Unverified Commit b28d2e66 authored by Peter Eastman's avatar Peter Eastman Committed by GitHub
Browse files

Merged parallel code (#4649)

* Unified lots of parallel computation code between platforms

* Unified test code between platforms

* Eliminated duplicated timing code
parent 78902bed
This diff is collapsed.
...@@ -135,6 +135,11 @@ public: ...@@ -135,6 +135,11 @@ public:
* one ComputeContext is created for each device. * one ComputeContext is created for each device.
*/ */
virtual std::vector<ComputeContext*> getAllContexts() = 0; virtual std::vector<ComputeContext*> getAllContexts() = 0;
/**
* Get a workspace used for accumulating energy when a simulation is parallelized across
* multiple devices.
*/
virtual double& getEnergyWorkspace() = 0;
/** /**
* Construct an uninitialized array of the appropriate class for this platform. The returned * Construct an uninitialized array of the appropriate class for this platform. The returned
* value should be created on the heap with the "new" operator. * value should be created on the heap with the "new" operator.
......
This diff is collapsed.
...@@ -6,7 +6,7 @@ ...@@ -6,7 +6,7 @@
* Biological Structures at Stanford, funded under the NIH Roadmap for * * Biological Structures at Stanford, funded under the NIH Roadmap for *
* Medical Research, grant U54 GM072970. See https://simtk.org. * * Medical Research, grant U54 GM072970. See https://simtk.org. *
* * * *
* Portions copyright (c) 2008-2015 Stanford University and the Authors. * * Portions copyright (c) 2008-2024 Stanford University and the Authors. *
* Authors: Peter Eastman * * Authors: Peter Eastman *
* Contributors: * * Contributors: *
* * * *
...@@ -32,7 +32,7 @@ ...@@ -32,7 +32,7 @@
#include "CpuTests.h" #include "CpuTests.h"
#include "TestHarmonicAngleForce.h" #include "TestHarmonicAngleForce.h"
void testParallelComputation() { void testLargeSystem() {
System system; System system;
const int numParticles = 200; const int numParticles = 200;
for (int i = 0; i < numParticles; i++) for (int i = 0; i < numParticles; i++)
...@@ -59,5 +59,5 @@ void testParallelComputation() { ...@@ -59,5 +59,5 @@ void testParallelComputation() {
} }
void runPlatformTests() { void runPlatformTests() {
testParallelComputation(); testLargeSystem();
} }
...@@ -6,7 +6,7 @@ ...@@ -6,7 +6,7 @@
* Biological Structures at Stanford, funded under the NIH Roadmap for * * Biological Structures at Stanford, funded under the NIH Roadmap for *
* Medical Research, grant U54 GM072970. See https://simtk.org. * * Medical Research, grant U54 GM072970. See https://simtk.org. *
* * * *
* Portions copyright (c) 2008-2015 Stanford University and the Authors. * * Portions copyright (c) 2008-2024 Stanford University and the Authors. *
* Authors: Peter Eastman * * Authors: Peter Eastman *
* Contributors: * * Contributors: *
* * * *
...@@ -32,7 +32,7 @@ ...@@ -32,7 +32,7 @@
#include "CpuTests.h" #include "CpuTests.h"
#include "TestPeriodicTorsionForce.h" #include "TestPeriodicTorsionForce.h"
void testParallelComputation() { void testLargeSystem() {
System system; System system;
const int numParticles = 200; const int numParticles = 200;
for (int i = 0; i < numParticles; i++) for (int i = 0; i < numParticles; i++)
...@@ -59,5 +59,5 @@ void testParallelComputation() { ...@@ -59,5 +59,5 @@ void testParallelComputation() {
} }
void runPlatformTests() { void runPlatformTests() {
testParallelComputation(); testLargeSystem();
} }
...@@ -6,7 +6,7 @@ ...@@ -6,7 +6,7 @@
* Biological Structures at Stanford, funded under the NIH Roadmap for * * Biological Structures at Stanford, funded under the NIH Roadmap for *
* Medical Research, grant U54 GM072970. See https://simtk.org. * * Medical Research, grant U54 GM072970. See https://simtk.org. *
* * * *
* Portions copyright (c) 2008-2015 Stanford University and the Authors. * * Portions copyright (c) 2008-2024 Stanford University and the Authors. *
* Authors: Peter Eastman * * Authors: Peter Eastman *
* Contributors: * * Contributors: *
* * * *
...@@ -32,7 +32,7 @@ ...@@ -32,7 +32,7 @@
#include "CpuTests.h" #include "CpuTests.h"
#include "TestRBTorsionForce.h" #include "TestRBTorsionForce.h"
void testParallelComputation() { void testLargeSystem() {
System system; System system;
const int numParticles = 200; const int numParticles = 200;
for (int i = 0; i < numParticles; i++) for (int i = 0; i < numParticles; i++)
...@@ -59,5 +59,5 @@ void testParallelComputation() { ...@@ -59,5 +59,5 @@ void testParallelComputation() {
} }
void runPlatformTests() { void runPlatformTests() {
testParallelComputation(); testLargeSystem();
} }
...@@ -153,6 +153,11 @@ public: ...@@ -153,6 +153,11 @@ public:
* one ComputeContext is created for each device. * one ComputeContext is created for each device.
*/ */
std::vector<ComputeContext*> getAllContexts(); std::vector<ComputeContext*> getAllContexts();
/**
* Get a workspace used for accumulating energy when a simulation is parallelized across
* multiple devices.
*/
double& getEnergyWorkspace();
/** /**
* Get the stream currently being used for execution. * Get the stream currently being used for execution.
*/ */
......
...@@ -645,6 +645,10 @@ vector<ComputeContext*> CudaContext::getAllContexts() { ...@@ -645,6 +645,10 @@ vector<ComputeContext*> CudaContext::getAllContexts() {
return result; return result;
} }
double& CudaContext::getEnergyWorkspace() {
return platformData.contextEnergy[contextIndex];
}
CUstream CudaContext::getCurrentStream() { CUstream CudaContext::getCurrentStream() {
return currentStream; return currentStream;
} }
......
...@@ -29,6 +29,7 @@ ...@@ -29,6 +29,7 @@
#include "CudaParallelKernels.h" #include "CudaParallelKernels.h"
#include "CudaPlatform.h" #include "CudaPlatform.h"
#include "openmm/common/CommonKernels.h" #include "openmm/common/CommonKernels.h"
#include "openmm/common/CommonParallelKernels.h"
#include "openmm/internal/ContextImpl.h" #include "openmm/internal/ContextImpl.h"
#include "openmm/OpenMMException.h" #include "openmm/OpenMMException.h"
...@@ -36,39 +37,39 @@ using namespace OpenMM; ...@@ -36,39 +37,39 @@ using namespace OpenMM;
KernelImpl* CudaKernelFactory::createKernelImpl(std::string name, const Platform& platform, ContextImpl& context) const { KernelImpl* CudaKernelFactory::createKernelImpl(std::string name, const Platform& platform, ContextImpl& context) const {
CudaPlatform::PlatformData& data = *static_cast<CudaPlatform::PlatformData*>(context.getPlatformData()); CudaPlatform::PlatformData& data = *static_cast<CudaPlatform::PlatformData*>(context.getPlatformData());
CudaContext& cu = *data.contexts[0];
if (data.contexts.size() > 1) { if (data.contexts.size() > 1) {
// We are running in parallel on multiple devices, so we may want to create a parallel kernel. // We are running in parallel on multiple devices, so we may want to create a parallel kernel.
if (name == CalcForcesAndEnergyKernel::Name()) if (name == CalcForcesAndEnergyKernel::Name())
return new CudaParallelCalcForcesAndEnergyKernel(name, platform, data); return new CudaParallelCalcForcesAndEnergyKernel(name, platform, data);
if (name == CalcHarmonicBondForceKernel::Name()) if (name == CalcHarmonicBondForceKernel::Name())
return new CudaParallelCalcHarmonicBondForceKernel(name, platform, data, context.getSystem()); return new CommonParallelCalcHarmonicBondForceKernel(name, platform, cu, context.getSystem());
if (name == CalcCustomBondForceKernel::Name()) if (name == CalcCustomBondForceKernel::Name())
return new CudaParallelCalcCustomBondForceKernel(name, platform, data, context.getSystem()); return new CommonParallelCalcCustomBondForceKernel(name, platform, cu, context.getSystem());
if (name == CalcHarmonicAngleForceKernel::Name()) if (name == CalcHarmonicAngleForceKernel::Name())
return new CudaParallelCalcHarmonicAngleForceKernel(name, platform, data, context.getSystem()); return new CommonParallelCalcHarmonicAngleForceKernel(name, platform, cu, context.getSystem());
if (name == CalcCustomAngleForceKernel::Name()) if (name == CalcCustomAngleForceKernel::Name())
return new CudaParallelCalcCustomAngleForceKernel(name, platform, data, context.getSystem()); return new CommonParallelCalcCustomAngleForceKernel(name, platform, cu, context.getSystem());
if (name == CalcPeriodicTorsionForceKernel::Name()) if (name == CalcPeriodicTorsionForceKernel::Name())
return new CudaParallelCalcPeriodicTorsionForceKernel(name, platform, data, context.getSystem()); return new CommonParallelCalcPeriodicTorsionForceKernel(name, platform, cu, context.getSystem());
if (name == CalcRBTorsionForceKernel::Name()) if (name == CalcRBTorsionForceKernel::Name())
return new CudaParallelCalcRBTorsionForceKernel(name, platform, data, context.getSystem()); return new CommonParallelCalcRBTorsionForceKernel(name, platform, cu, context.getSystem());
if (name == CalcCMAPTorsionForceKernel::Name()) if (name == CalcCMAPTorsionForceKernel::Name())
return new CudaParallelCalcCMAPTorsionForceKernel(name, platform, data, context.getSystem()); return new CommonParallelCalcCMAPTorsionForceKernel(name, platform, cu, context.getSystem());
if (name == CalcCustomTorsionForceKernel::Name()) if (name == CalcCustomTorsionForceKernel::Name())
return new CudaParallelCalcCustomTorsionForceKernel(name, platform, data, context.getSystem()); return new CommonParallelCalcCustomTorsionForceKernel(name, platform, cu, context.getSystem());
if (name == CalcNonbondedForceKernel::Name()) if (name == CalcNonbondedForceKernel::Name())
return new CudaParallelCalcNonbondedForceKernel(name, platform, data, context.getSystem()); return new CudaParallelCalcNonbondedForceKernel(name, platform, data, context.getSystem());
if (name == CalcCustomNonbondedForceKernel::Name()) if (name == CalcCustomNonbondedForceKernel::Name())
return new CudaParallelCalcCustomNonbondedForceKernel(name, platform, data, context.getSystem()); return new CommonParallelCalcCustomNonbondedForceKernel(name, platform, cu, context.getSystem());
if (name == CalcCustomExternalForceKernel::Name()) if (name == CalcCustomExternalForceKernel::Name())
return new CudaParallelCalcCustomExternalForceKernel(name, platform, data, context.getSystem()); return new CommonParallelCalcCustomExternalForceKernel(name, platform, cu, context.getSystem());
if (name == CalcCustomHbondForceKernel::Name()) if (name == CalcCustomHbondForceKernel::Name())
return new CudaParallelCalcCustomHbondForceKernel(name, platform, data, context.getSystem()); return new CommonParallelCalcCustomHbondForceKernel(name, platform, cu, context.getSystem());
if (name == CalcCustomCompoundBondForceKernel::Name()) if (name == CalcCustomCompoundBondForceKernel::Name())
return new CudaParallelCalcCustomCompoundBondForceKernel(name, platform, data, context.getSystem()); return new CommonParallelCalcCustomCompoundBondForceKernel(name, platform, cu, context.getSystem());
} }
CudaContext& cu = *data.contexts[0];
if (name == CalcForcesAndEnergyKernel::Name()) if (name == CalcForcesAndEnergyKernel::Name())
return new CudaCalcForcesAndEnergyKernel(name, platform, cu); return new CudaCalcForcesAndEnergyKernel(name, platform, cu);
if (name == UpdateStateDataKernel::Name()) if (name == UpdateStateDataKernel::Name())
......
This diff is collapsed.
...@@ -32,51 +32,6 @@ ...@@ -32,51 +32,6 @@
#include "CudaTests.h" #include "CudaTests.h"
#include "TestCustomAngleForce.h" #include "TestCustomAngleForce.h"
void testParallelComputation() {
System system;
const int numParticles = 200;
for (int i = 0; i < numParticles; i++)
system.addParticle(1.0);
CustomAngleForce* force = new CustomAngleForce("k*(theta-theta0)^2");
force->addPerAngleParameter("k");
force->addPerAngleParameter("theta0");
for (int i = 2; i < numParticles; i++)
force->addAngle(i-2, i-1, i, {1.0, 1.1});
system.addForce(force);
vector<Vec3> positions(numParticles);
for (int i = 0; i < numParticles; i++)
positions[i] = Vec3(i, i%2, 0);
VerletIntegrator integrator1(0.01);
Context context1(system, integrator1, platform);
context1.setPositions(positions);
State state1 = context1.getState(State::Forces | State::Energy);
VerletIntegrator integrator2(0.01);
string deviceIndex = platform.getPropertyValue(context1, CudaPlatform::CudaDeviceIndex());
map<string, string> props;
props[CudaPlatform::CudaDeviceIndex()] = deviceIndex+","+deviceIndex;
Context context2(system, integrator2, platform, props);
context2.setPositions(positions);
State state2 = context2.getState(State::Forces | State::Energy);
ASSERT_EQUAL_TOL(state1.getPotentialEnergy(), state2.getPotentialEnergy(), 1e-5);
for (int i = 0; i < numParticles; i++)
ASSERT_EQUAL_VEC(state1.getForces()[i], state2.getForces()[i], 1e-5);
// Try updating some parameters and see if they still match.
vector<double> params;
for (int i = 95; i < 102; i++) {
int p1, p2, p3;
force->getAngleParameters(i, p1, p2, p3, params);
force->setAngleParameters(i, p1, p2, p3, {2.0, 1.2});
}
force->updateParametersInContext(context1);
force->updateParametersInContext(context2);
State state3 = context1.getState(State::Energy);
State state4 = context2.getState(State::Energy);
ASSERT_EQUAL_TOL(state3.getPotentialEnergy(), state4.getPotentialEnergy(), 1e-5);
ASSERT(fabs(state1.getPotentialEnergy()-state3.getPotentialEnergy()) > 0.1);
}
void runPlatformTests() { void runPlatformTests() {
testParallelComputation(); testParallelComputation();
} }
...@@ -32,51 +32,6 @@ ...@@ -32,51 +32,6 @@
#include "CudaTests.h" #include "CudaTests.h"
#include "TestCustomBondForce.h" #include "TestCustomBondForce.h"
void testParallelComputation() {
System system;
const int numParticles = 200;
for (int i = 0; i < numParticles; i++)
system.addParticle(1.0);
CustomBondForce* force = new CustomBondForce(("k*(r-r0)^2"));
force->addPerBondParameter("k");
force->addPerBondParameter("r0");
for (int i = 1; i < numParticles; i++)
force->addBond(i-1, i, {1.0, 1.1});
system.addForce(force);
vector<Vec3> positions(numParticles);
for (int i = 0; i < numParticles; i++)
positions[i] = Vec3(i, 0, 0);
VerletIntegrator integrator1(0.01);
Context context1(system, integrator1, platform);
context1.setPositions(positions);
State state1 = context1.getState(State::Forces | State::Energy);
VerletIntegrator integrator2(0.01);
string deviceIndex = platform.getPropertyValue(context1, CudaPlatform::CudaDeviceIndex());
map<string, string> props;
props[CudaPlatform::CudaDeviceIndex()] = deviceIndex+","+deviceIndex;
Context context2(system, integrator2, platform, props);
context2.setPositions(positions);
State state2 = context2.getState(State::Forces | State::Energy);
ASSERT_EQUAL_TOL(state1.getPotentialEnergy(), state2.getPotentialEnergy(), 1e-5);
for (int i = 0; i < numParticles; i++)
ASSERT_EQUAL_VEC(state1.getForces()[i], state2.getForces()[i], 1e-5);
// Try updating some parameters and see if they still match.
vector<double> params;
for (int i = 95; i < 102; i++) {
int p1, p2;
force->getBondParameters(i, p1, p2, params);
force->setBondParameters(i, p1, p2, {2.0, 1.2});
}
force->updateParametersInContext(context1);
force->updateParametersInContext(context2);
State state3 = context1.getState(State::Energy);
State state4 = context2.getState(State::Energy);
ASSERT_EQUAL_TOL(state3.getPotentialEnergy(), state4.getPotentialEnergy(), 1e-5);
ASSERT(fabs(state1.getPotentialEnergy()-state3.getPotentialEnergy()) > 0.1);
}
void runPlatformTests() { void runPlatformTests() {
testParallelComputation(); testParallelComputation();
} }
...@@ -32,39 +32,6 @@ ...@@ -32,39 +32,6 @@
#include "CudaTests.h" #include "CudaTests.h"
#include "TestCustomCompoundBondForce.h" #include "TestCustomCompoundBondForce.h"
void testParallelComputation() {
System system;
const int numParticles = 200;
for (int i = 0; i < numParticles; i++)
system.addParticle(1.0);
CustomCompoundBondForce* force = new CustomCompoundBondForce(2, ("(distance(p1,p2)-1.1)^2"));
vector<int> particles(2);
vector<double> params;
for (int i = 1; i < numParticles; i++) {
particles[0] = i-1;
particles[1] = i;
force->addBond(particles, params);
}
system.addForce(force);
vector<Vec3> positions(numParticles);
for (int i = 0; i < numParticles; i++)
positions[i] = Vec3(i, 0, 0);
VerletIntegrator integrator1(0.01);
Context context1(system, integrator1, platform);
context1.setPositions(positions);
State state1 = context1.getState(State::Forces | State::Energy);
VerletIntegrator integrator2(0.01);
string deviceIndex = platform.getPropertyValue(context1, CudaPlatform::CudaDeviceIndex());
map<string, string> props;
props[CudaPlatform::CudaDeviceIndex()] = deviceIndex+","+deviceIndex;
Context context2(system, integrator2, platform, props);
context2.setPositions(positions);
State state2 = context2.getState(State::Forces | State::Energy);
ASSERT_EQUAL_TOL(state1.getPotentialEnergy(), state2.getPotentialEnergy(), 1e-5);
for (int i = 0; i < numParticles; i++)
ASSERT_EQUAL_VEC(state1.getForces()[i], state2.getForces()[i], 1e-5);
}
void runPlatformTests() { void runPlatformTests() {
testParallelComputation(); testParallelComputation();
} }
...@@ -33,37 +33,6 @@ ...@@ -33,37 +33,6 @@
#include "TestCustomExternalForce.h" #include "TestCustomExternalForce.h"
#include "sfmt/SFMT.h" #include "sfmt/SFMT.h"
void testParallelComputation() {
System system;
const int numParticles = 200;
for (int i = 0; i < numParticles; i++)
system.addParticle(1.0);
CustomExternalForce* force = new CustomExternalForce("x^2+y^2+z^2");
vector<double> params;
for (int i = 0; i < numParticles; i++)
force->addParticle(i, params);
system.addForce(force);
OpenMM_SFMT::SFMT sfmt;
init_gen_rand(0, sfmt);
vector<Vec3> positions(numParticles);
for (int i = 0; i < numParticles; i++)
positions[i] = Vec3(5*genrand_real2(sfmt), 5*genrand_real2(sfmt), 5*genrand_real2(sfmt));
VerletIntegrator integrator1(0.01);
Context context1(system, integrator1, platform);
context1.setPositions(positions);
State state1 = context1.getState(State::Forces | State::Energy);
VerletIntegrator integrator2(0.01);
string deviceIndex = platform.getPropertyValue(context1, CudaPlatform::CudaDeviceIndex());
map<string, string> props;
props[CudaPlatform::CudaDeviceIndex()] = deviceIndex+","+deviceIndex;
Context context2(system, integrator2, platform, props);
context2.setPositions(positions);
State state2 = context2.getState(State::Forces | State::Energy);
ASSERT_EQUAL_TOL(state1.getPotentialEnergy(), state2.getPotentialEnergy(), 1e-5);
for (int i = 0; i < numParticles; i++)
ASSERT_EQUAL_VEC(state1.getForces()[i], state2.getForces()[i], 1e-5);
}
void runPlatformTests() { void runPlatformTests() {
testParallelComputation(); testParallelComputation();
} }
...@@ -32,56 +32,6 @@ ...@@ -32,56 +32,6 @@
#include "CudaTests.h" #include "CudaTests.h"
#include "TestCustomNonbondedForce.h" #include "TestCustomNonbondedForce.h"
void testParallelComputation() {
System system;
const int numParticles = 200;
for (int i = 0; i < numParticles; i++)
system.addParticle(1.0);
CustomNonbondedForce* force = new CustomNonbondedForce("4*eps*((sigma/r)^12-(sigma/r)^6); sigma=0.5*(sigma1+sigma2); eps=sqrt(eps1*eps2)");
force->addPerParticleParameter("sigma");
force->addPerParticleParameter("eps");
for (int i = 0; i < numParticles; i++)
force->addParticle({0.5, 1.0});
system.addForce(force);
OpenMM_SFMT::SFMT sfmt;
init_gen_rand(0, sfmt);
vector<Vec3> positions(numParticles);
for (int i = 0; i < numParticles; i++)
positions[i] = Vec3(5*genrand_real2(sfmt), 5*genrand_real2(sfmt), 5*genrand_real2(sfmt));
for (int i = 0; i < numParticles; ++i)
for (int j = 0; j < i; ++j) {
Vec3 delta = positions[i]-positions[j];
if (delta.dot(delta) < 0.1)
force->addExclusion(i, j);
}
VerletIntegrator integrator1(0.01);
Context context1(system, integrator1, platform);
context1.setPositions(positions);
State state1 = context1.getState(State::Forces | State::Energy);
VerletIntegrator integrator2(0.01);
string deviceIndex = platform.getPropertyValue(context1, CudaPlatform::CudaDeviceIndex());
map<string, string> props;
props[CudaPlatform::CudaDeviceIndex()] = deviceIndex+","+deviceIndex;
Context context2(system, integrator2, platform, props);
context2.setPositions(positions);
State state2 = context2.getState(State::Forces | State::Energy);
ASSERT_EQUAL_TOL(state1.getPotentialEnergy(), state2.getPotentialEnergy(), 1e-5);
for (int i = 0; i < numParticles; i++)
ASSERT_EQUAL_VEC(state1.getForces()[i], state2.getForces()[i], 1e-5);
// Try updating some parameters and see if they still match.
vector<double> params;
for (int i = 95; i < 102; i++)
force->setParticleParameters(i, {0.6, 2.0});
force->updateParametersInContext(context1);
force->updateParametersInContext(context2);
State state3 = context1.getState(State::Energy);
State state4 = context2.getState(State::Energy);
ASSERT_EQUAL_TOL(state3.getPotentialEnergy(), state4.getPotentialEnergy(), 1e-5);
ASSERT(fabs(state1.getPotentialEnergy()-state3.getPotentialEnergy()) > 0.1);
}
void runPlatformTests() { void runPlatformTests() {
testParallelComputation(); testParallelComputation();
} }
...@@ -32,51 +32,6 @@ ...@@ -32,51 +32,6 @@
#include "CudaTests.h" #include "CudaTests.h"
#include "TestCustomTorsionForce.h" #include "TestCustomTorsionForce.h"
void testParallelComputation() {
System system;
const int numParticles = 200;
for (int i = 0; i < numParticles; i++)
system.addParticle(1.0);
CustomTorsionForce* force = new CustomTorsionForce("k*sin(theta-theta0)");
force->addPerTorsionParameter("k");
force->addPerTorsionParameter("theta0");
for (int i = 3; i < numParticles; i++)
force->addTorsion(i-3, i-2, i-1, i, {1.0, 1.1});
system.addForce(force);
vector<Vec3> positions(numParticles);
for (int i = 0; i < numParticles; i++)
positions[i] = Vec3(i, i%2, i%3);
VerletIntegrator integrator1(0.01);
Context context1(system, integrator1, platform);
context1.setPositions(positions);
State state1 = context1.getState(State::Forces | State::Energy);
VerletIntegrator integrator2(0.01);
string deviceIndex = platform.getPropertyValue(context1, CudaPlatform::CudaDeviceIndex());
map<string, string> props;
props[CudaPlatform::CudaDeviceIndex()] = deviceIndex+","+deviceIndex;
Context context2(system, integrator2, platform, props);
context2.setPositions(positions);
State state2 = context2.getState(State::Forces | State::Energy);
ASSERT_EQUAL_TOL(state1.getPotentialEnergy(), state2.getPotentialEnergy(), 1e-5);
for (int i = 0; i < numParticles; i++)
ASSERT_EQUAL_VEC(state1.getForces()[i], state2.getForces()[i], 1e-5);
// Try updating some parameters and see if they still match.
vector<double> params;
for (int i = 95; i < 102; i++) {
int p1, p2, p3, p4;
force->getTorsionParameters(i, p1, p2, p3, p4, params);
force->setTorsionParameters(i, p1, p2, p3, p4, {2.0, 1.2});
}
force->updateParametersInContext(context1);
force->updateParametersInContext(context2);
State state3 = context1.getState(State::Energy);
State state4 = context2.getState(State::Energy);
ASSERT_EQUAL_TOL(state3.getPotentialEnergy(), state4.getPotentialEnergy(), 1e-5);
ASSERT(fabs(state1.getPotentialEnergy()-state3.getPotentialEnergy()) > 0.1);
}
void runPlatformTests() { void runPlatformTests() {
testParallelComputation(); testParallelComputation();
} }
...@@ -32,50 +32,6 @@ ...@@ -32,50 +32,6 @@
#include "CudaTests.h" #include "CudaTests.h"
#include "TestHarmonicAngleForce.h" #include "TestHarmonicAngleForce.h"
#include <map>
void testParallelComputation() {
System system;
const int numParticles = 200;
for (int i = 0; i < numParticles; i++)
system.addParticle(1.0);
HarmonicAngleForce* force = new HarmonicAngleForce();
for (int i = 2; i < numParticles; i++)
force->addAngle(i-2, i-1, i, 1.1, i);
system.addForce(force);
vector<Vec3> positions(numParticles);
for (int i = 0; i < numParticles; i++)
positions[i] = Vec3(i, i%2, 0);
VerletIntegrator integrator1(0.01);
Context context1(system, integrator1, platform);
context1.setPositions(positions);
State state1 = context1.getState(State::Forces | State::Energy);
VerletIntegrator integrator2(0.01);
string deviceIndex = platform.getPropertyValue(context1, CudaPlatform::CudaDeviceIndex());
map<string, string> props;
props[CudaPlatform::CudaDeviceIndex()] = deviceIndex+","+deviceIndex;
Context context2(system, integrator2, platform, props);
context2.setPositions(positions);
State state2 = context2.getState(State::Forces | State::Energy);
ASSERT_EQUAL_TOL(state1.getPotentialEnergy(), state2.getPotentialEnergy(), 1e-5);
for (int i = 0; i < numParticles; i++)
ASSERT_EQUAL_VEC(state1.getForces()[i], state2.getForces()[i], 1e-5);
// Try updating some parameters and see if they still match.
for (int i = 95; i < 102; i++) {
int p1, p2, p3;
double angle, k;
force->getAngleParameters(i, p1, p2, p3, angle, k);
force->setAngleParameters(i, p1, p2, p3, angle+0.1, 2*k);
}
force->updateParametersInContext(context1);
force->updateParametersInContext(context2);
State state3 = context1.getState(State::Energy);
State state4 = context2.getState(State::Energy);
ASSERT_EQUAL_TOL(state3.getPotentialEnergy(), state4.getPotentialEnergy(), 1e-5);
ASSERT(fabs(state1.getPotentialEnergy()-state3.getPotentialEnergy()) > 0.1);
}
void runPlatformTests() { void runPlatformTests() {
testParallelComputation(); testParallelComputation();
......
...@@ -31,50 +31,6 @@ ...@@ -31,50 +31,6 @@
#include "CudaTests.h" #include "CudaTests.h"
#include "TestHarmonicBondForce.h" #include "TestHarmonicBondForce.h"
#include <map>
void testParallelComputation() {
System system;
const int numParticles = 200;
for (int i = 0; i < numParticles; i++)
system.addParticle(1.0);
HarmonicBondForce* force = new HarmonicBondForce();
for (int i = 1; i < numParticles; i++)
force->addBond(i-1, i, 1.1, i);
system.addForce(force);
vector<Vec3> positions(numParticles);
for (int i = 0; i < numParticles; i++)
positions[i] = Vec3(i, 0, 0);
VerletIntegrator integrator1(0.01);
Context context1(system, integrator1, platform);
context1.setPositions(positions);
State state1 = context1.getState(State::Forces | State::Energy);
VerletIntegrator integrator2(0.01);
string deviceIndex = platform.getPropertyValue(context1, CudaPlatform::CudaDeviceIndex());
map<string, string> props;
props[CudaPlatform::CudaDeviceIndex()] = deviceIndex+","+deviceIndex;
Context context2(system, integrator2, platform, props);
context2.setPositions(positions);
State state2 = context2.getState(State::Forces | State::Energy);
ASSERT_EQUAL_TOL(state1.getPotentialEnergy(), state2.getPotentialEnergy(), 1e-5);
for (int i = 0; i < numParticles; i++)
ASSERT_EQUAL_VEC(state1.getForces()[i], state2.getForces()[i], 1e-5);
// Try updating some parameters and see if they still match.
for (int i = 95; i < 102; i++) {
int p1, p2;
double length, k;
force->getBondParameters(i, p1, p2, length, k);
force->setBondParameters(i, p1, p2, length+0.1, 2*k);
}
force->updateParametersInContext(context1);
force->updateParametersInContext(context2);
State state3 = context1.getState(State::Energy);
State state4 = context2.getState(State::Energy);
ASSERT_EQUAL_TOL(state3.getPotentialEnergy(), state4.getPotentialEnergy(), 1e-5);
ASSERT(fabs(state1.getPotentialEnergy()-state3.getPotentialEnergy()) > 0.1);
}
void runPlatformTests() { void runPlatformTests() {
testParallelComputation(); testParallelComputation();
......
...@@ -34,105 +34,6 @@ ...@@ -34,105 +34,6 @@
#include <cuda.h> #include <cuda.h>
#include <string> #include <string>
void testParallelComputation(NonbondedForce::NonbondedMethod method) {
System system;
const int numParticles = 200;
for (int i = 0; i < numParticles; i++)
system.addParticle(1.0);
NonbondedForce* force = new NonbondedForce();
for (int i = 0; i < numParticles; i++)
force->addParticle(i%2-0.5, 0.5, 1.0);
force->setNonbondedMethod(method);
system.addForce(force);
system.setDefaultPeriodicBoxVectors(Vec3(5,0,0), Vec3(0,5,0), Vec3(0,0,5));
OpenMM_SFMT::SFMT sfmt;
init_gen_rand(0, sfmt);
vector<Vec3> positions(numParticles);
for (int i = 0; i < numParticles; i++)
positions[i] = Vec3(5*genrand_real2(sfmt), 5*genrand_real2(sfmt), 5*genrand_real2(sfmt));
force->addGlobalParameter("scale", 0.5);
for (int i = 0; i < numParticles; ++i)
for (int j = 0; j < i; ++j) {
Vec3 delta = positions[i]-positions[j];
if (delta.dot(delta) < 0.1) {
force->addException(i, j, 0, 1, 0);
}
else if (delta.dot(delta) < 0.2) {
int index = force->addException(i, j, 0.5, 1, 1.0);
force->addExceptionParameterOffset("scale", index, 0.5, 0.4, 0.3);
}
}
// Create two contexts, one with a single device and one with two devices.
VerletIntegrator integrator1(0.01);
Context context1(system, integrator1, platform);
context1.setPositions(positions);
State state1 = context1.getState(State::Forces | State::Energy);
VerletIntegrator integrator2(0.01);
string deviceIndex = platform.getPropertyValue(context1, CudaPlatform::CudaDeviceIndex());
map<string, string> props;
props[CudaPlatform::CudaDeviceIndex()] = deviceIndex+","+deviceIndex;
Context context2(system, integrator2, platform, props);
context2.setPositions(positions);
State state2 = context2.getState(State::Forces | State::Energy);
// See if they agree.
ASSERT_EQUAL_TOL(state1.getPotentialEnergy(), state2.getPotentialEnergy(), 1e-5);
for (int i = 0; i < numParticles; i++)
ASSERT_EQUAL_VEC(state1.getForces()[i], state2.getForces()[i], 1e-5);
// Modify some parameters and see if they still agree.
for (int i = 0; i < numParticles; i += 5) {
double charge, sigma, epsilon;
force->getParticleParameters(i, charge, sigma, epsilon);
force->setParticleParameters(i, 0.9*charge, sigma, epsilon);
}
for (int i = force->getNumExceptions()/2-10; i < force->getNumExceptions()/2+10; i++) {
int p1, p2;
double charge, sigma, epsilon;
force->getExceptionParameters(i, p1, p2, charge, sigma, epsilon);
if (epsilon != 0)
force->setExceptionParameters(i, p1, p2, charge, sigma, 2*epsilon);
}
force->updateParametersInContext(context1);
force->updateParametersInContext(context2);
state1 = context1.getState(State::Forces | State::Energy);
state2 = context2.getState(State::Forces | State::Energy);
ASSERT_EQUAL_TOL(state1.getPotentialEnergy(), state2.getPotentialEnergy(), 1e-5);
for (int i = 0; i < numParticles; i++)
ASSERT_EQUAL_VEC(state1.getForces()[i], state2.getForces()[i], 1e-5);
}
void testReordering() {
// Check that reordering of atoms doesn't alter their positions.
const int numParticles = 200;
System system;
system.setDefaultPeriodicBoxVectors(Vec3(6, 0, 0), Vec3(2.1, 6, 0), Vec3(-1.5, -0.5, 6));
NonbondedForce *nonbonded = new NonbondedForce();
nonbonded->setNonbondedMethod(NonbondedForce::PME);
system.addForce(nonbonded);
vector<Vec3> positions;
OpenMM_SFMT::SFMT sfmt;
init_gen_rand(0, sfmt);
for (int i = 0; i < numParticles; i++) {
system.addParticle(1.0);
nonbonded->addParticle(0.0, 0.0, 0.0);
positions.push_back(Vec3(genrand_real2(sfmt)-0.5, genrand_real2(sfmt)-0.5, genrand_real2(sfmt)-0.5)*20);
}
VerletIntegrator integrator(0.001);
Context context(system, integrator, platform);
context.setPositions(positions);
integrator.step(1);
State state = context.getState(State::Positions | State::Velocities);
for (int i = 0; i < numParticles; i++) {
ASSERT_EQUAL_VEC(positions[i], state.getPositions()[i], 1e-6);
}
}
void testDeterministicForces() { void testDeterministicForces() {
// Check that the CudaDeterministicForces property works correctly. // Check that the CudaDeterministicForces property works correctly.
......
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