amoebaGk.cc 43.6 KB
Newer Older
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
#define TILE_SIZE 32

/**
 * Reduce the Born sums to compute the Born radii.
 */
KERNEL void reduceBornSum(GLOBAL const mm_long* RESTRICT bornSum, GLOBAL const float2* RESTRICT params, GLOBAL real* RESTRICT bornRadii) {
    for (unsigned int index = GLOBAL_ID; index < NUM_ATOMS; index += GLOBAL_SIZE) {
        // Get summed Born data

        real sum = RECIP((real) 0x100000000)*bornSum[index];

        // Now calculate Born radius.

        float radius = params[index].x;
        radius = RECIP(radius*radius*radius);
        sum = radius-sum;
        sum = (sum <= 0 ? (real) 1000 : POW(sum, -1/(real) 3));
        bornRadii[index] = sum;
    }
}

#ifdef SURFACE_AREA_FACTOR
/**
 * Apply the surface area term to the force and energy.
 */
KERNEL void computeSurfaceAreaForce(GLOBAL mm_long* RESTRICT bornForce, GLOBAL mixed* RESTRICT energyBuffer, GLOBAL const float2* RESTRICT params, GLOBAL const real* RESTRICT bornRadii) {
    mixed energy = 0;
    for (unsigned int index = GLOBAL_ID; index < NUM_ATOMS; index += GLOBAL_SIZE) {
        real bornRadius = bornRadii[index];
        float radius = params[index].x;
        real r = radius + DIELECTRIC_OFFSET + PROBE_RADIUS;
        real ratio6 = (radius+DIELECTRIC_OFFSET)/bornRadius;
        ratio6 = ratio6*ratio6*ratio6;
        ratio6 = ratio6*ratio6;
        real saTerm = SURFACE_AREA_FACTOR * r * r * ratio6;
36
        bornForce[index] += realToFixedPoint(saTerm/bornRadius);
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
        energy += saTerm;
    }
    energyBuffer[GLOBAL_ID] -= energy/6;
}
#endif

/**
 * Data structure used by computeBornSum().
 */
typedef struct {
    real3 pos;
    real bornSum;
    float radius, scaledRadius, padding;
} AtomData1;

DEVICE real computeBornSumOneInteraction(AtomData1 atom1, AtomData1 atom2) {
    if (atom1.radius <= 0)
        return 0; // Ignore this interaction
    real3 delta = atom2.pos - atom1.pos;
    real r2 = dot(delta, delta);
    real r = SQRT(r2);
    float sk = atom2.scaledRadius;

    if (atom1.radius > r + sk)
        return 0; // No descreening due to atom1 engulfing atom2.

    real sk2 = sk*sk;
    if (atom1.radius+r < sk) {
        real lik = atom1.radius;
        real uik = sk - r; 
        atom1.bornSum -= RECIP(uik*uik*uik) - RECIP(lik*lik*lik);
    }
    real uik = r+sk;
    real lik;
    if (atom1.radius+r < sk)
        lik = sk-r;
    else if (r < atom1.radius+sk)
        lik = atom1.radius;
    else
        lik = r-sk;
    real l2 = lik*lik; 
    real l4 = l2*l2;
    real lr = lik*r;
    real l4r = l4*r; 
    real u2 = uik*uik;
    real u4 = u2*u2;
    real ur = uik*r; 
    real u4r = u4*r;
    real term = (3*(r2-sk2)+6*u2-8*ur)/u4r - (3*(r2-sk2)+6*l2-8*lr)/l4r;
    return term/16;
}

/**
 * Compute the Born sum.
 */
KERNEL void computeBornSum(GLOBAL mm_ulong* RESTRICT bornSum, GLOBAL const real4* RESTRICT posq,
        GLOBAL const float2* RESTRICT params, unsigned int numTiles) {
    unsigned int totalWarps = (GLOBAL_SIZE)/TILE_SIZE;
    unsigned int warp = (GLOBAL_ID)/TILE_SIZE;
    unsigned int pos = (unsigned int) (warp*(mm_long)numTiles/totalWarps);
    unsigned int end = (unsigned int) ((warp+1)*(mm_long)numTiles/totalWarps);
    unsigned int lasty = 0xFFFFFFFF;
    LOCAL AtomData1 localData[BORN_SUM_THREAD_BLOCK_SIZE];
    do {
        // Extract the coordinates of this tile
        const unsigned int tgx = LOCAL_ID & (TILE_SIZE-1);
        const unsigned int tbx = LOCAL_ID - tgx;
        int x, y;
        AtomData1 data;
        data.bornSum = 0;
        if (pos < end) {
            y = (int) floor(NUM_BLOCKS+0.5f-sqrt((NUM_BLOCKS+0.5f)*(NUM_BLOCKS+0.5f)-2*pos));
            x = (pos-y*NUM_BLOCKS+y*(y+1)/2);
            if (x < y || x >= NUM_BLOCKS) { // Occasionally happens due to roundoff error.
                y += (x < y ? -1 : 1);
                x = (pos-y*NUM_BLOCKS+y*(y+1)/2);
            }
            unsigned int atom1 = x*TILE_SIZE + tgx;
            data.pos = trimTo3(posq[atom1]);
            float2 params1 = params[atom1];
            data.radius = params1.x;
            data.scaledRadius = params1.y;
            if (pos >= end)
                ; // This warp is done.
            else if (x == y) {
                // This tile is on the diagonal.

                localData[LOCAL_ID].pos = data.pos;
                localData[LOCAL_ID].radius = params1.x;
                localData[LOCAL_ID].scaledRadius = params1.y;
                SYNC_WARPS;
                for (unsigned int j = 0; j < TILE_SIZE; j++) {
                    int atom2 = y*TILE_SIZE+j;
                    if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS && atom1 != atom2) {
                        real bornSum = computeBornSumOneInteraction(data, localData[tbx+j]);
                        data.bornSum += bornSum;
                    }
                }
                SYNC_WARPS;
            }
            else {
                // This is an off-diagonal tile.

                if (lasty != y) {
                    unsigned int j = y*TILE_SIZE + tgx;
                    real4 tempPosq = posq[j];
                    localData[LOCAL_ID].pos = trimTo3(tempPosq);
                    float2 tempParams = params[j];
                    localData[LOCAL_ID].radius = tempParams.x;
                    localData[LOCAL_ID].scaledRadius = tempParams.y;
                }
                localData[LOCAL_ID].bornSum = 0;
                SYNC_WARPS;
                
                // Compute the full set of interactions in this tile.

                unsigned int tj = tgx;
                for (unsigned int j = 0; j < TILE_SIZE; j++) {
                    int atom2 = y*TILE_SIZE+tj;
                    if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
                        real bornSum = computeBornSumOneInteraction(data, localData[tbx+tj]);
                        data.bornSum += bornSum;
                        bornSum = computeBornSumOneInteraction(localData[tbx+tj], data);
                        localData[tbx+tj].bornSum += bornSum;
                    }
                    tj = (tj + 1) & (TILE_SIZE - 1);
                    SYNC_WARPS;
                }
            }
        }
        
        // Write results.
        
        if (pos < end) {
            const unsigned int offset = x*TILE_SIZE + tgx;
172
            ATOMIC_ADD(&bornSum[offset], (mm_ulong) realToFixedPoint(data.bornSum));
173
174
175
        }
        if (pos < end && x != y) {
            const unsigned int offset = y*TILE_SIZE + tgx;
176
            ATOMIC_ADD(&bornSum[offset], (mm_ulong) realToFixedPoint(localData[LOCAL_ID].bornSum));
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
        }
        lasty = y;
        pos++;
    } while (pos < end);
}

/**
 * Data structure used by computeGKForces().
 */
typedef struct {
    real3 pos, force, dipole, inducedDipole, inducedDipolePolar;
    real quadrupoleXX, quadrupoleXY, quadrupoleXZ;
    real quadrupoleYY, quadrupoleYZ, quadrupoleZZ;
    real q, bornRadius, bornForce;
} AtomData2;

193
194
195
196
197
198
199
200
201
202
203
#if defined(USE_HIP)
#define ATOM2_ARG_SPEC
#else
#define ATOM2_ARG_SPEC volatile
#endif

DEVICE void computeOneInteractionF1(AtomData2 atom1, ATOM2_ARG_SPEC AtomData2 atom2, real* outputEnergy, real3* force);
DEVICE void computeOneInteractionF2(AtomData2 atom1, ATOM2_ARG_SPEC AtomData2 atom2, real* outputEnergy, real3* force);
DEVICE void computeOneInteractionT1(AtomData2 atom1, ATOM2_ARG_SPEC AtomData2 atom2, real3* torque);
DEVICE void computeOneInteractionT2(AtomData2 atom1, ATOM2_ARG_SPEC AtomData2 atom2, real3* torque);
DEVICE void computeOneInteractionB1B2(AtomData2 atom1, ATOM2_ARG_SPEC AtomData2 atom2, real* bornForce1, real* bornForce2);
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291

inline DEVICE AtomData2 loadAtomData2(int atom, GLOBAL const real4* RESTRICT posq, GLOBAL const real* RESTRICT labFrameDipole,
        GLOBAL const real* RESTRICT labFrameQuadrupole, GLOBAL const real* RESTRICT inducedDipole, GLOBAL const real* RESTRICT inducedDipolePolar, GLOBAL const real* RESTRICT bornRadius) {
    AtomData2 data;
    real4 atomPosq = posq[atom];
    data.pos = trimTo3(atomPosq);
    data.q = atomPosq.w;
    data.dipole.x = labFrameDipole[atom*3];
    data.dipole.y = labFrameDipole[atom*3+1];
    data.dipole.z = labFrameDipole[atom*3+2];
    data.quadrupoleXX = labFrameQuadrupole[atom*5];
    data.quadrupoleXY = labFrameQuadrupole[atom*5+1];
    data.quadrupoleXZ = labFrameQuadrupole[atom*5+2];
    data.quadrupoleYY = labFrameQuadrupole[atom*5+3];
    data.quadrupoleYZ = labFrameQuadrupole[atom*5+4];
    data.quadrupoleZZ = -(data.quadrupoleXX+data.quadrupoleYY);
    data.inducedDipole = make_real3(inducedDipole[3*atom], inducedDipole[3*atom+1], inducedDipole[3*atom+2]);
    data.inducedDipolePolar = make_real3(inducedDipolePolar[3*atom], inducedDipolePolar[3*atom+1], inducedDipolePolar[3*atom+2]);
    data.bornRadius = bornRadius[atom];
    return data;
}

/**
 * Compute electrostatic interactions.
 */
KERNEL void computeGKForces(
        GLOBAL mm_ulong* RESTRICT forceBuffers, GLOBAL mm_ulong* RESTRICT torqueBuffers, GLOBAL mixed* RESTRICT energyBuffer,
        GLOBAL const real4* RESTRICT posq, unsigned int startTileIndex, unsigned int numTileIndices, GLOBAL const real* RESTRICT labFrameDipole,
        GLOBAL const real* RESTRICT labFrameQuadrupole, GLOBAL const real* RESTRICT inducedDipole, GLOBAL const real* RESTRICT inducedDipolePolar,
        GLOBAL const real* RESTRICT bornRadii, GLOBAL mm_ulong* RESTRICT bornForce) {
    unsigned int totalWarps = (GLOBAL_SIZE)/TILE_SIZE;
    unsigned int warp = (GLOBAL_ID)/TILE_SIZE;
    const unsigned int numTiles = numTileIndices;
    unsigned int pos = (unsigned int) (startTileIndex+warp*(mm_long)numTiles/totalWarps);
    unsigned int end = (unsigned int) (startTileIndex+(warp+1)*(mm_long)numTiles/totalWarps);
    mixed energy = 0;
    LOCAL AtomData2 localData[GK_FORCE_THREAD_BLOCK_SIZE];
    
    do {
        // Extract the coordinates of this tile
        const unsigned int tgx = LOCAL_ID & (TILE_SIZE-1);
        const unsigned int tbx = LOCAL_ID - tgx;
        int x, y;
        if (pos < end) {
            y = (int) floor(NUM_BLOCKS+0.5f-SQRT((NUM_BLOCKS+0.5f)*(NUM_BLOCKS+0.5f)-2*pos));
            x = (pos-y*NUM_BLOCKS+y*(y+1)/2);
            if (x < y || x >= NUM_BLOCKS) { // Occasionally happens due to roundoff error.
                y += (x < y ? -1 : 1);
                x = (pos-y*NUM_BLOCKS+y*(y+1)/2);
            }
            unsigned int atom1 = x*TILE_SIZE + tgx;
            AtomData2 data = loadAtomData2(atom1, posq, labFrameDipole, labFrameQuadrupole, inducedDipole, inducedDipolePolar, bornRadii);
            data.force = make_real3(0);
            data.bornForce = 0;
            if (pos >= end)
                ; // This warp is done.
            else if (x == y) {
                // This tile is on the diagonal.

                localData[LOCAL_ID].pos = data.pos;
                localData[LOCAL_ID].q = data.q;
                localData[LOCAL_ID].dipole = data.dipole;
                localData[LOCAL_ID].quadrupoleXX = data.quadrupoleXX;
                localData[LOCAL_ID].quadrupoleXY = data.quadrupoleXY;
                localData[LOCAL_ID].quadrupoleXZ = data.quadrupoleXZ;
                localData[LOCAL_ID].quadrupoleYY = data.quadrupoleYY;
                localData[LOCAL_ID].quadrupoleYZ = data.quadrupoleYZ;
                localData[LOCAL_ID].quadrupoleZZ = data.quadrupoleZZ;
                localData[LOCAL_ID].inducedDipole = data.inducedDipole;
                localData[LOCAL_ID].inducedDipolePolar = data.inducedDipolePolar;
                localData[LOCAL_ID].bornRadius = data.bornRadius;
                SYNC_WARPS;
                
                // Compute forces.
                
                for (unsigned int j = 0; j < TILE_SIZE; j++) {
                    int atom2 = y*TILE_SIZE+j;
                    if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
                        real3 tempForce;
                        real tempEnergy;
                        computeOneInteractionF1(data, localData[tbx+j], &tempEnergy, &tempForce);
                        computeOneInteractionF2(data, localData[tbx+j], &tempEnergy, &tempForce);
                        data.force += tempForce;
                        energy += 0.5f*tempEnergy;
                    }
                }
                SYNC_WARPS;
                data.force *= 0.5f;
292
293
294
295
                ATOMIC_ADD(&forceBuffers[atom1], (mm_ulong) realToFixedPoint(data.force.x));
                ATOMIC_ADD(&forceBuffers[atom1+PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(data.force.y));
                ATOMIC_ADD(&forceBuffers[atom1+2*PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(data.force.z));

296
297
298
299
300
301
302
303
304
305
306
307
308
309
                // Compute torques.
                
                data.force = make_real3(0);
                data.bornForce = 0;
                for (unsigned int j = 0; j < TILE_SIZE; j++) {
                    int atom2 = y*TILE_SIZE+j;
                    if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
                        real3 tempTorque;
                        computeOneInteractionT1(data, localData[tbx+j], &tempTorque);
                        computeOneInteractionT2(data, localData[tbx+j], &tempTorque);
                        data.force += tempTorque;
                    }
                }
                SYNC_WARPS;
310
311
312
313
                ATOMIC_ADD(&torqueBuffers[atom1], (mm_ulong) realToFixedPoint(data.force.x));
                ATOMIC_ADD(&torqueBuffers[atom1+PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(data.force.y));
                ATOMIC_ADD(&torqueBuffers[atom1+2*PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(data.force.z));

314
315
316
317
318
319
320
321
322
323
324
325
326
327
                // Compute chain rule terms.
                
                data.force = make_real3(0);
                data.bornForce = 0;
                for (unsigned int j = 0; j < TILE_SIZE; j++) {
                    int atom2 = y*TILE_SIZE+j;
                    if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
                        real bornForce1 = 0, bornForce2 = 0;
                        computeOneInteractionB1B2(data, localData[tbx+j], &bornForce1, &bornForce2);
                        data.bornForce += bornForce1;
                        localData[tbx+j].bornForce += bornForce2;
                        SYNC_WARPS;
                    }
                }
328
                ATOMIC_ADD(&bornForce[atom1], (mm_ulong) realToFixedPoint(data.bornForce));
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
            }
            else {
                // This is an off-diagonal tile.

                unsigned int j = y*TILE_SIZE + tgx;
                localData[LOCAL_ID] = loadAtomData2(j, posq, labFrameDipole, labFrameQuadrupole, inducedDipole, inducedDipolePolar, bornRadii);
                localData[LOCAL_ID].force = make_real3(0);
                localData[LOCAL_ID].bornForce = 0;
                SYNC_WARPS;
                unsigned int tj = tgx;
                for (j = 0; j < TILE_SIZE; j++) {
                    int atom2 = y*TILE_SIZE+tj;
                    if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
                        real3 tempForce;
                        real tempEnergy;
                        computeOneInteractionF1(data, localData[tbx+tj], &tempEnergy, &tempForce);
                        computeOneInteractionF2(data, localData[tbx+tj], &tempEnergy, &tempForce);
                        data.force += tempForce;
                        localData[tbx+tj].force -= tempForce;
                        energy += tempEnergy;
                    }
                    tj = (tj + 1) & (TILE_SIZE - 1);
                    SYNC_WARPS;
                }
                data.force *= 0.5f;
                localData[LOCAL_ID].force *= 0.5f;
                if (pos < end) {
                    unsigned int offset = x*TILE_SIZE + tgx;
357
358
359
                    ATOMIC_ADD(&forceBuffers[offset], (mm_ulong) realToFixedPoint(data.force.x));
                    ATOMIC_ADD(&forceBuffers[offset+PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(data.force.y));
                    ATOMIC_ADD(&forceBuffers[offset+2*PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(data.force.z));
360
                    offset = y*TILE_SIZE + tgx;
361
362
363
                    ATOMIC_ADD(&forceBuffers[offset], (mm_ulong) realToFixedPoint(localData[LOCAL_ID].force.x));
                    ATOMIC_ADD(&forceBuffers[offset+PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(localData[LOCAL_ID].force.y));
                    ATOMIC_ADD(&forceBuffers[offset+2*PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(localData[LOCAL_ID].force.z));
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
                }

                // Compute torques.

                data.force = make_real3(0);
                data.bornForce = 0;
                localData[LOCAL_ID].force = make_real3(0);
                localData[LOCAL_ID].bornForce = 0;
                SYNC_WARPS;
                for (j = 0; j < TILE_SIZE; j++) {
                    int atom2 = y*TILE_SIZE+tj;
                    if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
                        real3 tempTorque;
                        computeOneInteractionT1(data, localData[tbx+tj], &tempTorque);
                        computeOneInteractionT2(data, localData[tbx+tj], &tempTorque);
                        data.force += tempTorque;
                        computeOneInteractionT1(localData[tbx+tj], data, &tempTorque);
                        computeOneInteractionT2(localData[tbx+tj], data, &tempTorque);
                        localData[tbx+tj].force += tempTorque;
                    }
                    tj = (tj + 1) & (TILE_SIZE - 1);
                    SYNC_WARPS;
                }
                if (pos < end) {
                    unsigned int offset = x*TILE_SIZE + tgx;
389
390
391
                    ATOMIC_ADD(&torqueBuffers[offset], (mm_ulong) realToFixedPoint(data.force.x));
                    ATOMIC_ADD(&torqueBuffers[offset+PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(data.force.y));
                    ATOMIC_ADD(&torqueBuffers[offset+2*PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(data.force.z));
392
                    offset = y*TILE_SIZE + tgx;
393
394
395
                    ATOMIC_ADD(&torqueBuffers[offset], (mm_ulong) realToFixedPoint(localData[LOCAL_ID].force.x));
                    ATOMIC_ADD(&torqueBuffers[offset+PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(localData[LOCAL_ID].force.y));
                    ATOMIC_ADD(&torqueBuffers[offset+2*PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(localData[LOCAL_ID].force.z));
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
                }

                // Compute chain rule terms.

                data.force = make_real3(0);
                data.bornForce = 0;
                localData[LOCAL_ID].force = make_real3(0);
                localData[LOCAL_ID].bornForce = 0;
                SYNC_WARPS;
                for (j = 0; j < TILE_SIZE; j++) {
                    int atom2 = y*TILE_SIZE+tj;
                    if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
                        real bornForce1 = 0, bornForce2 = 0;
                        computeOneInteractionB1B2(data, localData[tbx+tj], &bornForce1, &bornForce2);
                        data.bornForce += bornForce1;
                        localData[tbx+tj].bornForce += bornForce2;
                    }
                    tj = (tj + 1) & (TILE_SIZE - 1);
                    SYNC_WARPS;
                }
                if (pos < end) {
                    unsigned int offset = x*TILE_SIZE + tgx;
418
                    ATOMIC_ADD(&bornForce[offset], (mm_ulong) realToFixedPoint(data.bornForce));
419
                    offset = y*TILE_SIZE + tgx;
420
                    ATOMIC_ADD(&bornForce[offset], (mm_ulong) realToFixedPoint(localData[LOCAL_ID].bornForce));
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
                }
            }
        }
        pos++;
    } while (pos < end);
    energyBuffer[GLOBAL_ID] += energy*0.5f;
}


/**
 * Data structure used by computeChainRuleForce().
 */
typedef struct {
    real3 pos, force;
    real radius, scaledRadius, bornRadius, bornForce;
} AtomData3;

inline DEVICE AtomData3 loadAtomData3(int atom, GLOBAL const real4* RESTRICT posq, GLOBAL const float2* RESTRICT params,
        GLOBAL const real* RESTRICT bornRadius, GLOBAL const mm_long* RESTRICT bornForce) {
    AtomData3 data;
    data.pos = trimTo3(posq[atom]);
    data.bornRadius = bornRadius[atom];
    float2 params1 = params[atom];
    data.radius = params1.x;
    data.scaledRadius = params1.y;
    data.bornForce = bornForce[atom]/(real) 0x100000000;
    return data;
}

DEVICE void computeBornChainRuleInteraction(AtomData3 atom1, AtomData3 atom2, real3* force) {
    real third = 1/(real) 3;
    real pi43 = 4*third*M_PI;
    real factor = -POW(M_PI, third)*POW((real) 6, 2/(real) 3)/9;
    real term = pi43/(atom1.bornRadius*atom1.bornRadius*atom1.bornRadius);
    term = factor/POW(term, 4/(real) 3);

    real3 delta = atom2.pos-atom1.pos;

    float sk = atom2.scaledRadius;
    real sk2 = sk*sk;
    real r2 = dot(delta, delta);
    real r = SQRT(r2);
    real de = 0;

    if (atom1.radius > r + sk)
        return; // No descreening due to atom1 engulfing atom2.

    if (atom1.radius+r < sk) {
        real uik = sk-r;
        real uik4 = uik*uik;
        uik4 = uik4*uik4;
        de = -4*M_PI/uik4;
        real lik = sk - r;
        real lik4 = lik*lik;
        lik4 = lik4*lik4;
        de += 0.25f*M_PI*(sk2-4*sk*r+17*r2)/(r2*lik4);
    }
    else if (r < atom1.radius+sk) {
        real lik = atom1.radius;
        real lik4 = lik*lik;
        lik4 = lik4*lik4;
        de += 0.25f*M_PI*(2*atom1.radius*atom1.radius-sk2-r2)/(r2*lik4);
    }
    else {
        real lik = r-sk;
        real lik4 = lik*lik;
        lik4 = lik4*lik4;
        de += 0.25f*M_PI*(sk2-4*sk*r+r2)/(r2*lik4);
    }
    real uik = r+sk;
    real uik4 = uik*uik;
    uik4 = uik4*uik4;
    de -= 0.25f*M_PI*(sk2+4*sk*r+r2)/(r2*uik4);
    real dbr = term*de/r;
    de = dbr*atom1.bornForce;
    *force = delta*de;
}

/**
 * Compute chain rule terms.
 */
KERNEL void computeChainRuleForce(
        GLOBAL mm_ulong* RESTRICT forceBuffers, GLOBAL const real4* RESTRICT posq, unsigned int startTileIndex, unsigned int numTileIndices,
        GLOBAL const float2* RESTRICT params, GLOBAL const real* RESTRICT bornRadii, GLOBAL const mm_long* RESTRICT bornForce) {
    unsigned int totalWarps = (GLOBAL_SIZE)/TILE_SIZE;
    unsigned int warp = (GLOBAL_ID)/TILE_SIZE;
    const unsigned int numTiles = numTileIndices;
    unsigned int pos = startTileIndex+warp*numTiles/totalWarps;
    unsigned int end = startTileIndex+(warp+1)*numTiles/totalWarps;
    LOCAL AtomData3 localData[CHAIN_RULE_THREAD_BLOCK_SIZE];
    
    do {
        // Extract the coordinates of this tile
        const unsigned int tgx = LOCAL_ID & (TILE_SIZE-1);
        const unsigned int tbx = LOCAL_ID - tgx;
        int x, y;
        if (pos < end) {
            y = (int) floor(NUM_BLOCKS+0.5f-SQRT((NUM_BLOCKS+0.5f)*(NUM_BLOCKS+0.5f)-2*pos));
            x = (pos-y*NUM_BLOCKS+y*(y+1)/2);
            if (x < y || x >= NUM_BLOCKS) { // Occasionally happens due to roundoff error.
                y += (x < y ? -1 : 1);
                x = (pos-y*NUM_BLOCKS+y*(y+1)/2);
            }
            unsigned int atom1 = x*TILE_SIZE + tgx;
            AtomData3 data = loadAtomData3(atom1, posq, params, bornRadii, bornForce);
            data.force = make_real3(0);
            if (pos >= end)
                ; // This warp is done.
            else if (x == y) {
                // This tile is on the diagonal.

                localData[LOCAL_ID].pos = data.pos;
                localData[LOCAL_ID].radius = data.radius;
                localData[LOCAL_ID].scaledRadius = data.scaledRadius;
                localData[LOCAL_ID].bornRadius = data.bornRadius;
                localData[LOCAL_ID].bornForce = data.bornForce;
                localData[LOCAL_ID].force = make_real3(0);
                SYNC_WARPS;
                
                // Compute forces.
                
                for (unsigned int j = (tgx+1)&(TILE_SIZE-1); j != tgx; j = (j+1)&(TILE_SIZE-1)) {
                    int atom2 = y*TILE_SIZE+j;
                    if (atom1 != atom2 && atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
                        real3 tempForce;
                        computeBornChainRuleInteraction(data, localData[tbx+j], &tempForce);
                        data.force -= tempForce;
                        localData[tbx+j].force += tempForce;
                    }
                    SYNC_WARPS;
                }
552
553
554
                ATOMIC_ADD(&forceBuffers[atom1], (mm_ulong) realToFixedPoint((data.force.x+localData[LOCAL_ID].force.x)));
                ATOMIC_ADD(&forceBuffers[atom1+PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint((data.force.y+localData[LOCAL_ID].force.y)));
                ATOMIC_ADD(&forceBuffers[atom1+2*PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint((data.force.z+localData[LOCAL_ID].force.z)));
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
            }
            else {
                // This is an off-diagonal tile.

                unsigned int j = y*TILE_SIZE + tgx;
                localData[LOCAL_ID] = loadAtomData3(j, posq, params, bornRadii, bornForce);
                localData[LOCAL_ID].force = make_real3(0);
                SYNC_WARPS;
                unsigned int tj = tgx;
                for (j = 0; j < TILE_SIZE; j++) {
                    int atom2 = y*TILE_SIZE+tj;
                    if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
                        real3 tempForce;
                        computeBornChainRuleInteraction(data, localData[tbx+tj], &tempForce);
                        data.force -= tempForce;
                        localData[tbx+tj].force += tempForce;
                        computeBornChainRuleInteraction(localData[tbx+tj], data, &tempForce);
                        data.force += tempForce;
                        localData[tbx+tj].force -= tempForce;
                    }
                    tj = (tj + 1) & (TILE_SIZE - 1);
                    SYNC_WARPS;
                }
                if (pos < end) {
                    unsigned int offset = x*TILE_SIZE + tgx;
580
581
582
                    ATOMIC_ADD(&forceBuffers[offset], (mm_ulong) realToFixedPoint(data.force.x));
                    ATOMIC_ADD(&forceBuffers[offset+PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(data.force.y));
                    ATOMIC_ADD(&forceBuffers[offset+2*PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(data.force.z));
583
                    offset = y*TILE_SIZE + tgx;
584
585
586
                    ATOMIC_ADD(&forceBuffers[offset], (mm_ulong) realToFixedPoint(localData[LOCAL_ID].force.x));
                    ATOMIC_ADD(&forceBuffers[offset+PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(localData[LOCAL_ID].force.y));
                    ATOMIC_ADD(&forceBuffers[offset+2*PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(localData[LOCAL_ID].force.z));
587
588
589
590
591
592
593
                }
            }
        }
        pos++;
    } while (pos < end);
}

594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
#if defined(USE_HIP)
    #define ALIGN alignas(16)
#else
    #define ALIGN
#endif

typedef struct ALIGN {
    real3 pos;
    real q;
    real3 dipole;
#if defined(USE_HIP)
    real padding0;
#endif
    real3 inducedDipole, inducedDipolePolar, inducedDipoleS, inducedDipolePolarS;
    real quadrupoleXX, quadrupoleXY, quadrupoleXZ;
609
    real quadrupoleYY, quadrupoleYZ, quadrupoleZZ;
610
    real3 force;
611
    float thole, damp;
612
613
614
#if defined(USE_HIP) && !defined(USE_DOUBLE_PRECISION)
    real padding1[2]; // Prevent bank conflicts because the aligned size is 128
#endif
615
616
} AtomData4;

617
618
619
620
621
622
623
624
625
#if defined(USE_HIP)
#define ATOM2_PTR_ARG_SPEC const
#else
#define ATOM2_PTR_ARG_SPEC volatile
#endif

DEVICE void computeOneEDiffInteractionF1(const AtomData4* atom1, LOCAL_ARG ATOM2_PTR_ARG_SPEC AtomData4* atom2, float dScale, float pScale, real* outputEnergy, real3* outputForce);
DEVICE void computeOneEDiffInteractionT1(const AtomData4* atom1, LOCAL_ARG ATOM2_PTR_ARG_SPEC AtomData4* atom2, float dScale, float pScale, real3* outputForce);
DEVICE void computeOneEDiffInteractionT3(const AtomData4* atom1, LOCAL_ARG ATOM2_PTR_ARG_SPEC AtomData4* atom2, float dScale, float pScale, real3* outputForce);
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730

inline DEVICE AtomData4 loadAtomData4(int atom, GLOBAL const real4* RESTRICT posq, GLOBAL const real* RESTRICT labFrameDipole,
        GLOBAL const real* RESTRICT labFrameQuadrupole, GLOBAL const real* RESTRICT inducedDipole, GLOBAL const real* RESTRICT inducedDipolePolar,
        GLOBAL const real* RESTRICT inducedDipoleS, GLOBAL const real* RESTRICT inducedDipolePolarS, GLOBAL const float2* RESTRICT dampingAndThole) {
    AtomData4 data;
    real4 atomPosq = posq[atom];
    data.pos = make_real3(atomPosq.x, atomPosq.y, atomPosq.z);
    data.q = atomPosq.w;
    data.dipole.x = labFrameDipole[atom*3];
    data.dipole.y = labFrameDipole[atom*3+1];
    data.dipole.z = labFrameDipole[atom*3+2];
    data.quadrupoleXX = labFrameQuadrupole[atom*5];
    data.quadrupoleXY = labFrameQuadrupole[atom*5+1];
    data.quadrupoleXZ = labFrameQuadrupole[atom*5+2];
    data.quadrupoleYY = labFrameQuadrupole[atom*5+3];
    data.quadrupoleYZ = labFrameQuadrupole[atom*5+4];
    data.quadrupoleZZ = -(data.quadrupoleXX+data.quadrupoleYY);
    data.inducedDipole = make_real3(inducedDipole[3*atom], inducedDipole[3*atom+1], inducedDipole[3*atom+2]);
    data.inducedDipolePolar = make_real3(inducedDipolePolar[3*atom], inducedDipolePolar[3*atom+1], inducedDipolePolar[3*atom+2]);
    data.inducedDipoleS = make_real3(inducedDipoleS[3*atom], inducedDipoleS[3*atom+1], inducedDipoleS[3*atom+2]);
    data.inducedDipolePolarS = make_real3(inducedDipolePolarS[3*atom], inducedDipolePolarS[3*atom+1], inducedDipolePolarS[3*atom+2]);
    float2 temp = dampingAndThole[atom];
    data.damp = temp.x;
    data.thole = temp.y;
    return data;
}

DEVICE real computeDScaleFactor(unsigned int polarizationGroup, int index) {
    return (polarizationGroup & 1<<index ? 0 : 1);
}

DEVICE float computePScaleFactor(uint2 covalent, unsigned int polarizationGroup, int index) {
    int mask = 1<<index;
    bool x = (covalent.x & mask);
    bool y = (covalent.y & mask);
    bool p = (polarizationGroup & mask);
    return (x && y ? 0.0f : (x && p ? 0.5f : 1.0f));
}

/**
 * Compute electrostatic interactions.
 */
KERNEL void computeEDiffForce(
        GLOBAL mm_ulong* RESTRICT forceBuffers, GLOBAL mm_ulong* RESTRICT torqueBuffers, GLOBAL mixed* RESTRICT energyBuffer,
        GLOBAL const real4* RESTRICT posq, GLOBAL const uint2* RESTRICT covalentFlags, GLOBAL const unsigned int* RESTRICT polarizationGroupFlags,
        GLOBAL const int2* RESTRICT exclusionTiles, unsigned int startTileIndex, unsigned int numTileIndices,
        GLOBAL const real* RESTRICT labFrameDipole, GLOBAL const real* RESTRICT labFrameQuadrupole, GLOBAL const real* RESTRICT inducedDipole,
        GLOBAL const real* RESTRICT inducedDipolePolar, GLOBAL const real* RESTRICT inducedDipoleS, GLOBAL const real* RESTRICT inducedDipolePolarS,
        GLOBAL const float2* RESTRICT dampingAndThole) {
    const unsigned int totalWarps = (GLOBAL_SIZE)/TILE_SIZE;
    const unsigned int warp = (GLOBAL_ID)/TILE_SIZE;
    const unsigned int tgx = LOCAL_ID & (TILE_SIZE-1);
    const unsigned int tbx = LOCAL_ID - tgx;
    mixed energy = 0;
    LOCAL AtomData4 localData[EDIFF_THREAD_BLOCK_SIZE];

    // First loop: process tiles that contain exclusions.
    
    const unsigned int firstExclusionTile = FIRST_EXCLUSION_TILE+warp*(LAST_EXCLUSION_TILE-FIRST_EXCLUSION_TILE)/totalWarps;
    const unsigned int lastExclusionTile = FIRST_EXCLUSION_TILE+(warp+1)*(LAST_EXCLUSION_TILE-FIRST_EXCLUSION_TILE)/totalWarps;
    for (int pos = firstExclusionTile; pos < lastExclusionTile; pos++) {
        const int2 tileIndices = exclusionTiles[pos];
        const unsigned int x = tileIndices.x;
        const unsigned int y = tileIndices.y;
        unsigned int atom1 = x*TILE_SIZE + tgx;
        AtomData4 data = loadAtomData4(atom1, posq, labFrameDipole, labFrameQuadrupole, inducedDipole, inducedDipolePolar, inducedDipoleS, inducedDipolePolarS, dampingAndThole);
        data.force = make_real3(0);
        uint2 covalent = covalentFlags[pos*TILE_SIZE+tgx];
        unsigned int polarizationGroup = polarizationGroupFlags[pos*TILE_SIZE+tgx];
        if (x == y) {
            // This tile is on the diagonal.

            localData[LOCAL_ID].pos = data.pos;
            localData[LOCAL_ID].q = data.q;
            localData[LOCAL_ID].dipole = data.dipole;
            localData[LOCAL_ID].quadrupoleXX = data.quadrupoleXX;
            localData[LOCAL_ID].quadrupoleXY = data.quadrupoleXY;
            localData[LOCAL_ID].quadrupoleXZ = data.quadrupoleXZ;
            localData[LOCAL_ID].quadrupoleYY = data.quadrupoleYY;
            localData[LOCAL_ID].quadrupoleYZ = data.quadrupoleYZ;
            localData[LOCAL_ID].quadrupoleZZ = data.quadrupoleZZ;
            localData[LOCAL_ID].inducedDipole = data.inducedDipole;
            localData[LOCAL_ID].inducedDipolePolar = data.inducedDipolePolar;
            localData[LOCAL_ID].inducedDipoleS = data.inducedDipoleS;
            localData[LOCAL_ID].inducedDipolePolarS = data.inducedDipolePolarS;
            localData[LOCAL_ID].thole = data.thole;
            localData[LOCAL_ID].damp = data.damp;

            // Compute forces.

            SYNC_WARPS;
            for (unsigned int j = 0; j < TILE_SIZE; j++) {
                int atom2 = y*TILE_SIZE+j;
                if (atom1 != atom2 && atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
                    real3 tempForce;
                    real tempEnergy;
                    float d = computeDScaleFactor(polarizationGroup, j);
                    float p = computePScaleFactor(covalent, polarizationGroup, j);
                    computeOneEDiffInteractionF1(&data, &localData[tbx+j], d, p, &tempEnergy, &tempForce);
                    energy += 0.25f*tempEnergy;
                    data.force += tempForce;
                }
            }
            SYNC_WARPS;
            data.force *= ENERGY_SCALE_FACTOR;
731
732
733
            ATOMIC_ADD(&forceBuffers[atom1], (mm_ulong) realToFixedPoint(data.force.x));
            ATOMIC_ADD(&forceBuffers[atom1+PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(data.force.y));
            ATOMIC_ADD(&forceBuffers[atom1+2*PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(data.force.z));
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748

            // Compute torques.

            data.force = make_real3(0);
            for (unsigned int j = 0; j < TILE_SIZE; j++) {
                int atom2 = y*TILE_SIZE+j;
                if (atom1 != atom2 && atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
                    real3 tempTorque;
                    float d = computeDScaleFactor(polarizationGroup, j);
                    float p = computePScaleFactor(covalent, polarizationGroup, j);
                    computeOneEDiffInteractionT1(&data, &localData[tbx+j], d, p, &tempTorque);
                    data.force += tempTorque;
                }
            }
            data.force *= ENERGY_SCALE_FACTOR;
749
750
751
            ATOMIC_ADD(&torqueBuffers[atom1], (mm_ulong) realToFixedPoint(data.force.x));
            ATOMIC_ADD(&torqueBuffers[atom1+PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(data.force.y));
            ATOMIC_ADD(&torqueBuffers[atom1+2*PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(data.force.z));
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
            SYNC_WARPS;
        }
        else {
            // This is an off-diagonal tile.

            unsigned int j = y*TILE_SIZE + tgx;
            localData[LOCAL_ID] = loadAtomData4(j, posq, labFrameDipole, labFrameQuadrupole, inducedDipole, inducedDipolePolar, inducedDipoleS, inducedDipolePolarS, dampingAndThole);
            localData[LOCAL_ID].force = make_real3(0);
            SYNC_WARPS;

            // Compute forces.

            unsigned int tj = tgx;
            SYNC_WARPS;
            for (j = 0; j < TILE_SIZE; j++) {
                int atom2 = y*TILE_SIZE+tj;
                if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
                    real3 tempForce;
                    real tempEnergy;
                    float d = computeDScaleFactor(polarizationGroup, tj);
                    float p = computePScaleFactor(covalent, polarizationGroup, tj);
                    computeOneEDiffInteractionF1(&data, &localData[tbx+tj], d, p, &tempEnergy, &tempForce);
                    energy += 0.5f*tempEnergy;
                    data.force += tempForce;
                    localData[tbx+tj].force -= tempForce;
                }
                tj = (tj + 1) & (TILE_SIZE - 1);
                SYNC_WARPS;
            }
            data.force *= ENERGY_SCALE_FACTOR;
            localData[LOCAL_ID].force *= ENERGY_SCALE_FACTOR;
            unsigned int offset = x*TILE_SIZE + tgx;
784
785
786
            ATOMIC_ADD(&forceBuffers[offset], (mm_ulong) realToFixedPoint(data.force.x));
            ATOMIC_ADD(&forceBuffers[offset+PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(data.force.y));
            ATOMIC_ADD(&forceBuffers[offset+2*PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(data.force.z));
787
            offset = y*TILE_SIZE + tgx;
788
789
790
            ATOMIC_ADD(&forceBuffers[offset], (mm_ulong) realToFixedPoint(localData[LOCAL_ID].force.x));
            ATOMIC_ADD(&forceBuffers[offset+PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(localData[LOCAL_ID].force.y));
            ATOMIC_ADD(&forceBuffers[offset+2*PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(localData[LOCAL_ID].force.z));
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813

            // Compute torques.

            data.force = make_real3(0);
            localData[LOCAL_ID].force = make_real3(0);
            SYNC_WARPS;
            for (j = 0; j < TILE_SIZE; j++) {
                int atom2 = y*TILE_SIZE+tj;
                if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
                    real3 tempTorque;
                    float d = computeDScaleFactor(polarizationGroup, tj);
                    float p = computePScaleFactor(covalent, polarizationGroup, tj);
                    computeOneEDiffInteractionT1(&data, &localData[tbx+tj], d, p, &tempTorque);
                    data.force += tempTorque;
                    computeOneEDiffInteractionT3(&data, &localData[tbx+tj], d, p, &tempTorque);
                    localData[tbx+tj].force += tempTorque;
                }
                tj = (tj + 1) & (TILE_SIZE - 1);
                SYNC_WARPS;
            }
            data.force *= ENERGY_SCALE_FACTOR;
            localData[LOCAL_ID].force *= ENERGY_SCALE_FACTOR;
            offset = x*TILE_SIZE + tgx;
814
815
816
            ATOMIC_ADD(&torqueBuffers[offset], (mm_ulong) realToFixedPoint(data.force.x));
            ATOMIC_ADD(&torqueBuffers[offset+PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(data.force.y));
            ATOMIC_ADD(&torqueBuffers[offset+2*PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(data.force.z));
817
            offset = y*TILE_SIZE + tgx;
818
819
820
            ATOMIC_ADD(&torqueBuffers[offset], (mm_ulong) realToFixedPoint(localData[LOCAL_ID].force.x));
            ATOMIC_ADD(&torqueBuffers[offset+PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(localData[LOCAL_ID].force.y));
            ATOMIC_ADD(&torqueBuffers[offset+2*PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(localData[LOCAL_ID].force.z));
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
            SYNC_WARPS;
        }
    }

    // Second loop: tiles without exclusions (by enumerating all of them, since there's no cutoff).

    const unsigned int numTiles = numTileIndices;
    int pos = startTileIndex+warp*numTiles/totalWarps;
    int end = startTileIndex+(warp+1)*numTiles/totalWarps;
    int skipBase = 0;
    int currentSkipIndex = tbx;
    LOCAL volatile int skipTiles[EDIFF_THREAD_BLOCK_SIZE];
    skipTiles[LOCAL_ID] = -1;

    while (pos < end) {
        // Extract the coordinates of this tile.

        int x, y;
        y = (int) floor(NUM_BLOCKS+0.5f-SQRT((NUM_BLOCKS+0.5f)*(NUM_BLOCKS+0.5f)-2*pos));
        x = (pos-y*NUM_BLOCKS+y*(y+1)/2);
        if (x < y || x >= NUM_BLOCKS) { // Occasionally happens due to roundoff error.
            y += (x < y ? -1 : 1);
            x = (pos-y*NUM_BLOCKS+y*(y+1)/2);
        }

        // Skip over tiles that have exclusions, since they were already processed.

        SYNC_WARPS;
        while (skipTiles[tbx+TILE_SIZE-1] < pos) {
            SYNC_WARPS;
            if (skipBase+tgx < NUM_TILES_WITH_EXCLUSIONS) {
                int2 tile = exclusionTiles[skipBase+tgx];
                skipTiles[LOCAL_ID] = tile.x + tile.y*NUM_BLOCKS - tile.y*(tile.y+1)/2;
            }
            else
                skipTiles[LOCAL_ID] = end;
            skipBase += TILE_SIZE;            
            currentSkipIndex = tbx;
            SYNC_WARPS;
        }
        while (skipTiles[currentSkipIndex] < pos)
            currentSkipIndex++;
        bool includeTile = (skipTiles[currentSkipIndex] != pos);
        if (includeTile) {
            unsigned int atom1 = x*TILE_SIZE + tgx;

            // Load atom data for this tile.

            AtomData4 data = loadAtomData4(atom1, posq, labFrameDipole, labFrameQuadrupole, inducedDipole, inducedDipolePolar, inducedDipoleS, inducedDipolePolarS, dampingAndThole);
            data.force = make_real3(0);
            localData[LOCAL_ID] = loadAtomData4(atom1, posq, labFrameDipole, labFrameQuadrupole, inducedDipole, inducedDipolePolar, inducedDipoleS, inducedDipolePolarS, dampingAndThole);
            unsigned int j = y*TILE_SIZE + tgx;
            localData[LOCAL_ID] = loadAtomData4(j, posq, labFrameDipole, labFrameQuadrupole, inducedDipole, inducedDipolePolar, inducedDipoleS, inducedDipolePolarS, dampingAndThole);
            localData[LOCAL_ID].force = make_real3(0);
            SYNC_WARPS;

            // Compute forces.

            unsigned int tj = tgx;
            for (unsigned int j = 0; j < TILE_SIZE; j++) {
                int atom2 = y*TILE_SIZE+tj;
                if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
                    real3 tempForce;
                    real tempEnergy;
                    computeOneEDiffInteractionF1(&data, &localData[tbx+tj], 1, 1, &tempEnergy, &tempForce);
                    energy += 0.5f*tempEnergy;
                    data.force += tempForce;
                    localData[tbx+tj].force -= tempForce;
                }
                tj = (tj + 1) & (TILE_SIZE - 1);
                SYNC_WARPS;
            }
            data.force *= ENERGY_SCALE_FACTOR;
            localData[LOCAL_ID].force *= ENERGY_SCALE_FACTOR;
            unsigned int offset = x*TILE_SIZE + tgx;
896
897
898
            ATOMIC_ADD(&forceBuffers[offset], (mm_ulong) realToFixedPoint(data.force.x));
            ATOMIC_ADD(&forceBuffers[offset+PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(data.force.y));
            ATOMIC_ADD(&forceBuffers[offset+2*PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(data.force.z));
899
            offset = y*TILE_SIZE + tgx;
900
901
902
            ATOMIC_ADD(&forceBuffers[offset], (mm_ulong) realToFixedPoint(localData[LOCAL_ID].force.x));
            ATOMIC_ADD(&forceBuffers[offset+PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(localData[LOCAL_ID].force.y));
            ATOMIC_ADD(&forceBuffers[offset+2*PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(localData[LOCAL_ID].force.z));
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923

            // Compute torques.

            data.force = make_real3(0);
            localData[LOCAL_ID].force = make_real3(0);
            SYNC_WARPS;
            for (unsigned int j = 0; j < TILE_SIZE; j++) {
                int atom2 = y*TILE_SIZE+tj;
                if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
                    real3 tempTorque;
                    computeOneEDiffInteractionT1(&data, &localData[tbx+tj], 1, 1, &tempTorque);
                    data.force += tempTorque;
                    computeOneEDiffInteractionT3(&data, &localData[tbx+tj], 1, 1, &tempTorque);
                    localData[tbx+tj].force += tempTorque;
                }
                tj = (tj + 1) & (TILE_SIZE - 1);
                SYNC_WARPS;
            }
            data.force *= ENERGY_SCALE_FACTOR;
            localData[LOCAL_ID].force *= ENERGY_SCALE_FACTOR;
            offset = x*TILE_SIZE + tgx;
924
925
926
            ATOMIC_ADD(&torqueBuffers[offset], (mm_ulong) realToFixedPoint(data.force.x));
            ATOMIC_ADD(&torqueBuffers[offset+PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(data.force.y));
            ATOMIC_ADD(&torqueBuffers[offset+2*PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(data.force.z));
927
            offset = y*TILE_SIZE + tgx;
928
929
930
            ATOMIC_ADD(&torqueBuffers[offset], (mm_ulong) realToFixedPoint(localData[LOCAL_ID].force.x));
            ATOMIC_ADD(&torqueBuffers[offset+PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(localData[LOCAL_ID].force.y));
            ATOMIC_ADD(&torqueBuffers[offset+2*PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(localData[LOCAL_ID].force.z));
931
932
933
934
935
        }
        pos++;
    }
    energyBuffer[GLOBAL_ID] += energy*ENERGY_SCALE_FACTOR;
}