"example/example-modules.cpp" did not exist on "db028d685cb78a71b299a98efe762b614a8b26da"
Commit 545b4dbc authored by Lori A. Burns's avatar Lori A. Burns Committed by Wenzel Jakob
Browse files

separate main CMakeLists.txt into Tools file also available upon installation

parent 5cafc998
...@@ -19,30 +19,9 @@ option(PYBIND11_INSTALL "Install pybind11 header files?" ${PYBIND11_MASTER_PROJE ...@@ -19,30 +19,9 @@ option(PYBIND11_INSTALL "Install pybind11 header files?" ${PYBIND11_MASTER_PROJE
option(PYBIND11_TEST "Build pybind11 test suite?" ${PYBIND11_MASTER_PROJECT}) option(PYBIND11_TEST "Build pybind11 test suite?" ${PYBIND11_MASTER_PROJECT})
option(PYBIND11_WERROR "Report all warnings as errors" OFF) option(PYBIND11_WERROR "Report all warnings as errors" OFF)
# Add a CMake parameter for choosing a desired Python version
set(PYBIND11_PYTHON_VERSION "" CACHE STRING "Python version to use for compiling modules")
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/tools") list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/tools")
set(Python_ADDITIONAL_VERSIONS 3.4 3.5 3.6 3.7)
find_package(PythonLibsNew ${PYBIND11_PYTHON_VERSION} REQUIRED)
include(CheckCXXCompilerFlag)
if(NOT MSVC AND NOT PYBIND11_CPP_STANDARD) include(pybind11Tools)
check_cxx_compiler_flag("-std=c++14" HAS_CPP14_FLAG)
check_cxx_compiler_flag("-std=c++11" HAS_CPP11_FLAG)
if (HAS_CPP14_FLAG)
set(PYBIND11_CPP_STANDARD -std=c++14)
elseif (HAS_CPP11_FLAG)
set(PYBIND11_CPP_STANDARD -std=c++11)
else()
message(FATAL_ERROR "Unsupported compiler -- pybind11 requires C++11 support!")
endif()
set(PYBIND11_CPP_STANDARD ${PYBIND11_CPP_STANDARD} CACHE STRING
"C++ standard flag, e.g. -std=c++11 or -std=c++14. Defaults to latest available." FORCE)
endif()
# Cache variables so pybind11_add_module can be used in parent projects # Cache variables so pybind11_add_module can be used in parent projects
set(PYBIND11_INCLUDE_DIR "${CMAKE_CURRENT_LIST_DIR}/include" CACHE INTERNAL "") set(PYBIND11_INCLUDE_DIR "${CMAKE_CURRENT_LIST_DIR}/include" CACHE INTERNAL "")
...@@ -51,91 +30,6 @@ set(PYTHON_LIBRARIES ${PYTHON_LIBRARIES} CACHE INTERNAL "") ...@@ -51,91 +30,6 @@ set(PYTHON_LIBRARIES ${PYTHON_LIBRARIES} CACHE INTERNAL "")
set(PYTHON_MODULE_PREFIX ${PYTHON_MODULE_PREFIX} CACHE INTERNAL "") set(PYTHON_MODULE_PREFIX ${PYTHON_MODULE_PREFIX} CACHE INTERNAL "")
set(PYTHON_MODULE_EXTENSION ${PYTHON_MODULE_EXTENSION} CACHE INTERNAL "") set(PYTHON_MODULE_EXTENSION ${PYTHON_MODULE_EXTENSION} CACHE INTERNAL "")
# Build a Python extension module:
# pybind11_add_module(<name> source1 [source2 ...])
#
function(pybind11_add_module target_name)
add_library(${target_name} MODULE ${ARGN})
target_include_directories(${target_name}
PRIVATE ${PYBIND11_INCLUDE_DIR}
PRIVATE ${PYTHON_INCLUDE_DIRS})
# The prefix and extension are provided by FindPythonLibsNew.cmake
set_target_properties(${target_name} PROPERTIES PREFIX "${PYTHON_MODULE_PREFIX}")
set_target_properties(${target_name} PROPERTIES SUFFIX "${PYTHON_MODULE_EXTENSION}")
if(WIN32 OR CYGWIN)
# Link against the Python shared library on Windows
target_link_libraries(${target_name} PRIVATE ${PYTHON_LIBRARIES})
elseif(APPLE)
# It's quite common to have multiple copies of the same Python version
# installed on one's system. E.g.: one copy from the OS and another copy
# that's statically linked into an application like Blender or Maya.
# If we link our plugin library against the OS Python here and import it
# into Blender or Maya later on, this will cause segfaults when multiple
# conflicting Python instances are active at the same time (even when they
# are of the same version).
# Windows is not affected by this issue since it handles DLL imports
# differently. The solution for Linux and Mac OS is simple: we just don't
# link against the Python library. The resulting shared library will have
# missing symbols, but that's perfectly fine -- they will be resolved at
# import time.
target_link_libraries(${target_name} PRIVATE "-undefined dynamic_lookup")
endif()
if(NOT MSVC)
# Make sure C++11/14 are enabled
target_compile_options(${target_name} PUBLIC ${PYBIND11_CPP_STANDARD})
# Enable link time optimization and set the default symbol
# visibility to hidden (very important to obtain small binaries)
string(TOUPPER "${CMAKE_BUILD_TYPE}" U_CMAKE_BUILD_TYPE)
if (NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG)
# Check for Link Time Optimization support (GCC/Clang)
check_cxx_compiler_flag("-flto" HAS_LTO_FLAG)
if(HAS_LTO_FLAG AND NOT CYGWIN)
target_compile_options(${target_name} PRIVATE -flto)
endif()
# Intel equivalent to LTO is called IPO
if(CMAKE_CXX_COMPILER_ID MATCHES "Intel")
check_cxx_compiler_flag("-ipo" HAS_IPO_FLAG)
if(HAS_IPO_FLAG)
target_compile_options(${target_name} PRIVATE -ipo)
endif()
endif()
# Default symbol visibility
target_compile_options(${target_name} PRIVATE "-fvisibility=hidden")
# Strip unnecessary sections of the binary on Linux/Mac OS
if(CMAKE_STRIP)
if(APPLE)
add_custom_command(TARGET ${target_name} POST_BUILD
COMMAND ${CMAKE_STRIP} -u -r $<TARGET_FILE:${target_name}>)
else()
add_custom_command(TARGET ${target_name} POST_BUILD
COMMAND ${CMAKE_STRIP} $<TARGET_FILE:${target_name}>)
endif()
endif()
endif()
elseif(MSVC)
# /MP enables multithreaded builds (relevant when there are many files), /bigobj is
# needed for bigger binding projects due to the limit to 64k addressable sections
target_compile_options(${target_name} PRIVATE /MP /bigobj)
# Enforce link time code generation on MSVC, except in debug mode
target_compile_options(${target_name} PRIVATE $<$<NOT:$<CONFIG:Debug>>:/GL>)
# Fancy generator expressions don't work with linker flags, for reasons unknown
set_property(TARGET ${target_name} APPEND_STRING PROPERTY LINK_FLAGS_RELEASE /LTCG)
set_property(TARGET ${target_name} APPEND_STRING PROPERTY LINK_FLAGS_MINSIZEREL /LTCG)
set_property(TARGET ${target_name} APPEND_STRING PROPERTY LINK_FLAGS_RELWITHDEBINFO /LTCG)
endif()
endfunction()
# Compile with compiler warnings turned on # Compile with compiler warnings turned on
function(pybind11_enable_warnings target_name) function(pybind11_enable_warnings target_name)
if(MSVC) if(MSVC)
......
# tools/pybind11Tools.cmake -- Build system for the pybind11 modules
#
# Copyright (c) 2015 Wenzel Jakob <wenzel@inf.ethz.ch>
#
# All rights reserved. Use of this source code is governed by a
# BSD-style license that can be found in the LICENSE file.
cmake_minimum_required(VERSION 2.8.12)
# Add a CMake parameter for choosing a desired Python version
set(PYBIND11_PYTHON_VERSION "" CACHE STRING "Python version to use for compiling modules")
set(Python_ADDITIONAL_VERSIONS 3.7 3.6 3.5 3.4)
find_package(PythonLibsNew ${PYBIND11_PYTHON_VERSION} REQUIRED)
include(CheckCXXCompilerFlag)
function(select_cxx_standard)
if(NOT MSVC AND NOT PYBIND11_CPP_STANDARD)
check_cxx_compiler_flag("-std=c++14" HAS_CPP14_FLAG)
check_cxx_compiler_flag("-std=c++11" HAS_CPP11_FLAG)
if (HAS_CPP14_FLAG)
set(PYBIND11_CPP_STANDARD -std=c++14)
elseif (HAS_CPP11_FLAG)
set(PYBIND11_CPP_STANDARD -std=c++11)
else()
message(FATAL_ERROR "Unsupported compiler -- pybind11 requires C++11 support!")
endif()
set(PYBIND11_CPP_STANDARD ${PYBIND11_CPP_STANDARD} CACHE STRING
"C++ standard flag, e.g. -std=c++11 or -std=c++14. Defaults to latest available." FORCE)
endif()
endfunction()
# Build a Python extension module:
# pybind11_add_module(<name> [MODULE | SHARED] [EXCLUDE_FROM_ALL] source1 [source2 ...])
#
function(pybind11_add_module target_name)
set(lib_type "MODULE")
set(do_lto True)
set(exclude_from_all "")
set(sources "")
set(_args_to_try "${ARGN}")
foreach(_ex_arg IN LISTS _args_to_try)
if(${_ex_arg} STREQUAL "MODULE")
set(lib_type "MODULE")
elseif(${_ex_arg} STREQUAL "SHARED")
set(lib_type "SHARED")
elseif(${_ex_arg} STREQUAL "EXCLUDE_FROM_ALL")
set(exclude_from_all "EXCLUDE_FROM_ALL")
else()
list(APPEND sources "${_ex_arg}")
endif()
endforeach()
add_library(${target_name} ${lib_type} ${exclude_from_all} ${sources})
target_include_directories(${target_name}
PRIVATE ${PYBIND11_INCLUDE_DIR} # from project CMakeLists.txt
PRIVATE ${pybind11_INCLUDE_DIR} # from pybind11Config
PRIVATE ${PYTHON_INCLUDE_DIRS})
# The prefix and extension are provided by FindPythonLibsNew.cmake
set_target_properties(${target_name} PROPERTIES PREFIX "${PYTHON_MODULE_PREFIX}")
set_target_properties(${target_name} PROPERTIES SUFFIX "${PYTHON_MODULE_EXTENSION}")
if(WIN32 OR CYGWIN)
# Link against the Python shared library on Windows
target_link_libraries(${target_name} PRIVATE ${PYTHON_LIBRARIES})
elseif(APPLE)
# It's quite common to have multiple copies of the same Python version
# installed on one's system. E.g.: one copy from the OS and another copy
# that's statically linked into an application like Blender or Maya.
# If we link our plugin library against the OS Python here and import it
# into Blender or Maya later on, this will cause segfaults when multiple
# conflicting Python instances are active at the same time (even when they
# are of the same version).
# Windows is not affected by this issue since it handles DLL imports
# differently. The solution for Linux and Mac OS is simple: we just don't
# link against the Python library. The resulting shared library will have
# missing symbols, but that's perfectly fine -- they will be resolved at
# import time.
target_link_libraries(${target_name} PRIVATE "-undefined dynamic_lookup")
endif()
select_cxx_standard()
if(NOT MSVC)
# Make sure C++11/14 are enabled
target_compile_options(${target_name} PUBLIC ${PYBIND11_CPP_STANDARD})
# Enable link time optimization and set the default symbol
# visibility to hidden (very important to obtain small binaries)
string(TOUPPER "${CMAKE_BUILD_TYPE}" U_CMAKE_BUILD_TYPE)
if (NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG)
# Check for Link Time Optimization support (GCC/Clang)
check_cxx_compiler_flag("-flto" HAS_LTO_FLAG)
if(HAS_LTO_FLAG AND NOT CYGWIN)
target_compile_options(${target_name} PRIVATE -flto)
endif()
# Intel equivalent to LTO is called IPO
if(CMAKE_CXX_COMPILER_ID MATCHES "Intel")
check_cxx_compiler_flag("-ipo" HAS_IPO_FLAG)
if(HAS_IPO_FLAG)
target_compile_options(${target_name} PRIVATE -ipo)
endif()
endif()
# Default symbol visibility
target_compile_options(${target_name} PRIVATE "-fvisibility=hidden")
# Strip unnecessary sections of the binary on Linux/Mac OS
if(CMAKE_STRIP)
if(APPLE)
add_custom_command(TARGET ${target_name} POST_BUILD
COMMAND ${CMAKE_STRIP} -u -r $<TARGET_FILE:${target_name}>)
else()
add_custom_command(TARGET ${target_name} POST_BUILD
COMMAND ${CMAKE_STRIP} $<TARGET_FILE:${target_name}>)
endif()
endif()
endif()
elseif(MSVC)
# /MP enables multithreaded builds (relevant when there are many files), /bigobj is
# needed for bigger binding projects due to the limit to 64k addressable sections
target_compile_options(${target_name} PRIVATE /MP /bigobj)
# Enforce link time code generation on MSVC, except in debug mode
target_compile_options(${target_name} PRIVATE $<$<NOT:$<CONFIG:Debug>>:/GL>)
# Fancy generator expressions don't work with linker flags, for reasons unknown
set_property(TARGET ${target_name} APPEND_STRING PROPERTY LINK_FLAGS_RELEASE /LTCG)
set_property(TARGET ${target_name} APPEND_STRING PROPERTY LINK_FLAGS_MINSIZEREL /LTCG)
set_property(TARGET ${target_name} APPEND_STRING PROPERTY LINK_FLAGS_RELWITHDEBINFO /LTCG)
endif()
endfunction()
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