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libfstscript.vcxproj 1.58 KB
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <!--
        Need ConfigurationType set before importing openfst.props!
   -->
  <PropertyGroup Label="Globals">
    <ProjectGuid>{111F46ED-DA1F-469B-B912-BA2ACC2FF8E6}</ProjectGuid>
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <WindowsTargetPlatformVersion>$(_Win10SDKVer)</WindowsTargetPlatformVersion>
  </PropertyGroup>
  <PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <PlatformToolset>v143</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <PlatformToolset>v143</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <PlatformToolset>v143</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <PlatformToolset>v143</PlatformToolset>
  </PropertyGroup>
  <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
  <Import Project="../openfst.props" />
  <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
  <ItemGroup>
    <ClCompile Include="*.cc" />
    <ClInclude Include="..\include\fst\script\*.h" />
  </ItemGroup>
  <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
  <Import Project="../openfst.targets" />
  <!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
</Project>