map.h 1002 Bytes
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#pragma once

#include "content.h"
#include <map>

namespace YAML
{
	class Node;

	class Map: public Content
	{
	public:
		Map();
		virtual ~Map();

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		void Clear();
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		virtual bool GetBegin(std::map <Node *, Node *, ltnode>::const_iterator& it) const;
		virtual bool GetEnd(std::map <Node *, Node *, ltnode>::const_iterator& it) const;
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		virtual void Parse(Scanner *pScanner, const ParserState& state);
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		virtual void Write(std::ostream& out, int indent, bool startedLine, bool onlyOneCharOnLine);
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		virtual CONTENT_TYPE GetType() const;

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		// ordering
		virtual int Compare(Content *pContent);
		virtual int Compare(Scalar *pScalar) { return 1; }
		virtual int Compare(Sequence *pSeq) { return 1; }
		virtual int Compare(Map *pMap);

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	private:
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		void ParseBlock(Scanner *pScanner, const ParserState& state);
		void ParseFlow(Scanner *pScanner, const ParserState& state);
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	protected:
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		typedef std::map <Node *, Node *, ltnode> node_map;
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		node_map m_data;
	};
}