- 30 Jun, 2016 1 commit
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peastman authored
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- 25 May, 2016 1 commit
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Peter Eastman authored
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- 20 Apr, 2016 1 commit
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Peter Eastman authored
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- 13 Apr, 2016 1 commit
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Peter Eastman authored
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- 14 Jan, 2016 1 commit
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Peter Eastman authored
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- 13 Jan, 2016 1 commit
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Peter Eastman authored
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- 12 Jan, 2016 1 commit
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Peter Eastman authored
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- 11 Jan, 2016 2 commits
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Jason Swails authored
errors.
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Jason Swails authored
This copies the fix for the AmoebaTorsionTorsionForce over to the other two forces that calculate angles via the inverse cosine -- specifically the in-plane angle force and the stretch-bend force. The TorsionTorsion fix did not completely solve the occasional simulation blowup, although it did make it a *lot* less frequent (it went from happening within 5 minutes to happening ~once per day).
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- 09 Jan, 2016 1 commit
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Peter Eastman authored
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- 07 Jan, 2016 3 commits
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Peter Eastman authored
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Peter Eastman authored
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Peter Eastman authored
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- 05 Jan, 2016 1 commit
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Peter Eastman authored
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- 07 Oct, 2015 1 commit
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Peter Eastman authored
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- 05 Oct, 2015 1 commit
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Peter Eastman authored
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- 02 Oct, 2015 1 commit
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Peter Eastman authored
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- 21 Sep, 2015 1 commit
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Peter Eastman authored
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- 10 Sep, 2015 1 commit
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Peter Eastman authored
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- 03 Sep, 2015 1 commit
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peastman authored
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- 27 Aug, 2015 1 commit
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peastman authored
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- 24 Aug, 2015 1 commit
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peastman authored
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- 21 Aug, 2015 1 commit
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Peter Eastman authored
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- 20 Aug, 2015 3 commits
- 19 Aug, 2015 3 commits
- 17 Aug, 2015 1 commit
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peastman authored
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- 09 Jul, 2015 1 commit
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Peter Eastman authored
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- 06 Jul, 2015 1 commit
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Robert McGibbon authored
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- 23 Feb, 2015 1 commit
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peastman authored
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- 08 Feb, 2015 4 commits
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Jason Swails authored
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Jason Swails authored
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Jason Swails authored
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Jason Swails authored
of just 1. Backwards compatibility is provided by making the 2nd force constant default to -1, which is reinterpreted as "copy the first force constant". Updates both the reference and CUDA kernels.
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- 05 Feb, 2015 2 commits
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Peter Eastman authored
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Peter Eastman authored
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- 04 Feb, 2015 1 commit
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Peter Eastman authored
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