net_socket.cpp 23.9 KB
Newer Older
lishen's avatar
lishen committed
1
2
3
4
5
6
7
8
9
10
11
12
13
#include <pthread.h>
#include <stdlib.h>
#include <poll.h>
#include <limits.h>
#include <fcntl.h>
#include "socket.h"
#include "net_socket.h"

namespace sccl {
namespace hardware {
namespace net {
namespace net_socket {

14
constexpr int MAX_LINE_LEN = (2047);
lishen's avatar
lishen committed
15
16
17
18
19
20
21
22
23
24
25
26

/* Init functions */
static int scclNetIfs = -1;
struct scclNetSocketDev {
    union scclSocketAddress addr;
    char devName[MAX_IF_NAME_SIZE];
    char* pciPath;
};
static struct scclNetSocketDev scclNetSocketDevs[MAX_IFS];

pthread_mutex_t scclNetSocketLock = PTHREAD_MUTEX_INITIALIZER;

27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
SCCL_PARAM(SocketNsocksPerThread, "NSOCKS_PERTHREAD", -2);
SCCL_PARAM(SocketNthreads, "SOCKET_NTHREADS", -2);

////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////// scclNetSocket调用的函数 ////////////////////////////////////////
scclNetSocket::scclNetSocket() : scclNetBase("Socket") {}
scclNetSocket::~scclNetSocket() {
    if(socketComm != nullptr) {
        free(socketComm);
    }
}

/**
 * 获取网络设备的PCI路径
 *
 * @param devName 网络设备名称
 * @param pciPath 输出参数,用于存储PCI路径的指针
 * @return 返回操作结果(scclSuccess表示成功)
 *
 * @note 如果设备不存在,pciPath可能返回NULL
 */
scclResult_t scclNetSocket::scclNetSocketGetPciPath(char* devName, char** pciPath) {
lishen's avatar
lishen committed
49
50
51
52
53
54
55
    char devicePath[PATH_MAX];
    snprintf(devicePath, PATH_MAX, "/sys/class/net/%s/device", devName);
    // May return NULL if the file doesn't exist.
    *pciPath = realpath(devicePath, NULL);
    return scclSuccess;
}

56
57
58
scclResult_t scclNetSocket::init() {
    SCCLCHECK(scclMalloc(&socketComm, 1));

lishen's avatar
lishen committed
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
    if(scclNetIfs == -1) {
        pthread_mutex_lock(&scclNetSocketLock);
        if(scclNetIfs == -1) {
            char names[MAX_IF_NAME_SIZE * MAX_IFS];
            union scclSocketAddress addrs[MAX_IFS];
            scclNetIfs = scclFindSocketInterfaces(names, addrs, MAX_IF_NAME_SIZE, MAX_IFS);
            if(scclNetIfs <= 0) {
                WARN("NET/Socket : no interface found");
                return scclInternalError;
            } else {
                char line[MAX_LINE_LEN + 1];
                char addrline[SOCKET_NAME_MAXLEN + 1];
                line[0]                      = '\0';
                addrline[SOCKET_NAME_MAXLEN] = '\0';
                for(int i = 0; i < scclNetIfs; i++) {
                    strcpy(scclNetSocketDevs[i].devName, names + i * MAX_IF_NAME_SIZE);
                    memcpy(&scclNetSocketDevs[i].addr, addrs + i, sizeof(union scclSocketAddress));
                    SCCLCHECK(scclNetSocketGetPciPath(scclNetSocketDevs[i].devName, &scclNetSocketDevs[i].pciPath));
                    snprintf(line + strlen(line),
                             MAX_LINE_LEN - strlen(line),
                             " [%d]%s:%s",
                             i,
                             names + i * MAX_IF_NAME_SIZE,
                             scclSocketToString(&addrs[i], addrline));
                }
                line[MAX_LINE_LEN] = '\0';
                INFO(SCCL_LOG_NET, "NET/Socket : Using%s", line);
            }
        }
        pthread_mutex_unlock(&scclNetSocketLock);
    }
    return scclSuccess;
}

93
scclResult_t scclNetSocket::devices(int* ndev) {
lishen's avatar
lishen committed
94
95
96
97
    *ndev = scclNetIfs;
    return scclSuccess;
}

98
99
100
101
102
103
104
105
106
107
108
/**
 * @brief 获取指定网络设备的速度(单位:Mbps)
 *
 * 该函数通过读取/sys/class/net/<设备名>/speed文件来获取网络设备的速度。
 * 如果读取失败或速度为0,则默认返回10Gbps(10000Mbps)。
 *
 * @param devName 网络设备名称
 * @param speed 输出参数,用于存储获取到的速度值
 * @return scclResult_t 始终返回scclSuccess表示成功
 */
scclResult_t scclNetSocket::scclNetSocketGetSpeed(char* devName, int* speed) {
lishen's avatar
lishen committed
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
    *speed = 0;
    char speedPath[PATH_MAX];
    sprintf(speedPath, "/sys/class/net/%s/speed", devName);
    int fd = open(speedPath, O_RDONLY);
    if(fd != -1) {
        char speedStr[] = "        ";
        if(read(fd, speedStr, sizeof(speedStr) - 1) > 0) {
            *speed = strtol(speedStr, NULL, 0);
        }
        close(fd);
    }
    if(*speed <= 0) {
        INFO(SCCL_LOG_NET, "Could not get speed from %s. Defaulting to 10 Gbps.", speedPath);
        *speed = 10000;
    }
    return scclSuccess;
}

127
128
129
130
131
132
133
134
135
136
137
/**
 * @brief 获取网络套接字设备的属性
 *
 * @param dev 设备索引
 * @param props 用于存储设备属性的结构体指针
 * @return scclResult_t 返回操作结果,scclSuccess表示成功
 *
 * 该函数用于填充指定网络设备的属性信息,包括设备名称、PCI路径、速度等。
 * 注意:延迟(latency)和端口(port)属性当前未设置。
 */
scclResult_t scclNetSocket::getProperties(int dev, scclNetProperties_t* props) {
lishen's avatar
lishen committed
138
139
140
141
142
143
144
145
146
147
148
149
    props->name       = scclNetSocketDevs[dev].devName;
    props->pciPath    = scclNetSocketDevs[dev].pciPath;
    props->guid       = dev;
    props->ptrSupport = SCCL_PTR_HOST;
    SCCLCHECK(scclNetSocketGetSpeed(props->name, &props->speed));
    props->latency  = 0; // Not set
    props->port     = 0;
    props->maxComms = 65536;
    props->maxRecvs = 1;
    return scclSuccess;
}

150
151
152
153
154
155
156
157
158
159
160
161
162
/**
 * @brief 持久化socket线程处理函数
 *
 * 该线程持续处理socket任务队列中的任务,每个线程负责处理nSocksPerThread个socket。
 * 当任务队列为空时,线程会等待条件变量通知;当收到停止信号时,线程退出。
 *
 * @param args_ 线程参数,包含通信结构、任务队列和同步原语
 * @return void* 总是返回NULL
 *
 * @note 线程会循环处理任务直到收到停止信号
 * @warning 如果socket处理出错,线程会直接退出并打印警告信息
 */
void* scclNetSocket::persistentSocketThread(void* args_) {
lishen's avatar
lishen committed
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
    struct scclNetSocketThreadResources* resource = (struct scclNetSocketThreadResources*)args_;
    struct scclNetSocketComm* comm                = resource->comm;
    struct scclNetSocketTaskQueue* myQueue        = &resource->threadTaskQueue;
    int nSocksPerThread                           = comm->nSocks / comm->nThreads;
    while(1) {
        int idle = 1;
        int mark = myQueue->next; // mark newest task seen
        for(int i = 0; i < myQueue->len; i += nSocksPerThread) {
            int repeat;
            do {
                repeat = 0;
                for(int j = 0; j < nSocksPerThread; j++) {
                    struct scclNetSocketTask* r = myQueue->tasks + i + j;
                    if(r != NULL && r->used == 1 && r->offset < r->size) {
                        r->result = scclSocketProgress(r->op, r->sock, r->data, r->size, &r->offset);
                        if(r->result != scclSuccess) {
                            WARN("NET/Socket : socket progress error");
                            return NULL;
                        }
                        idle = 0;
                        if(r->offset < r->size)
                            repeat = 1;
                    }
                }
            } while(repeat);
        }
        if(idle) {
            pthread_mutex_lock(&resource->threadLock);
            while(mark == myQueue->next && resource->stop == 0) { // no new tasks, wait
                pthread_cond_wait(&resource->threadCond, &resource->threadLock);
            }
            pthread_mutex_unlock(&resource->threadLock);
        }
        if(resource->stop)
            return NULL;
    }
}

201
202
203
204
205
206
207
208
209
210
211
212
/**
 * @brief 获取指定设备的socket和线程数量配置
 *
 * 根据设备类型和参数配置,自动检测或设置每个线程的socket数量和线程数量。
 * 支持AWS和GCP设备的自动检测,并确保配置不超过最大限制。
 *
 * @param dev 设备索引
 * @param ns 输出参数,返回总socket数量
 * @param nt 输出参数,返回线程数量
 * @return scclResult_t 返回操作结果,scclSuccess表示成功
 */
scclResult_t scclNetSocket::scclNetSocketGetNsockNthread(int dev, int* ns, int* nt) {
lishen's avatar
lishen committed
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
    int nSocksPerThread = scclParamSocketNsocksPerThread();
    int nThreads        = scclParamSocketNthreads();
    if(nThreads > MAX_THREADS) {
        WARN("NET/Socket : SCCL_SOCKET_NTHREADS is greater than the maximum allowed, setting to %d", MAX_THREADS);
        nThreads = MAX_THREADS;
    }
    if(nThreads == -2 || nSocksPerThread == -2) {
        // Auto-detection
        int autoNt = 0, autoNs = 1; // By default, we only use the main thread and do not spawn extra threads
        char vendorPath[PATH_MAX];
        snprintf(vendorPath, PATH_MAX, "/sys/class/net/%s/device/vendor", scclNetSocketDevs[dev].devName);
        char* rPath = realpath(vendorPath, NULL);
        int fd      = open(rPath, O_RDONLY);
        free(rPath);
        if(fd == -1) {
            // Could not find device vendor. This is handled silently so
            // we don't want to print an INFO error.
            INFO(SCCL_LOG_NET, "Open of %s failed : %s", vendorPath, strerror(errno));
            goto end;
        }
        char vendor[7];
        strncpy(vendor, "0x0000", 7);
        int len;
        SYSCHECKVAL(read(fd, vendor, 6), "read", len);
        SYSCHECK(close(fd), "close");
        if(strcmp(vendor, "0x1d0f") == 0) { // AWS
            autoNt = 2;
            autoNs = 8;
        } else if(strcmp(vendor, "0x1ae0") == 0) { // GCP
            autoNt = 4;
            autoNs = 1;
        }
    end:
        if(nThreads == -2)
            nThreads = autoNt;
        if(nSocksPerThread == -2)
            nSocksPerThread = autoNs;
    }
    int nSocks = nSocksPerThread * nThreads;
    if(nSocks > MAX_SOCKETS) {
        nSocksPerThread = MAX_SOCKETS / nThreads;
        WARN("NET/Socket : the total number of sockets is greater than the maximum allowed, setting SCCL_NSOCKS_PERTHREAD to %d", nSocksPerThread);
        nSocks = nSocksPerThread * nThreads;
    }
    *ns = nSocks;
    *nt = nThreads;
    if(nSocks > 0)
        INFO(SCCL_LOG_NET, "NET/Socket: Using %d threads and %d sockets per thread", nThreads, nSocksPerThread);
    return scclSuccess;
}

264
scclResult_t scclNetSocket::listen(int dev, void* opaqueHandle, void** listenComm) {
lishen's avatar
lishen committed
265
266
267
268
269
270
    if(dev < 0 || dev >= scclNetIfs) { // data transfer socket is based on specified dev
        return scclInternalError;
    }
    struct scclNetSocketHandle* handle = (struct scclNetSocketHandle*)opaqueHandle;
    memset(handle, 0, sizeof(struct scclNetSocketHandle));
    static_assert(sizeof(struct scclNetSocketHandle) <= SCCL_NET_HANDLE_MAXSIZE, "scclNetSocketHandle size too large");
271
272
    memset(socketComm, 0, sizeof(struct scclNetSocketListenComm));

lishen's avatar
lishen committed
273
    handle->magic = SCCL_SOCKET_MAGIC;
274
275
276
277
278
279
280
281
    SCCLCHECK(scclSocketInit(&socketComm->sock, &scclNetSocketDevs[dev].addr, handle->magic, scclSocketTypeNetSocket, NULL, 1));
    SCCLCHECK(scclSocketListen(&socketComm->sock));
    SCCLCHECK(scclSocketGetAddr(&socketComm->sock, &handle->connectAddr));
    SCCLCHECK(scclNetSocketGetNsockNthread(dev, &socketComm->nSocks, &socketComm->nThreads));
    handle->nSocks   = socketComm->nSocks;
    handle->nThreads = socketComm->nThreads;
    socketComm->dev  = dev;
    *listenComm      = socketComm;
lishen's avatar
lishen committed
282
283
284
    return scclSuccess;
}

285
scclResult_t scclNetSocket::connect(int dev, void* opaqueHandle, void** sendComm) {
lishen's avatar
lishen committed
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
    if(dev < 0 || dev >= scclNetIfs) { // data transfer socket is based on specified dev
        return scclInternalError;
    }

    int ready;
    struct scclNetSocketHandle* handle   = (struct scclNetSocketHandle*)opaqueHandle;
    struct scclNetSocketCommStage* stage = &handle->stage;
    struct scclNetSocketComm* comm       = stage->comm;
    uint8_t i                            = stage->iteration;
    struct scclSocket* sock              = stage->sock;
    *sendComm                            = NULL;

    if(stage->state == scclNetSocketCommStateConnect)
        goto socket_connect_check;
    if(stage->state == scclNetSocketCommStateSend)
        goto socket_send;

    SCCLCHECK(scclCalloc(&comm, 1));
    stage->comm    = comm;
    comm->nSocks   = handle->nSocks;
    comm->nThreads = handle->nThreads;
    comm->dev      = dev;
308
    HIPCHECK(hipGetDevice(&comm->hipDev));
lishen's avatar
lishen committed
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
    for(; i < comm->nSocks + 1; i++) {
        sock = (i == comm->nSocks) ? &comm->ctrlSock : comm->socks + i;
        SCCLCHECK(scclSocketInit(sock, &handle->connectAddr, handle->magic, scclSocketTypeNetSocket, NULL, 1));

        stage->sock      = sock;
        stage->state     = scclNetSocketCommStateConnect;
        stage->iteration = i;
        SCCLCHECK(scclSocketConnect(sock));

    socket_connect_check:
        SCCLCHECK(scclSocketReady(sock, &ready));
        if(!ready)
            return scclSuccess;
        stage->state = scclNetSocketCommStateSend;

    socket_send:
        int done = 0;
        SCCLCHECK(scclSocketProgress(SCCL_SOCKET_SEND, sock, &i, sizeof(uint8_t), &done));
        if(done == 0)
            return scclSuccess;
    }
    *sendComm = comm;
    return scclSuccess;
}

334
scclResult_t scclNetSocket::accept(void* listenComm, void** recvComm) {
lishen's avatar
lishen committed
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
    struct scclNetSocketListenComm* lComm = (struct scclNetSocketListenComm*)listenComm;
    struct scclNetSocketCommStage* stage  = &lComm->stage;
    struct scclNetSocketComm* rComm       = stage->comm;
    uint8_t i                             = stage->iteration;
    struct scclSocket* sock               = stage->sock;
    int ready;

    *recvComm = NULL;
    if(stage->state == scclNetSocketCommStateAccept)
        goto socket_accept_check;
    if(stage->state == scclNetSocketCommStateRecv)
        goto socket_recv;

    SCCLCHECK(scclCalloc(&rComm, 1));
    stage->comm     = rComm;
    rComm->nSocks   = lComm->nSocks;
    rComm->nThreads = lComm->nThreads;
    rComm->dev      = lComm->dev;
353
    HIPCHECK(hipGetDevice(&rComm->hipDev));
lishen's avatar
lishen committed
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
    for(; i < rComm->nSocks + 1; i++) {
        uint8_t sendSockIdx;

        SCCLCHECK(scclCalloc(&sock, 1));
        SCCLCHECK(scclSocketInit(sock));
        stage->sock      = sock;
        stage->state     = scclNetSocketCommStateAccept;
        stage->iteration = i;
        SCCLCHECK(scclSocketAccept(sock, &lComm->sock));

    socket_accept_check:
        SCCLCHECK(scclSocketReady(sock, &ready));
        if(!ready)
            return scclSuccess;

        stage->state = scclNetSocketCommStateRecv;
    socket_recv:
        int done = 0;
        SCCLCHECK(scclSocketProgress(SCCL_SOCKET_RECV, sock, &sendSockIdx, sizeof(uint8_t), &done));
        if(done == 0)
            return scclSuccess;

        if(sendSockIdx == rComm->nSocks)
            memcpy(&rComm->ctrlSock, sock, sizeof(struct scclSocket));
        else
            memcpy(rComm->socks + sendSockIdx, sock, sizeof(struct scclSocket));
        free(sock);
    }
    *recvComm = rComm;

    /* reset lComm state */
    stage->state     = scclNetSocketCommStateStart;
    stage->iteration = 0;
    stage->sock      = NULL;
    stage->comm      = NULL;
    return scclSuccess;
}

scclResult_t scclNetSocketGetRequest(struct scclNetSocketComm* comm, int op, void* data, int size, struct scclNetSocketRequest** req) {
    for(int i = 0; i < MAX_REQUESTS; i++) {
        struct scclNetSocketRequest* r = comm->requests + i;
        if(r->used == 0) {
            r->op       = op;
            r->data     = data;
            r->size     = size;
            r->ctrlSock = &comm->ctrlSock;
            r->used     = 1;
            r->comm     = comm;
            r->nSubs    = 0;
            *req        = r;
            return scclSuccess;
        }
    }
    WARN("NET/Socket : unable to allocate requests");
    return scclInternalError;
}

411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
scclResult_t scclNetSocket::regMr(void* comm, void* data, int size, int type, void** mhandle) {
    return (type != SCCL_PTR_HOST) ? scclInternalError : scclSuccess;
}

scclResult_t scclNetSocket::regMrDmaBuf(void* comm, void* data, size_t size, int type, uint64_t offset, int fd, void** mhandle) {
    WARN("NET/Socket : unable to check DMA-BUF support");
    return scclSuccess;
}

scclResult_t scclNetSocket::deregMr(void* comm, void* mhandle) { return scclSuccess; }

scclResult_t scclNetSocket::isend(void* sendComm, void* data, int size, int tag, void* mhandle, void** request) {
    struct scclNetSocketComm* comm = (struct scclNetSocketComm*)sendComm;
    SCCLCHECK(scclNetSocketGetRequest(comm, SCCL_SOCKET_SEND, data, size, (struct scclNetSocketRequest**)request));
    return scclSuccess;
}

scclResult_t scclNetSocket::irecv(void* recvComm, int n, void** data, int* sizes, int* tags, void** mhandles, void** request) {
    struct scclNetSocketComm* comm = (struct scclNetSocketComm*)recvComm;
    if(n != 1)
        return scclInternalError;
    SCCLCHECK(scclNetSocketGetRequest(comm, SCCL_SOCKET_RECV, data[0], sizes[0], (struct scclNetSocketRequest**)request));
    return scclSuccess;
}

scclResult_t scclNetSocket::iflush(void* recvComm, int n, void** data, int* sizes, void** mhandles, void** request) {
    // We don't support HIP pointers, so we don't need a flush operation
    return scclInternalError;
}

/**
 * 为指定通信对象创建并获取一个网络套接字任务
 *
 * @param comm 网络套接字通信对象指针
 * @param op 操作类型(SCCL_SOCKET_SEND/SCCL_SOCKET_RECV)
 * @param data 任务数据缓冲区指针
 * @param size 数据大小
 * @param req [out] 返回创建的任务指针
 *
 * @return 成功返回scclSuccess,失败返回scclInternalError
 *
 * @note 该函数会初始化线程资源(首次调用时),创建持久化线程处理任务队列
 * @warning 当任务队列已满时会返回错误并打印警告
 */
scclResult_t scclNetSocket::scclNetSocketGetTask(struct scclNetSocketComm* comm, int op, void* data, int size, struct scclNetSocketTask** req) {
lishen's avatar
lishen committed
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
    int tid                                  = comm->nextSock % comm->nThreads;
    struct scclNetSocketThreadResources* res = comm->threadResources + tid;
    struct scclNetSocketTaskQueue* queue     = &res->threadTaskQueue;
    // create helper threads and prepare per-thread task queue
    if(queue->tasks == NULL) {
        // each request can be divided up to nSocks tasks, and
        // these tasks are distributed to nThreads threads,
        // we need to make sure each thread queue has enough slots for MAX_REQUESTS
        queue->len = MAX_REQUESTS * DIVUP(comm->nSocks, comm->nThreads);
        SCCLCHECK(scclCalloc(&queue->tasks, queue->len));
        queue->next = 0;
        res->comm   = comm;
        pthread_mutex_init(&res->threadLock, NULL);
        pthread_cond_init(&res->threadCond, NULL);
        pthread_create(comm->helperThread + tid, NULL, persistentSocketThread, res);
471
        scclSetThreadName(comm->helperThread[tid], "SCCL Sock%c%1u%2u%2u", op == SCCL_SOCKET_SEND ? 'S' : 'R', comm->dev, tid, comm->hipDev);
lishen's avatar
lishen committed
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
    }
    struct scclNetSocketTask* r = queue->tasks + queue->next;
    if(r->used == 0) {
        r->op          = op;
        r->data        = data;
        r->size        = size;
        r->sock        = comm->socks + comm->nextSock;
        r->offset      = 0;
        r->result      = scclSuccess;
        comm->nextSock = (comm->nextSock + 1) % comm->nSocks;
        r->used        = 1;
        *req           = r;
        pthread_mutex_lock(&res->threadLock);
        queue->next = (queue->next + 1) % queue->len;
        pthread_cond_signal(&res->threadCond);
        pthread_mutex_unlock(&res->threadLock);
        return scclSuccess;
    }
    WARN("NET/Socket : unable to allocate subtasks");
    return scclInternalError;
}

494
scclResult_t scclNetSocket::test(void* request, int* done, int* size) {
lishen's avatar
lishen committed
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
    *done                          = 0;
    struct scclNetSocketRequest* r = (struct scclNetSocketRequest*)request;
    if(r == NULL) {
        WARN("NET/Socket : test called with NULL request");
        return scclInternalError;
    }
    if(r->used == 1) { /* try to send/recv size */
        int data   = r->size;
        int offset = 0;
        SCCLCHECK(scclSocketProgress(r->op, r->ctrlSock, &data, sizeof(int), &offset));

        if(offset == 0)
            return scclSuccess; /* Not ready -- retry later */

        // Not sure we could ever receive less than 4 bytes, but just in case ...
        if(offset < sizeof(int))
            SCCLCHECK(scclSocketWait(r->op, r->ctrlSock, &data, sizeof(int), &offset));

        // Check size is less or equal to the size provided by the user
        if(r->op == SCCL_SOCKET_RECV && data > r->size) {
            char line[SOCKET_NAME_MAXLEN + 1];
            union scclSocketAddress addr;
            scclSocketGetAddr(r->ctrlSock, &addr);
            WARN("NET/Socket : peer %s message truncated : receiving %d bytes instead of %d. If you believe your socket network is in healthy state, \
          there may be a mismatch in collective sizes or environment settings (e.g. SCCL_PROTO, SCCL_ALGO) between ranks",
                 scclSocketToString(&addr, line),
                 data,
                 r->size);
            return scclInvalidUsage;
        }
        r->size   = data;
        r->offset = 0;
        r->used   = 2; // done exchanging size
        // divide into subtasks
        int chunkOffset = 0, i = 0;
        if(r->comm->nSocks > 0) {
            // each request can be divided up to nSocks tasks
            int taskSize = std::max(MIN_CHUNKSIZE, DIVUP(r->size, r->comm->nSocks));
            while(chunkOffset < r->size) {
                int chunkSize = std::min(taskSize, r->size - chunkOffset);
                SCCLCHECK(scclNetSocketGetTask(r->comm, r->op, (char*)(r->data) + chunkOffset, chunkSize, r->tasks + i++));
                chunkOffset += chunkSize;
            }
        }
        r->nSubs = i;
    }
    if(r->used == 2) { // already exchanged size
        if(r->nSubs > 0) {
            int nCompleted = 0;
            for(int i = 0; i < r->nSubs; i++) {
                struct scclNetSocketTask* sub = r->tasks[i];
                if(sub->result != scclSuccess)
                    return sub->result;
                if(sub->offset == sub->size)
                    nCompleted++;
            }
            if(nCompleted == r->nSubs) {
                if(size)
                    *size = r->size;
                *done   = 1;
                r->used = 0;
                for(int i = 0; i < r->nSubs; i++) {
                    struct scclNetSocketTask* sub = r->tasks[i];
                    sub->used                     = 0;
                }
            }
        } else { // progress request using main thread
            if(r->offset < r->size) {
                SCCLCHECK(scclSocketProgress(r->op, r->ctrlSock, r->data, r->size, &r->offset));
            }
            if(r->offset == r->size) {
                if(size)
                    *size = r->size;
                *done   = 1;
                r->used = 0;
            }
        }
    }
    return scclSuccess;
}

576
scclResult_t scclNetSocket::closeSend(void* opaqueComm) {
lishen's avatar
lishen committed
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
    struct scclNetSocketComm* comm = (struct scclNetSocketComm*)opaqueComm;
    if(comm) {
        for(int i = 0; i < comm->nThreads; i++) {
            struct scclNetSocketThreadResources* res = comm->threadResources + i;
            if(comm->helperThread[i]) {
                pthread_mutex_lock(&res->threadLock);
                res->stop = 1;
                pthread_cond_signal(&res->threadCond);
                pthread_mutex_unlock(&res->threadLock);
                pthread_join(comm->helperThread[i], NULL);
            }
            free(res->threadTaskQueue.tasks);
        }
        int ready;
        SCCLCHECK(scclSocketReady(&comm->ctrlSock, &ready));
        if(ready)
            SCCLCHECK(scclSocketClose(&comm->ctrlSock));
        for(int i = 0; i < comm->nSocks; i++) {
            SCCLCHECK(scclSocketReady(&comm->socks[i], &ready));
            if(ready)
                SCCLCHECK(scclSocketClose(&comm->socks[i]));
        }
        free(comm);
    }
    return scclSuccess;
}

604
scclResult_t scclNetSocket::closeRecv(void* opaqueComm) { return closeSend(opaqueComm); }
lishen's avatar
lishen committed
605

606
607
608
609
610
611
612
613
614
615
616
617
618
scclResult_t scclNetSocket::closeListen(void* opaqueComm) {
    struct scclNetSocketListenComm* comm = (struct scclNetSocketListenComm*)opaqueComm;
    if(comm) {
        int ready;
        SCCLCHECK(scclSocketReady(&comm->sock, &ready));
        if(ready)
            SCCLCHECK(scclSocketClose(&comm->sock));
        free(comm);
    }
    return scclSuccess;
}

} // namespace net_socket
lishen's avatar
lishen committed
619
620
621
} // namespace net
} // namespace hardware
} // namespace sccl