Optimize computeNonbonded
* All AMD GPUs support shuffle, double precision and 64-bit int atomics; * Remove unused code: !ENABLE_SHUFFLE code paths in nonbonded.hip; * Use intrinsics in single-precision; * Use realToFixedPoint (faster float32-to-int64); * Remove shared atomIndices, use shuffles; * Check early if atoms are in the cutoff range, sometimes all lanes in a warp can skip computations, single pairs can also skip useless atomics with zero values; * Remove volatile skipTiles access, use shuffles; * Distribute work for warps in a strided order; * Skip warps that may be still busy in the first loop; * Unify conditions for excluded atoms with `includeInteraction`; * Move multiprocessors to HipContext; * Increase number of warps for computeNonbonded; * Disable packed math for >=MI200 (it affects performance of some kernels like computeGKForces of amoebagk); * Remove defaultOptimizationOptions and createModule's optimizationFlags as they are never used; * Support -save-temps.
Showing
This diff is collapsed.
Please register or sign in to comment