customGBEnergyN2_default.cl 8.96 KB
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#define TILE_SIZE 32
#define STORE_DERIVATIVE_1(INDEX) derivBuffers##INDEX[offset1] += deriv##INDEX##_1+tempDerivBuffer##INDEX[get_local_id(0)+TILE_SIZE];
#define STORE_DERIVATIVE_2(INDEX) derivBuffers##INDEX[offset2] += local_deriv##INDEX[get_local_id(0)]+local_deriv##INDEX[get_local_id(0)+TILE_SIZE];

/**
 * Compute a force based on pair interactions.
 */

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__kernel __attribute__((reqd_work_group_size(WORK_GROUP_SIZE, 1, 1)))
void computeN2Energy(__global float4* forceBuffers, __global float* energyBuffer, __local float4* local_force,
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	__global float4* posq, __local float4* local_posq, __global unsigned int* exclusions, __global unsigned int* exclusionIndices,
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        __global unsigned int* exclusionRowIndices, __local float4* tempForceBuffer,
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#ifdef USE_CUTOFF
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        __global ushort2* tiles, __global unsigned int* interactionCount, float4 periodicBoxSize, float4 invPeriodicBoxSize, unsigned int maxTiles
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#else
        unsigned int numTiles
#endif
        PARAMETER_ARGUMENTS) {
#ifdef USE_CUTOFF
    unsigned int numTiles = interactionCount[0];
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    unsigned int pos = get_group_id(0)*(numTiles > maxTiles ? NUM_BLOCKS*(NUM_BLOCKS+1)/2 : numTiles)/get_num_groups(0);
    unsigned int end = (get_group_id(0)+1)*(numTiles > maxTiles ? NUM_BLOCKS*(NUM_BLOCKS+1)/2 : numTiles)/get_num_groups(0);
#else
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    unsigned int pos = get_group_id(0)*numTiles/get_num_groups(0);
    unsigned int end = (get_group_id(0)+1)*numTiles/get_num_groups(0);
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#endif
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    float energy = 0.0f;
    unsigned int lasty = 0xFFFFFFFF;
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    __local unsigned int exclusionRange[2];
    __local int exclusionIndex[1];
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    DECLARE_TEMP_BUFFERS

    while (pos < end) {
        // Extract the coordinates of this tile
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        unsigned int x, y;
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#ifdef USE_CUTOFF
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        if (numTiles <= maxTiles) {
            ushort2 tileIndices = tiles[pos];
            x = tileIndices.x;
            y = tileIndices.y;
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        }
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        else
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#endif
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        {
            y = (unsigned int) floor(NUM_BLOCKS+0.5f-sqrt((NUM_BLOCKS+0.5f)*(NUM_BLOCKS+0.5f)-2*pos));
            x = (pos-y*NUM_BLOCKS+y*(y+1)/2);
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            if (x < y || x >= NUM_BLOCKS) { // Occasionally happens due to roundoff error.
                y += (x < y ? -1 : 1);
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                x = (pos-y*NUM_BLOCKS+y*(y+1)/2);
            }
        }
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        unsigned int baseLocalAtom = (get_local_id(0) < TILE_SIZE ? 0 : TILE_SIZE/2);
        unsigned int tgx = get_local_id(0) & (TILE_SIZE-1);
        unsigned int forceBufferOffset = (tgx < TILE_SIZE/2 ? 0 : TILE_SIZE);
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        unsigned int atom1 = x*TILE_SIZE + tgx;
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        float4 force = 0.0f;
        float4 posq1 = posq[atom1];
        LOAD_ATOM1_PARAMETERS
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        // Locate the exclusion data for this tile.

#ifdef USE_EXCLUSIONS
        if (get_local_id(0) < 2)
            exclusionRange[get_local_id(0)] = exclusionRowIndices[x+get_local_id(0)];
        if (tgx == 0)
            exclusionIndex[0] = -1;
        barrier(CLK_LOCAL_MEM_FENCE);
        for (int i = exclusionRange[0]+tgx; i < exclusionRange[1]; i += TILE_SIZE)
            if (exclusionIndices[i] == y)
                exclusionIndex[0] = i*TILE_SIZE;
        barrier(CLK_LOCAL_MEM_FENCE);
        bool hasExclusions = (exclusionIndex[0] > -1);
#endif
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        if (x == y) {
            // This tile is on the diagonal.

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            const unsigned int localAtomIndex = get_local_id(0);
            local_posq[localAtomIndex] = posq1;
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            LOAD_LOCAL_PARAMETERS_FROM_1
            barrier(CLK_LOCAL_MEM_FENCE);
#ifdef USE_EXCLUSIONS
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            unsigned int excl = exclusions[exclusionIndex[0]+tgx] >> baseLocalAtom;
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#endif
            for (unsigned int j = 0; j < TILE_SIZE/2; j++) {
#ifdef USE_EXCLUSIONS
                bool isExcluded = !(excl & 0x1);
#endif
                int atom2 = baseLocalAtom+j;
                float4 posq2 = local_posq[atom2];
                float4 delta = (float4) (posq2.xyz - posq1.xyz, 0.0f);
#ifdef USE_PERIODIC
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                delta.x -= floor(delta.x*invPeriodicBoxSize.x+0.5f)*periodicBoxSize.x;
                delta.y -= floor(delta.y*invPeriodicBoxSize.y+0.5f)*periodicBoxSize.y;
                delta.z -= floor(delta.z*invPeriodicBoxSize.z+0.5f)*periodicBoxSize.z;
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#endif
                float r2 = delta.x*delta.x + delta.y*delta.y + delta.z*delta.z;
#ifdef USE_CUTOFF
                if (r2 < CUTOFF_SQUARED) {
#endif
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                float r = SQRT(r2);
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                LOAD_ATOM2_PARAMETERS
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                atom2 = y*TILE_SIZE+baseLocalAtom+j;
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                float dEdR = 0.0f;
                float tempEnergy = 0.0f;
                if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS && atom1 != atom2) {
                    COMPUTE_INTERACTION
                    dEdR /= -r;
                }
                energy += 0.5f*tempEnergy;
                delta.xyz *= dEdR;
                force.xyz -= delta.xyz;
#ifdef USE_CUTOFF
                }
#endif
#ifdef USE_EXCLUSIONS
                excl >>= 1;
#endif
            }

            // Sum the forces and write results.

            if (get_local_id(0) >= TILE_SIZE) {
                tempForceBuffer[get_local_id(0)] = force;
                SET_TEMP_BUFFERS
            }
            barrier(CLK_LOCAL_MEM_FENCE);
            if (get_local_id(0) < TILE_SIZE) {
#ifdef USE_OUTPUT_BUFFER_PER_BLOCK
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                unsigned int offset1 = x*TILE_SIZE + tgx + x*PADDED_NUM_ATOMS;
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#else
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                unsigned int offset1 = x*TILE_SIZE + tgx + get_group_id(0)*PADDED_NUM_ATOMS;
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#endif
                forceBuffers[offset1].xyz += force.xyz+tempForceBuffer[get_local_id(0)+TILE_SIZE].xyz;
                STORE_DERIVATIVES_1
            }
        }
        else {
            // This is an off-diagonal tile.

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            const unsigned int localAtomIndex = get_local_id(0);
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            if (lasty != y && get_local_id(0) < TILE_SIZE) {
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                unsigned int j = y*TILE_SIZE + tgx;
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                local_posq[localAtomIndex] = posq[j];
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                LOAD_LOCAL_PARAMETERS_FROM_GLOBAL
            }
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            local_force[localAtomIndex] = 0.0f;
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            CLEAR_LOCAL_DERIVATIVES
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            barrier(CLK_LOCAL_MEM_FENCE);

            // Compute the full set of interactions in this tile.

#ifdef USE_EXCLUSIONS
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            unsigned int excl = (hasExclusions ? exclusions[exclusionIndex[0]+tgx] : 0xFFFFFFFF);
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            excl = (excl >> baseLocalAtom) & 0xFFFF;
            excl += excl << 16;
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            excl = (excl >> tgx) | (excl << (TILE_SIZE - tgx));
#endif
            unsigned int tj = tgx%(TILE_SIZE/2);
            for (unsigned int j = 0; j < TILE_SIZE/2; j++) {
#ifdef USE_EXCLUSIONS
                bool isExcluded = !(excl & 0x1);
#endif
                int atom2 = baseLocalAtom+tj;
                float4 posq2 = local_posq[atom2];
                float4 delta = (float4) (posq2.xyz - posq1.xyz, 0.0f);
#ifdef USE_PERIODIC
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                delta.x -= floor(delta.x*invPeriodicBoxSize.x+0.5f)*periodicBoxSize.x;
                delta.y -= floor(delta.y*invPeriodicBoxSize.y+0.5f)*periodicBoxSize.y;
                delta.z -= floor(delta.z*invPeriodicBoxSize.z+0.5f)*periodicBoxSize.z;
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#endif
                float r2 = delta.x*delta.x + delta.y*delta.y + delta.z*delta.z;
#ifdef USE_CUTOFF
                if (r2 < CUTOFF_SQUARED) {
#endif
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                float r = SQRT(r2);
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                LOAD_ATOM2_PARAMETERS
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                atom2 = y*TILE_SIZE+baseLocalAtom+tj;
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                float dEdR = 0.0f;
                float tempEnergy = 0.0f;
                if (atom1 < NUM_ATOMS && atom2 < NUM_ATOMS) {
                    COMPUTE_INTERACTION
                    dEdR /= -r;
                }
                energy += tempEnergy;
                delta.xyz *= dEdR;
                force.xyz -= delta.xyz;
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                atom2 = baseLocalAtom+tj+forceBufferOffset;
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                local_force[baseLocalAtom+tj+forceBufferOffset].xyz += delta.xyz;
                RECORD_DERIVATIVE_2
#ifdef USE_CUTOFF
                }
#endif
                barrier(CLK_LOCAL_MEM_FENCE);
#ifdef USE_EXCLUSIONS
                excl >>= 1;
#endif
                tj = (tj+1)%(TILE_SIZE/2);
            }

            // Sum the forces and write results.

            if (get_local_id(0) >= TILE_SIZE) {
                tempForceBuffer[get_local_id(0)] = force;
                SET_TEMP_BUFFERS
            }
            barrier(CLK_LOCAL_MEM_FENCE);
            if (get_local_id(0) < TILE_SIZE) {
#ifdef USE_OUTPUT_BUFFER_PER_BLOCK
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                unsigned int offset1 = x*TILE_SIZE + tgx + y*PADDED_NUM_ATOMS;
                unsigned int offset2 = y*TILE_SIZE + tgx + x*PADDED_NUM_ATOMS;
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#else
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                unsigned int offset1 = x*TILE_SIZE + tgx + get_group_id(0)*PADDED_NUM_ATOMS;
                unsigned int offset2 = y*TILE_SIZE + tgx + get_group_id(0)*PADDED_NUM_ATOMS;
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#endif
                forceBuffers[offset1].xyz += force.xyz+tempForceBuffer[get_local_id(0)+TILE_SIZE].xyz;
                forceBuffers[offset2].xyz += local_force[get_local_id(0)].xyz+local_force[get_local_id(0)+TILE_SIZE].xyz;
                STORE_DERIVATIVES_1
                STORE_DERIVATIVES_2
            }
        }
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        lasty = y;
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        pos++;
    }
    energyBuffer[get_global_id(0)] += energy;
}