swin_window_process.cpp 3.62 KB
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/*
 * Copyright (c) 2022, NVIDIA CORPORATION.  All rights reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include <torch/torch.h>
#include <torch/extension.h>


at::Tensor roll_and_window_partition_forward_cuda(
    at::Tensor & input, 
    //at::Tensor & output,
    const int B,
    const int H,
    const int W,
    const int C,
    const int shift_size,
    const int window_size);


at::Tensor roll_and_window_partition_backward_cuda(
    at::Tensor & grad_in, 
    //at::Tensor & grad_out,
    const int B,
    const int H,
    const int W,
    const int C,
    const int shift_size,
    const int window_size);


at::Tensor window_merge_and_roll_forward_cuda(
    at::Tensor & input, 
    //at::Tensor & output,
    const int B,
    const int H,
    const int W,
    const int C,
    const int shift_size,
    const int window_size);

at::Tensor window_merge_and_roll_backward_cuda(
    at::Tensor & grad_in, 
    //at::Tensor & grad_out,
    const int B,
    const int H,
    const int W,
    const int C,
    const int shift_size,
    const int window_size);


#define CHECK_CUDA(x) AT_ASSERTM(x.type().is_cuda(), #x " must be a CUDA tensor")
#define CHECK_CONTIGUOUS(x) AT_ASSERTM(x.is_contiguous(), #x " must be contiguous")
#define CHECK_INPUT(x) CHECK_CUDA(x); CHECK_CONTIGUOUS(x)



at::Tensor roll_and_window_partition_forward(
    at::Tensor & input, 
    //at::Tensor & output,
    const int B,
    const int H,
    const int W,
    const int C,
    const int shift_size,
    const int window_size){
    CHECK_INPUT(input);
    return roll_and_window_partition_forward_cuda(input, B, H, W, C, shift_size, window_size);
}


at::Tensor roll_and_window_partition_backward(
    at::Tensor & grad_in, 
    //at::Tensor & grad_out,
    const int B,
    const int H,
    const int W,
    const int C,
    const int shift_size,
    const int window_size){
    CHECK_INPUT(grad_in);
    return roll_and_window_partition_backward_cuda(grad_in, B, H, W, C, shift_size, window_size);
}


at::Tensor window_merge_and_roll_forward(
    at::Tensor & input, 
    //at::Tensor & output,
    const int B,
    const int H,
    const int W,
    const int C,
    const int shift_size,
    const int window_size){
    CHECK_INPUT(input);
    return window_merge_and_roll_forward_cuda(input, B, H, W, C, shift_size, window_size);
}


at::Tensor window_merge_and_roll_backward(
    at::Tensor & grad_in, 
    //at::Tensor & grad_out,
    const int B,
    const int H,
    const int W,
    const int C,
    const int shift_size,
    const int window_size){
    CHECK_INPUT(grad_in);
    return window_merge_and_roll_backward_cuda(grad_in, B, H, W, C, shift_size, window_size);
}



PYBIND11_MODULE(TORCH_EXTENSION_NAME, m) {
    m.def("roll_and_window_partition_forward", &roll_and_window_partition_forward, "torch.roll and window_partition.");
    m.def("roll_and_window_partition_backward", &roll_and_window_partition_backward, "torch.roll and window_partition.");
    m.def("window_merge_and_roll_forward", &window_merge_and_roll_forward, "window merge and torch.roll.");
    m.def("window_merge_and_roll_backward", &window_merge_and_roll_backward, "window merge and torch.roll.");
}