TestVectorize.cpp 12.2 KB
Newer Older
1
2
3
4
5
6
7
8
/* -------------------------------------------------------------------------- *
 *                                   OpenMM                                   *
 * -------------------------------------------------------------------------- *
 * This is part of the OpenMM molecular simulation toolkit originating from   *
 * Simbios, the NIH National Center for Physics-Based Simulation of           *
 * Biological Structures at Stanford, funded under the NIH Roadmap for        *
 * Medical Research, grant U54 GM072970. See https://simtk.org.               *
 *                                                                            *
peastman's avatar
peastman committed
9
 * Portions copyright (c) 2014-2015 Stanford University and the Authors.      *
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
 * Authors: Peter Eastman                                                     *
 * Contributors:                                                              *
 *                                                                            *
 * Permission is hereby granted, free of charge, to any person obtaining a    *
 * copy of this software and associated documentation files (the "Software"), *
 * to deal in the Software without restriction, including without limitation  *
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,   *
 * and/or sell copies of the Software, and to permit persons to whom the      *
 * Software is furnished to do so, subject to the following conditions:       *
 *                                                                            *
 * The above copyright notice and this permission notice shall be included in *
 * all copies or substantial portions of the Software.                        *
 *                                                                            *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR *
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,   *
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL    *
 * THE AUTHORS, CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,    *
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR      *
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE  *
 * USE OR OTHER DEALINGS IN THE SOFTWARE.                                     *
 * -------------------------------------------------------------------------- */

/**
 * This tests vectorized operations.
 */

#include "openmm/internal/AssertionUtilities.h"
#include "openmm/internal/vectorize.h"
#include <iostream>

using namespace OpenMM;
using namespace std;

#define ASSERT_VEC4_EQUAL(found, expected0, expected1, expected2, expected3) {if (std::abs((found)[0]-(expected0))>1e-6 || std::abs((found)[1]-(expected1))>1e-6 || std::abs((found)[2]-(expected2))>1e-6 || std::abs((found)[3]-(expected3))>1e-6) {std::stringstream details; details << " Expected ("<<(expected0)<<","<<(expected1)<<","<<(expected2)<<","<<(expected3)<<"), found ("<<(found)[0]<<","<<(found)[1]<<","<<(found)[2]<<","<<(found)[3]<<")"; throwException(__FILE__, __LINE__, details.str());}};
44
#define ASSERT_VEC4_EQUAL_INT(found, expected0, expected1, expected2, expected3) {if ((found)[0] != (expected0) || (found)[1] != (expected1) || (found)[2] != (expected2) || (found)[3] != (expected3)) {std::stringstream details; details << " Expected ("<<(expected0)<<","<<(expected1)<<","<<(expected2)<<","<<(expected3)<<"), found ("<<(found)[0]<<","<<(found)[1]<<","<<(found)[2]<<","<<(found)[3]<<")"; throwException(__FILE__, __LINE__, details.str());}};
45
46
47
48
49

void testLoadStore() {
    fvec4 f1(2.0);
    ivec4 i1(3);
    ASSERT_VEC4_EQUAL(f1, 2.0, 2.0, 2.0, 2.0);
50
    ASSERT_VEC4_EQUAL_INT(i1, 3, 3, 3, 3);
51
52
53
    fvec4 f2(2.5, 3.0, 3.5, 4.0);
    ivec4 i2(2, 3, 4, 5);
    ASSERT_VEC4_EQUAL(f2, 2.5, 3.0, 3.5, 4.0);
54
    ASSERT_VEC4_EQUAL_INT(i2, 2, 3, 4, 5);
55
56
57
58
59
60
61
    float farray[4];
    int iarray[4];
    f2.store(farray);
    i2.store(iarray);
    fvec4 f3(farray);
    ivec4 i3(iarray);
    ASSERT_VEC4_EQUAL(f3, 2.5, 3.0, 3.5, 4.0);
62
    ASSERT_VEC4_EQUAL_INT(i3, 2, 3, 4, 5);
63
64
65
66
67
68
69
70
    ASSERT_EQUAL(f3[0], 2.5);
    ASSERT_EQUAL(f3[1], 3.0);
    ASSERT_EQUAL(f3[2], 3.5);
    ASSERT_EQUAL(f3[3], 4.0);
    ASSERT_EQUAL(i3[0], 2);
    ASSERT_EQUAL(i3[1], 3);
    ASSERT_EQUAL(i3[2], 4);
    ASSERT_EQUAL(i3[3], 5);
71
72
73
74
75
76
77
78

    // Partial store of vec3 should not overwrite beyond the 3 elements.
    float overwriteTest[4] = {9, 9, 9, 9};
    f2.storeVec3(overwriteTest);
    ASSERT_EQUAL(overwriteTest[0], f2[0]);
    ASSERT_EQUAL(overwriteTest[1], f2[1]);
    ASSERT_EQUAL(overwriteTest[2], f2[2]);
    ASSERT_EQUAL(overwriteTest[3], 9);
79
80
81
82
83
84
85
86
87
}

void testArithmetic() {
    fvec4 f1(0.5, 1.0, 1.5, 2.0);
    ASSERT_VEC4_EQUAL(f1+fvec4(1, 2, 3, 4), 1.5, 3, 4.5, 6);
    ASSERT_VEC4_EQUAL(f1-fvec4(1, 2, 3, 4), -0.5, -1.0, -1.5, -2.0);
    ASSERT_VEC4_EQUAL(f1*fvec4(1, 2, 3, 4), 0.5, 2.0, 4.5, 8.0);
    ASSERT_VEC4_EQUAL(f1/fvec4(1, 2, 3, 4), 0.5, 0.5, 0.5, 0.5);
    ivec4 i1(1, 2, 3, 4);
88
89
90
    ASSERT_VEC4_EQUAL_INT(i1+ivec4(5, 2, 1, 3), 6, 4, 4, 7);
    ASSERT_VEC4_EQUAL_INT(i1-ivec4(5, 2, 1, 3), -4, 0, 2, 1);
    ASSERT_VEC4_EQUAL_INT(i1*ivec4(5, 2, 1, 3), 5, 4, 3, 12);
91
92
93
94
95
96
97
98
99
100
101
102
103
104
    f1 = fvec4(0.5, 1.0, 1.5, 2.0);
    f1 += fvec4(1, 2, 3, 4);
    ASSERT_VEC4_EQUAL(f1, 1.5, 3, 4.5, 6);
    f1 = fvec4(0.5, 1.0, 1.5, 2.0);
    f1 -= fvec4(1, 2, 3, 4);
    ASSERT_VEC4_EQUAL(f1, -0.5, -1.0, -1.5, -2.0);
    f1 = fvec4(0.5, 1.0, 1.5, 2.0);
    f1 *= fvec4(1, 2, 3, 4);
    ASSERT_VEC4_EQUAL(f1, 0.5, 2.0, 4.5, 8.0);
    f1 = fvec4(0.5, 1.0, 1.5, 2.0);
    f1 /= fvec4(1, 2, 3, 4);
    ASSERT_VEC4_EQUAL(f1, 0.5, 0.5, 0.5, 0.5);
    i1 = ivec4(1, 2, 3, 4);
    i1 += ivec4(5, 2, 1, 3);
105
    ASSERT_VEC4_EQUAL_INT(i1, 6, 4, 4, 7);
106
107
    i1 = ivec4(1, 2, 3, 4);
    i1 -= ivec4(5, 2, 1, 3);
108
    ASSERT_VEC4_EQUAL_INT(i1, -4, 0, 2, 1);
109
110
    i1 = ivec4(1, 2, 3, 4);
    i1 *= ivec4(5, 2, 1, 3);
111
    ASSERT_VEC4_EQUAL_INT(i1, 5, 4, 3, 12);
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
}

void testLogic() {
    int allBits = -1;
    float allBitsf = *((float*) &allBits);
    ivec4 mask(0, allBits, allBits, 0);
    fvec4 fmask(0, allBitsf, allBitsf, 0);;
    fvec4 f1(0.5, 1.0, 1.5, 2.0);
    ivec4 i1(1, 2, 3, 4);
    ASSERT_VEC4_EQUAL(f1&fmask, 0, 1.0, 1.5, 0);
    fvec4 temp = f1|fmask;
    ASSERT_EQUAL(0.5, temp[0]);
    ASSERT(temp[1] != temp[1]); // All bits set, which is nan
    ASSERT(temp[2] != temp[2]); // All bits set, which is nan
    ASSERT_EQUAL(2.0, temp[3]);
127
128
    ASSERT_VEC4_EQUAL_INT(i1&mask, 0, 2, 3, 0);
    ASSERT_VEC4_EQUAL_INT(i1|mask, 1, allBits, allBits, 4);
129
130
131
}

void testComparisons() {
peastman's avatar
peastman committed
132
133
134
135
136
137
138
139
    fvec4 v1(0.0, 0.0, 0.0, 0.0);
    fvec4 v2(1.5, 1.5, 1.5, 1.5);
    ASSERT_VEC4_EQUAL(blend(v1, v2, fvec4(1.0, 1.5, 3.0, 2.2)==fvec4(1.1, 1.5, 3.0, 2.1)), 0.0, 1.5, 1.5, 0.0);
    ASSERT_VEC4_EQUAL(blend(v1, v2, fvec4(1.0, 1.5, 3.0, 2.2)!=fvec4(1.1, 1.5, 3.0, 2.1)), 1.5, 0.0, 0.0, 1.5);
    ASSERT_VEC4_EQUAL(blend(v1, v2, fvec4(1.0, 1.5, 3.0, 2.2)<fvec4(1.1, 1.5, 3.0, 2.1)), 1.5, 0.0, 0.0, 0.0);
    ASSERT_VEC4_EQUAL(blend(v1, v2, fvec4(1.0, 1.5, 3.0, 2.2)>fvec4(1.1, 1.5, 3.0, 2.1)), 0.0, 0.0, 0.0, 1.5);
    ASSERT_VEC4_EQUAL(blend(v1, v2, fvec4(1.0, 1.5, 3.0, 2.2)<=fvec4(1.1, 1.5, 3.0, 2.1)), 1.5, 1.5, 1.5, 0.0);
    ASSERT_VEC4_EQUAL(blend(v1, v2, fvec4(1.0, 1.5, 3.0, 2.2)>=fvec4(1.1, 1.5, 3.0, 2.1)), 0.0, 1.5, 1.5, 1.5);
140
    fvec4 imask(3, 3, 3, 3);
141
142
143
144
145
146
    ASSERT_VEC4_EQUAL_INT((ivec4(1, 3, 7, 5)==ivec4(2, 3, 7, 4))&imask, 0, 3, 3, 0);
    ASSERT_VEC4_EQUAL_INT((ivec4(1, 3, 7, 5)!=ivec4(2, 3, 7, 4))&imask, 3, 0, 0, 3);
    ASSERT_VEC4_EQUAL_INT((ivec4(1, 3, 7, 5)<ivec4(2, 3, 7, 4))&imask, 3, 0, 0, 0);
    ASSERT_VEC4_EQUAL_INT((ivec4(1, 3, 7, 5)>ivec4(2, 3, 7, 4))&imask, 0, 0, 0, 3);
    ASSERT_VEC4_EQUAL_INT((ivec4(1, 3, 7, 5)<=ivec4(2, 3, 7, 4))&imask, 3, 3, 3, 0);
    ASSERT_VEC4_EQUAL_INT((ivec4(1, 3, 7, 5)>=ivec4(2, 3, 7, 4))&imask, 0, 3, 3, 3);
147
148
149
150
151
152
153
154
155
156
157
158
}

void testMathFunctions() {
    fvec4 f1(0.4, 1.9, -1.2, -3.8);
    fvec4 f2(1.1, 1.2, 1.3, -5.0);
    ASSERT_VEC4_EQUAL(floor(f1), 0.0, 1.0, -2.0, -4.0);
    ASSERT_VEC4_EQUAL(ceil(f1), 1.0, 2.0, -1.0, -3.0);
    ASSERT_VEC4_EQUAL(round(f1), 0.0, 2.0, -1.0, -4.0);
    ASSERT_VEC4_EQUAL(abs(f1), 0.4, 1.9, 1.2, 3.8);
    ASSERT_VEC4_EQUAL(min(f1, f2), 0.4, 1.2, -1.2, -5.0);
    ASSERT_VEC4_EQUAL(max(f1, f2), 1.1, 1.9, 1.3, -3.8);
    ASSERT_VEC4_EQUAL(sqrt(fvec4(1.5, 3.1, 4.0, 15.0)), sqrt(1.5), sqrt(3.1), sqrt(4.0), sqrt(15.0));
peastman's avatar
peastman committed
159
    ASSERT_VEC4_EQUAL(rsqrt(fvec4(1.5, 3.1, 4.0, 15.0)), 1.0/sqrt(1.5), 1.0/sqrt(3.1), 1.0/sqrt(4.0), 1.0/sqrt(15.0));
peastman's avatar
peastman committed
160
161
    ASSERT_VEC4_EQUAL(exp(fvec4(-2.1, -0.5, 1.5, 3.1)), expf(-2.1), expf(-0.5), expf(1.5), expf(3.1));
    ASSERT_VEC4_EQUAL(log(fvec4(1.5, 3.1, 4.0, 15.0)), logf(1.5), logf(3.1), logf(4.0), logf(15.0));
162
163
164
165
166
    ASSERT_EQUAL_TOL(f1[0]*f2[0]+f1[1]*f2[1]+f1[2]*f2[2], dot3(f1, f2), 1e-6);
    ASSERT_EQUAL_TOL(f1[0]*f2[0]+f1[1]*f2[1]+f1[2]*f2[2]+f1[3]*f2[3], dot4(f1, f2), 1e-6);
    ASSERT(any(f1 > 0.5));
    ASSERT(!any(f1 > 2.0));
    ASSERT_VEC4_EQUAL(blend(f1, f2, ivec4(-1, 0, -1, 0)), 1.1, 1.9, 1.3, -3.8);
167
    ASSERT_VEC4_EQUAL(cross(f1, f2), 3.91, -1.84, -1.61, 0.0);
168
169
170
}

void testTranspose() {
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
    fvec4 f[4] = {
        {1.0, 2.0, 3.0, 4.0},
        {5.0, 6.0, 7.0, 8.0},
        {9.0, 10.0, 11.0, 12.0},
        {13.0, 14.0, 15.0, 16.0}
    };

    // Out-of-place tranpose into specific variables. Done before in-place transpose test.
    fvec4 out0, out1, out2, out3;
    transpose(f, out0, out1, out2, out3);
    ASSERT_VEC4_EQUAL(out0, 1.0, 5.0, 9.0, 13.0);
    ASSERT_VEC4_EQUAL(out1, 2.0, 6.0, 10.0, 14.0);
    ASSERT_VEC4_EQUAL(out2, 3.0, 7.0, 11.0, 15.0);
    ASSERT_VEC4_EQUAL(out3, 4.0, 8.0, 12.0, 16.0);

    // In-place transpose. Done after the out-of-place transpose so avoid breaking that.
    transpose(f[0], f[1], f[2], f[3]);
    ASSERT_VEC4_EQUAL(f[0], 1.0, 5.0, 9.0, 13.0);
    ASSERT_VEC4_EQUAL(f[1], 2.0, 6.0, 10.0, 14.0);
    ASSERT_VEC4_EQUAL(f[2], 3.0, 7.0, 11.0, 15.0);
    ASSERT_VEC4_EQUAL(f[3], 4.0, 8.0, 12.0, 16.0);

    // Out-of-place transpose from named variables into an array.
    fvec4 h[4];
    fvec4 p0(0.1, 0.2, 0.3, 0.4);
    fvec4 p1(0.5, 0.6, 0.7, 0.8);
    fvec4 p2(0.9, 1.0, 1.1, 1.2);
    fvec4 p3(1.3, 1.4, 1.5, 1.6);
    transpose(p0, p1, p2, p3, h);
    ASSERT_VEC4_EQUAL(h[0], 0.1, 0.5, 0.9, 1.3);
    ASSERT_VEC4_EQUAL(h[1], 0.2, 0.6, 1.0, 1.4);
    ASSERT_VEC4_EQUAL(h[2], 0.3, 0.7, 1.1, 1.5);
    ASSERT_VEC4_EQUAL(h[3], 0.4, 0.8, 1.2, 1.6);
}

void testUtility() {
    fvec4 f1(7, 2, -5, 13);
    fvec4 f2(1, 2, 4, 7);
    fvec4 f3(0.5, 1.0, 1.5, 2.0);

    // Reduce-add across three vectors into a single vec3.
    const auto computedVec3 = reduceToVec3(f1, f2, f3);
    ASSERT_EQUAL(17, computedVec3[0]);
    ASSERT_EQUAL(14, computedVec3[1]);
    ASSERT_EQUAL(5,  computedVec3[2]);

    // Gather values from a table. Variants for both one vector and two vector gathers are provided.
    float table[2048];
    for (int i=0; i<2048;++i)
        table[i] = -i; // Same index to make it easy to debug, but negative to avoid copying idx.

    // Single vector gather.
    const int vidx[4] = {156, 1987, 33, 1003};
    fvec4 g(table, vidx);
    ASSERT_VEC4_EQUAL(g, -156, -1987, -33, -1003);

    // Pair-wise vector gather.
    fvec4 p0, p1;
    gatherVecPair(table, ivec4(57, 105, 1976, 91), p0, p1);
    ASSERT_VEC4_EQUAL(p0, -57, -105, -1976, -91);
    ASSERT_VEC4_EQUAL(p1, -58, -106, -1977, -92);

    // Verify building blend mask from integer. The mask isn't checked directly, as different platforms
    // use different types of mask. Instead, check the side effect of using the mask in a blend.
    const auto elements = fvec4(1, 2, 3, 4);
    const auto maskZero = fvec4::expandBitsToMask(0);
    ASSERT_VEC4_EQUAL_INT(blendZero(elements, maskZero), 0, 0, 0, 0);
    const auto maskOne = fvec4::expandBitsToMask(0b1111);
    ASSERT_VEC4_EQUAL_INT(blendZero(elements, maskOne), 1, 2, 3, 4);
    const auto maskMix = fvec4::expandBitsToMask(0b1001);
    ASSERT_VEC4_EQUAL_INT(blendZero(elements, maskMix), 1, 0, 0, 4);

243
244
245
246
247
248
249
250
251
252
253
254
255
256
}

int main(int argc, char* argv[]) {
    try {
        if (!isVec4Supported()) {
            cout << "CPU is not supported.  Exiting." << endl;
            return 0;
        }
        testLoadStore();
        testArithmetic();
        testLogic();
        testComparisons();
        testMathFunctions();
        testTranspose();
257
        testUtility();
258
259
260
261
262
263
264
265
    }
    catch(const exception& e) {
        cout << "exception: " << e.what() << endl;
        return 1;
    }
    cout << "Done" << endl;
    return 0;
}