amoebaGk.cu 43.4 KB
Newer Older
1
2
3
4
5
6
7
8
9
#define TILE_SIZE 32

/**
 * Reduce the Born sums to compute the Born radii.
 */
extern "C" __global__ void reduceBornSum(const long long* __restrict__ bornSum, const float2* __restrict__ params, real* __restrict__ bornRadii) {
    for (unsigned int index = blockIdx.x*blockDim.x+threadIdx.x; index < NUM_ATOMS; index += blockDim.x*gridDim.x) {
        // Get summed Born data

10
        real sum = RECIP(0x100000000)*bornSum[index];
11
12
13
14
15
16
17
18
19
20
21

        // Now calculate Born radius.

        float radius = params[index].x;
        radius = RECIP(radius*radius*radius);
        sum = radius-sum;
        sum = (sum <= 0 ? (real) 1000 : POW(sum, -1/(real) 3));
        bornRadii[index] = sum;
    }
}

22
23
24
25
26
27
28
29
30
31
32
33
34
35
#ifdef SURFACE_AREA_FACTOR
/**
 * Apply the surface area term to the force and energy.
 */
extern "C" __global__ void computeSurfaceAreaForce(long long* __restrict__ bornForce, real* __restrict__ energyBuffer, const float2* __restrict__ params, const real* __restrict__ bornRadii) {
    real energy = 0;
    for (unsigned int index = blockIdx.x*blockDim.x+threadIdx.x; index < NUM_ATOMS; index += blockDim.x*gridDim.x) {
        real bornRadius = bornRadii[index];
        float radius = params[index].x;
        real r = radius + DIELECTRIC_OFFSET + PROBE_RADIUS;
        real ratio6 = (radius+DIELECTRIC_OFFSET)/bornRadius;
        ratio6 = ratio6*ratio6*ratio6;
        ratio6 = ratio6*ratio6;
        real saTerm = SURFACE_AREA_FACTOR * r * r * ratio6;
36
        bornForce[index] += (long long) (saTerm*0x100000000/bornRadius);
37
38
39
40
41
42
        energy += saTerm;
    }
    energyBuffer[blockIdx.x*blockDim.x+threadIdx.x] -= energy/6;
}
#endif

43
44
45
46
47
48
49
50
51
/**
 * Data structure used by computeBornSum().
 */
typedef struct {
    real3 pos;
    real bornSum;
    float radius, scaledRadius, padding;
} AtomData1;

Peter Eastman's avatar
Peter Eastman committed
52
__device__ void computeBornSumOneInteraction(AtomData1& atom1, AtomData1& atom2) {
53
54
55
56
57
58
59
60
61
62
    if (atom1.radius <= 0)
        return; // Ignore this interaction
    real3 delta = atom2.pos - atom1.pos;
    real r2 = dot(delta, delta);
    real r = SQRT(r2);
    float sk = atom2.scaledRadius;
    real sk2 = sk*sk;
    if (atom1.radius+r < sk) {
        real lik = atom1.radius;
        real uik = sk - r; 
Peter Eastman's avatar
Peter Eastman committed
63
        atom1.bornSum -= RECIP(uik*uik*uik) - RECIP(lik*lik*lik);
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
    }
    real uik = r+sk;
    real lik;
    if (atom1.radius+r < sk)
        lik = sk-r;
    else if (r < atom1.radius+sk)
        lik = atom1.radius;
    else
        lik = r-sk;
    real l2 = lik*lik; 
    real l4 = l2*l2;
    real lr = lik*r;
    real l4r = l4*r; 
    real u2 = uik*uik;
    real u4 = u2*u2;
    real ur = uik*r; 
    real u4r = u4*r;
    real term = (3*(r2-sk2)+6*u2-8*ur)/u4r - (3*(r2-sk2)+6*l2-8*lr)/l4r;
Peter Eastman's avatar
Peter Eastman committed
82
    atom1.bornSum += term/16;
83
84
85
86
87
88
89
90
91
92
93
94
}

/**
 * Compute the Born sum.
 */
extern "C" __global__ void computeBornSum(unsigned long long* __restrict__ bornSum, const real4* __restrict__ posq,
        const float2* __restrict__ params, unsigned int numTiles) {
    unsigned int totalWarps = (blockDim.x*gridDim.x)/TILE_SIZE;
    unsigned int warp = (blockIdx.x*blockDim.x+threadIdx.x)/TILE_SIZE;
    unsigned int pos = warp*numTiles/totalWarps;
    unsigned int end = (warp+1)*numTiles/totalWarps;
    unsigned int lasty = 0xFFFFFFFF;
95
    __shared__ AtomData1 localData[BORN_SUM_THREAD_BLOCK_SIZE];
96
97
98
99
    do {
        // Extract the coordinates of this tile
        const unsigned int tgx = threadIdx.x & (TILE_SIZE-1);
        const unsigned int tbx = threadIdx.x - tgx;
100
        int x, y;
101
102
103
        AtomData1 data;
        data.bornSum = 0;
        if (pos < end) {
104
            y = (int) floor(NUM_BLOCKS+0.5f-sqrt((NUM_BLOCKS+0.5f)*(NUM_BLOCKS+0.5f)-2*pos));
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
            x = (pos-y*NUM_BLOCKS+y*(y+1)/2);
            if (x < y || x >= NUM_BLOCKS) { // Occasionally happens due to roundoff error.
                y += (x < y ? -1 : 1);
                x = (pos-y*NUM_BLOCKS+y*(y+1)/2);
            }
            unsigned int atom1 = x*TILE_SIZE + tgx;
            data.pos = trimTo3(posq[atom1]);
            float2 params1 = params[atom1];
            data.radius = params1.x;
            data.scaledRadius = params1.y;
            if (pos >= end)
                ; // This warp is done.
            else if (x == y) {
                // This tile is on the diagonal.

                localData[threadIdx.x].pos = data.pos;
                localData[threadIdx.x].radius = params1.x;
                localData[threadIdx.x].scaledRadius = params1.y;
                for (unsigned int j = 0; j < TILE_SIZE; j++) {
                    int atom2 = y*TILE_SIZE+j;
                    if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS && atom1 != atom2)
Peter Eastman's avatar
Peter Eastman committed
126
                        computeBornSumOneInteraction(data, localData[tbx+j]);
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
                }
            }
            else {
                // This is an off-diagonal tile.

                if (lasty != y) {
                    unsigned int j = y*TILE_SIZE + tgx;
                    real4 tempPosq = posq[j];
                    localData[threadIdx.x].pos = trimTo3(tempPosq);
                    float2 tempParams = params[j];
                    localData[threadIdx.x].radius = tempParams.x;
                    localData[threadIdx.x].scaledRadius = tempParams.y;
                }
                localData[threadIdx.x].bornSum = 0;
                
                // Compute the full set of interactions in this tile.

                unsigned int tj = tgx;
                for (unsigned int j = 0; j < TILE_SIZE; j++) {
                    int atom2 = y*TILE_SIZE+tj;
                    if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
Peter Eastman's avatar
Peter Eastman committed
148
149
                        computeBornSumOneInteraction(data, localData[tbx+tj]);
                        computeBornSumOneInteraction(localData[tbx+tj], data);
150
151
152
153
154
155
156
157
158
159
                    }
                    tj = (tj + 1) & (TILE_SIZE - 1);
                }
            }
        }
        
        // Write results.
        
        if (pos < end) {
            const unsigned int offset = x*TILE_SIZE + tgx;
160
            atomicAdd(&bornSum[offset], static_cast<unsigned long long>((long long) (data.bornSum*0x100000000)));
161
162
163
        }
        if (pos < end && x != y) {
            const unsigned int offset = y*TILE_SIZE + tgx;
164
            atomicAdd(&bornSum[offset], static_cast<unsigned long long>((long long) (localData[threadIdx.x].bornSum*0x100000000)));
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
        }
        lasty = y;
        pos++;
    } while (pos < end);
}

/**
 * Data structure used by computeGKForces().
 */
typedef struct {
    real3 pos, force, dipole, inducedDipole, inducedDipolePolar;
    real quadrupoleXX, quadrupoleXY, quadrupoleXZ;
    real quadrupoleYY, quadrupoleYZ, quadrupoleZZ;
    real q, bornRadius, bornForce;
} AtomData2;

__device__ void computeOneInteractionF1(AtomData2& atom1, volatile AtomData2& atom2, real& outputEnergy, real3& force);
__device__ void computeOneInteractionF2(AtomData2& atom1, volatile AtomData2& atom2, real& outputEnergy, real3& force);
__device__ void computeOneInteractionT1(AtomData2& atom1, volatile AtomData2& atom2, real3& torque);
__device__ void computeOneInteractionT2(AtomData2& atom1, volatile AtomData2& atom2, real3& torque);
__device__ void computeOneInteractionB1B2(AtomData2& atom1, volatile AtomData2& atom2);

inline __device__ void loadAtomData2(AtomData2& data, int atom, const real4* __restrict__ posq, const real* __restrict__ labFrameDipole,
        const real* __restrict__ labFrameQuadrupole, const real* __restrict__ inducedDipole, const real* __restrict__ inducedDipolePolar, const real* __restrict__ bornRadius) {
189
    real4 atomPosq = posq[atom];
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
    data.pos = trimTo3(atomPosq);
    data.q = atomPosq.w;
    data.dipole.x = labFrameDipole[atom*3];
    data.dipole.y = labFrameDipole[atom*3+1];
    data.dipole.z = labFrameDipole[atom*3+2];
    data.quadrupoleXX = labFrameQuadrupole[atom*5];
    data.quadrupoleXY = labFrameQuadrupole[atom*5+1];
    data.quadrupoleXZ = labFrameQuadrupole[atom*5+2];
    data.quadrupoleYY = labFrameQuadrupole[atom*5+3];
    data.quadrupoleYZ = labFrameQuadrupole[atom*5+4];
    data.quadrupoleZZ = -(data.quadrupoleXX+data.quadrupoleYY);
    data.inducedDipole.x = inducedDipole[atom*3];
    data.inducedDipole.y = inducedDipole[atom*3+1];
    data.inducedDipole.z = inducedDipole[atom*3+2];
    data.inducedDipolePolar.x = inducedDipolePolar[atom*3];
    data.inducedDipolePolar.y = inducedDipolePolar[atom*3+1];
    data.inducedDipolePolar.z = inducedDipolePolar[atom*3+2];
    data.bornRadius = bornRadius[atom];
}

inline __device__ void zeroAtomData(AtomData2& data) {
    data.force = make_real3(0);
    data.bornForce = 0;
}
214

215
216
217
218
219
220
221
222
223
224
225
226
227
228
/**
 * Compute electrostatic interactions.
 */
extern "C" __global__ void computeGKForces(
        unsigned long long* __restrict__ forceBuffers, unsigned long long* __restrict__ torqueBuffers, real* __restrict__ energyBuffer,
        const real4* __restrict__ posq, unsigned int startTileIndex, unsigned int numTileIndices, const real* __restrict__ labFrameDipole,
        const real* __restrict__ labFrameQuadrupole, const real* __restrict__ inducedDipole, const real* __restrict__ inducedDipolePolar,
        const real* __restrict__ bornRadii, unsigned long long* __restrict__ bornForce) {
    unsigned int totalWarps = (blockDim.x*gridDim.x)/TILE_SIZE;
    unsigned int warp = (blockIdx.x*blockDim.x+threadIdx.x)/TILE_SIZE;
    const unsigned int numTiles = numTileIndices;
    unsigned int pos = startTileIndex+warp*numTiles/totalWarps;
    unsigned int end = startTileIndex+(warp+1)*numTiles/totalWarps;
    real energy = 0;
229
    __shared__ AtomData2 localData[GK_FORCE_THREAD_BLOCK_SIZE];
230
231
232
233
234
    
    do {
        // Extract the coordinates of this tile
        const unsigned int tgx = threadIdx.x & (TILE_SIZE-1);
        const unsigned int tbx = threadIdx.x - tgx;
235
        int x, y;
236
237
        AtomData2 data;
        if (pos < end) {
238
            y = (int) floor(NUM_BLOCKS+0.5f-SQRT((NUM_BLOCKS+0.5f)*(NUM_BLOCKS+0.5f)-2*pos));
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
            x = (pos-y*NUM_BLOCKS+y*(y+1)/2);
            if (x < y || x >= NUM_BLOCKS) { // Occasionally happens due to roundoff error.
                y += (x < y ? -1 : 1);
                x = (pos-y*NUM_BLOCKS+y*(y+1)/2);
            }
            unsigned int atom1 = x*TILE_SIZE + tgx;
            loadAtomData2(data, atom1, posq, labFrameDipole, labFrameQuadrupole, inducedDipole, inducedDipolePolar, bornRadii);
            zeroAtomData(data);
            if (pos >= end)
                ; // This warp is done.
            else if (x == y) {
                // This tile is on the diagonal.

                localData[threadIdx.x].pos = data.pos;
                localData[threadIdx.x].q = data.q;
                localData[threadIdx.x].dipole = data.dipole;
                localData[threadIdx.x].quadrupoleXX = data.quadrupoleXX;
                localData[threadIdx.x].quadrupoleXY = data.quadrupoleXY;
                localData[threadIdx.x].quadrupoleXZ = data.quadrupoleXZ;
                localData[threadIdx.x].quadrupoleYY = data.quadrupoleYY;
                localData[threadIdx.x].quadrupoleYZ = data.quadrupoleYZ;
                localData[threadIdx.x].quadrupoleZZ = data.quadrupoleZZ;
                localData[threadIdx.x].inducedDipole = data.inducedDipole;
                localData[threadIdx.x].inducedDipolePolar = data.inducedDipolePolar;
                localData[threadIdx.x].bornRadius = data.bornRadius;
                
                // Compute forces.
                
                for (unsigned int j = 0; j < TILE_SIZE; j++) {
                    int atom2 = y*TILE_SIZE+j;
269
                    if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
270
271
272
273
274
275
276
277
278
                        real3 tempForce;
                        real tempEnergy;
                        computeOneInteractionF1(data, localData[tbx+j], tempEnergy, tempForce);
                        computeOneInteractionF2(data, localData[tbx+j], tempEnergy, tempForce);
                        data.force += tempForce;
                        energy += 0.5f*tempEnergy;
                    }
                }
                data.force *= 0.5f;
279
280
281
                atomicAdd(&forceBuffers[atom1], static_cast<unsigned long long>((long long) (data.force.x*0x100000000)));
                atomicAdd(&forceBuffers[atom1+PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (data.force.y*0x100000000)));
                atomicAdd(&forceBuffers[atom1+2*PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (data.force.z*0x100000000)));
282
283
284
285
286
287
                
                // Compute torques.
                
                zeroAtomData(data);
                for (unsigned int j = 0; j < TILE_SIZE; j++) {
                    int atom2 = y*TILE_SIZE+j;
288
                    if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
289
290
291
292
293
294
                        real3 tempTorque;
                        computeOneInteractionT1(data, localData[tbx+j], tempTorque);
                        computeOneInteractionT2(data, localData[tbx+j], tempTorque);
                        data.force += tempTorque;
                    }
                }
295
296
297
                atomicAdd(&torqueBuffers[atom1], static_cast<unsigned long long>((long long) (data.force.x*0x100000000)));
                atomicAdd(&torqueBuffers[atom1+PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (data.force.y*0x100000000)));
                atomicAdd(&torqueBuffers[atom1+2*PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (data.force.z*0x100000000)));
298
                
299
                // Compute chain rule terms.
300
301
302
303
                
                zeroAtomData(data);
                for (unsigned int j = 0; j < TILE_SIZE; j++) {
                    int atom2 = y*TILE_SIZE+j;
304
                    if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS)
305
306
                        computeOneInteractionB1B2(data, localData[tbx+j]);
                }
307
                atomicAdd(&bornForce[atom1], static_cast<unsigned long long>((long long) (data.bornForce*0x100000000)));
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
            }
            else {
                // This is an off-diagonal tile.

                unsigned int j = y*TILE_SIZE + tgx;
                loadAtomData2(localData[threadIdx.x], j, posq, labFrameDipole, labFrameQuadrupole, inducedDipole, inducedDipolePolar, bornRadii);
                zeroAtomData(localData[threadIdx.x]);
                unsigned int tj = tgx;
                for (j = 0; j < TILE_SIZE; j++) {
                    int atom2 = y*TILE_SIZE+tj;
                    if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
                        real3 tempForce;
                        real tempEnergy;
                        computeOneInteractionF1(data, localData[tbx+tj], tempEnergy, tempForce);
                        computeOneInteractionF2(data, localData[tbx+tj], tempEnergy, tempForce);
                        data.force += tempForce;
                        localData[tbx+tj].force -= tempForce;
                        energy += tempEnergy;
                    }
                    tj = (tj + 1) & (TILE_SIZE - 1);
                }
                data.force *= 0.5f;
                localData[threadIdx.x].force *= 0.5f;
                if (pos < end) {
                    unsigned int offset = x*TILE_SIZE + tgx;
333
334
335
                    atomicAdd(&forceBuffers[offset], static_cast<unsigned long long>((long long) (data.force.x*0x100000000)));
                    atomicAdd(&forceBuffers[offset+PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (data.force.y*0x100000000)));
                    atomicAdd(&forceBuffers[offset+2*PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (data.force.z*0x100000000)));
336
                    offset = y*TILE_SIZE + tgx;
337
338
339
                    atomicAdd(&forceBuffers[offset], static_cast<unsigned long long>((long long) (localData[threadIdx.x].force.x*0x100000000)));
                    atomicAdd(&forceBuffers[offset+PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (localData[threadIdx.x].force.y*0x100000000)));
                    atomicAdd(&forceBuffers[offset+2*PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (localData[threadIdx.x].force.z*0x100000000)));
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
                }

                // Compute torques.

                zeroAtomData(data);
                zeroAtomData(localData[threadIdx.x]);
                for (j = 0; j < TILE_SIZE; j++) {
                    int atom2 = y*TILE_SIZE+tj;
                    if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
                        real3 tempTorque;
                        computeOneInteractionT1(data, localData[tbx+tj], tempTorque);
                        computeOneInteractionT2(data, localData[tbx+tj], tempTorque);
                        data.force += tempTorque;
                        computeOneInteractionT1(localData[tbx+tj], data, tempTorque);
                        computeOneInteractionT2(localData[tbx+tj], data, tempTorque);
                        localData[tbx+tj].force += tempTorque;
                    }
                    tj = (tj + 1) & (TILE_SIZE - 1);
                }
                if (pos < end) {
                    unsigned int offset = x*TILE_SIZE + tgx;
361
362
363
                    atomicAdd(&torqueBuffers[offset], static_cast<unsigned long long>((long long) (data.force.x*0x100000000)));
                    atomicAdd(&torqueBuffers[offset+PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (data.force.y*0x100000000)));
                    atomicAdd(&torqueBuffers[offset+2*PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (data.force.z*0x100000000)));
364
                    offset = y*TILE_SIZE + tgx;
365
366
367
                    atomicAdd(&torqueBuffers[offset], static_cast<unsigned long long>((long long) (localData[threadIdx.x].force.x*0x100000000)));
                    atomicAdd(&torqueBuffers[offset+PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (localData[threadIdx.x].force.y*0x100000000)));
                    atomicAdd(&torqueBuffers[offset+2*PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (localData[threadIdx.x].force.z*0x100000000)));
368
369
                }

370
                // Compute chain rule terms.
371
372
373
374
375
376
377
378
379
380
381

                zeroAtomData(data);
                zeroAtomData(localData[threadIdx.x]);
                for (j = 0; j < TILE_SIZE; j++) {
                    int atom2 = y*TILE_SIZE+tj;
                    if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS)
                        computeOneInteractionB1B2(data, localData[tbx+tj]);
                    tj = (tj + 1) & (TILE_SIZE - 1);
                }
                if (pos < end) {
                    unsigned int offset = x*TILE_SIZE + tgx;
382
                    atomicAdd(&bornForce[offset], static_cast<unsigned long long>((long long) (data.bornForce*0x100000000)));
383
                    offset = y*TILE_SIZE + tgx;
384
                    atomicAdd(&bornForce[offset], static_cast<unsigned long long>((long long) (localData[threadIdx.x].bornForce*0x100000000)));
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
                }
            }
        }
        pos++;
    } while (pos < end);
    energyBuffer[blockIdx.x*blockDim.x+threadIdx.x] += energy*0.5f;
}


/**
 * Data structure used by computeChainRuleForce().
 */
typedef struct {
    real3 pos, force;
    real radius, scaledRadius, bornRadius, bornForce;
} AtomData3;

inline __device__ void loadAtomData3(AtomData3& data, int atom, const real4* __restrict__ posq, const float2* __restrict__ params, const real* __restrict__ bornRadius, const long long* __restrict__ bornForce) {
    data.pos = trimTo3(posq[atom]);
    data.bornRadius = bornRadius[atom];
    float2 params1 = params[atom];
    data.radius = params1.x;
    data.scaledRadius = params1.y;
408
    data.bornForce = bornForce[atom]/(real) 0x100000000;
409
410
411
412
413
}

__device__ void computeBornChainRuleInteraction(AtomData3& atom1, AtomData3& atom2, real3& force) {
    real third = 1/(real) 3;
    real pi43 = 4*third*M_PI;
414
    real factor = -POW(M_PI, third)*POW((real) 6, 2/(real) 3)/9;
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
    real term = pi43/(atom1.bornRadius*atom1.bornRadius*atom1.bornRadius);
    term = factor/POW(term, 4/(real) 3);

    real3 delta = atom2.pos-atom1.pos;

    float sk = atom2.scaledRadius;
    real sk2 = sk*sk;
    real r2 = dot(delta, delta);
    real r = SQRT(r2);
    real de = 0;

    if (atom1.radius+r < sk) {
        real uik = sk-r;
        real uik4 = uik*uik;
        uik4 = uik4*uik4;
        de = -4*M_PI/uik4;
        real lik = sk - r;
        real lik4 = lik*lik;
        lik4 = lik4*lik4;
        de += 0.25f*M_PI*(sk2-4*sk*r+17*r2)/(r2*lik4);
    }
    else if (r < atom1.radius+sk) {
        real lik = atom1.radius;
        real lik4 = lik*lik;
        lik4 = lik4*lik4;
        de += 0.25f*M_PI*(2*atom1.radius*atom1.radius-sk2-r2)/(r2*lik4);
    }
    else {
        real lik = r-sk;
        real lik4 = lik*lik;
        lik4 = lik4*lik4;
        de += 0.25f*M_PI*(sk2-4*sk*r+r2)/(r2*lik4);
    }
    real uik = r+sk;
    real uik4 = uik*uik;
    uik4 = uik4*uik4;
    de -= 0.25f*M_PI*(sk2+4*sk*r+r2)/(r2*uik4);
    real dbr = term*de/r;
    de = dbr*atom1.bornForce;
    force = delta*de;
}

/**
458
 * Compute chain rule terms.
459
460
461
462
463
464
465
466
467
 */
extern "C" __global__ void computeChainRuleForce(
        unsigned long long* __restrict__ forceBuffers, const real4* __restrict__ posq, unsigned int startTileIndex, unsigned int numTileIndices,
        const float2* __restrict__ params, const real* __restrict__ bornRadii, const long long* __restrict__ bornForce) {
    unsigned int totalWarps = (blockDim.x*gridDim.x)/TILE_SIZE;
    unsigned int warp = (blockIdx.x*blockDim.x+threadIdx.x)/TILE_SIZE;
    const unsigned int numTiles = numTileIndices;
    unsigned int pos = startTileIndex+warp*numTiles/totalWarps;
    unsigned int end = startTileIndex+(warp+1)*numTiles/totalWarps;
468
    __shared__ AtomData3 localData[CHAIN_RULE_THREAD_BLOCK_SIZE];
469
470
471
472
473
    
    do {
        // Extract the coordinates of this tile
        const unsigned int tgx = threadIdx.x & (TILE_SIZE-1);
        const unsigned int tbx = threadIdx.x - tgx;
474
        int x, y;
475
476
        AtomData3 data;
        if (pos < end) {
477
            y = (int) floor(NUM_BLOCKS+0.5f-SQRT((NUM_BLOCKS+0.5f)*(NUM_BLOCKS+0.5f)-2*pos));
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
            x = (pos-y*NUM_BLOCKS+y*(y+1)/2);
            if (x < y || x >= NUM_BLOCKS) { // Occasionally happens due to roundoff error.
                y += (x < y ? -1 : 1);
                x = (pos-y*NUM_BLOCKS+y*(y+1)/2);
            }
            unsigned int atom1 = x*TILE_SIZE + tgx;
            loadAtomData3(data, atom1, posq, params, bornRadii, bornForce);
            data.force = make_real3(0);
            if (pos >= end)
                ; // This warp is done.
            else if (x == y) {
                // This tile is on the diagonal.

                localData[threadIdx.x].pos = data.pos;
                localData[threadIdx.x].radius = data.radius;
                localData[threadIdx.x].scaledRadius = data.scaledRadius;
                localData[threadIdx.x].bornRadius = data.bornRadius;
                localData[threadIdx.x].bornForce = data.bornForce;
496
                localData[threadIdx.x].force = make_real3(0);
497
498
499
                
                // Compute forces.
                
500
                for (unsigned int j = (tgx+1)&(TILE_SIZE-1); j != tgx; j = (j+1)&(TILE_SIZE-1)) {
501
502
503
504
505
506
507
508
                    int atom2 = y*TILE_SIZE+j;
                    if (atom1 != atom2 && atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
                        real3 tempForce;
                        computeBornChainRuleInteraction(data, localData[tbx+j], tempForce);
                        data.force -= tempForce;
                        localData[tbx+j].force += tempForce;
                    }
                }
509
510
511
                atomicAdd(&forceBuffers[atom1], static_cast<unsigned long long>((long long) ((data.force.x+localData[threadIdx.x].force.x)*0x100000000)));
                atomicAdd(&forceBuffers[atom1+PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) ((data.force.y+localData[threadIdx.x].force.y)*0x100000000)));
                atomicAdd(&forceBuffers[atom1+2*PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) ((data.force.z+localData[threadIdx.x].force.z)*0x100000000)));
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
            }
            else {
                // This is an off-diagonal tile.

                unsigned int j = y*TILE_SIZE + tgx;
                loadAtomData3(localData[threadIdx.x], j, posq, params, bornRadii, bornForce);
                localData[threadIdx.x].force = make_real3(0);
                unsigned int tj = tgx;
                for (j = 0; j < TILE_SIZE; j++) {
                    int atom2 = y*TILE_SIZE+tj;
                    if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
                        real3 tempForce;
                        computeBornChainRuleInteraction(data, localData[tbx+tj], tempForce);
                        data.force -= tempForce;
                        localData[tbx+tj].force += tempForce;
                        computeBornChainRuleInteraction(localData[tbx+tj], data, tempForce);
                        data.force += tempForce;
                        localData[tbx+tj].force -= tempForce;
                    }
                    tj = (tj + 1) & (TILE_SIZE - 1);
                }
                if (pos < end) {
                    unsigned int offset = x*TILE_SIZE + tgx;
535
536
537
                    atomicAdd(&forceBuffers[offset], static_cast<unsigned long long>((long long) (data.force.x*0x100000000)));
                    atomicAdd(&forceBuffers[offset+PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (data.force.y*0x100000000)));
                    atomicAdd(&forceBuffers[offset+2*PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (data.force.z*0x100000000)));
538
                    offset = y*TILE_SIZE + tgx;
539
540
541
                    atomicAdd(&forceBuffers[offset], static_cast<unsigned long long>((long long) (localData[threadIdx.x].force.x*0x100000000)));
                    atomicAdd(&forceBuffers[offset+PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (localData[threadIdx.x].force.y*0x100000000)));
                    atomicAdd(&forceBuffers[offset+2*PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (localData[threadIdx.x].force.z*0x100000000)));
542
543
544
545
546
547
548
549
550
551
552
                }
            }
        }
        pos++;
    } while (pos < end);
}

typedef struct {
    real3 pos, force, dipole, inducedDipole, inducedDipolePolar, inducedDipoleS, inducedDipolePolarS;
    real q, quadrupoleXX, quadrupoleXY, quadrupoleXZ;
    real quadrupoleYY, quadrupoleYZ, quadrupoleZZ;
553
    float thole, damp;
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
} AtomData4;

__device__ void computeOneEDiffInteractionF1(AtomData4& atom1, volatile AtomData4& atom2, float dScale, float pScale, real& outputEnergy, real3& outputForce);
__device__ void computeOneEDiffInteractionT1(AtomData4& atom1, volatile AtomData4& atom2, float dScale, float pScale, real3& outputForce);
__device__ void computeOneEDiffInteractionT3(AtomData4& atom1, volatile AtomData4& atom2, float dScale, float pScale, real3& outputForce);

inline __device__ void loadAtomData4(AtomData4& data, int atom, const real4* __restrict__ posq, const real* __restrict__ labFrameDipole,
        const real* __restrict__ labFrameQuadrupole, const real* __restrict__ inducedDipole, const real* __restrict__ inducedDipolePolar,
        const real* __restrict__ inducedDipoleS, const real* __restrict__ inducedDipolePolarS, const float2* __restrict__ dampingAndThole) {
    real4 atomPosq = posq[atom];
    data.pos = make_real3(atomPosq.x, atomPosq.y, atomPosq.z);
    data.q = atomPosq.w;
    data.dipole.x = labFrameDipole[atom*3];
    data.dipole.y = labFrameDipole[atom*3+1];
    data.dipole.z = labFrameDipole[atom*3+2];
    data.quadrupoleXX = labFrameQuadrupole[atom*5];
    data.quadrupoleXY = labFrameQuadrupole[atom*5+1];
    data.quadrupoleXZ = labFrameQuadrupole[atom*5+2];
    data.quadrupoleYY = labFrameQuadrupole[atom*5+3];
    data.quadrupoleYZ = labFrameQuadrupole[atom*5+4];
    data.quadrupoleZZ = -(data.quadrupoleXX+data.quadrupoleYY);
    data.inducedDipole.x = inducedDipole[atom*3];
    data.inducedDipole.y = inducedDipole[atom*3+1];
    data.inducedDipole.z = inducedDipole[atom*3+2];
    data.inducedDipolePolar.x = inducedDipolePolar[atom*3];
    data.inducedDipolePolar.y = inducedDipolePolar[atom*3+1];
    data.inducedDipolePolar.z = inducedDipolePolar[atom*3+2];
    data.inducedDipoleS.x = inducedDipoleS[atom*3];
    data.inducedDipoleS.y = inducedDipoleS[atom*3+1];
    data.inducedDipoleS.z = inducedDipoleS[atom*3+2];
    data.inducedDipolePolarS.x = inducedDipolePolarS[atom*3];
    data.inducedDipolePolarS.y = inducedDipolePolarS[atom*3+1];
    data.inducedDipolePolarS.z = inducedDipolePolarS[atom*3+2];
    float2 temp = dampingAndThole[atom];
    data.damp = temp.x;
    data.thole = temp.y;
}

592
593
__device__ real computeDScaleFactor(unsigned int polarizationGroup, int index) {
    return (polarizationGroup & 1<<index ? 0 : 1);
594
595
}

596
597
598
599
600
__device__ float computePScaleFactor(uint2 covalent, unsigned int polarizationGroup, int index) {
    int mask = 1<<index;
    bool x = (covalent.x & mask);
    bool y = (covalent.y & mask);
    bool p = (polarizationGroup & mask);
601
602
603
604
605
606
607
608
    return (x && y ? 0.0f : (x && p ? 0.5f : 1.0f));
}

/**
 * Compute electrostatic interactions.
 */
extern "C" __global__ void computeEDiffForce(
        unsigned long long* __restrict__ forceBuffers, unsigned long long* __restrict__ torqueBuffers, real* __restrict__ energyBuffer,
609
610
        const real4* __restrict__ posq, const uint2* __restrict__ covalentFlags, const unsigned int* __restrict__ polarizationGroupFlags,
        const ushort2* __restrict__ exclusionTiles, unsigned int startTileIndex, unsigned int numTileIndices,
611
612
613
        const real* __restrict__ labFrameDipole, const real* __restrict__ labFrameQuadrupole, const real* __restrict__ inducedDipole,
        const real* __restrict__ inducedDipolePolar, const real* __restrict__ inducedDipoleS, const real* __restrict__ inducedDipolePolarS,
        const float2* __restrict__ dampingAndThole) {
614
615
616
617
    const unsigned int totalWarps = (blockDim.x*gridDim.x)/TILE_SIZE;
    const unsigned int warp = (blockIdx.x*blockDim.x+threadIdx.x)/TILE_SIZE;
    const unsigned int tgx = threadIdx.x & (TILE_SIZE-1);
    const unsigned int tbx = threadIdx.x - tgx;
618
    real energy = 0;
619
    __shared__ AtomData4 localData[EDIFF_THREAD_BLOCK_SIZE];
620
621

    // First loop: process tiles that contain exclusions.
622
    
623
624
625
626
627
628
    const unsigned int firstExclusionTile = FIRST_EXCLUSION_TILE+warp*(LAST_EXCLUSION_TILE-FIRST_EXCLUSION_TILE)/totalWarps;
    const unsigned int lastExclusionTile = FIRST_EXCLUSION_TILE+(warp+1)*(LAST_EXCLUSION_TILE-FIRST_EXCLUSION_TILE)/totalWarps;
    for (int pos = firstExclusionTile; pos < lastExclusionTile; pos++) {
        const ushort2 tileIndices = exclusionTiles[pos];
        const unsigned int x = tileIndices.x;
        const unsigned int y = tileIndices.y;
629
        AtomData4 data;
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
        data.force = make_real3(0);
        unsigned int atom1 = x*TILE_SIZE + tgx;
        loadAtomData4(data, atom1, posq, labFrameDipole, labFrameQuadrupole, inducedDipole, inducedDipolePolar, inducedDipoleS, inducedDipolePolarS, dampingAndThole);
        uint2 covalent = covalentFlags[pos*TILE_SIZE+tgx];
        unsigned int polarizationGroup = polarizationGroupFlags[pos*TILE_SIZE+tgx];
        if (x == y) {
            // This tile is on the diagonal.

            localData[threadIdx.x].pos = data.pos;
            localData[threadIdx.x].q = data.q;
            localData[threadIdx.x].dipole = data.dipole;
            localData[threadIdx.x].quadrupoleXX = data.quadrupoleXX;
            localData[threadIdx.x].quadrupoleXY = data.quadrupoleXY;
            localData[threadIdx.x].quadrupoleXZ = data.quadrupoleXZ;
            localData[threadIdx.x].quadrupoleYY = data.quadrupoleYY;
            localData[threadIdx.x].quadrupoleYZ = data.quadrupoleYZ;
            localData[threadIdx.x].quadrupoleZZ = data.quadrupoleZZ;
            localData[threadIdx.x].inducedDipole = data.inducedDipole;
            localData[threadIdx.x].inducedDipolePolar = data.inducedDipolePolar;
            localData[threadIdx.x].inducedDipoleS = data.inducedDipoleS;
            localData[threadIdx.x].inducedDipolePolarS = data.inducedDipolePolarS;
            localData[threadIdx.x].thole = data.thole;
            localData[threadIdx.x].damp = data.damp;

            // Compute forces.

            for (unsigned int j = 0; j < TILE_SIZE; j++) {
                int atom2 = y*TILE_SIZE+j;
                if (atom1 != atom2 && atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
                    real3 tempForce;
                    real tempEnergy;
                    float d = computeDScaleFactor(polarizationGroup, j);
                    float p = computePScaleFactor(covalent, polarizationGroup, j);
                    computeOneEDiffInteractionF1(data, localData[tbx+j], d, p, tempEnergy, tempForce);
                    energy += 0.25f*tempEnergy;
                    data.force += tempForce;
                }
667
            }
668
669
670
671
            data.force *= ENERGY_SCALE_FACTOR;
            atomicAdd(&forceBuffers[atom1], static_cast<unsigned long long>((long long) (data.force.x*0x100000000)));
            atomicAdd(&forceBuffers[atom1+PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (data.force.y*0x100000000)));
            atomicAdd(&forceBuffers[atom1+2*PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (data.force.z*0x100000000)));
672

673
674
675
676
677
678
679
680
681
682
683
            // Compute torques.

            data.force = make_real3(0);
            for (unsigned int j = 0; j < TILE_SIZE; j++) {
                int atom2 = y*TILE_SIZE+j;
                if (atom1 != atom2 && atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
                    real3 tempTorque;
                    float d = computeDScaleFactor(polarizationGroup, j);
                    float p = computePScaleFactor(covalent, polarizationGroup, j);
                    computeOneEDiffInteractionT1(data, localData[tbx+j], d, p, tempTorque);
                    data.force += tempTorque;
684
                }
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
            }
            data.force *= ENERGY_SCALE_FACTOR;
            atomicAdd(&torqueBuffers[atom1], static_cast<unsigned long long>((long long) (data.force.x*0x100000000)));
            atomicAdd(&torqueBuffers[atom1+PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (data.force.y*0x100000000)));
            atomicAdd(&torqueBuffers[atom1+2*PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (data.force.z*0x100000000)));
        }
        else {
            // This is an off-diagonal tile.

            unsigned int j = y*TILE_SIZE + tgx;
            loadAtomData4(localData[threadIdx.x], j, posq, labFrameDipole, labFrameQuadrupole, inducedDipole, inducedDipolePolar, inducedDipoleS, inducedDipolePolarS, dampingAndThole);
            localData[threadIdx.x].force = make_real3(0);

            // Compute forces.

            unsigned int tj = tgx;
            for (j = 0; j < TILE_SIZE; j++) {
                int atom2 = y*TILE_SIZE+tj;
                if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
                    real3 tempForce;
                    real tempEnergy;
                    float d = computeDScaleFactor(polarizationGroup, tj);
                    float p = computePScaleFactor(covalent, polarizationGroup, tj);
                    computeOneEDiffInteractionF1(data, localData[tbx+tj], d, p, tempEnergy, tempForce);
                    energy += 0.5f*tempEnergy;
                    data.force += tempForce;
                    localData[tbx+tj].force -= tempForce;
                }
                tj = (tj + 1) & (TILE_SIZE - 1);
            }
            data.force *= ENERGY_SCALE_FACTOR;
            localData[threadIdx.x].force *= ENERGY_SCALE_FACTOR;
            unsigned int offset = x*TILE_SIZE + tgx;
            atomicAdd(&forceBuffers[offset], static_cast<unsigned long long>((long long) (data.force.x*0x100000000)));
            atomicAdd(&forceBuffers[offset+PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (data.force.y*0x100000000)));
            atomicAdd(&forceBuffers[offset+2*PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (data.force.z*0x100000000)));
            offset = y*TILE_SIZE + tgx;
            atomicAdd(&forceBuffers[offset], static_cast<unsigned long long>((long long) (localData[threadIdx.x].force.x*0x100000000)));
            atomicAdd(&forceBuffers[offset+PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (localData[threadIdx.x].force.y*0x100000000)));
            atomicAdd(&forceBuffers[offset+2*PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (localData[threadIdx.x].force.z*0x100000000)));

            // Compute torques.
727

728
729
730
731
732
733
734
735
736
737
738
739
            data.force = make_real3(0);
            localData[threadIdx.x].force = make_real3(0);
            for (j = 0; j < TILE_SIZE; j++) {
                int atom2 = y*TILE_SIZE+tj;
                if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
                    real3 tempTorque;
                    float d = computeDScaleFactor(polarizationGroup, tj);
                    float p = computePScaleFactor(covalent, polarizationGroup, tj);
                    computeOneEDiffInteractionT1(data, localData[tbx+tj], d, p, tempTorque);
                    data.force += tempTorque;
                    computeOneEDiffInteractionT3(data, localData[tbx+tj], d, p, tempTorque);
                    localData[tbx+tj].force += tempTorque;
740
                }
741
                tj = (tj + 1) & (TILE_SIZE - 1);
742
            }
743
744
745
746
747
748
749
750
751
752
753
754
            data.force *= ENERGY_SCALE_FACTOR;
            localData[threadIdx.x].force *= ENERGY_SCALE_FACTOR;
            offset = x*TILE_SIZE + tgx;
            atomicAdd(&torqueBuffers[offset], static_cast<unsigned long long>((long long) (data.force.x*0x100000000)));
            atomicAdd(&torqueBuffers[offset+PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (data.force.y*0x100000000)));
            atomicAdd(&torqueBuffers[offset+2*PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (data.force.z*0x100000000)));
            offset = y*TILE_SIZE + tgx;
            atomicAdd(&torqueBuffers[offset], static_cast<unsigned long long>((long long) (localData[threadIdx.x].force.x*0x100000000)));
            atomicAdd(&torqueBuffers[offset+PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (localData[threadIdx.x].force.y*0x100000000)));
            atomicAdd(&torqueBuffers[offset+2*PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (localData[threadIdx.x].force.z*0x100000000)));
        }
    }
755

756
    // Second loop: tiles without exclusions (by enumerating all of them, since there's no cutoff).
757

758
759
760
761
762
    const unsigned int numTiles = numTileIndices;
    int pos = startTileIndex+warp*numTiles/totalWarps;
    int end = startTileIndex+(warp+1)*numTiles/totalWarps;
    int skipBase = 0;
    int currentSkipIndex = tbx;
763
    __shared__ volatile int skipTiles[EDIFF_THREAD_BLOCK_SIZE];
764
    skipTiles[threadIdx.x] = -1;
765

766
767
    while (pos < end) {
        // Extract the coordinates of this tile.
768

769
770
        int x, y;
        y = (int) floor(NUM_BLOCKS+0.5f-SQRT((NUM_BLOCKS+0.5f)*(NUM_BLOCKS+0.5f)-2*pos));
771
772
773
774
775
        x = (pos-y*NUM_BLOCKS+y*(y+1)/2);
        if (x < y || x >= NUM_BLOCKS) { // Occasionally happens due to roundoff error.
            y += (x < y ? -1 : 1);
            x = (pos-y*NUM_BLOCKS+y*(y+1)/2);
        }
776

777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
        // Skip over tiles that have exclusions, since they were already processed.

        while (skipTiles[tbx+TILE_SIZE-1] < pos) {
            if (skipBase+tgx < NUM_TILES_WITH_EXCLUSIONS) {
                ushort2 tile = exclusionTiles[skipBase+tgx];
                skipTiles[threadIdx.x] = tile.x + tile.y*NUM_BLOCKS - tile.y*(tile.y+1)/2;
            }
            else
                skipTiles[threadIdx.x] = end;
            skipBase += TILE_SIZE;            
            currentSkipIndex = tbx;
        }
        while (skipTiles[currentSkipIndex] < pos)
            currentSkipIndex++;
        bool includeTile = (skipTiles[currentSkipIndex] != pos);
        if (includeTile) {
            unsigned int atom1 = x*TILE_SIZE + tgx;

            // Load atom data for this tile.

            AtomData4 data;
            data.force = make_real3(0);
            loadAtomData4(data, atom1, posq, labFrameDipole, labFrameQuadrupole, inducedDipole, inducedDipolePolar, inducedDipoleS, inducedDipolePolarS, dampingAndThole);
            loadAtomData4(localData[threadIdx.x], atom1, posq, labFrameDipole, labFrameQuadrupole, inducedDipole, inducedDipolePolar, inducedDipoleS, inducedDipolePolarS, dampingAndThole);
            unsigned int j = y*TILE_SIZE + tgx;
            loadAtomData4(localData[threadIdx.x], j, posq, labFrameDipole, labFrameQuadrupole, inducedDipole, inducedDipolePolar, inducedDipoleS, inducedDipolePolarS, dampingAndThole);
            localData[threadIdx.x].force = make_real3(0);

            // Compute forces.

            unsigned int tj = tgx;
            for (unsigned int j = 0; j < TILE_SIZE; j++) {
                int atom2 = y*TILE_SIZE+tj;
                if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
                    real3 tempForce;
                    real tempEnergy;
                    computeOneEDiffInteractionF1(data, localData[tbx+tj], 1, 1, tempEnergy, tempForce);
                    energy += 0.5f*tempEnergy;
                    data.force += tempForce;
                    localData[tbx+tj].force -= tempForce;
817
                }
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
                tj = (tj + 1) & (TILE_SIZE - 1);
            }
            data.force *= ENERGY_SCALE_FACTOR;
            localData[threadIdx.x].force *= ENERGY_SCALE_FACTOR;
            unsigned int offset = x*TILE_SIZE + tgx;
            atomicAdd(&forceBuffers[offset], static_cast<unsigned long long>((long long) (data.force.x*0x100000000)));
            atomicAdd(&forceBuffers[offset+PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (data.force.y*0x100000000)));
            atomicAdd(&forceBuffers[offset+2*PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (data.force.z*0x100000000)));
            offset = y*TILE_SIZE + tgx;
            atomicAdd(&forceBuffers[offset], static_cast<unsigned long long>((long long) (localData[threadIdx.x].force.x*0x100000000)));
            atomicAdd(&forceBuffers[offset+PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (localData[threadIdx.x].force.y*0x100000000)));
            atomicAdd(&forceBuffers[offset+2*PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (localData[threadIdx.x].force.z*0x100000000)));

            // Compute torques.

            data.force = make_real3(0);
            localData[threadIdx.x].force = make_real3(0);
            for (unsigned int j = 0; j < TILE_SIZE; j++) {
                int atom2 = y*TILE_SIZE+tj;
                if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
                    real3 tempTorque;
                    computeOneEDiffInteractionT1(data, localData[tbx+tj], 1, 1, tempTorque);
                    data.force += tempTorque;
                    computeOneEDiffInteractionT3(data, localData[tbx+tj], 1, 1, tempTorque);
                    localData[tbx+tj].force += tempTorque;
843
                }
844
                tj = (tj + 1) & (TILE_SIZE - 1);
845
            }
846
847
848
849
850
851
852
853
854
855
            data.force *= ENERGY_SCALE_FACTOR;
            localData[threadIdx.x].force *= ENERGY_SCALE_FACTOR;
            offset = x*TILE_SIZE + tgx;
            atomicAdd(&torqueBuffers[offset], static_cast<unsigned long long>((long long) (data.force.x*0x100000000)));
            atomicAdd(&torqueBuffers[offset+PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (data.force.y*0x100000000)));
            atomicAdd(&torqueBuffers[offset+2*PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (data.force.z*0x100000000)));
            offset = y*TILE_SIZE + tgx;
            atomicAdd(&torqueBuffers[offset], static_cast<unsigned long long>((long long) (localData[threadIdx.x].force.x*0x100000000)));
            atomicAdd(&torqueBuffers[offset+PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (localData[threadIdx.x].force.y*0x100000000)));
            atomicAdd(&torqueBuffers[offset+2*PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (localData[threadIdx.x].force.z*0x100000000)));
856
857
        }
        pos++;
858
    }
859
860
    energyBuffer[blockIdx.x*blockDim.x+threadIdx.x] += energy*ENERGY_SCALE_FACTOR;
}