1. 22 Jun, 2022 1 commit
  2. 29 Mar, 2022 1 commit
    • Paul Fultz II's avatar
      Refactor runtime compiled kernels to use the same compile_ops pipeline (#1125) · 661046c6
      Paul Fultz II authored
      This adds the infrastructure so we can compile everything in parallel, whereas before only pointwise kernels were compiled in parallel. This will also directly integrate with lowering and the gpu-driver. The kernels for pointwise and roialign are using this infrastructure. Scatternd is not since it does require standard shape.
      
      This also makes it easier to add new runtime compiled kernels in the future.
      661046c6
  3. 05 Aug, 2021 1 commit
    • Paul Fultz II's avatar
      Add gpu driver and improvements to pointwise codegen (#851) · 29fa2666
      Paul Fultz II authored
      
      
      * Add method to compile pointwise
      
      * Formatting
      
      * Add lambda
      
      * Add semicolon
      
      * Rename variable
      
      * Add driver to run jit kernels
      
      * Formatting
      
      * Add context
      
      * Formatting
      
      * Make seperate driver folder
      
      * Add more general gpu driver
      
      * Formatting
      
      * Print out wll time
      
      * Formatting
      
      * Run multiple times and skip first run
      
      * Formatting
      
      * Seperate time_op
      
      * Run an op for comparison
      
      * Formatting
      
      * Add debug asserts
      
      * Formatting
      
      * Change parameer name
      
      * Formatting
      
      * Fix argument order
      
      * Formatting
      
      * Add preloading
      
      * Formatting
      
      * Allow a different data type
      
      * Formatting
      
      * Pipeline transformations
      
      * Formatting
      
      * Add vectorization
      
      * Formatting
      
      * Reduce dims
      
      * Formatting
      
      * Compile with launch params as constant
      
      * Formatting
      
      * Make sure buffer can be vecotrized
      
      * Formatting
      
      * Enable vectorization and preloading
      
      * Formatting
      
      * Add print header
      
      * Formatting
      
      * Avoid allocating to large of LDS
      
      * Formatting
      
      * Add some vec functions to a seperate header
      
      * Formatting
      
      * Add stride loops
      
      * Formatting
      
      * Improve the transform pipeline
      
      * Formatting
      
      * Add const
      
      * Fix shape check
      
      * Formatting
      
      * Just check stride axis is zero
      
      * Remove extra finc_vector_axis overload
      
      * Simplify some mroe functions
      
      * Formatting
      
      * Remove some more extra functions
      
      * Formatting
      
      * Simplify more decltypes
      
      * Add another const
      
      * Fix test
      
      * Get buffer pointer different for older compilers
      Co-authored-by: default avatarShucai Xiao <shucai@gmail.com>
      Co-authored-by: default avatarChris Austen <causten@users.noreply.github.com>
      29fa2666