- 22 Jan, 2014 1 commit
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peastman authored
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- 14 Jan, 2014 1 commit
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peastman authored
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- 08 Jan, 2014 1 commit
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Peter Eastman authored
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- 13 Dec, 2013 1 commit
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peastman authored
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- 12 Dec, 2013 1 commit
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peastman authored
Plugins work with CPU platform. This involved separating the reference implementations of plugins into their own libraries.
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- 05 Dec, 2013 1 commit
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peastman authored
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- 26 Nov, 2013 3 commits
- 07 Nov, 2013 1 commit
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peastman authored
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- 17 Oct, 2013 1 commit
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peastman authored
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- 17 Jul, 2013 1 commit
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peastman authored
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- 09 Jul, 2013 1 commit
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peastman authored
AmoebaMultipoleForce did not report particle groups, which could potentially lead to incorrect reordering
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- 08 Jul, 2013 1 commit
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peastman authored
Platform specific header files get installed. This allows plugins to be built with just an OpenMM installation, not a full source tree.
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- 04 Jun, 2013 1 commit
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peastman authored
Converted the array containing atom block indices for the neighbor list from ushort2 to int. This removes the hard limit of 2 million atoms.
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- 06 May, 2013 1 commit
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Peter Eastman authored
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- 15 Apr, 2013 1 commit
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Yutong Zhao authored
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- 10 Apr, 2013 1 commit
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Peter Eastman authored
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- 03 Apr, 2013 2 commits
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Peter Eastman authored
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Lee-Ping Wang authored
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- 26 Mar, 2013 1 commit
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Peter Eastman authored
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- 22 Mar, 2013 3 commits
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Peter Eastman authored
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Peter Eastman authored
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Peter Eastman authored
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- 17 Mar, 2013 1 commit
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Lee-Ping Wang authored
Fixed units for AMOEBA dipole and quadrupole moment (now returns Debye and Debye * Angstrom, not Debye/10 and Debye*Angstrom/100.) Rationale is that Debye/10 is not a common physical unit. Note that CUDA platform still gets quadrupole to be incorrect.
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- 21 Jan, 2013 1 commit
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Peter Eastman authored
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- 12 Jan, 2013 2 commits
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Lee-Ping Wang authored
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Lee-Ping Wang authored
Modified the AmoebaMultipoleForce.getSystemMultipoleMoments method with two extra arguments; toggle whether to evaluate energy/force and select maximum multipole order.
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- 21 Dec, 2012 2 commits
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Peter Eastman authored
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Peter Eastman authored
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- 18 Dec, 2012 1 commit
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Peter Eastman authored
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- 17 Dec, 2012 2 commits
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Peter Eastman authored
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Peter Eastman authored
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- 14 Dec, 2012 2 commits
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Peter Eastman authored
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Peter Eastman authored
When converting to fixed point, multiply by 0x100000000 instead of 0xFFFFFFFF. This should be (very very slightly) more accurate, since its reciprocal can be exactly represented in floating point.
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- 13 Dec, 2012 3 commits
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Peter Eastman authored
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Peter Eastman authored
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Peter Eastman authored
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- 12 Dec, 2012 1 commit
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Peter Eastman authored
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- 11 Dec, 2012 1 commit
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Peter Eastman authored
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