cmake.rst 4.32 KB
Newer Older
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
.. _cmake:

Building with CMake
===================

The following snippet should be a good starting point to create bindings across
platforms. It assumes that the code is located in a file named :file:`example.cpp`,
and that the pybind11 repository is located in a subdirectory named :file:`pybind11`.

.. code-block:: cmake

    cmake_minimum_required(VERSION 2.8)

    project(example)

    # Add a CMake parameter for choosing a desired Python version
    set(EXAMPLE_PYTHON_VERSION "" CACHE STRING "Python version to use for compiling the example library")

    # Set a default build configuration if none is specified. 'MinSizeRel' produces the smallest binaries
    if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
      message(STATUS "Setting build type to 'MinSizeRel' as none was specified.")
      set(CMAKE_BUILD_TYPE MinSizeRel CACHE STRING "Choose the type of build." FORCE)
      set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release"
        "MinSizeRel" "RelWithDebInfo")
    endif()
    string(TOUPPER "${CMAKE_BUILD_TYPE}" U_CMAKE_BUILD_TYPE)

    # Try to autodetect Python (can be overridden manually if needed)
    set(Python_ADDITIONAL_VERSIONS 3.4 3.5 3.6)
    find_package(PythonLibs ${EXAMPLE_PYTHON_VERSION} REQUIRED)

    if (UNIX)
      # Enable C++11 mode
      set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")

      # Enable link time optimization and set the default symbol
      # visibility to hidden (very important to obtain small binaries)
      if (NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG)
        set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -flto")
      endif()
    endif()

    # Include path for Python header files
    include_directories(${PYTHON_INCLUDE_DIR})

    # Include path for pybind11 header files -- this may need to be changed depending on your setup
    include_directories(${PROJECT_SOURCE_DIR}/pybind11/include)

    # Create the binding library
    add_library(example SHARED
      example.cpp
      # ... extra files go here ...
    )

    # Don't add a 'lib' prefix to the shared library
    set_target_properties(example PROPERTIES PREFIX "")

    if (WIN32)
      if (MSVC)
        # Enforce size-based optimization and link time code generation
        # on MSVC (~30% smaller binaries in experiments). /bigobj is needed
        # for bigger binding projects due to the limit to 64k addressable sections
        # /MP enables multithreaded builds (relevant when there are many files).
        set_target_properties(example PROPERTIES COMPILE_FLAGS "/Os /GL /MP /bigobj")
        set_target_properties(example PROPERTIES LINK_FLAGS "/LTCG")
      endif()

      # .PYD file extension on Windows
      set_target_properties(example PROPERTIES SUFFIX ".pyd")

      # Link against the Python shared library
      target_link_libraries(example ${PYTHON_LIBRARY})
    elseif (UNIX)
      # It's quite common to have multiple copies of the same Python version
      # installed on one's system. E.g.: one copy from the OS and another copy
      # that's statically linked into an application like Blender or Maya.
      # If we link our plugin library against the OS Python here and import it
      # into Blender or Maya later on, this will cause segfaults when multiple
      # conflicting Python instances are active at the same time.

Wenzel Jakob's avatar
Wenzel Jakob committed
81
      # Windows is not affected by this issue since it handles DLL imports
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
      # differently. The solution for Linux and Mac OS is simple: we just don't
      # link against the Python library. The resulting shared library will have
      # missing symbols, but that's perfectly fine -- they will be resolved at
      # import time.

      # .SO file extension on Linux/Mac OS
      set_target_properties(example PROPERTIES SUFFIX ".so")

      # Strip unnecessary sections of the binary on Linux/Mac OS
      if(APPLE)
        set_target_properties(example PROPERTIES MACOSX_RPATH ".")
        set_target_properties(example PROPERTIES LINK_FLAGS "-undefined dynamic_lookup -dead_strip")
        if (NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG)
          add_custom_command(TARGET example POST_BUILD COMMAND strip -u -r ${PROJECT_BINARY_DIR}/example.so)
        endif()
      else()
        if (NOT ${U_CMAKE_BUILD_TYPE} MATCHES DEBUG)
          add_custom_command(TARGET example POST_BUILD COMMAND strip ${PROJECT_BINARY_DIR}/example.so)
        endif()
      endif()
    endif()