1. 24 May, 2022 3 commits
  2. 20 May, 2022 1 commit
    • kahmed10's avatar
      Rename pointwise ops (#1145) · 4a312201
      kahmed10 authored
      For clarity on kernel names found when profiling. The new names are set to the order of the ops being compiled. For example: add + relu = add_relu_kernel.
      4a312201
  3. 17 May, 2022 1 commit
  4. 11 May, 2022 1 commit
  5. 09 May, 2022 1 commit
  6. 06 May, 2022 1 commit
  7. 05 May, 2022 1 commit
    • Paul Fultz II's avatar
      Cppcheck fixes (#1195) · d582425b
      Paul Fultz II authored
      Fixes the #error when using cppcheck. This no longer suppresses cppcheck errors when including those errors. This fixes the cppcheck errors that was there already.
      d582425b
  8. 29 Apr, 2022 1 commit
  9. 27 Apr, 2022 1 commit
    • Paul Fultz II's avatar
      Add lane reduction (#1180) · 4c72cc95
      Paul Fultz II authored
      With reductions such as {2048, 2, 1456} on axes 1, this is 23x faster than using our new block_reduce, and its even over 100x faster than our original reduce_sum:
      
      # lane
      gpu::code_object[code_object=13736,symbol_name=kernel,global=2981888,local=1024,]: 0.0672928ms
      # block
      gpu::code_object[code_object=13800,symbol_name=kernel,global=39321600,local=64,]: 1.46072ms
      # original
      gpu::reduce_sum[axes={1}]: 6.73456ms
      There is some basic logic to pick between lane and block reduce automatically.
      4c72cc95
  10. 17 Apr, 2022 1 commit
    • Paul Fultz II's avatar
      Reduce with runtime compilation (#1150) · f9a5b81e
      Paul Fultz II authored
      There is significant improvement on larger tensors with half almost 50% faster:
      
      lens: [1024, 384, 768]
      gpu::code_object[code_object=13832,symbol_name=kernel,global=39321600,local=256,]: 1.16685ms
      gpu::reduce_sum[axes={2}]: 1.73126ms
      Also for non-trivial layouts this can sometimes be over 2x faster:
      
      lens: [64, 1024, 768, 4]
      gpu::code_object[code_object=13832,symbol_name=kernel,global=39321600,local=256,]: 1.1706ms
      gpu::reduce_sum[axes={1}]: 2.63375ms
      Of course if the stride becomes larger this speed improvement diminishes due to poor memory access patterns. A lane_reduce instead of a block_reduce is needed for such type of kernels. I plan to address that in a future PR.
      
      Finally, this also includes a MIGRAPHX_GPU_DUMP_ASM env variable which will print out the assembly when the kernel compiles.
      f9a5b81e
  11. 14 Apr, 2022 1 commit
    • bpickrel's avatar
      Half2 overloads (#1157) · 12007dba
      bpickrel authored
      Issue 1127 Updates the math.hpp header file to perform overloads of various standard functions (ops) for the hip half2 type. The half2 type is two 16-bit floats packed into a 32-bit number and therefore the overloads act on vectors of sizes that are multiples of 2. They are invoked in runtime compilation any time one of the ops is called on a tensor declared with the data type shape::half_type.
      
      Defined new template, made instances of the template for those math operations that the hip library contains, added verify tests for the sqrt operator for three cases:
      
      tensor size not divisible by 2
      tensor size divisible by 2 but not by 4
      tensor size divisible by 4
      12007dba
  12. 12 Apr, 2022 1 commit
  13. 11 Apr, 2022 2 commits
    • bpickrel's avatar
      scatter operator refactoring to include reduction (#1124) · 701c2014
      bpickrel authored
      Change the "scatter" struct and op to a base/child set of three: scatter_none, scatter_add, scatter_mul to mirror Onnx' ScatterElements op. and its three reduction options. (Onnx Scatter op is deprecated and is equivalent to scatter_none.)
      
      Provides both a reference op. and update to Onnx parsing. Tests updated and new test case added.
      701c2014
    • Shucai Xiao's avatar
      fix a bug in create tensor_view with vec data type (#1155) · 3c301efa
      Shucai Xiao authored
      When create a tensor_view with vector date type, the last dimension of the shape should be divided by the vec_size.
      3c301efa
  14. 29 Mar, 2022 1 commit
    • Paul Fultz II's avatar
      Refactor runtime compiled kernels to use the same compile_ops pipeline (#1125) · 661046c6
      Paul Fultz II authored
      This adds the infrastructure so we can compile everything in parallel, whereas before only pointwise kernels were compiled in parallel. This will also directly integrate with lowering and the gpu-driver. The kernels for pointwise and roialign are using this infrastructure. Scatternd is not since it does require standard shape.
      
      This also makes it easier to add new runtime compiled kernels in the future.
      661046c6
  15. 28 Mar, 2022 1 commit
  16. 18 Mar, 2022 1 commit
  17. 15 Mar, 2022 1 commit
    • Paul Fultz II's avatar
      Add iterators to kernels tensor_view and fix roialign to work with non-standard shape (#1126) · 31e63991
      Paul Fultz II authored
      This adds iterators to tensor_view, which can allow kernels to work with non-standard shapes like for roialign.
      
      To improve the performance of indexing when using the iterators, the shape class was updated to use integral_constants since the compiler doesn't always fold the const values. An integral_constant will at least enforce that in the AST.
      
      Finally, since index calculations with single integers are improved, I also updated pointwise to use single index rather than multi index. There is about 4% improvement in some cases.
      31e63991
  18. 14 Mar, 2022 1 commit
  19. 04 Mar, 2022 1 commit
    • bpickrel's avatar
      Mode as enum for pooling and roi_align (#1091) · a2e90b5d
      bpickrel authored
      Changed the pooling values for two structures from strings to specialized enum classes. Many test and operator parsing changes to support this. Introduces one new source file, op_enums.cpp.
      a2e90b5d
  20. 03 Mar, 2022 3 commits
  21. 02 Mar, 2022 2 commits
  22. 25 Feb, 2022 1 commit
  23. 24 Feb, 2022 1 commit
    • Paul Fultz II's avatar
      Some cmake fixes and updates (#1088) · cd0a4aa5
      Paul Fultz II authored
      Make doc/CMakeLists.txt standalone
      Switch to use rocm-cmake modules for document generation
      Add CONFIGURE_DEPENDS to file(GLOB) so it will update without an explicit cmake run
      Add STRINGS property for build type to make it easier to switch build types with ccmake
      Various fixes and improvements
      cd0a4aa5
  24. 09 Feb, 2022 1 commit
  25. 08 Feb, 2022 2 commits
  26. 28 Jan, 2022 1 commit
  27. 27 Jan, 2022 1 commit
  28. 21 Jan, 2022 1 commit
  29. 10 Jan, 2022 1 commit
  30. 09 Dec, 2021 1 commit
    • Shucai Xiao's avatar
      Softmax perf optimization (#1014) · 2e337c7f
      Shucai Xiao authored
      Changed the number of threads in a block from 256 to 128
      Increased the max number of blocks in the kernel from 256 to 1M.
      For the case that the axis is the last dimension, we removed the computation of index since it is not required.
      
      With these change, we can get about 2x speedup compared to the develop branch for the softmax op used in the BertSquad model.
      2e337c7f
  31. 08 Dec, 2021 1 commit
  32. 07 Dec, 2021 1 commit
  33. 02 Dec, 2021 1 commit