deepstream_preprocess.h 1.67 KB
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/*
 * SPDX-FileCopyrightText: Copyright (c) 2021 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
 * SPDX-License-Identifier: LicenseRef-NvidiaProprietary
 *
 * NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
 * property and proprietary rights in and to this material, related
 * documentation and any modifications thereto. Any use, reproduction,
 * disclosure or distribution of this material and related documentation
 * without an express license agreement from NVIDIA CORPORATION or
 * its affiliates is strictly prohibited.
 */

#ifndef __NVGSTDS_PREPROCESS_H__
#define __NVGSTDS_PREPROCESS_H__

#include <gst/gst.h>

#ifdef __cplusplus
extern "C"
{
#endif

typedef struct
{
  /** create a bin for the element only if enabled */
  gboolean enable;
  /*gie id on which preprocessing is to be done*/
  gint operate_on_gie_id;
  gboolean is_operate_on_gie_id_set;
  /** config file path having properties for preprocess */
  gchar *config_file_path;
} NvDsPreProcessConfig;

typedef struct
{
  GstElement *bin;
  GstElement *queue;
  GstElement *preprocess;
} NvDsPreProcessBin;

/**
 * Initialize @ref NvDsPreProcessBin. It creates and adds preprocess and
 * other elements needed for processing to the bin.
 * It also sets properties mentioned in the configuration file under
 * group @ref CONFIG_GROUP_PREPROCESS
 *
 * @param[in] config pointer to infer @ref NvDsPreProcessConfig parsed from
 *            configuration file.
 * @param[in] bin pointer to @ref NvDsPreProcessBin to be filled.
 *
 * @return true if bin created successfully.
 */
gboolean create_preprocess_bin (NvDsPreProcessConfig *config,
    NvDsPreProcessBin *bin);

#ifdef __cplusplus
}
#endif

#endif