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tsoc
openmm
Commits
65d0449e
Commit
65d0449e
authored
Feb 20, 2015
by
peastman
Browse files
Added removeForce() and removeConstraint() to System
parent
1ce17590
Changes
3
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3 changed files
with
150 additions
and
1 deletion
+150
-1
openmmapi/include/openmm/System.h
openmmapi/include/openmm/System.h
+13
-0
openmmapi/src/System.cpp
openmmapi/src/System.cpp
+13
-1
tests/TestSystem.cpp
tests/TestSystem.cpp
+124
-0
No files found.
openmmapi/include/openmm/System.h
View file @
65d0449e
...
@@ -168,6 +168,12 @@ public:
...
@@ -168,6 +168,12 @@ public:
* @param distance the required distance between the two particles, measured in nm
* @param distance the required distance between the two particles, measured in nm
*/
*/
void
setConstraintParameters
(
int
index
,
int
particle1
,
int
particle2
,
double
distance
);
void
setConstraintParameters
(
int
index
,
int
particle1
,
int
particle2
,
double
distance
);
/**
* Remove a constraint from the System.
*
* @param index the index of the constraint to remove
*/
void
removeConstraint
(
int
index
);
/**
/**
* Add a Force to the System. The Force should have been created on the heap with the
* Add a Force to the System. The Force should have been created on the heap with the
* "new" operator. The System takes over ownership of it, and deletes the Force when the
* "new" operator. The System takes over ownership of it, and deletes the Force when the
...
@@ -198,6 +204,13 @@ public:
...
@@ -198,6 +204,13 @@ public:
* @param index the index of the Force to get
* @param index the index of the Force to get
*/
*/
Force
&
getForce
(
int
index
);
Force
&
getForce
(
int
index
);
/**
* Remove a Force from the System. The memory associated with the removed Force
* object is deleted.
*
* @param index the index of the Force to remove
*/
void
removeForce
(
int
index
);
/**
/**
* Get the default values of the vectors defining the axes of the periodic box (measured in nm). Any newly
* Get the default values of the vectors defining the axes of the periodic box (measured in nm). Any newly
* created Context will have its box vectors set to these. They will affect
* created Context will have its box vectors set to these. They will affect
...
...
openmmapi/src/System.cpp
View file @
65d0449e
...
@@ -61,10 +61,11 @@ void System::setParticleMass(int index, double mass) {
...
@@ -61,10 +61,11 @@ void System::setParticleMass(int index, double mass) {
masses
[
index
]
=
mass
;
masses
[
index
]
=
mass
;
}
}
void
System
::
setVirtualSite
(
int
index
,
VirtualSite
*
virtualSite
)
{
void
System
::
setVirtualSite
(
int
index
,
VirtualSite
*
virtualSite
)
{
if
(
index
>=
(
int
)
virtualSites
.
size
())
if
(
index
>=
(
int
)
virtualSites
.
size
())
virtualSites
.
resize
(
getNumParticles
(),
NULL
);
virtualSites
.
resize
(
getNumParticles
(),
NULL
);
if
(
virtualSites
[
index
]
!=
NULL
)
delete
virtualSites
[
index
];
virtualSites
[
index
]
=
virtualSite
;
virtualSites
[
index
]
=
virtualSite
;
}
}
...
@@ -93,6 +94,11 @@ void System::setConstraintParameters(int index, int particle1, int particle2, do
...
@@ -93,6 +94,11 @@ void System::setConstraintParameters(int index, int particle1, int particle2, do
constraints
[
index
].
distance
=
distance
;
constraints
[
index
].
distance
=
distance
;
}
}
void
System
::
removeConstraint
(
int
index
)
{
ASSERT_VALID_INDEX
(
index
,
constraints
);
constraints
.
erase
(
constraints
.
begin
()
+
index
);
}
const
Force
&
System
::
getForce
(
int
index
)
const
{
const
Force
&
System
::
getForce
(
int
index
)
const
{
ASSERT_VALID_INDEX
(
index
,
forces
);
ASSERT_VALID_INDEX
(
index
,
forces
);
return
*
forces
[
index
];
return
*
forces
[
index
];
...
@@ -103,6 +109,12 @@ Force& System::getForce(int index) {
...
@@ -103,6 +109,12 @@ Force& System::getForce(int index) {
return
*
forces
[
index
];
return
*
forces
[
index
];
}
}
void
System
::
removeForce
(
int
index
)
{
ASSERT_VALID_INDEX
(
index
,
forces
);
delete
forces
[
index
];
forces
.
erase
(
forces
.
begin
()
+
index
);
}
void
System
::
getDefaultPeriodicBoxVectors
(
Vec3
&
a
,
Vec3
&
b
,
Vec3
&
c
)
const
{
void
System
::
getDefaultPeriodicBoxVectors
(
Vec3
&
a
,
Vec3
&
b
,
Vec3
&
c
)
const
{
a
=
periodicBoxVectors
[
0
];
a
=
periodicBoxVectors
[
0
];
b
=
periodicBoxVectors
[
1
];
b
=
periodicBoxVectors
[
1
];
...
...
tests/TestSystem.cpp
0 → 100644
View file @
65d0449e
/* -------------------------------------------------------------------------- *
* OpenMM *
* -------------------------------------------------------------------------- *
* This is part of the OpenMM molecular simulation toolkit originating from *
* Simbios, the NIH National Center for Physics-Based Simulation of *
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* *
* Portions copyright (c) 2015 Stanford University and the Authors. *
* Authors: Peter Eastman *
* Contributors: *
* *
* Permission is hereby granted, free of charge, to any person obtaining a *
* copy of this software and associated documentation files (the "Software"), *
* to deal in the Software without restriction, including without limitation *
* the rights to use, copy, modify, merge, publish, distribute, sublicense, *
* and/or sell copies of the Software, and to permit persons to whom the *
* Software is furnished to do so, subject to the following conditions: *
* *
* The above copyright notice and this permission notice shall be included in *
* all copies or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR *
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, *
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL *
* THE AUTHORS, CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, *
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR *
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE *
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* -------------------------------------------------------------------------- */
#include "openmm/internal/AssertionUtilities.h"
#include "openmm/HarmonicAngleForce.h"
#include "openmm/HarmonicBondForce.h"
#include "openmm/System.h"
#include "openmm/VirtualSite.h"
#include <iostream>
using
namespace
OpenMM
;
using
namespace
std
;
/**
* Test the methods for manipulating System objects.
*/
void
testCreateSystem
()
{
int
numParticles
=
10
;
System
system
;
// Test adding and modifying particles.
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
system
.
addParticle
(
1.0
+
0.1
*
i
);
system
.
setParticleMass
(
5
,
100.0
);
ASSERT_EQUAL
(
numParticles
,
system
.
getNumParticles
());
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
double
mass
=
(
i
==
5
?
100.0
:
1.0
+
0.1
*
i
);
ASSERT_EQUAL
(
mass
,
system
.
getParticleMass
(
i
));
}
// Test adding, removing, and modifying constraints.
for
(
int
i
=
0
;
i
<
numParticles
-
1
;
i
++
)
system
.
addConstraint
(
i
,
i
+
1
,
0.2
*
i
);
system
.
removeConstraint
(
5
);
system
.
setConstraintParameters
(
3
,
0
,
5
,
99.0
);
ASSERT_EQUAL
(
numParticles
-
2
,
system
.
getNumConstraints
());
for
(
int
i
=
0
;
i
<
numParticles
-
2
;
i
++
)
{
int
p1
,
p2
;
double
dist
;
system
.
getConstraintParameters
(
i
,
p1
,
p2
,
dist
);
if
(
i
==
3
)
{
ASSERT_EQUAL
(
0
,
p1
);
ASSERT_EQUAL
(
5
,
p2
);
ASSERT_EQUAL
(
99.0
,
dist
);
}
else
{
int
j
=
(
i
<
5
?
i
:
i
+
1
);
ASSERT_EQUAL
(
j
,
p1
);
ASSERT_EQUAL
(
j
+
1
,
p2
);
ASSERT_EQUAL
(
0.2
*
j
,
dist
);
}
}
// Test adding and removing forces.
HarmonicBondForce
*
bonds
=
new
HarmonicBondForce
();
system
.
addForce
(
bonds
);
HarmonicAngleForce
*
angles
=
new
HarmonicAngleForce
();
system
.
addForce
(
angles
);
ASSERT_EQUAL
(
2
,
system
.
getNumForces
());
ASSERT_EQUAL
(
bonds
,
&
system
.
getForce
(
0
));
ASSERT_EQUAL
(
angles
,
&
system
.
getForce
(
1
));
system
.
removeForce
(
0
);
ASSERT_EQUAL
(
1
,
system
.
getNumForces
());
ASSERT_EQUAL
(
angles
,
&
system
.
getForce
(
0
));
// Test adding and removing virtual sites.
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
ASSERT_EQUAL
(
false
,
system
.
isVirtualSite
(
i
));
}
TwoParticleAverageSite
*
site
=
new
TwoParticleAverageSite
(
2
,
3
,
0.4
,
0.6
);
system
.
setVirtualSite
(
4
,
site
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
ASSERT_EQUAL
(
i
==
4
,
system
.
isVirtualSite
(
i
));
}
ASSERT_EQUAL
(
site
,
&
system
.
getVirtualSite
(
4
));
system
.
setVirtualSite
(
4
,
NULL
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
ASSERT_EQUAL
(
false
,
system
.
isVirtualSite
(
i
));
}
}
int
main
()
{
try
{
testCreateSystem
();
}
catch
(
const
exception
&
e
)
{
cout
<<
"exception: "
<<
e
.
what
()
<<
endl
;
return
1
;
}
cout
<<
"Done"
<<
endl
;
return
0
;
}
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