Commit 9e03fc67 authored by raojy's avatar raojy
Browse files

nemotron_enable

parent 3b50924c
Pipeline #3457 failed with stages
in 0 seconds
......@@ -12,9 +12,12 @@ struct Utils {
if (!is_cached) {
int device_id;
cudaDeviceProp deviceProp;
cudaGetDevice(&device_id);
cudaGetDeviceProperties(&deviceProp, device_id);
// cudaDeviceProp deviceProp;
// cudaGetDevice(&device_id);
// cudaGetDeviceProperties(&deviceProp, device_id);
hipDeviceProp_t deviceProp;
hipGetDevice(&device_id);
hipGetDeviceProperties(&deviceProp, device_id);
result = deviceProp.warpSize;
is_cached = true;
......
// SPDX-License-Identifier: Apache-2.0
// SPDX-FileCopyrightText: Copyright contributors to the vLLM project
#include <cuda_bf16.h>
#include <cuda_fp16.h>
// --- 只需 Include,不要任何宏定义 ---
#ifdef USE_ROCM
#include <hip/hip_bf16.h>
#include <hip/hip_fp16.h>
#endif
#pragma once
#include <c10/util/BFloat16.h>
......
......@@ -293,7 +293,7 @@ PyObject* create_tuple_from_c_mixed(unsigned long long a, unsigned long long b,
// ---------------------------------------------------------------------------
// Our exported C functions that call Python:
// use CUstream instead of cudaStream_t, to avoid including cuda_runtime_api.h
// use CUstream instead of cudaStream_t, to avoid including hip/hip_runtime_api.h
void* my_malloc(ssize_t size, int device, CUstream stream) {
ensure_context(device);
......@@ -424,7 +424,7 @@ void* my_malloc(ssize_t size, int device, CUstream stream) {
return (void*)d_mem;
}
// use CUstream instead of cudaStream_t, to avoid including cuda_runtime_api.h
// use CUstream instead of cudaStream_t, to avoid including hip/hip_runtime_api.h
void my_free(void* ptr, ssize_t size, int device, CUstream stream) {
// get memory handle from the pointer
if (!g_python_free_callback) {
......
......@@ -104,6 +104,6 @@ CUresult cuMemUnmap(CUdeviceptr ptr, size_t size) {
////////////////////////////////////////
// Import CUDA headers for NVIDIA GPUs
////////////////////////////////////////
#include <cuda_runtime_api.h>
#include <hip/hip_runtime_api.h>
#include <cuda.h>
#endif
......@@ -38,15 +38,15 @@
#ifdef USE_ROCM
#define FINAL_MASK 0xffffffffffffffffULL
#if defined(HIP_VERSION) && HIP_VERSION < 70000000
// On ROCm versions before 7.0, __syncwarp isn't defined. The below
// implementation is copy/pasted from the implementation in ROCm 7.0
__device__ inline void __syncwarp() {
__builtin_amdgcn_fence(__ATOMIC_RELEASE, "wavefront");
__builtin_amdgcn_wave_barrier();
__builtin_amdgcn_fence(__ATOMIC_ACQUIRE, "wavefront");
}
#endif
// #if defined(HIP_VERSION) && HIP_VERSION < 70000000
// // On ROCm versions before 7.0, __syncwarp isn't defined. The below
// // implementation is copy/pasted from the implementation in ROCm 7.0
// __device__ inline void __syncwarp() {
// __builtin_amdgcn_fence(__ATOMIC_RELEASE, "wavefront");
// __builtin_amdgcn_wave_barrier();
// __builtin_amdgcn_fence(__ATOMIC_ACQUIRE, "wavefront");
// }
// #endif
#else
#define FINAL_MASK 0xffffffff
#endif
......
#pragma once
#include <cuda_runtime_api.h>
#include <hip/hip_runtime_api.h>
#include <algorithm>
// maximum blocks per SM cap
......
#include <ATen/cuda/CUDAContext.h>
#include <torch/all.h>
#include <c10/cuda/CUDAGuard.h>
#include <ATen/native/cuda/MemoryAccess.cuh>
#include <cmath>
#include "cuda_compat.h"
#include "../dispatch_utils.h"
namespace vllm {
template <typename scalar_t, scalar_t (*ACT_FN)(const scalar_t&),
bool act_first>
__device__ __forceinline__ scalar_t compute(const scalar_t& x,
const scalar_t& y) {
return act_first ? ACT_FN(x) * y : x * ACT_FN(y);
}
// Activation and gating kernel template.
template <typename scalar_t, scalar_t (*ACT_FN)(const scalar_t&),
bool act_first>
__global__ void act_and_mul_kernel(
scalar_t* __restrict__ out, // [..., d]
const scalar_t* __restrict__ input, // [..., 2, d]
const int d) {
const int64_t token_idx = blockIdx.x;
for (int64_t idx = threadIdx.x; idx < d; idx += blockDim.x) {
const scalar_t x = VLLM_LDG(&input[token_idx * 2 * d + idx]);
const scalar_t y = VLLM_LDG(&input[token_idx * 2 * d + d + idx]);
out[token_idx * d + idx] = compute<scalar_t, ACT_FN, act_first>(x, y);
}
}
template <typename scalar_t, scalar_t (*ACT_FN)(const scalar_t&), int VEC,
bool act_first>
__global__ void act_and_mul_kernel_opt1(
scalar_t* __restrict__ out, // [..., d]
const scalar_t* __restrict__ input, // [..., 2, d]
const int d) {
using VecType = at::native::memory::aligned_vector<scalar_t, VEC>;
const int64_t token_idx= blockIdx.x;
int idx = threadIdx.x * VEC;
if (idx < d) {
const int64_t x_index = token_idx * 2 * d + idx;
const int64_t y_index = token_idx * d + idx;
VecType* x1 = (VecType*)(input + x_index);
VecType* x2 = (VecType*)(input + x_index + d);
VecType* y = (VecType*)(out + y_index);
scalar_t r_x1[VEC];
scalar_t r_x2[VEC];
scalar_t r_y[VEC];
*(VecType*)r_x1 = *x1;
*(VecType*)r_x2 = *x2;
#pragma unroll
for (int i = 0; i < VEC; i++) {
r_y[i] = ACT_FN(r_x1[i]) * r_x2[i];
}
*y = *(VecType*)r_y;
}
}
template <typename scalar_t, scalar_t (*ACT_FN)(const scalar_t&), int VEC,
bool act_first>
__global__ void act_and_mul_kernel_opt2(
scalar_t* __restrict__ out, // [..., d]
const scalar_t* __restrict__ input, // [..., 2, d]
const int d) {
using VecType = at::native::memory::aligned_vector<scalar_t, VEC>;
const int64_t token_idx = blockIdx.x;
int idx = threadIdx.x * VEC;
for (; idx < d; idx += blockDim.x * VEC) {
const int64_t x_index = token_idx * 2 * d + idx;
const int64_t y_index = token_idx * d + idx;
VecType* x1 = (VecType*)(input + x_index);
VecType* x2 = (VecType*)(input + x_index + d);
VecType* y = (VecType*)(out + y_index);
scalar_t r_x1[VEC];
scalar_t r_x2[VEC];
scalar_t r_y[VEC];
*(VecType*)r_x1 = *x1;
*(VecType*)r_x2 = *x2;
#pragma unroll
for (int i = 0; i < VEC; i++) {
r_y[i] = ACT_FN(r_x1[i]) * r_x2[i];
}
*y = *(VecType*)r_y;
}
}
template <typename T>
__device__ __forceinline__ T silu_kernel(const T& x) {
// x * sigmoid(x)
return (T)(((float)x) / (1.0f + expf((float)-x)));
}
template <typename T>
__device__ __forceinline__ T gelu_kernel(const T& x) {
// Equivalent to PyTorch GELU with 'none' approximation.
// Refer to:
// https://github.com/pytorch/pytorch/blob/8ac9b20d4b090c213799e81acf48a55ea8d437d6/aten/src/ATen/native/cuda/ActivationGeluKernel.cu#L36-L38
const float f = (float)x;
constexpr float ALPHA = M_SQRT1_2;
return (T)(f * 0.5f * (1.0f + ::erf(f * ALPHA)));
}
template <typename T>
__device__ __forceinline__ T gelu_tanh_kernel(const T& x) {
// Equivalent to PyTorch GELU with 'tanh' approximation.
// Refer to:
// https://github.com/pytorch/pytorch/blob/8ac9b20d4b090c213799e81acf48a55ea8d437d6/aten/src/ATen/native/cuda/ActivationGeluKernel.cu#L25-L30
const float f = (float)x;
constexpr float BETA = M_SQRT2 * M_2_SQRTPI * 0.5f;
constexpr float KAPPA = 0.044715;
float x_cube = f * f * f;
float inner = BETA * (f + KAPPA * x_cube);
return (T)(0.5f * f * (1.0f + ::tanhf(inner)));
}
} // namespace vllm
// Launch activation and gating kernel.
// Use ACT_FIRST (bool) indicating whether to apply the activation function
// first.
#define LAUNCH_ACTIVATION_GATE_KERNEL(KERNEL, ACT_FIRST) \
int d = input.size(-1) / 2; \
int64_t num_tokens = input.numel() / input.size(-1); \
dim3 grid(num_tokens); \
dim3 block(std::min(d, 1024)); \
if (num_tokens == 0) { \
return; \
} \
const at::cuda::OptionalCUDAGuard device_guard(device_of(input)); \
const cudaStream_t stream = at::cuda::getCurrentCUDAStream(); \
VLLM_DISPATCH_FLOATING_TYPES( \
input.scalar_type(), "act_and_mul_kernel", [&] { \
if (0 == d % 8 && d <= 16384) { \
if (d <= 512) { \
vllm::act_and_mul_kernel_opt1<scalar_t, KERNEL<scalar_t>, 2, ACT_FIRST> \
<<<grid, 256, 0, stream>>>(out.data_ptr<scalar_t>(), \
input.data_ptr<scalar_t>(), d); \
} else if (d <= 1024) { \
vllm::act_and_mul_kernel_opt1<scalar_t, KERNEL<scalar_t>, 8, ACT_FIRST> \
<<<grid, 128, 0, stream>>>(out.data_ptr<scalar_t>(), \
input.data_ptr<scalar_t>(), d); \
} else if (d <= 2048) { \
vllm::act_and_mul_kernel_opt1<scalar_t, KERNEL<scalar_t>, 8, ACT_FIRST> \
<<<grid, 256, 0, stream>>>(out.data_ptr<scalar_t>(), \
input.data_ptr<scalar_t>(), d); \
} else if (d <= 4096) { \
vllm::act_and_mul_kernel_opt1<scalar_t, KERNEL<scalar_t>, 8, ACT_FIRST> \
<<<grid, 512, 0, stream>>>(out.data_ptr<scalar_t>(), \
input.data_ptr<scalar_t>(), d); \
} else { \
vllm::act_and_mul_kernel_opt2<scalar_t, KERNEL<scalar_t>, 8, ACT_FIRST> \
<<<grid, 1024, 0, stream>>>(out.data_ptr<scalar_t>(), \
input.data_ptr<scalar_t>(), d); \
} \
} else { \
vllm::act_and_mul_kernel<scalar_t, KERNEL<scalar_t>, ACT_FIRST> \
<<<grid, block, 0, stream>>>(out.data_ptr<scalar_t>(), \
input.data_ptr<scalar_t>(), d); \
} \
});
void silu_and_mul_opt(torch::Tensor& out, // [..., d]
torch::Tensor& input) // [..., 2 * d]
{
LAUNCH_ACTIVATION_GATE_KERNEL(vllm::silu_kernel, true);
}
// void mul_and_silu_opt(torch::Tensor& out, // [..., d]
// torch::Tensor& input) // [..., 2 * d]
// {
// // The difference between mul_and_silu and silu_and_mul is that mul_and_silu
// // applies the silu to the latter half of the input.
// LAUNCH_ACTIVATION_GATE_KERNEL(vllm::silu_kernel, false);
// }
void gelu_and_mul_opt(torch::Tensor& out, // [..., d]
torch::Tensor& input) // [..., 2 * d]
{
LAUNCH_ACTIVATION_GATE_KERNEL(vllm::gelu_kernel, true);
}
void gelu_tanh_and_mul_opt(torch::Tensor& out, // [..., d]
torch::Tensor& input) // [..., 2 * d]
{
LAUNCH_ACTIVATION_GATE_KERNEL(vllm::gelu_tanh_kernel, true);
}
\ No newline at end of file
#include <torch/all.h>
#include <c10/cuda/CUDAGuard.h>
#include <ATen/cuda/CUDAContext.h>
#include <cuda_runtime.h>
#include <cuda_fp16.h>
namespace vllm {
template <typename T>
__global__ void trans_w16_gemm_cudakernel(int64_t num_kernels,T* dst,const T* src,int64_t row,int64_t col)
{
int64_t id = blockIdx.x * blockDim.x + threadIdx.x;
if(id >= num_kernels) return;
int64_t j=id%row;
int64_t i=id/row;
dst[i*row+j]=src[j*col+i];
}
void trans_w16_gemm_cuda(half* dst,const half* src,int64_t row,int64_t col){
const cudaStream_t stream = at::cuda::getCurrentCUDAStream();
int64_t num_kernels=row*col;
int block_size=256;
trans_w16_gemm_cudakernel<<<(num_kernels+block_size-1)/block_size,block_size, 0, stream>>>(num_kernels,dst,src,row,col);
}
} // namespace vllm
void trans_w16_gemm(torch::Tensor dst,torch::Tensor src,int64_t row,int64_t col){
const at::cuda::OptionalCUDAGuard device_guard(device_of(src));
vllm::trans_w16_gemm_cuda(
(half*)dst.data_ptr(),
(const half*)src.data_ptr(),
row,
col
);
}
\ No newline at end of file
......@@ -16,7 +16,7 @@
#include <torch/all.h>
#include <cuda_runtime_api.h>
#include <hip/hip_runtime_api.h>
#include <cuda_runtime.h>
#include <ATen/cuda/CUDAContext.h>
......
......@@ -16,7 +16,7 @@
#include <torch/all.h>
#include <cuda_runtime_api.h>
#include <hip/hip_runtime_api.h>
#include <cuda_runtime.h>
#include <ATen/cuda/CUDAContext.h>
......
......@@ -16,7 +16,7 @@
#include <torch/all.h>
#include <cuda_runtime_api.h>
#include <hip/hip_runtime_api.h>
#include <cuda_runtime.h>
#include <ATen/cuda/CUDAContext.h>
......
......@@ -46,15 +46,15 @@ __device__ __forceinline__ void atomicAdd_half2(half2* address, half2 val) {
#if defined(__CUDA_ARCH__) || defined(USE_ROCM)
#if __CUDA_ARCH__ < 700 || defined(USE_ROCM)
__device__ __forceinline__ void atomicAdd(half* address, half val) {
atomicAdd_half(address, val);
}
// __device__ __forceinline__ void atomicAdd(half* address, half val) {
// atomicAdd_half(address, val);
// }
#if __CUDA_ARCH__ < 600 || defined(USE_ROCM)
__device__ __forceinline__ void atomicAdd(half2* address, half2 val) {
atomicAdd_half2(address, val);
}
#endif
// #if __CUDA_ARCH__ < 600 || defined(USE_ROCM)
// __device__ __forceinline__ void atomicAdd(half2* address, half2 val) {
// atomicAdd_half2(address, val);
// }
// #endif
#endif
#endif
......
Contains code from https://github.com/IST-DASLab/Sparse-Marlin/
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\ No newline at end of file
/*
* Copyright (C) 2024 Roberto Lopez Castro (roberto.lopez.castro@udc.es). All
* Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
namespace marlin_24 {
constexpr int ceildiv(int a, int b) { return (a + b - 1) / b; }
// Instances of `Vec` are used to organize groups of >>registers<<, as needed
// for instance as inputs to tensor core operations. Consequently, all
// corresponding index accesses must be compile-time constants, which is why we
// extensively use `#pragma unroll` throughout the kernel code to guarantee
// this.
template <typename T, int n>
struct Vec {
T elems[n];
__device__ T& operator[](int i) { return elems[i]; }
};
template <int M_, int N_, int K_>
struct ShapeBase {
static constexpr int M = M_, N = N_, K = K_;
};
using I4 = Vec<int, 4>;
// Matrix fragments for tensor core instructions; their precise layout is
// documented here:
// https://docs.nvidia.com/cuda/parallel-thread-execution/index.html#matrix-fragments-for-mma-m16n8k16-with-floating-point-type
using FragA = Vec<half2, 4>;
using FragB = Vec<half2, 2>;
using FragM = Vec<uint, 1>;
using FragC = Vec<float, 4>;
using FragS = Vec<half2, 1>; // quantization scales
} // namespace marlin_24
/*
* Copyright (C) 2024 Roberto Lopez Castro (roberto.lopez.castro@udc.es). All
* Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "base.h"
namespace marlin_24 {
// Predicated asynchronous global->shared copy; used for inputs A where we apply
// predication to handle batchsizes that are not multiples of 16.
__device__ inline void cp_async4_pred_zfill(void* smem_ptr,
const void* glob_ptr,
bool pred = true,
const bool zfill = false) {
const int BYTES = 16;
int src_in_bytes = (zfill ? 0 : BYTES);
uint32_t smem = static_cast<uint32_t>(__cvta_generic_to_shared(smem_ptr));
asm volatile(
"{\n"
" .reg .pred p;\n"
" setp.ne.b32 p, %0, 0;\n"
" @p cp.async.cg.shared.global [%1], [%2], %3;\n"
"}\n" ::"r"((int)pred),
"r"(smem), "l"(glob_ptr), "n"(BYTES), "r"(src_in_bytes));
}
__device__ inline void cp_async4_pred(void* smem_ptr, const void* glob_ptr,
bool pred = true) {
const int BYTES = 16;
uint32_t smem = static_cast<uint32_t>(__cvta_generic_to_shared(smem_ptr));
asm volatile(
"{\n"
" .reg .pred p;\n"
" setp.ne.b32 p, %0, 0;\n"
" @p cp.async.cg.shared.global [%1], [%2], %3;\n"
"}\n" ::"r"((int)pred),
"r"(smem), "l"(glob_ptr), "n"(BYTES));
}
// Asynchronous global->shared copy
__device__ inline void cp_async4(void* smem_ptr, const void* glob_ptr) {
const int BYTES = 16;
uint32_t smem = static_cast<uint32_t>(__cvta_generic_to_shared(smem_ptr));
asm volatile(
"{\n"
" cp.async.cg.shared.global [%0], [%1], %2;\n"
"}\n" ::"r"(smem),
"l"(glob_ptr), "n"(BYTES));
}
// Async copy fence.
__device__ inline void cp_async_fence() {
asm volatile("cp.async.commit_group;\n" ::);
}
// Wait until at most `n` async copy stages are still pending.
template <int n>
__device__ inline void cp_async_wait() {
asm volatile("cp.async.wait_group %0;\n" ::"n"(n));
}
// Instruction for loading a full 16x16 matrix fragment of operand A from shared
// memory, directly in tensor core layout.
__device__ inline void ldsm4(FragA& frag_a, const void* smem_ptr) {
uint32_t* a = reinterpret_cast<uint32_t*>(&frag_a);
uint32_t smem = static_cast<uint32_t>(__cvta_generic_to_shared(smem_ptr));
asm volatile("ldmatrix.sync.aligned.m8n8.x4.shared.b16 {%0,%1,%2,%3}, [%4];\n"
: "=r"(a[0]), "=r"(a[1]), "=r"(a[2]), "=r"(a[3])
: "r"(smem));
}
__device__ inline void ldsm4_m(FragM& frag_m, const void* smem_ptr) {
uint32_t* a = reinterpret_cast<uint32_t*>(&frag_m);
uint32_t smem = static_cast<uint32_t>(__cvta_generic_to_shared(smem_ptr));
asm volatile("ldmatrix.sync.aligned.m8n8.x2.shared.b16 {%0,%1}, [%2];\n"
: "=r"(a[0]), "=r"(a[1])
: "r"(smem));
}
// Instruction for loading a full 16x16 matrix fragment of operand A from shared
// memory, directly in tensor core layout.
__device__ inline void ldsm4_t(FragA& frag_a, const void* smem_ptr) {
uint32_t* a = reinterpret_cast<uint32_t*>(&frag_a);
uint32_t smem = static_cast<uint32_t>(__cvta_generic_to_shared(smem_ptr));
asm volatile(
"ldmatrix.sync.aligned.m8n8.x4.trans.shared.b16 {%0,%1,%2,%3}, [%4];\n"
: "=r"(a[0]), "=r"(a[1]), "=r"(a[2]), "=r"(a[3])
: "r"(smem));
}
// Wait until barrier reaches `count`, then lock for current threadblock.
__device__ inline void barrier_acquire(int* lock, int count) {
if (threadIdx.x == 0) {
int state = -1;
do
// Guarantee that subsequent writes by this threadblock will be visible
// globally.
asm volatile("ld.global.acquire.gpu.b32 %0, [%1];\n"
: "=r"(state)
: "l"(lock));
while (state != count);
}
__syncthreads();
}
// Release barrier and increment visitation count.
__device__ inline void barrier_release(int* lock, bool reset = false) {
__syncthreads();
if (threadIdx.x == 0) {
if (reset) {
lock[0] = 0;
return;
}
int val = 1;
// Make sure that all writes since acquiring this barrier are visible
// globally, while releasing the barrier.
asm volatile("fence.acq_rel.gpu;\n");
asm volatile("red.relaxed.gpu.global.add.s32 [%0], %1;\n"
:
: "l"(lock), "r"(val));
}
}
} // namespace marlin_24
/*
* Copyright (C) 2024 Roberto Lopez Castro (roberto.lopez.castro@udc.es). All
* Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "base.h"
#include <cudaTypedefs.h>
namespace marlin_24 {
// On CUDA earlier than 12.5, the ordered_metadata version of this instruction
// is not supported. On later versions of CUDA the version without ordered
// metadata results in the following warning:
// | Advisory: Modifier ‘.sp::ordered_metadata’ should be used on instruction
// | ‘mma’ instead of modifier ‘.sp’ as it is expected to have substantially
// | reduced performance on some future architectures
#if defined CUDA_VERSION && CUDA_VERSION >= 12050
#define MMA_SP_INST \
"mma.sp::ordered_metadata.sync.aligned.m16n8k32.row.col.f32.f16.f16.f32 "
#else
#define MMA_SP_INST "mma.sp.sync.aligned.m16n8k32.row.col.f32.f16.f16.f32 "
#endif
// m16n8k32 sparse tensor core mma instruction with fp16 inputs and fp32
// output/accumulation.
__device__ inline void mma_sp(const FragB& a_frag0, const FragB& a_frag1,
const FragA& frag_b, FragC& frag_c, FragM& frag_m,
const int psel) {
const uint32_t* a0 = reinterpret_cast<const uint32_t*>(&a_frag0);
const uint32_t* a1 = reinterpret_cast<const uint32_t*>(&a_frag1);
const uint32_t* b = reinterpret_cast<const uint32_t*>(&frag_b);
const uint32_t* e = reinterpret_cast<const uint32_t*>(&frag_m);
float* c = reinterpret_cast<float*>(&frag_c);
if (psel == 0) {
asm volatile(MMA_SP_INST
"{%0, %1, %2, %3}, {%4, %5, %6, %7}, {%8, %9, %10,%11}, "
"{%12,%13,%14,%15}, %16, 0x0;\n"
: "=f"(c[0]), "=f"(c[1]), "=f"(c[2]), "=f"(c[3])
: "r"(a0[0]), "r"(a1[0]), "r"(a0[1]), "r"(a1[1]), "r"(b[0]),
"r"(b[2]), "r"(b[4]), "r"(b[6]), "f"(c[0]), "f"(c[1]),
"f"(c[2]), "f"(c[3]), "r"(e[0]));
asm volatile(MMA_SP_INST
"{%0, %1, %2, %3}, {%4, %5, %6, %7}, {%8, %9, %10,%11}, "
"{%12,%13,%14,%15}, %16, 0x0;\n"
: "=f"(c[4]), "=f"(c[5]), "=f"(c[6]), "=f"(c[7])
: "r"(a0[0]), "r"(a1[0]), "r"(a0[1]), "r"(a1[1]), "r"(b[1]),
"r"(b[3]), "r"(b[5]), "r"(b[7]), "f"(c[4]), "f"(c[5]),
"f"(c[6]), "f"(c[7]), "r"(e[0]));
} else {
asm volatile(MMA_SP_INST
"{%0, %1, %2, %3}, {%4, %5, %6, %7}, {%8, %9, %10,%11}, "
"{%12,%13,%14,%15}, %16, 0x1;\n"
: "=f"(c[0]), "=f"(c[1]), "=f"(c[2]), "=f"(c[3])
: "r"(a0[0]), "r"(a1[0]), "r"(a0[1]), "r"(a1[1]), "r"(b[0]),
"r"(b[2]), "r"(b[4]), "r"(b[6]), "f"(c[0]), "f"(c[1]),
"f"(c[2]), "f"(c[3]), "r"(e[0]));
asm volatile(MMA_SP_INST
"{%0, %1, %2, %3}, {%4, %5, %6, %7}, {%8, %9, %10,%11}, "
"{%12,%13,%14,%15}, %16, 0x1;\n"
: "=f"(c[4]), "=f"(c[5]), "=f"(c[6]), "=f"(c[7])
: "r"(a0[0]), "r"(a1[0]), "r"(a0[1]), "r"(a1[1]), "r"(b[1]),
"r"(b[3]), "r"(b[5]), "r"(b[7]), "f"(c[4]), "f"(c[5]),
"f"(c[6]), "f"(c[7]), "r"(e[0]));
}
}
// Lookup-table based 3-input logical operation; explicitly used for
// dequantization as the compiler does not seem to automatically recognize it in
// all cases.
template <int lut>
__device__ inline int lop3(int a, int b, int c) {
int res;
asm volatile("lop3.b32 %0, %1, %2, %3, %4;\n"
: "=r"(res)
: "r"(a), "r"(b), "r"(c), "n"(lut));
return res;
}
__device__ __forceinline__ uint2 to_half4(float c0, float c1, float c2,
float c3) {
uint2 r;
asm("{\n\t"
".reg .f16 a, b, c, d; \n\t"
"cvt.rn.f16.f32 a, %2; \n\t"
"cvt.rn.f16.f32 b, %3; \n\t"
"cvt.rn.f16.f32 c, %4; \n\t"
"cvt.rn.f16.f32 d, %5; \n\t"
"mov.b32 %0, {a, b}; \n\t"
"mov.b32 %1, {c, d}; \n\t"
"}"
: "=r"(r.x), "=r"(r.y)
: "f"(c0), "f"(c1), "f"(c2), "f"(c3));
return r;
}
// Constructs destination register by taking bytes from 2 sources (based on
// mask)
template <int start_byte, int mask>
__device__ inline uint32_t prmt(uint32_t a) {
uint32_t res;
asm volatile("prmt.b32 %0, %1, %2, %3;\n"
: "=r"(res)
: "r"(a), "n"(start_byte), "n"(mask));
return res;
}
// Efficiently dequantize an int32 value into a full B-fragment of 4 fp16
// values. We mostly follow the strategy in the link below, with some small
// changes:
// https://github.com/NVIDIA/FasterTransformer/blob/main/src/fastertransformer/cutlass_extensions/include/cutlass_extensions/interleaved_numeric_conversion.h
__device__ inline FragB dequant_4bit(int q) {
const int LO = 0x000f000f;
const int HI = 0x00f000f0;
const int EX = 0x64006400;
// Guarantee that the `(a & b) | c` operations are LOP3s.
int lo = lop3<(0xf0 & 0xcc) | 0xaa>(q, LO, EX);
int hi = lop3<(0xf0 & 0xcc) | 0xaa>(q, HI, EX);
// We want signed int4 outputs, hence we fuse the `-8` symmetric zero point
// directly into `SUB` and `ADD`.
const int SUB = 0x64086408;
const int MUL = 0x2c002c00;
const int ADD = 0xd480d480;
FragB frag_b;
frag_b[0] = __hsub2(*reinterpret_cast<half2*>(&lo),
*reinterpret_cast<const half2*>(&SUB));
frag_b[1] = __hfma2(*reinterpret_cast<half2*>(&hi),
*reinterpret_cast<const half2*>(&MUL),
*reinterpret_cast<const half2*>(&ADD));
return frag_b;
}
// Efficiently dequantize an int32 value into a full B-fragment of 4 fp16
// values. We mostly follow the strategy in the link below, with some small
// changes:
// https://github.com/NVIDIA/FasterTransformer/blob/main/src/fastertransformer/cutlass_extensions/include/cutlass_extensions/interleaved_numeric_conversion.h
__device__ inline FragB dequant_8bit(int q) {
static constexpr uint32_t mask_for_elt_01 = 0x5250;
static constexpr uint32_t mask_for_elt_23 = 0x5351;
static constexpr uint32_t start_byte_for_fp16 = 0x64646464;
uint32_t lo = prmt<start_byte_for_fp16, mask_for_elt_01>(q);
uint32_t hi = prmt<start_byte_for_fp16, mask_for_elt_23>(q);
static constexpr uint32_t I8s_TO_F16s_MAGIC_NUM = 0x64806480;
FragB frag_b;
frag_b[0] = __hsub2(*reinterpret_cast<half2*>(&lo),
*reinterpret_cast<const half2*>(&I8s_TO_F16s_MAGIC_NUM));
frag_b[1] = __hsub2(*reinterpret_cast<half2*>(&hi),
*reinterpret_cast<const half2*>(&I8s_TO_F16s_MAGIC_NUM));
return frag_b;
}
// Multiply dequantized values by the corresponding quantization scale; used
// only for grouped quantization.
__device__ inline void scale(FragB& frag_b, FragS& frag_s, int i) {
half2 s = __half2half2(reinterpret_cast<__half*>(&frag_s)[i]);
frag_b[0] = __hmul2(frag_b[0], s);
frag_b[1] = __hmul2(frag_b[1], s);
}
__device__ inline void scale_floats(float* c0, float* c1, float* c2, float* c3,
FragS& s0, float* c4, float* c5, float* c6,
float* c7, FragS& s1) {
*c0 = __fmul_rn(*c0, __half2float(s0[0].x));
*c1 = __fmul_rn(*c1, __half2float(s0[0].y));
*c2 = __fmul_rn(*c2, __half2float(s0[1].x));
*c3 = __fmul_rn(*c3, __half2float(s0[1].y));
*c4 = __fmul_rn(*c4, __half2float(s1[0].x));
*c5 = __fmul_rn(*c5, __half2float(s1[0].y));
*c6 = __fmul_rn(*c6, __half2float(s1[1].x));
*c7 = __fmul_rn(*c7, __half2float(s1[1].y));
}
} // namespace marlin_24
This diff is collapsed.
......@@ -4,7 +4,7 @@ ninja
packaging>=24.2
setuptools>=77.0.3,<81.0.0
setuptools-scm>=8
torch==2.10.0
#torch==2.10.0
wheel
jinja2>=3.1.6
regex
......
......@@ -2,7 +2,7 @@ regex # Replace re for higher-performance regex matching
cachetools
psutil
sentencepiece # Required for LLaMA tokenizer.
numpy
#numpy
requests >= 2.26.0
tqdm
blake3
......@@ -32,7 +32,7 @@ pyzmq >= 25.0.0
msgspec
gguf >= 0.17.0
mistral_common[image] >= 1.9.1
opencv-python-headless >= 4.13.0 # required for video IO
#opencv-python-headless >= 4.13.0 # required for video IO
pyyaml
six>=1.16.0; python_version > '3.11' # transitive dependency of pandas that needs to be the latest version for python 3.12
setuptools>=77.0.3,<81.0.0; python_version > '3.11' # Setuptools is used by triton, we need to ensure a modern version is installed for 3.12+ so that it does not try to import distutils, which was removed in 3.12
......
......@@ -2,10 +2,10 @@
-r common.txt
--extra-index-url https://download.pytorch.org/whl/rocm7.1
torch==2.10.0
torchvision==0.25.0
torchaudio==2.10.0
triton==3.6.0
#torch==2.10.0
#torchvision==0.25.0
#torchaudio==2.10.0
#triton==3.6.0
cmake>=3.26.1,<4
packaging>=24.2
setuptools>=77.0.3,<80.0.0
......
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