CpuGBSAOBCForce.cpp 15 KB
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/* Portions copyright (c) 2006-2013 Stanford University and Simbios.
 * Contributors: Pande Group
 *
 * Permission is hereby granted, free of charge, to any person obtaining
 * a copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sublicense, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject
 * to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL THE AUTHORS, CONTRIBUTORS OR COPYRIGHT HOLDERS BE
 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

#include "CpuGBSAOBCForce.h"
#include "SimTKOpenMMRealType.h"
#include "openmm/internal/vectorize.h"
#include <cmath>

using namespace std;
using namespace OpenMM;

class CpuGBSAOBCForce::ComputeTask : public ThreadPool::Task {
public:
    ComputeTask(CpuGBSAOBCForce& owner) : owner(owner) {
    }
    void execute(ThreadPool& threads, int threadIndex) {
        owner.threadComputeForce(threads, threadIndex);
    }
    CpuGBSAOBCForce& owner;
};

CpuGBSAOBCForce::CpuGBSAOBCForce() : cutoff(false), periodic(false) {
}

void CpuGBSAOBCForce::setUseCutoff(float distance) {
    cutoff = true;
    cutoffDistance = distance;
}

void CpuGBSAOBCForce::setPeriodic(float* periodicBoxSize) {
    periodic = true;
    this->periodicBoxSize[0] = periodicBoxSize[0];
    this->periodicBoxSize[1] = periodicBoxSize[1];
    this->periodicBoxSize[2] = periodicBoxSize[2];
}

void CpuGBSAOBCForce::setSoluteDielectric(float dielectric) {
    soluteDielectric = dielectric;
}

void CpuGBSAOBCForce::setSolventDielectric(float dielectric) {
    solventDielectric = dielectric;
}

const std::vector<std::pair<float, float> >& CpuGBSAOBCForce::getParticleParameters() const {
    return particleParams;
}

void CpuGBSAOBCForce::setParticleParameters(const std::vector<std::pair<float, float> >& params) {
    particleParams = params;
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    bornRadii.resize(params.size()+3);
    obcChain.resize(params.size()+3);
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}

void CpuGBSAOBCForce::computeForce(const std::vector<float>& posq, vector<vector<float> >& threadForce, double* totalEnergy, ThreadPool& threads) {
    // Record the parameters for the threads.
    
    this->posq = &posq[0];
    this->threadForce = &threadForce;
    includeEnergy = (totalEnergy != NULL);
    int numThreads = threads.getNumThreads();
    threadEnergy.resize(numThreads);
    threadBornForces.resize(numThreads);
    for (int i = 0; i < numThreads; i++)
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        threadBornForces[i].resize(particleParams.size()+3);
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    // Signal the threads to start running and wait for them to finish.
    
    ComputeTask task(*this);
    threads.execute(task);
    threads.waitForThreads(); // Compute Born radii
    threads.resumeThreads();
    threads.waitForThreads(); // Compute surface area term
    threads.resumeThreads();
    threads.waitForThreads(); // First loop
    threads.resumeThreads();
    threads.waitForThreads(); // Second loop
    
    // Combine the energies from all the threads.
    
    if (totalEnergy != NULL) {
        double energy = 0;
        for (int i = 0; i < numThreads; i++)
            energy += threadEnergy[i];
        *totalEnergy += (float) energy;
    }
}

void CpuGBSAOBCForce::threadComputeForce(ThreadPool& threads, int threadIndex) {
    int numParticles = particleParams.size();
    int numThreads = threads.getNumThreads();
    const float dielectricOffset = 0.009;
    const float alphaObc = 1.0f;
    const float betaObc = 0.8f;
    const float gammaObc = 4.85f;
    fvec4 boxSize(periodicBoxSize[0], periodicBoxSize[1], periodicBoxSize[2], 0);
    fvec4 invBoxSize((1/periodicBoxSize[0]), (1/periodicBoxSize[1]), (1/periodicBoxSize[2]), 0);
    int start = (threadIndex*numParticles)/numThreads;
    int end = ((threadIndex+1)*numParticles)/numThreads;

    // Calculate Born radii

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    for (int blockStart = start; blockStart < end; blockStart += 4) {
        int numInBlock = min(4, end-blockStart);
        ivec4 blockAtomIndex(blockStart, blockStart+1, blockStart+2, blockStart+3);
        float atomRadius[4], atomx[4], atomy[4], atomz[4];
        int blockMask[4] = {0, 0, 0, 0};
        for (int i = 0; i < numInBlock; i++) {
            int atomIndex = blockStart+i;
            atomRadius[i] = particleParams[atomIndex].first;
            atomx[i] = posq[4*atomIndex];
            atomy[i] = posq[4*atomIndex+1];
            atomz[i] = posq[4*atomIndex+2];
            blockMask[i] = 0xFFFFFFFF;
        }
        fvec4 offsetRadiusI(atomRadius);
        fvec4 radiusIInverse = 1.0f/offsetRadiusI;
        fvec4 x(atomx);
        fvec4 y(atomy);
        fvec4 z(atomz);
        ivec4 mask(blockMask);
        float sum[4] = {0.0f, 0.0f, 0.0f, 0.0f};
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        for (int atomJ = 0; atomJ < numParticles; atomJ++) {
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            fvec4 posJ(posq+4*atomJ);
            fvec4 dx, dy, dz, r2;
            getDeltaR(posJ, x, y, z, dx, dy, dz, r2, periodic, boxSize, invBoxSize);
            ivec4 include = mask & (blockAtomIndex != ivec4(atomJ));
            if (cutoff)
                include = include & (r2 < cutoffDistance*cutoffDistance);
            if (!any(include))
                continue;
            fvec4 r = sqrt(r2);
            float scaledRadiusJ = particleParams[atomJ].second;
            float scaledRadiusJ2 = scaledRadiusJ*scaledRadiusJ;
            fvec4 rScaledRadiusJ = r + scaledRadiusJ;
            include = include & (offsetRadiusI < rScaledRadiusJ);
            fvec4 l_ij = 1.0f/max(offsetRadiusI, abs(r-scaledRadiusJ));
            fvec4 u_ij = 1.0f/rScaledRadiusJ;
            fvec4 l_ij2 = l_ij*l_ij;
            fvec4 u_ij2 = u_ij*u_ij;
            fvec4 rInverse = 1.0f/r;
            fvec4 r2Inverse = rInverse*rInverse;
            fvec4 ratio = u_ij/l_ij;
            fvec4 logRatio(logf(ratio[0]), logf(ratio[1]), logf(ratio[2]), logf(ratio[3]));
            fvec4 term = l_ij - u_ij + 0.25f*r*(u_ij2 - l_ij2) + (0.5f*rInverse*logRatio) + (0.25f*scaledRadiusJ*scaledRadiusJ*rInverse)*(l_ij2 - u_ij2);
            for (int j = 0; j < 4; j++) {
                if (include[j]) {
                    sum[j] += term[j];
                    if (offsetRadiusI[j] < scaledRadiusJ-r[j])
                        sum[j] += 2.0f*(radiusIInverse[j]-l_ij[j]);
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                }
            }
        }
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        for (int i = 0; i < numInBlock; i++) {
            int atomIndex = blockStart+i;
            sum[i] *= 0.5f*offsetRadiusI[i];
            float sum2 = sum[i]*sum[i];
            float sum3 = sum[i]*sum2;
            float tanhSum = tanh(alphaObc*sum[i] - betaObc*sum2 + gammaObc*sum3);
            float radiusI = offsetRadiusI[i] + dielectricOffset;
            bornRadii[atomIndex] = 1.0f/(1.0f/offsetRadiusI[i] - tanhSum/radiusI);
            obcChain[atomIndex] = offsetRadiusI[i]*(alphaObc - 2.0f*betaObc*sum[i] + 3.0f*gammaObc*sum2);
            obcChain[atomIndex] = (1.0f - tanhSum*tanhSum)*obcChain[atomIndex]/radiusI;
        }
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    }
    threads.syncThreads();

    // Calculate ACE surface area term.

    const float probeRadius = 0.14f;
    const float surfaceAreaFactor = 28.3919551;
    double energy = 0.0;
    vector<float>& bornForces = threadBornForces[threadIndex];
    for (int i = 0; i < numParticles; i++)
        bornForces[i] = 0.0f;
    for (int atomI = start; atomI < end; atomI++) {
        if (bornRadii[atomI] > 0) {
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            float radiusI = particleParams[atomI].first + dielectricOffset;
            float r = radiusI + probeRadius;
            float ratio6 = powf(radiusI/bornRadii[atomI], 6.0f);
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            float saTerm = surfaceAreaFactor*r*r*ratio6;
            energy += saTerm;
            bornForces[atomI] = -6.0f*saTerm/bornRadii[atomI]; 
        }
        else
            bornForces[atomI] = 0.0f;
    }
    threads.syncThreads();
 
    // First loop of Born energy computation.

    float* forces = &(*threadForce)[threadIndex][0];
    float preFactor;
    if (soluteDielectric != 0.0f && solventDielectric != 0.0f)
        preFactor = ONE_4PI_EPS0*((1.0f/solventDielectric) - (1.0f/soluteDielectric));
    else
        preFactor = 0.0f;
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    for (int blockStart = start; blockStart < end; blockStart += 4) {
        int numInBlock = min(4, end-blockStart);
        ivec4 blockAtomIndex(blockStart, blockStart+1, blockStart+2, blockStart+3);
        float atomCharge[4], atomx[4], atomy[4], atomz[4];
        int blockMask[4] = {0, 0, 0, 0};
        fvec4 blockAtomForce[4];
        for (int i = 0; i < numInBlock; i++) {
            int atomIndex = blockStart+i;
            atomx[i] = posq[4*atomIndex];
            atomy[i] = posq[4*atomIndex+1];
            atomz[i] = posq[4*atomIndex+2];
            atomCharge[i] = preFactor*posq[4*atomIndex+3];
            blockMask[i] = 0xFFFFFFFF;
            blockAtomForce[i] = 0.0f;
        }
        fvec4 radii(&bornRadii[blockStart]);
        fvec4 x(atomx);
        fvec4 y(atomy);
        fvec4 z(atomz);
        fvec4 partialChargeI(atomCharge);
        ivec4 mask(blockMask);
        for (int atomJ = blockStart; atomJ < numParticles; atomJ++) {
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            fvec4 posJ(posq+4*atomJ);
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            fvec4 dx, dy, dz, r2;
            getDeltaR(posJ, x, y, z, dx, dy, dz, r2, periodic, boxSize, invBoxSize);
            ivec4 include = mask & (blockAtomIndex <= ivec4(atomJ));
            if (cutoff)
                include = include & (r2 < cutoffDistance*cutoffDistance);
            if (!any(include))
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                continue;
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            fvec4 r = sqrt(r2);
            fvec4 alpha2_ij = radii*bornRadii[atomJ];
            fvec4 D_ij = r2/(4.0f*alpha2_ij);
            fvec4 expTerm(exp(-D_ij[0]), exp(-D_ij[1]), exp(-D_ij[2]), exp(-D_ij[3]));
            fvec4 denominator2 = r2 + alpha2_ij*expTerm; 
            fvec4 denominator = sqrt(denominator2);
            fvec4 Gpol = (partialChargeI*posJ[3])/denominator; 
            fvec4 dGpol_dr = -Gpol*(1.0f - 0.25f*expTerm)/denominator2;  
            fvec4 dGpol_dalpha2_ij = -0.5f*Gpol*expTerm*(1.0f + D_ij)/denominator2;
            fvec4 result[4] = {dx*dGpol_dr, dy*dGpol_dr, dz*dGpol_dr, 0.0f};
            transpose(result[0], result[1], result[2], result[3]);
            fvec4 atomForce(forces+4*atomJ);
            for (int j = 0; j < 4; j++) {
                if (include[j]) {
                    float termEnergy = Gpol[j];
                    if (blockStart+j != atomJ) {
                        if (cutoff)
                            termEnergy -= partialChargeI[j]*posJ[3]/cutoffDistance;
                        bornForces[atomJ] += dGpol_dalpha2_ij[j]*radii[j];
                        blockAtomForce[j] -= result[j];
                        (fvec4(forces+4*atomJ)+result[j]).store(forces+4*atomJ);
                    }
                    else
                        termEnergy *= 0.5f;
                    energy += termEnergy;
                    bornForces[blockStart+j] += dGpol_dalpha2_ij[j]*bornRadii[atomJ];
                }
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            }
        }
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        for (int i = 0; i < numInBlock; i++) {
            int atomIndex = blockStart+i;
            (fvec4(forces+4*atomIndex)+blockAtomForce[i]).store(forces+4*atomIndex);
        }
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    }
    threads.syncThreads();

    // Second loop of Born energy computation.

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    for (int blockStart = start; blockStart < end; blockStart += 4) {
        fvec4 bornForce(0.0f);
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        for (int i = 0; i < numThreads; i++)
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            bornForce += fvec4(&threadBornForces[i][blockStart]);
        fvec4 radii(&bornRadii[blockStart]);
        bornForce *= radii*radii*fvec4(&obcChain[blockStart]);
        int numInBlock = min(4, end-blockStart);
        ivec4 blockAtomIndex(blockStart, blockStart+1, blockStart+2, blockStart+3);
        float atomRadius[4], atomx[4], atomy[4], atomz[4];
        int blockMask[4] = {0, 0, 0, 0};
        fvec4 blockAtomForce[4];
        for (int i = 0; i < numInBlock; i++) {
            int atomIndex = blockStart+i;
            atomRadius[i] = particleParams[atomIndex].first;
            atomx[i] = posq[4*atomIndex];
            atomy[i] = posq[4*atomIndex+1];
            atomz[i] = posq[4*atomIndex+2];
            blockMask[i] = 0xFFFFFFFF;
            blockAtomForce[i] = 0.0f;
        }
        fvec4 offsetRadiusI(atomRadius);
        fvec4 x(atomx);
        fvec4 y(atomy);
        fvec4 z(atomz);
        ivec4 mask(blockMask);
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        for (int atomJ = 0; atomJ < numParticles; atomJ++) {
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            fvec4 posJ(posq+4*atomJ);
            fvec4 dx, dy, dz, r2;
            getDeltaR(posJ, x, y, z, dx, dy, dz, r2, periodic, boxSize, invBoxSize);
            ivec4 include = mask & (blockAtomIndex != ivec4(atomJ));
            if (cutoff)
                include = include & (r2 < cutoffDistance*cutoffDistance);
            if (!any(include))
                continue;
            fvec4 r = sqrt(r2);
            float scaledRadiusJ = particleParams[atomJ].second;
            float scaledRadiusJ2 = scaledRadiusJ*scaledRadiusJ;
            fvec4 rScaledRadiusJ = r + scaledRadiusJ;
            include = include & (offsetRadiusI < rScaledRadiusJ);
            fvec4 l_ij = 1.0f/max(offsetRadiusI, abs(r-scaledRadiusJ));
            fvec4 u_ij = 1.0f/rScaledRadiusJ;
            fvec4 l_ij2 = l_ij*l_ij;
            fvec4 u_ij2 = u_ij*u_ij;
            fvec4 rInverse = 1.0f/r;
            fvec4 r2Inverse = rInverse*rInverse;
            fvec4 ratio = u_ij/l_ij;
            fvec4 logRatio(logf(ratio[0]), logf(ratio[1]), logf(ratio[2]), logf(ratio[3]));
            fvec4 t3 = 0.125f*(1.0f + scaledRadiusJ2*r2Inverse)*(l_ij2 - u_ij2) + 0.25f*logRatio*r2Inverse;
            fvec4 de = bornForce*t3*rInverse;
            fvec4 result[4] = {dx*de, dy*de, dz*de, 0.0f};
            transpose(result[0], result[1], result[2], result[3]);
            fvec4 atomForce(forces+4*atomJ);
            for (int j = 0; j < 4; j++) {
                if (include[j]) {
                    blockAtomForce[j] += result[j];
                    atomForce -= result[j];
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                }
            }
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            atomForce.store(forces+4*atomJ);
        }
        for (int i = 0; i < numInBlock; i++) {
            int atomIndex = blockStart+i;
            (fvec4(forces+4*atomIndex)+blockAtomForce[i]).store(forces+4*atomIndex);
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        }
    }
    threadEnergy[threadIndex] = energy;
}

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void CpuGBSAOBCForce::getDeltaR(const fvec4& posI, const fvec4& x, const fvec4& y, const fvec4& z, fvec4& dx, fvec4& dy, fvec4& dz, fvec4& r2, bool periodic, const fvec4& boxSize, const fvec4& invBoxSize) const {
    dx = x-posI[0];
    dy = y-posI[1];
    dz = z-posI[2];
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    if (periodic) {
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        dx -= round(dx*invBoxSize[0])*boxSize[0];
        dy -= round(dy*invBoxSize[1])*boxSize[1];
        dz -= round(dz*invBoxSize[2])*boxSize[2];
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    }
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    r2 = dx*dx + dy*dy + dz*dz;
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}