Commit 729fb4d3 authored by Jesse Beder's avatar Jesse Beder
Browse files

Updated the CMake file for 0.2.0 release, and added install.txt

parent 91163d22
...@@ -14,7 +14,7 @@ if(CMAKE_COMPILER_IS_GNUCC) ...@@ -14,7 +14,7 @@ if(CMAKE_COMPILER_IS_GNUCC)
endif(CMAKE_COMPILER_IS_GNUCC) endif(CMAKE_COMPILER_IS_GNUCC)
set(YAML_CPP_VERSION_MAJOR "0") set(YAML_CPP_VERSION_MAJOR "0")
set(YAML_CPP_VERSION_MINOR "1") set(YAML_CPP_VERSION_MINOR "2")
set(YAML_CPP_VERSION_PATCH "0") set(YAML_CPP_VERSION_PATCH "0")
set(YAML_CPP_VERSION "${YAML_CPP_VERSION_MAJOR}.${YAML_CPP_VERSION_MINOR}.${YAML_CPP_VERSION_PATCH}") set(YAML_CPP_VERSION "${YAML_CPP_VERSION_MAJOR}.${YAML_CPP_VERSION_MINOR}.${YAML_CPP_VERSION_PATCH}")
......
*** With CMake ***
yaml-cpp uses CMake to support cross-platform building. In a UNIX-like system, the basic steps to build are:
1. Download and install CMake (if you don't have root privileges, just install to a local directory, like ~/bin)
2. From the source directory, run:
mkdir build
cd build
cmake ..
and then the usual
make
make install
3. To clean up, just remove the 'build' directory.
*** Without CMake ***
If you don't want to use CMake, just add all .cpp files to a makefile. yaml-cpp does not need any special build settings, so no 'configure' file is necessary.
(Note: this is pretty tedious. It's sooo much easier to use CMake.)
\ No newline at end of file
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment