each
of the arguments of `method`, and sets the expectation only for calls of
`method` that matches all of the matchers.

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If `(matchers)` is omitted, the expectation is the same as if the matchers were
set to anything matchers (for example, `(_, _, _, _)` for a four-arg method).
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If `Times()` is omitted, the cardinality is assumed to be:
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*   `Times(1)` when there is neither `WillOnce()` nor `WillRepeatedly()`;
*   `Times(n)` when there are `n` `WillOnce()`s but no `WillRepeatedly()`, where
    `n` >= 1; or
*   `Times(AtLeast(n))` when there are `n` `WillOnce()`s and a
    `WillRepeatedly()`, where `n` >= 0.

A method with no `EXPECT_CALL()` is free to be invoked *any number of times*,
and the default action will be taken each time.

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## Matchers {#MatcherList}
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go/matchers
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A **matcher** matches a *single* argument. You can use it inside `ON_CALL()` or
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`EXPECT_CALL()`, or use it to validate a value directly using two macros:
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<!-- mdformat off(github rendering does not support multiline tables) -->
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| Macro                                | Description                           |
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| :----------------------------------- | :------------------------------------ |
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| `EXPECT_THAT(actual_value, matcher)` | Asserts that `actual_value` matches `matcher`. |
| `ASSERT_THAT(actual_value, matcher)` | The same as `EXPECT_THAT(actual_value, matcher)`, except that it generates a **fatal** failure. |
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**Note:** Although equality matching via `EXPECT_THAT(actual_value,
expected_value)` is supported, prefer to make the comparison explicit via
`EXPECT_THAT(actual_value, Eq(expected_value))` or `EXPECT_EQ(actual_value,
expected_value)`.

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Built-in matchers (where `argument` is the function argument, e.g.
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`actual_value` in the example above, or when used in the context of
`EXPECT_CALL(mock_object, method(matchers))`, the arguments of `method`) are
divided into several categories:
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### Wildcard
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Matcher                     | Description
:-------------------------- | :-----------------------------------------------
`_`                         | `argument` can be any value of the correct type.
`A<type>()` or `An<type>()` | `argument` can be any value of type `type`.

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### Generic Comparison
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<!-- mdformat off(no multiline tables) -->
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| Matcher                | Description                                         |
| :--------------------- | :-------------------------------------------------- |
| `Eq(value)` or `value` | `argument == value`                                 |
| `Ge(value)`            | `argument >= value`                                 |
| `Gt(value)`            | `argument > value`                                  |
| `Le(value)`            | `argument <= value`                                 |
| `Lt(value)`            | `argument < value`                                  |
| `Ne(value)`            | `argument != value`                                 |
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| `IsFalse()`            | `argument` evaluates to `false` in a Boolean context. |
| `IsTrue()`             | `argument` evaluates to `true` in a Boolean context. |
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| `IsNull()`             | `argument` is a `NULL` pointer (raw or smart).      |
| `NotNull()`            | `argument` is a non-null pointer (raw or smart).    |
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| `Optional(m)`          | `argument` is `optional<>` that contains a value matching `m`. (For testing whether an `optional<>` is set, check for equality with `nullopt`. You may need to use `Eq(nullopt)` if the inner type doesn't have `==`.)|
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| `VariantWith<T>(m)`    | `argument` is `variant<>` that holds the alternative of type T with a value matching `m`. |
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| `Ref(variable)`        | `argument` is a reference to `variable`.            |
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| `TypedEq<type>(value)` | `argument` has type `type` and is equal to `value`. You may need to use this instead of `Eq(value)` when the mock function is overloaded. |
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Except `Ref()`, these matchers make a *copy* of `value` in case it's modified or
destructed later. If the compiler complains that `value` doesn't have a public
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copy constructor, try wrap it in `std::ref()`, e.g.
`Eq(std::ref(non_copyable_value))`. If you do that, make sure
`non_copyable_value` is not changed afterwards, or the meaning of your matcher
will be changed.
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`IsTrue` and `IsFalse` are useful when you need to use a matcher, or for types
that can be explicitly converted to Boolean, but are not implicitly converted to
Boolean. In other cases, you can use the basic
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[`EXPECT_TRUE` and `EXPECT_FALSE`](primer.md#basic-assertions) assertions.
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### Floating-Point Matchers {#FpMatchers}
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| Matcher                          | Description                        |
| :------------------------------- | :--------------------------------- |
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| `DoubleEq(a_double)`             | `argument` is a `double` value approximately equal to `a_double`, treating two NaNs as unequal. |
| `FloatEq(a_float)`               | `argument` is a `float` value approximately equal to `a_float`, treating two NaNs as unequal. |
| `NanSensitiveDoubleEq(a_double)` | `argument` is a `double` value approximately equal to `a_double`, treating two NaNs as equal. |
| `NanSensitiveFloatEq(a_float)`   | `argument` is a `float` value approximately equal to `a_float`, treating two NaNs as equal. |
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| `IsNan()`   | `argument` is any floating-point type with a NaN value. |
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<!-- mdformat on -->
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The above matchers use ULP-based comparison (the same as used in googletest).
They automatically pick a reasonable error bound based on the absolute value of
the expected value. `DoubleEq()` and `FloatEq()` conform to the IEEE standard,
which requires comparing two NaNs for equality to return false. The
`NanSensitive*` version instead treats two NaNs as equal, which is often what a
user wants.

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<!-- mdformat off(no multiline tables) -->
| Matcher                                           | Description              |
| :------------------------------------------------ | :----------------------- |
| `DoubleNear(a_double, max_abs_error)`             | `argument` is a `double` value close to `a_double` (absolute error <= `max_abs_error`), treating two NaNs as unequal. |
| `FloatNear(a_float, max_abs_error)`               | `argument` is a `float` value close to `a_float` (absolute error <= `max_abs_error`), treating two NaNs as unequal. |
| `NanSensitiveDoubleNear(a_double, max_abs_error)` | `argument` is a `double` value close to `a_double` (absolute error <= `max_abs_error`), treating two NaNs as equal. |
| `NanSensitiveFloatNear(a_float, max_abs_error)`   | `argument` is a `float` value close to `a_float` (absolute error <= `max_abs_error`), treating two NaNs as equal. |
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### String Matchers
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The `argument` can be either a C string or a C++ string object:
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<!-- mdformat off(no multiline tables) -->
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| Matcher                 | Description                                        |
| :---------------------- | :------------------------------------------------- |
| `ContainsRegex(string)` | `argument` matches the given regular expression.   |
| `EndsWith(suffix)`      | `argument` ends with string `suffix`.              |
| `HasSubstr(string)`     | `argument` contains `string` as a sub-string.      |
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| `IsEmpty()`             | `argument` is an empty string.                     |
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| `MatchesRegex(string)`  | `argument` matches the given regular expression with the match starting at the first character and ending at the last character. |
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| `StartsWith(prefix)`    | `argument` starts with string `prefix`.            |
| `StrCaseEq(string)`     | `argument` is equal to `string`, ignoring case.    |
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| `StrCaseNe(string)`     | `argument` is not equal to `string`, ignoring case. |
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| `StrEq(string)`         | `argument` is equal to `string`.                   |
| `StrNe(string)`         | `argument` is not equal to `string`.               |
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<!-- mdformat on -->
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`ContainsRegex()` and `MatchesRegex()` take ownership of the `RE` object. They
use the regular expression syntax defined
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[here](advanced.md#regular-expression-syntax). All of these matchers, except
`ContainsRegex()` and `MatchesRegex()` work for wide strings as well.
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### Container Matchers
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Most STL-style containers support `==`, so you can use `Eq(expected_container)`
or simply `expected_container` to match a container exactly. If you want to
write the elements in-line, match them more flexibly, or get more informative
messages, you can use:

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| Matcher                                   | Description                      |
| :---------------------------------------- | :------------------------------- |
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| `BeginEndDistanceIs(m)` | `argument` is a container whose `begin()` and `end()` iterators are separated by a number of increments matching `m`. E.g. `BeginEndDistanceIs(2)` or `BeginEndDistanceIs(Lt(2))`. For containers that define a `size()` method, `SizeIs(m)` may be more efficient. |
| `ContainerEq(container)` | The same as `Eq(container)` except that the failure message also includes which elements are in one container but not the other. |
| `Contains(e)` | `argument` contains an element that matches `e`, which can be either a value or a matcher. |
| `Each(e)` | `argument` is a container where *every* element matches `e`, which can be either a value or a matcher. |
| `ElementsAre(e0, e1, ..., en)` | `argument` has `n + 1` elements, where the *i*-th element matches `ei`, which can be a value or a matcher. |
| `ElementsAreArray({e0, e1, ..., en})`, `ElementsAreArray(a_container)`, `ElementsAreArray(begin, end)`, `ElementsAreArray(array)`, or `ElementsAreArray(array, count)` | The same as `ElementsAre()` except that the expected element values/matchers come from an initializer list, STL-style container, iterator range, or C-style array. |
| `IsEmpty()` | `argument` is an empty container (`container.empty()`). |
| `IsSubsetOf({e0, e1, ..., en})`, `IsSubsetOf(a_container)`, `IsSubsetOf(begin, end)`, `IsSubsetOf(array)`, or `IsSubsetOf(array, count)` | `argument` matches `UnorderedElementsAre(x0, x1, ..., xk)` for some subset `{x0, x1, ..., xk}` of the expected matchers. |
| `IsSupersetOf({e0, e1, ..., en})`, `IsSupersetOf(a_container)`, `IsSupersetOf(begin, end)`, `IsSupersetOf(array)`, or `IsSupersetOf(array, count)` | Some subset of `argument` matches `UnorderedElementsAre(`expected matchers`)`. |
| `Pointwise(m, container)`, `Pointwise(m, {e0, e1, ..., en})` | `argument` contains the same number of elements as in `container`, and for all i, (the i-th element in `argument`, the i-th element in `container`) match `m`, which is a matcher on 2-tuples. E.g. `Pointwise(Le(), upper_bounds)` verifies that each element in `argument` doesn't exceed the corresponding element in `upper_bounds`. See more detail below. |
| `SizeIs(m)` | `argument` is a container whose size matches `m`. E.g. `SizeIs(2)` or `SizeIs(Lt(2))`. |
| `UnorderedElementsAre(e0, e1, ..., en)` | `argument` has `n + 1` elements, and under *some* permutation of the elements, each element matches an `ei` (for a different `i`), which can be a value or a matcher. |
| `UnorderedElementsAreArray({e0, e1, ..., en})`, `UnorderedElementsAreArray(a_container)`, `UnorderedElementsAreArray(begin, end)`, `UnorderedElementsAreArray(array)`, or `UnorderedElementsAreArray(array, count)` | The same as `UnorderedElementsAre()` except that the expected element values/matchers come from an initializer list, STL-style container, iterator range, or C-style array. |
| `UnorderedPointwise(m, container)`, `UnorderedPointwise(m, {e0, e1, ..., en})` | Like `Pointwise(m, container)`, but ignores the order of elements. |
| `WhenSorted(m)` | When `argument` is sorted using the `<` operator, it matches container matcher `m`. E.g. `WhenSorted(ElementsAre(1, 2, 3))` verifies that `argument` contains elements 1, 2, and 3, ignoring order. |
| `WhenSortedBy(comparator, m)` | The same as `WhenSorted(m)`, except that the given comparator instead of `<` is used to sort `argument`. E.g. `WhenSortedBy(std::greater(), ElementsAre(3, 2, 1))`. |
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**Notes:**
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*   These matchers can also match:
    1.  a native array passed by reference (e.g. in `Foo(const int (&a)[5])`),
        and
    2.  an array passed as a pointer and a count (e.g. in `Bar(const T* buffer,
        int len)` -- see [Multi-argument Matchers](#MultiArgMatchers)).
*   The array being matched may be multi-dimensional (i.e. its elements can be
    arrays).
*   `m` in `Pointwise(m, ...)` should be a matcher for `::std::tuple<T, U>`
    where `T` and `U` are the element type of the actual container and the
    expected container, respectively. For example, to compare two `Foo`
    containers where `Foo` doesn't support `operator==`, one might write:

    ```cpp
    using ::std::get;
    MATCHER(FooEq, "") {
      return std::get<0>(arg).Equals(std::get<1>(arg));
    }
    ...
    EXPECT_THAT(actual_foos, Pointwise(FooEq(), expected_foos));
    ```

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### Member Matchers
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| Matcher                         | Description                                |
| :------------------------------ | :----------------------------------------- |
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| `Field(&class::field, m)`       | `argument.field` (or `argument->field` when `argument` is a plain pointer) matches matcher `m`, where `argument` is an object of type _class_. |
| `Key(e)`                        | `argument.first` matches `e`, which can be either a value or a matcher. E.g. `Contains(Key(Le(5)))` can verify that a `map` contains a key `<= 5`. |
| `Pair(m1, m2)`                  | `argument` is an `std::pair` whose `first` field matches `m1` and `second` field matches `m2`. |
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| `FieldsAre(m...)`                   | `argument` is a compatible object where each field matches piecewise with `m...`. A compatible object is any that supports the `std::tuple_size<Obj>`+`get<I>(obj)` protocol. In C++17 and up this also supports types compatible with structured bindings, like aggregates. |
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| `Property(&class::property, m)` | `argument.property()` (or `argument->property()` when `argument` is a plain pointer) matches matcher `m`, where `argument` is an object of type _class_. |
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### Matching the Result of a Function, Functor, or Callback
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<!-- mdformat off(no multiline tables) -->
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| Matcher          | Description                                       |
| :--------------- | :------------------------------------------------ |
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| `ResultOf(f, m)` | `f(argument)` matches matcher `m`, where `f` is a function or functor. |
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### Pointer Matchers
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| Matcher                   | Description                                     |
| :------------------------ | :---------------------------------------------- |
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| `Address(m)`              | the result of `std::addressof(argument)` matches `m`. |
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| `Pointee(m)`              | `argument` (either a smart pointer or a raw pointer) points to a value that matches matcher `m`. |
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| `Pointer(m)`              | `argument` (either a smart pointer or a raw pointer) contains a pointer that matches `m`. `m` will match against the raw pointer regardless of the type of `argument`. |
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| `WhenDynamicCastTo<T>(m)` | when `argument` is passed through `dynamic_cast<T>()`, it matches matcher `m`. |
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<!--#include file="includes/g3_proto_matchers.md"-->
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<!--#include file="includes/g3_absl_status_matcher.md"-->
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### Multi-argument Matchers {#MultiArgMatchers}
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Technically, all matchers match a *single* value. A "multi-argument" matcher is
just one that matches a *tuple*. The following matchers can be used to match a
tuple `(x, y)`:

Matcher | Description
:------ | :----------
`Eq()`  | `x == y`
`Ge()`  | `x >= y`
`Gt()`  | `x > y`
`Le()`  | `x <= y`
`Lt()`  | `x < y`
`Ne()`  | `x != y`

You can use the following selectors to pick a subset of the arguments (or
reorder them) to participate in the matching:

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<!-- mdformat off(no multiline tables) -->
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| Matcher                    | Description                                     |
| :------------------------- | :---------------------------------------------- |
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| `AllArgs(m)`               | Equivalent to `m`. Useful as syntactic sugar in `.With(AllArgs(m))`. |
| `Args<N1, N2, ..., Nk>(m)` | The tuple of the `k` selected (using 0-based indices) arguments matches `m`, e.g. `Args<1, 2>(Eq())`. |
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### Composite Matchers
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You can make a matcher from one or more other matchers:

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| Matcher                          | Description                             |
| :------------------------------- | :-------------------------------------- |
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| `AllOf(m1, m2, ..., mn)` | `argument` matches all of the matchers `m1` to `mn`. |
| `AllOfArray({m0, m1, ..., mn})`, `AllOfArray(a_container)`, `AllOfArray(begin, end)`, `AllOfArray(array)`, or `AllOfArray(array, count)` | The same as `AllOf()` except that the matchers come from an initializer list, STL-style container, iterator range, or C-style array. |
| `AnyOf(m1, m2, ..., mn)` | `argument` matches at least one of the matchers `m1` to `mn`. |
| `AnyOfArray({m0, m1, ..., mn})`, `AnyOfArray(a_container)`, `AnyOfArray(begin, end)`, `AnyOfArray(array)`, or `AnyOfArray(array, count)` | The same as `AnyOf()` except that the matchers come from an initializer list, STL-style container, iterator range, or C-style array. |
| `Not(m)` | `argument` doesn't match matcher `m`. |
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<!--#include file="includes/g3_useful_matchers_outsidegmock.md"-->
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### Adapters for Matchers
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<!-- mdformat off(no multiline tables) -->
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| Matcher                 | Description                           |
| :---------------------- | :------------------------------------ |
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| `MatcherCast<T>(m)`     | casts matcher `m` to type `Matcher<T>`. |
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| `SafeMatcherCast<T>(m)` | [safely casts](gmock_cook_book.md#casting-matchers) matcher `m` to type `Matcher<T>`. |
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| `Truly(predicate)`      | `predicate(argument)` returns something considered by C++ to be true, where `predicate` is a function or functor. |
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`AddressSatisfies(callback)` and `Truly(callback)` take ownership of `callback`,
which must be a permanent callback.

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### Using Matchers as Predicates {#MatchersAsPredicatesCheat}
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<!-- mdformat off(no multiline tables) -->
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| Matcher                       | Description                                 |
| :---------------------------- | :------------------------------------------ |
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| `Matches(m)(value)` | evaluates to `true` if `value` matches `m`. You can use `Matches(m)` alone as a unary functor. |
| `ExplainMatchResult(m, value, result_listener)` | evaluates to `true` if `value` matches `m`, explaining the result to `result_listener`. |
| `Value(value, m)` | evaluates to `true` if `value` matches `m`. |
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### Defining Matchers
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<!-- mdformat off(no multiline tables) -->
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| Matcher                              | Description                           |
| :----------------------------------- | :------------------------------------ |
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| `MATCHER(IsEven, "") { return (arg % 2) == 0; }` | Defines a matcher `IsEven()` to match an even number. |
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| `MATCHER_P(IsDivisibleBy, n, "") { *result_listener << "where the remainder is " << (arg % n); return (arg % n) == 0; }` | Defines a matcher `IsDivisibleBy(n)` to match a number divisible by `n`. |
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| `MATCHER_P2(IsBetween, a, b, absl::StrCat(negation ? "isn't" : "is", " between ", PrintToString(a), " and ", PrintToString(b))) { return a <= arg && arg <= b; }` | Defines a matcher `IsBetween(a, b)` to match a value in the range [`a`, `b`]. |
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**Notes:**

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1.  The `MATCHER*` macros cannot be used inside a function or class.
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2.  The matcher body must be *purely functional* (i.e. it cannot have any side
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    effect, and the result must not depend on anything other than the value
    being matched and the matcher parameters).
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3.  You can use `PrintToString(x)` to convert a value `x` of any type to a
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    string.
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## Actions {#ActionList}
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**Actions** specify what a mock function should do when invoked.

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### Returning a Value
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|                                   |                                               |
| :-------------------------------- | :-------------------------------------------- |
| `Return()`                        | Return from a `void` mock function.           |
| `Return(value)`                   | Return `value`. If the type of `value` is     different to the mock function's return type, `value` is converted to the latter type <i>at the time the expectation is set</i>, not when the action is executed. |
| `ReturnArg<N>()`                  | Return the `N`-th (0-based) argument.         |
| `ReturnNew<T>(a1, ..., ak)`       | Return `new T(a1, ..., ak)`; a different      object is created each time. |
| `ReturnNull()`                    | Return a null pointer.                        |
| `ReturnPointee(ptr)`              | Return the value pointed to by `ptr`.         |
| `ReturnRef(variable)`             | Return a reference to `variable`.             |
| `ReturnRefOfCopy(value)`          | Return a reference to a copy of `value`; the  copy lives as long as the action. |
| `ReturnRoundRobin({a1, ..., ak})` | Each call will return the next `ai` in the list, starting at the beginning when the end of the list is reached. |
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### Side Effects
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|                                    |                                         |
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| :--------------------------------- | :-------------------------------------- |
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| `Assign(&variable, value)` | Assign `value` to variable. |
| `DeleteArg<N>()` | Delete the `N`-th (0-based) argument, which must be a pointer. |
| `SaveArg<N>(pointer)` | Save the `N`-th (0-based) argument to `*pointer`. |
| `SaveArgPointee<N>(pointer)` | Save the value pointed to by the `N`-th (0-based) argument to `*pointer`. |
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| `SetArgReferee<N>(value)` | Assign `value` to the variable referenced by the `N`-th (0-based) argument. |
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| `SetArgPointee<N>(value)` | Assign `value` to the variable pointed by the `N`-th (0-based) argument. |
| `SetArgumentPointee<N>(value)` | Same as `SetArgPointee<N>(value)`. Deprecated. Will be removed in v1.7.0. |
| `SetArrayArgument<N>(first, last)` | Copies the elements in source range [`first`, `last`) to the array pointed to by the `N`-th (0-based) argument, which can be either a pointer or an iterator. The action does not take ownership of the elements in the source range. |
| `SetErrnoAndReturn(error, value)` | Set `errno` to `error` and return `value`. |
| `Throw(exception)` | Throws the given exception, which can be any copyable value. Available since v1.1.0. |
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### Using a Function, Functor, or Lambda as an Action
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In the following, by "callable" we mean a free function, `std::function`,
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functor, or lambda.
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<!-- mdformat off(no multiline tables) -->
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|                                     |                                        |
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| :---------------------------------- | :------------------------------------- |
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| `f` | Invoke f with the arguments passed to the mock function, where f is a callable. |
| `Invoke(f)` | Invoke `f` with the arguments passed to the mock function, where `f` can be a global/static function or a functor. |
| `Invoke(object_pointer, &class::method)` | Invoke the method on the object with the arguments passed to the mock function. |
| `InvokeWithoutArgs(f)` | Invoke `f`, which can be a global/static function or a functor. `f` must take no arguments. |
| `InvokeWithoutArgs(object_pointer, &class::method)` | Invoke the method on the object, which takes no arguments. |
| `InvokeArgument<N>(arg1, arg2, ..., argk)` | Invoke the mock function's `N`-th (0-based) argument, which must be a function or a functor, with the `k` arguments. |
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The return value of the invoked function is used as the return value of the
action.

When defining a callable to be used with `Invoke*()`, you can declare any unused
parameters as `Unused`:
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```cpp
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using ::testing::Invoke;
double Distance(Unused, double x, double y) { return sqrt(x*x + y*y); }
...
EXPECT_CALL(mock, Foo("Hi", _, _)).WillOnce(Invoke(Distance));
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```

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`Invoke(callback)` and `InvokeWithoutArgs(callback)` take ownership of
`callback`, which must be permanent. The type of `callback` must be a base
callback type instead of a derived one, e.g.
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```cpp
  BlockingClosure* done = new BlockingClosure;
  ... Invoke(done) ...;  // This won't compile!
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  Closure* done2 = new BlockingClosure;
  ... Invoke(done2) ...;  // This works.
```
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In `InvokeArgument<N>(...)`, if an argument needs to be passed by reference,
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wrap it inside `std::ref()`. For example,
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```cpp
using ::testing::InvokeArgument;
...
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InvokeArgument<2>(5, string("Hi"), std::ref(foo))
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```
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calls the mock function's #2 argument, passing to it `5` and `string("Hi")` by
value, and `foo` by reference.

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### Default Action
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<!-- mdformat off(no multiline tables) -->
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| Matcher       | Description                                            |
| :------------ | :----------------------------------------------------- |
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| `DoDefault()` | Do the default action (specified by `ON_CALL()` or the built-in one). |
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**Note:** due to technical reasons, `DoDefault()` cannot be used inside a
composite action - trying to do so will result in a run-time error.

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<!--#include file="includes/g3_stubby_actions.md"-->
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### Composite Actions
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<!-- mdformat off(no multiline tables) -->
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|                                |                                             |
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| :----------------------------- | :------------------------------------------ |
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| `DoAll(a1, a2, ..., an)`       | Do all actions `a1` to `an` and return the result of `an` in each invocation. The first `n - 1` sub-actions must return void and will receive a  readonly view of the arguments. |
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| `IgnoreResult(a)`              | Perform action `a` and ignore its result. `a` must not return void. |
| `WithArg<N>(a)`                | Pass the `N`-th (0-based) argument of the mock function to action `a` and perform it. |
| `WithArgs<N1, N2, ..., Nk>(a)` | Pass the selected (0-based) arguments of the mock function to action `a` and perform it. |
| `WithoutArgs(a)`               | Perform action `a` without any arguments. |
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### Defining Actions
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<!-- mdformat off(no multiline tables) -->
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|                                    |                                         |
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| :--------------------------------- | :-------------------------------------- |
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| `ACTION(Sum) { return arg0 + arg1; }` | Defines an action `Sum()` to return the sum of the mock function's argument #0 and #1. |
| `ACTION_P(Plus, n) { return arg0 + n; }` | Defines an action `Plus(n)` to return the sum of the mock function's argument #0 and `n`. |
| `ACTION_Pk(Foo, p1, ..., pk) { statements; }` | Defines a parameterized action `Foo(p1, ..., pk)` to execute the given `statements`. |
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The `ACTION*` macros cannot be used inside a function or class.

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## Cardinalities {#CardinalityList}
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These are used in `Times()` to specify how many times a mock function will be
called:
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<!-- mdformat off(no multiline tables) -->
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|                   |                                                        |
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| :---------------- | :----------------------------------------------------- |
| `AnyNumber()`     | The function can be called any number of times.        |
| `AtLeast(n)`      | The call is expected at least `n` times.               |
| `AtMost(n)`       | The call is expected at most `n` times.                |
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| `Between(m, n)`   | The call is expected between `m` and `n` (inclusive) times. |
| `Exactly(n) or n` | The call is expected exactly `n` times. In particular, the call should never happen when `n` is 0. |
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## Expectation Order
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By default, the expectations can be matched in *any* order. If some or all
expectations must be matched in a given order, there are two ways to specify it.
They can be used either independently or together.
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### The After Clause {#AfterClause}
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```cpp
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using ::testing::Expectation;
...
Expectation init_x = EXPECT_CALL(foo, InitX());
Expectation init_y = EXPECT_CALL(foo, InitY());
EXPECT_CALL(foo, Bar())
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     .After(init_x, init_y);
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```

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says that `Bar()` can be called only after both `InitX()` and `InitY()` have
been called.

If you don't know how many pre-requisites an expectation has when you write it,
you can use an `ExpectationSet` to collect them:
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```cpp
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using ::testing::ExpectationSet;
...
ExpectationSet all_inits;
for (int i = 0; i < element_count; i++) {
  all_inits += EXPECT_CALL(foo, InitElement(i));
}
EXPECT_CALL(foo, Bar())
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     .After(all_inits);
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```

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says that `Bar()` can be called only after all elements have been initialized
(but we don't care about which elements get initialized before the others).

Modifying an `ExpectationSet` after using it in an `.After()` doesn't affect the
meaning of the `.After()`.
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### Sequences {#UsingSequences}
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When you have a long chain of sequential expectations, it's easier to specify
the order using **sequences**, which don't require you to given each expectation
in the chain a different name. *All expected calls* in the same sequence must
occur in the order they are specified.
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```cpp
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using ::testing::Return;
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using ::testing::Sequence;
Sequence s1, s2;
...
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    .InSequence(s1, s2)
    .WillOnce(Return(true));
EXPECT_CALL(foo, GetSize())
    .InSequence(s1)
    .WillOnce(Return(1));
EXPECT_CALL(foo, Describe(A<const char*>()))
    .InSequence(s2)
    .WillOnce(Return("dummy"));
```
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To put many expectations in a sequence conveniently:
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```cpp
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using ::testing::InSequence;
{
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  InSequence seq;
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  EXPECT_CALL(...)...;
  EXPECT_CALL(...)...;
  ...
  EXPECT_CALL(...)...;
}
```

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says that all expected calls in the scope of `seq` must occur in strict order.
The name `seq` is irrelevant.

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## Verifying and Resetting a Mock
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gMock will verify the expectations on a mock object when it is destructed, or
you can do it earlier:
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```cpp
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using ::testing::Mock;
...
// Verifies and removes the expectations on mock_obj;
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// returns true if and only if successful.
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Mock::VerifyAndClearExpectations(&mock_obj);
...
// Verifies and removes the expectations on mock_obj;
// also removes the default actions set by ON_CALL();
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// returns true if and only if successful.
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Mock::VerifyAndClear(&mock_obj);
```

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You can also tell gMock that a mock object can be leaked and doesn't need to be
verified:

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```cpp
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Mock::AllowLeak(&mock_obj);
```

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## Mock Classes
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gMock defines a convenient mock class template
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```cpp
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class MockFunction<R(A1, ..., An)> {
 public:
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  MOCK_METHOD(R, Call, (A1, ..., An));
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};
```
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See this [recipe](gmock_cook_book.md#using-check-points) for one application of it.
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## Flags
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| Flag                           | Description                               |
| :----------------------------- | :---------------------------------------- |
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| `--gmock_catch_leaked_mocks=0` | Don't report leaked mock objects as failures. |
| `--gmock_verbose=LEVEL` | Sets the default verbosity level (`info`, `warning`, or `error`) of Google Mock messages. |
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