nonbonded.cu 21.3 KB
Newer Older
1
2
#define WARPS_PER_GROUP (THREAD_BLOCK_SIZE/TILE_SIZE)

3
4
5
// structs are aligned to host compiler rules by default.
// large structures can spill into cache if using registers. 
// this would defeat the purpose of using shuffles! 
6
7
8
typedef struct {
    real x, y, z;
    real q;
9
    real fx, fy, fz;
10
11
12
13
14
15
16
    ATOM_PARAMETER_DATA
#ifndef PARAMETER_SIZE_IS_EVEN
    real padding;
#endif
} AtomData;

/**
17
18
19
20
21
 * Compute nonbonded interactions. The kernel is separated into two parts,
 * tiles with exclusions and tiles without exclusions. It relies heavily on 
 * implicit warp-level synchronization. A tile is defined by two atom blocks 
 * each of warpsize. Each warp computes a range of tiles.
 * 
22
23
24
25
 * On-diagonal tiles processes interaction using a naive all-against-one interaction
 * accumulation scheme.
 * 
 * Off-diagonal tiles with exclusions compute the entire set of interactions across
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
 * atom blocks, equal to warpsize*warpsize. In order to avoid access conflicts 
 * the forces are computed and accumulated diagonally in the manner shown below
 * where, suppose
 *
 * [a-h] comprise atom block 1, [i-p] comprise atom block 2
 *
 * 1 denotes the first set of calculations within the warp
 * 2 denotes the second set of calculations within the warp
 * ... etc.
 * 
 *        threads
 *     0 1 2 3 4 5 6 7
 *         atom1 
 * L    a b c d e f g h 
 * o  i 1 2 3 4 5 6 7 8
 * c  j 8 1 2 3 4 5 6 7
 * a  k 7 8 1 2 3 4 5 6
 * l  l 6 7 8 1 2 3 4 5
 * D  m 5 6 7 8 1 2 3 4 
 * a  n 4 5 6 7 8 1 2 3
 * t  o 3 4 5 6 7 8 1 2
 * a  p 2 3 4 5 6 7 8 1
 *
 * TODO: Implement shuffle as opposed to using nonbonded. 
 *
 * Tiles without exclusions read off directly from the neighbourlist interactingAtoms
52
 * and follows the same force accumulation method above. If more there are more interactingTiles
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
 * than the size of the neighbourlist initially allocated, the neighbourlist is rebuilt
 * and the full tileset.
 *
 * [out]forceBuffers    - forces on each atom to eventually be accumulated
 * [out]energyBuffer    - energyBuffer to eventually be accumulated
 * [in]posq             - x,y,z,charge 
 * [in]exclusions       - 1024-bit flags denoting atom-atom exclusions for each tile
 * [in]exclusionTiles   - x,y denotes the indices of tiles that have an exclusion
 * [in]startTileIndex   - index into first tile to be processed
 * [in]numTileIndices   - number of tiles this context is responsible for processing
 * [in]ushort2 tiles    - x component lists the tiles that interact with each tile
 *                      - y component not used currently
 * [in]interactionCount - total number of tiles that have an interaction
 * [in]maxTiles         - stores the size of the neighbourlist in case it needs 
 *                      - to be expanded
 * [in]periodicBoxSize  - size of the Periodic Box, last dimension (w) not used
 * [in]invPeriodicBox   - inverse of the periodicBoxSize, pre-computed for speed
 * [in]blockCenter      - the center of each block in euclidean coordinates
 * [in]blockSize        - size of the each block, radiating from the center
 *                      - x is half the distance of total length
 *                      - y is half the distance of total width
 *                      - z is half the distance of total height
 *                      - w is not used
 * [in]interactingAtoms - a list of interactions within a given tile     
 *
78
79
 */
extern "C" __global__ void computeNonbonded(
80
81
        unsigned long long* __restrict__ forceBuffers, real* __restrict__ energyBuffer, const real4* __restrict__ posq, const tileflags* __restrict__ exclusions,
        const ushort2* __restrict__ exclusionTiles, unsigned int startTileIndex, unsigned int numTileIndices
82
#ifdef USE_CUTOFF
83
84
        , const ushort2* __restrict__ tiles, const unsigned int* __restrict__ interactionCount, real4 periodicBoxSize, real4 invPeriodicBoxSize, 
        unsigned int maxTiles, const real4* __restrict__ blockCenter, const real4* __restrict__ blockSize, const unsigned int* __restrict__ interactingAtoms
85
86
#endif
        PARAMETER_ARGUMENTS) {
87
    const unsigned int totalWarps = (blockDim.x*gridDim.x)/TILE_SIZE;
88
89
90
    const unsigned int warp = (blockIdx.x*blockDim.x+threadIdx.x)/TILE_SIZE; // global warpIndex
    const unsigned int tgx = threadIdx.x & (TILE_SIZE-1); // index within the warp
    const unsigned int tbx = threadIdx.x - tgx;           // block warpIndex
91
92
    real energy = 0.0f;
    
93
94
95
96
97
98
    const unsigned int firstExclusionTile = FIRST_EXCLUSION_TILE+warp*(LAST_EXCLUSION_TILE-FIRST_EXCLUSION_TILE)/totalWarps;
    const unsigned int lastExclusionTile = FIRST_EXCLUSION_TILE+(warp+1)*(LAST_EXCLUSION_TILE-FIRST_EXCLUSION_TILE)/totalWarps;
    for (int pos = firstExclusionTile; pos < lastExclusionTile; pos++) {
        const ushort2 tileIndices = exclusionTiles[pos];
        const unsigned int x = tileIndices.x;
        const unsigned int y = tileIndices.y;
99
        real3 force = make_real3(0);
100
101
        unsigned int atom1 = x*TILE_SIZE + tgx;
        real4 posq1 = posq[atom1];
102

103
        LOAD_ATOM1_PARAMETERS
104

105
106
#ifdef USE_EXCLUSIONS
        tileflags excl = exclusions[pos*TILE_SIZE+tgx];
107
#endif
108
        const bool hasExclusions = true;
109

110
111
        if (x == y) {
            // This tile is on the diagonal.
112

113
            const unsigned int localAtomIndex = threadIdx.x;
114
115
116
117
118
            real4 tempPosq = posq1;
            
            // we do not need to fetch parameters from global since this is a symmetric tile
            // instead we can broadcast the values using shuffle
            // LOAD_LOCAL_PARAMETERS_FROM_1
119
120
            for (unsigned int j = 0; j < TILE_SIZE; j++) {
                int atom2 = tbx+j;
121
122
123
124
                real4 posq2;

                // load in the data from other registers
                BROADCAST_WARP_DATA
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
                real3 delta = make_real3(posq2.x-posq1.x, posq2.y-posq1.y, posq2.z-posq1.z);
#ifdef USE_PERIODIC
                delta.x -= floor(delta.x*invPeriodicBoxSize.x+0.5f)*periodicBoxSize.x;
                delta.y -= floor(delta.y*invPeriodicBoxSize.y+0.5f)*periodicBoxSize.y;
                delta.z -= floor(delta.z*invPeriodicBoxSize.z+0.5f)*periodicBoxSize.z;
#endif
                real r2 = delta.x*delta.x + delta.y*delta.y + delta.z*delta.z;
                real invR = RSQRT(r2);
                real r = RECIP(invR);
                LOAD_ATOM2_PARAMETERS
                atom2 = y*TILE_SIZE+j;
#ifdef USE_SYMMETRIC
                real dEdR = 0.0f;
#else
                real3 dEdR1 = make_real3(0);
                real3 dEdR2 = make_real3(0);
#endif
142
#ifdef USE_EXCLUSIONS
143
144
145
146
147
148
149
150
151
                bool isExcluded = (atom1 >= NUM_ATOMS || atom2 >= NUM_ATOMS || !(excl & 0x1));
#endif
                real tempEnergy = 0.0f;
                COMPUTE_INTERACTION
                energy += 0.5f*tempEnergy;
#ifdef USE_SYMMETRIC
                force.x -= delta.x*dEdR;
                force.y -= delta.y*dEdR;
                force.z -= delta.z*dEdR;
152
#else
153
154
155
                force.x -= dEdR1.x;
                force.y -= dEdR1.y;
                force.z -= dEdR1.z;
156
157
#endif
#ifdef USE_EXCLUSIONS
158
                excl >>= 1;
159
#endif
160
161
            }
        }
162
        else { // This is an off-diagonal tile.
163
164
165
            const unsigned int localAtomIndex = threadIdx.x;
            unsigned int j = y*TILE_SIZE + tgx;
            real4 tempPosq = posq[j];
166
167
168
169
170
171
172

            real3 tempForces;
            tempForces.x = 0.0f;
            tempForces.y = 0.0f;
            tempForces.z = 0.0f;

            DECLARE_LOCAL_PARAMETERS
173
            LOAD_LOCAL_PARAMETERS_FROM_GLOBAL
174
#ifdef USE_EXCLUSIONS
175
            excl = (excl >> tgx) | (excl << (TILE_SIZE - tgx));
176
#endif
177
178
179
            unsigned int tj = tgx;
            for (j = 0; j < TILE_SIZE; j++) {
                int atom2 = tbx+tj;
180
                real4 posq2 = tempPosq;
181
                real3 delta = make_real3(posq2.x-posq1.x, posq2.y-posq1.y, posq2.z-posq1.z);
182
#ifdef USE_PERIODIC
183
184
185
186
187
                delta.x -= floor(delta.x*invPeriodicBoxSize.x+0.5f)*periodicBoxSize.x;
                delta.y -= floor(delta.y*invPeriodicBoxSize.y+0.5f)*periodicBoxSize.y;
                delta.z -= floor(delta.z*invPeriodicBoxSize.z+0.5f)*periodicBoxSize.z;
#endif
                real r2 = delta.x*delta.x + delta.y*delta.y + delta.z*delta.z;
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225

#ifdef USE_CUTOFF
                if (r2 < CUTOFF_SQUARED) {
#endif
                    real invR = RSQRT(r2);
                    real r = RECIP(invR);
                    LOAD_ATOM2_PARAMETERS
                    atom2 = y*TILE_SIZE+tj;
#ifdef USE_SYMMETRIC
                    real dEdR = 0.0f;
#else
                    real3 dEdR1 = make_real3(0);
                    real3 dEdR2 = make_real3(0);
#endif
#ifdef USE_EXCLUSIONS
                    bool isExcluded = (atom1 >= NUM_ATOMS || atom2 >= NUM_ATOMS || !(excl & 0x1));
#endif
                    real tempEnergy = 0.0f;
                    COMPUTE_INTERACTION
                    energy += tempEnergy;
#ifdef USE_SYMMETRIC
                    delta *= dEdR;
                    force.x -= delta.x;
                    force.y -= delta.y;
                    force.z -= delta.z;
                    tempForces.x += delta.x;
                    tempForces.y += delta.y;
                    tempForces.z += delta.z;
#else
                    force.x -= dEdR1.x;
                    force.y -= dEdR1.y;
                    force.z -= dEdR1.z;
                    tempForces.x += dEdR2.x;
                    tempForces.y += dEdR2.y;
                    tempForces.z += dEdR2.z;
#endif
#ifdef USE_CUTOFF
                }
226
#endif
227
         
228
#ifdef USE_EXCLUSIONS
229
230
                excl >>= 1;
#endif
231
232
                // cycles the indices
                // 0 1 2 3 4 5 6 7 -> 1 2 3 4 5 6 7 0
233
                SHUFFLE_WARP_DATA
234
235
236
                tj = (tj + 1) & (TILE_SIZE - 1);
            }

237
238
239
240
241
242
            unsigned int offset = y*TILE_SIZE + tgx;
            atomicAdd(&forceBuffers[offset], static_cast<unsigned long long>((long long) (tempForces.x*0x100000000)));
            atomicAdd(&forceBuffers[offset+PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (tempForces.y*0x100000000)));
            atomicAdd(&forceBuffers[offset+2*PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (tempForces.z*0x100000000)));

        }
243
244
245
246
247

        unsigned int offset = x*TILE_SIZE + tgx;
        atomicAdd(&forceBuffers[offset], static_cast<unsigned long long>((long long) (force.x*0x100000000)));
        atomicAdd(&forceBuffers[offset+PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (force.y*0x100000000)));
        atomicAdd(&forceBuffers[offset+2*PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (force.z*0x100000000)));
248
249
250
251
252
253
        //if (x != y) {
        //    offset = y*TILE_SIZE + tgx;
        //    atomicAdd(&forceBuffers[offset], static_cast<unsigned long long>((long long) (tempForces.x*0x100000000)));
        //    atomicAdd(&forceBuffers[offset+PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (tempForces.y*0x100000000)));
        //    atomicAdd(&forceBuffers[offset+2*PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (tempForces.z*0x100000000)));
        //}
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
    }

    // Second loop: tiles without exclusions, either from the neighbor list (with cutoff) or just enumerating all
    // of them (no cutoff).

#ifdef USE_CUTOFF
    const unsigned int numTiles = interactionCount[0];
    int pos = (numTiles > maxTiles ? startTileIndex+warp*numTileIndices/totalWarps : warp*numTiles/totalWarps);
    int end = (numTiles > maxTiles ? startTileIndex+(warp+1)*numTileIndices/totalWarps : (warp+1)*numTiles/totalWarps);
#else
    const unsigned int numTiles = numTileIndices;
    int pos = startTileIndex+warp*numTiles/totalWarps;
    int end = startTileIndex+(warp+1)*numTiles/totalWarps;
#endif
    int skipBase = 0;
    int currentSkipIndex = tbx;
    __shared__ int atomIndices[THREAD_BLOCK_SIZE];
271
    __shared__ volatile int skipTiles[THREAD_BLOCK_SIZE];
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
    skipTiles[threadIdx.x] = -1;
    
    while (pos < end) {
        const bool hasExclusions = false;
        real3 force = make_real3(0);
        bool includeTile = true;

        // Extract the coordinates of this tile.
        
        unsigned int x, y;
        bool singlePeriodicCopy = false;
#ifdef USE_CUTOFF
        if (numTiles <= maxTiles) {
            ushort2 tileIndices = tiles[pos];
            x = tileIndices.x;
287
288
289
290
            real4 blockSizeX = blockSize[x];
            singlePeriodicCopy = (0.5f*periodicBoxSize.x-blockSizeX.x >= CUTOFF &&
                                  0.5f*periodicBoxSize.y-blockSizeX.y >= CUTOFF &&
                                  0.5f*periodicBoxSize.z-blockSizeX.z >= CUTOFF);
291
292
        }
        else
293
#endif
294
295
296
297
298
299
300
301
302
303
304
305
306
307
        {
            y = (unsigned int) floor(NUM_BLOCKS+0.5f-SQRT((NUM_BLOCKS+0.5f)*(NUM_BLOCKS+0.5f)-2*pos));
            x = (pos-y*NUM_BLOCKS+y*(y+1)/2);
            if (x < y || x >= NUM_BLOCKS) { // Occasionally happens due to roundoff error.
                y += (x < y ? -1 : 1);
                x = (pos-y*NUM_BLOCKS+y*(y+1)/2);
            }

            // Skip over tiles that have exclusions, since they were already processed.

            while (skipTiles[tbx+TILE_SIZE-1] < pos) {
                if (skipBase+tgx < NUM_TILES_WITH_EXCLUSIONS) {
                    ushort2 tile = exclusionTiles[skipBase+tgx];
                    skipTiles[threadIdx.x] = tile.x + tile.y*NUM_BLOCKS - tile.y*(tile.y+1)/2;
308
                }
309
310
311
312
                else
                    skipTiles[threadIdx.x] = end;
                skipBase += TILE_SIZE;            
                currentSkipIndex = tbx;
313
            }
314
315
316
317
318
319
            while (skipTiles[currentSkipIndex] < pos)
                currentSkipIndex++;
            includeTile = (skipTiles[currentSkipIndex] != pos);
        }
        if (includeTile) {
            unsigned int atom1 = x*TILE_SIZE + tgx;
320

321
            // Load atom data for this tile.
322
323
324
325
326
327
328
329
330
            real4 posq1 = posq[atom1];
            LOAD_ATOM1_PARAMETERS
            const unsigned int localAtomIndex = threadIdx.x;
#ifdef USE_CUTOFF
            unsigned int j = (numTiles <= maxTiles ? interactingAtoms[pos*TILE_SIZE+tgx] : y*TILE_SIZE + tgx);
#else
            unsigned int j = y*TILE_SIZE + tgx;
#endif
            atomIndices[threadIdx.x] = j;
331
332
333
334
335
336
337
338
            real4 tempPosq;
            real3 tempForces;
            tempForces.x = 0.0f;
            tempForces.y = 0.0f;
            tempForces.z = 0.0f;

            DECLARE_LOCAL_PARAMETERS

339
            if (j < PADDED_NUM_ATOMS) {
340
                // Load position of atom j from from global memory
341
342
343
344
345
346
                tempPosq = posq[j];

                //localData[localAtomIndex].x = tempPosq.x;
                //localData[localAtomIndex].y = tempPosq.y;
                //localData[localAtomIndex].z = tempPosq.z;
                //localData[localAtomIndex].q = tempPosq.w;
347
                LOAD_LOCAL_PARAMETERS_FROM_GLOBAL
348
349
350
                //localData[localAtomIndex].fx = 0.0f;
                //localData[localAtomIndex].fy = 0.0f;
                //localData[localAtomIndex].fz = 0.0f;
351
352
353
354
355
            }
#ifdef USE_PERIODIC
            if (singlePeriodicCopy) {
                // The box is small enough that we can just translate all the atoms into a single periodic
                // box, then skip having to apply periodic boundary conditions later.
356

357
358
359
360
                real4 blockCenterX = blockCenter[x];
                posq1.x -= floor((posq1.x-blockCenterX.x)*invPeriodicBoxSize.x+0.5f)*periodicBoxSize.x;
                posq1.y -= floor((posq1.y-blockCenterX.y)*invPeriodicBoxSize.y+0.5f)*periodicBoxSize.y;
                posq1.z -= floor((posq1.z-blockCenterX.z)*invPeriodicBoxSize.z+0.5f)*periodicBoxSize.z;
361
362
363
364
365
366
367
                
                //localData[localAtomIndex].x -= floor((localData[localAtomIndex].x-blockCenterX.x)*invPeriodicBoxSize.x+0.5f)*periodicBoxSize.x;
                //localData[localAtomIndex].y -= floor((localData[localAtomIndex].y-blockCenterX.y)*invPeriodicBoxSize.y+0.5f)*periodicBoxSize.y;
                //localData[localAtomIndex].z -= floor((localData[localAtomIndex].z-blockCenterX.z)*invPeriodicBoxSize.z+0.5f)*periodicBoxSize.z;
                tempPosq.x -= floor((tempPosq.x-blockCenterX.x)*invPeriodicBoxSize.x+0.5f)*periodicBoxSize.x;
                tempPosq.y -= floor((tempPosq.y-blockCenterX.y)*invPeriodicBoxSize.y+0.5f)*periodicBoxSize.y;
                tempPosq.z -= floor((tempPosq.z-blockCenterX.z)*invPeriodicBoxSize.z+0.5f)*periodicBoxSize.z;
368
                unsigned int tj = tgx;
369

370
371
                for (j = 0; j < TILE_SIZE; j++) {
                    int atom2 = tbx+tj;
372
                    real4 posq2 = tempPosq;
373
                    real3 delta = make_real3(posq2.x-posq1.x, posq2.y-posq1.y, posq2.z-posq1.z);
374
                    real r2 = delta.x*delta.x + delta.y*delta.y + delta.z*delta.z;
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
                    if (r2 < CUTOFF_SQUARED) {
                        real invR = RSQRT(r2);
                        real r = RECIP(invR);
                        LOAD_ATOM2_PARAMETERS
                        atom2 = atomIndices[tbx+tj];
#ifdef USE_SYMMETRIC
                        real dEdR = 0.0f;
#else
                        real3 dEdR1 = make_real3(0);
                        real3 dEdR2 = make_real3(0);
#endif
#ifdef USE_EXCLUSIONS
                        bool isExcluded = (atom1 >= NUM_ATOMS || atom2 >= NUM_ATOMS);
#endif
                        real tempEnergy = 0.0f;
                        COMPUTE_INTERACTION
                        energy += tempEnergy;
#ifdef USE_SYMMETRIC
                        delta *= dEdR;
                        force.x -= delta.x;
                        force.y -= delta.y;
                        force.z -= delta.z;
                        tempForces.x += delta.x;
                        tempForces.y += delta.y;
                        tempForces.z += delta.z;
#else
                        force.x -= dEdR1.x;
                        force.y -= dEdR1.y;
                        force.z -= dEdR1.z;
                        tempForces.x += dEdR2.x;
                        tempForces.y += dEdR2.y;
                        tempForces.z += dEdR2.z;
#endif
408
                    }
409
                    SHUFFLE_WARP_DATA
410
                    tj = (tj + 1) & (TILE_SIZE - 1);
411
                }
412

413
414
            }
            else
415
#endif
416
417
418
419
420
            {
                // We need to apply periodic boundary conditions separately for each interaction.
                unsigned int tj = tgx;
                for (j = 0; j < TILE_SIZE; j++) {
                    int atom2 = tbx+tj;
421
                    real4 posq2 = tempPosq;
422
                    real3 delta = make_real3(posq2.x-posq1.x, posq2.y-posq1.y, posq2.z-posq1.z);
423
#ifdef USE_PERIODIC
424
425
426
                    delta.x -= floor(delta.x*invPeriodicBoxSize.x+0.5f)*periodicBoxSize.x;
                    delta.y -= floor(delta.y*invPeriodicBoxSize.y+0.5f)*periodicBoxSize.y;
                    delta.z -= floor(delta.z*invPeriodicBoxSize.z+0.5f)*periodicBoxSize.z;
427
#endif
428
                    real r2 = delta.x*delta.x + delta.y*delta.y + delta.z*delta.z;
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466

#ifdef USE_CUTOFF
                    if (r2 < CUTOFF_SQUARED) {
#endif
                        real invR = RSQRT(r2);
                        real r = RECIP(invR);
                        LOAD_ATOM2_PARAMETERS
                        atom2 = atomIndices[tbx+tj];
#ifdef USE_SYMMETRIC
                        real dEdR = 0.0f;
#else
                        real3 dEdR1 = make_real3(0);
                        real3 dEdR2 = make_real3(0);
#endif
#ifdef USE_EXCLUSIONS
                        bool isExcluded = (atom1 >= NUM_ATOMS || atom2 >= NUM_ATOMS);
#endif
                        real tempEnergy = 0.0f;
                        COMPUTE_INTERACTION
                        energy += tempEnergy;
#ifdef USE_SYMMETRIC
                        delta *= dEdR;
                        force.x -= delta.x;
                        force.y -= delta.y;
                        force.z -= delta.z;
                        tempForces.x += delta.x;
                        tempForces.y += delta.y;
                        tempForces.z += delta.z;
#else
                        force.x -= dEdR1.x;
                        force.y -= dEdR1.y;
                        force.z -= dEdR1.z;
                        tempForces.x += dEdR2.x;
                        tempForces.y += dEdR2.y;
                        tempForces.z += dEdR2.z;
#endif
#ifdef USE_CUTOFF
                    }
467
#endif
468
                    SHUFFLE_WARP_DATA
469
                    tj = (tj + 1) & (TILE_SIZE - 1);
470
471
                }
            }
472
473
474
475
476
477
478
479
480
481
482
483

            // Write results.

            atomicAdd(&forceBuffers[atom1], static_cast<unsigned long long>((long long) (force.x*0x100000000)));
            atomicAdd(&forceBuffers[atom1+PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (force.y*0x100000000)));
            atomicAdd(&forceBuffers[atom1+2*PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (force.z*0x100000000)));
#ifdef USE_CUTOFF
            unsigned int atom2 = atomIndices[threadIdx.x];
#else
            unsigned int atom2 = y*TILE_SIZE + tgx;
#endif
            if (atom2 < PADDED_NUM_ATOMS) {
484
485
486
                atomicAdd(&forceBuffers[atom2], static_cast<unsigned long long>((long long) (tempForces.x*0x100000000)));
                atomicAdd(&forceBuffers[atom2+PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (tempForces.y*0x100000000)));
                atomicAdd(&forceBuffers[atom2+2*PADDED_NUM_ATOMS], static_cast<unsigned long long>((long long) (tempForces.z*0x100000000)));
487
            }
488
489
        }
        pos++;
490
    }
491

492
493
    energyBuffer[blockIdx.x*blockDim.x+threadIdx.x] += energy;
}