1. 10 May, 2022 2 commits
  2. 09 May, 2022 1 commit
  3. 06 May, 2022 2 commits
  4. 05 May, 2022 1 commit
    • Paul Fultz II's avatar
      Cppcheck fixes (#1195) · d582425b
      Paul Fultz II authored
      Fixes the #error when using cppcheck. This no longer suppresses cppcheck errors when including those errors. This fixes the cppcheck errors that was there already.
      d582425b
  5. 03 May, 2022 7 commits
  6. 02 May, 2022 1 commit
  7. 29 Apr, 2022 1 commit
  8. 27 Apr, 2022 1 commit
    • Paul Fultz II's avatar
      Add lane reduction (#1180) · 4c72cc95
      Paul Fultz II authored
      With reductions such as {2048, 2, 1456} on axes 1, this is 23x faster than using our new block_reduce, and its even over 100x faster than our original reduce_sum:
      
      # lane
      gpu::code_object[code_object=13736,symbol_name=kernel,global=2981888,local=1024,]: 0.0672928ms
      # block
      gpu::code_object[code_object=13800,symbol_name=kernel,global=39321600,local=64,]: 1.46072ms
      # original
      gpu::reduce_sum[axes={1}]: 6.73456ms
      There is some basic logic to pick between lane and block reduce automatically.
      4c72cc95
  9. 26 Apr, 2022 1 commit
  10. 23 Apr, 2022 1 commit
    • Charlie Lin's avatar
      ReverseSequence op (#1177) · 31906785
      Charlie Lin authored
      Implements the ReverseSequence ONNX operator as a parser.
      
      This parser can only handle a constant sequence_lens input. This is the same as what is handled for TensorRT as far as I can tell.
      We could handle a variable sequence_lens input; that would require ref and GPU implementations of the operator.
      The ONNX backend tests are disabled because this does not handle variable sequence_lens.
      31906785
  11. 19 Apr, 2022 1 commit
    • Charlie Lin's avatar
      Refactor Pooling and implement ONNX LpPool and GlobalLpPool (#1152) · 764273e4
      Charlie Lin authored
      Refactored the reference implementation of pooling to something like what was done for roialign. Moved the reference implementation of pooling from targets/ref/lowering.cpp to pooling.hpp.
      Removed cpu_pooling, instead using reference pooling in pooling.hpp
      Added reference implementation of Lp Norm pooling and the global version
      Added tests for the Lp Norm Pooling
      764273e4
  12. 17 Apr, 2022 1 commit
    • Paul Fultz II's avatar
      Reduce with runtime compilation (#1150) · f9a5b81e
      Paul Fultz II authored
      There is significant improvement on larger tensors with half almost 50% faster:
      
      lens: [1024, 384, 768]
      gpu::code_object[code_object=13832,symbol_name=kernel,global=39321600,local=256,]: 1.16685ms
      gpu::reduce_sum[axes={2}]: 1.73126ms
      Also for non-trivial layouts this can sometimes be over 2x faster:
      
      lens: [64, 1024, 768, 4]
      gpu::code_object[code_object=13832,symbol_name=kernel,global=39321600,local=256,]: 1.1706ms
      gpu::reduce_sum[axes={1}]: 2.63375ms
      Of course if the stride becomes larger this speed improvement diminishes due to poor memory access patterns. A lane_reduce instead of a block_reduce is needed for such type of kernels. I plan to address that in a future PR.
      
      Finally, this also includes a MIGRAPHX_GPU_DUMP_ASM env variable which will print out the assembly when the kernel compiles.
      f9a5b81e
  13. 14 Apr, 2022 2 commits
    • bpickrel's avatar
      Half2 overloads (#1157) · 12007dba
      bpickrel authored
      Issue 1127 Updates the math.hpp header file to perform overloads of various standard functions (ops) for the hip half2 type. The half2 type is two 16-bit floats packed into a 32-bit number and therefore the overloads act on vectors of sizes that are multiples of 2. They are invoked in runtime compilation any time one of the ops is called on a tensor declared with the data type shape::half_type.
      
      Defined new template, made instances of the template for those math operations that the hip library contains, added verify tests for the sqrt operator for three cases:
      
      tensor size not divisible by 2
      tensor size divisible by 2 but not by 4
      tensor size divisible by 4
      12007dba
    • kahmed10's avatar
      Fix file download for resnet50 example (#1164) · a930f1d5
      kahmed10 authored
      update path for where file is located
      a930f1d5
  14. 13 Apr, 2022 1 commit
  15. 12 Apr, 2022 2 commits
  16. 11 Apr, 2022 2 commits
    • bpickrel's avatar
      scatter operator refactoring to include reduction (#1124) · 701c2014
      bpickrel authored
      Change the "scatter" struct and op to a base/child set of three: scatter_none, scatter_add, scatter_mul to mirror Onnx' ScatterElements op. and its three reduction options. (Onnx Scatter op is deprecated and is equivalent to scatter_none.)
      
      Provides both a reference op. and update to Onnx parsing. Tests updated and new test case added.
      701c2014
    • Shucai Xiao's avatar
      fix a bug in create tensor_view with vec data type (#1155) · 3c301efa
      Shucai Xiao authored
      When create a tensor_view with vector date type, the last dimension of the shape should be divided by the vec_size.
      3c301efa
  17. 08 Apr, 2022 1 commit
  18. 06 Apr, 2022 1 commit
  19. 01 Apr, 2022 1 commit
    • Charlie Lin's avatar
      Update developer overview, fix doc CMakeLists (#1140) · 0295965d
      Charlie Lin authored
      * Fix and change doc CMakeLists
      1. Fix include directory location with hange from #1088
      2. Create a DoxygenWarningLog.txt file in <build_dir>/doc/doxygen
      3. Move compiled html or pdf files to <build_dir>/doc/[pdf, html]
      0295965d
  20. 31 Mar, 2022 1 commit
  21. 29 Mar, 2022 3 commits
  22. 28 Mar, 2022 2 commits
    • Paul Fultz II's avatar
      Use ifdef instead of comment for the auto-generated method declarations for... · 8e4d622f
      Paul Fultz II authored
      Use ifdef instead of comment for the auto-generated method declarations for type erased classes (#1138)
      
      It seems the formatting of comments are unreadable for larger methods, so instead just generate a struct with the methods in the interface and add a comment if its optional. It wraps this in #ifdef TYPE_ERASED_DECLARATION(assuming this would never be defined) instead of #if 0, so most editors can still provide syntax highlighting(although I think vscode with clangd will still gray it out unfortunately).
      8e4d622f
    • Paul Fultz II's avatar
      Use ccache for runtime compilation (#1131) · ad056b1f
      Paul Fultz II authored
      * Use ccache for runtime compilation
      ad056b1f
  23. 25 Mar, 2022 1 commit
  24. 24 Mar, 2022 1 commit
  25. 22 Mar, 2022 1 commit
  26. 21 Mar, 2022 1 commit