1. 25 May, 2022 2 commits
  2. 24 May, 2022 3 commits
  3. 23 May, 2022 2 commits
  4. 20 May, 2022 1 commit
    • kahmed10's avatar
      Rename pointwise ops (#1145) · 4a312201
      kahmed10 authored
      For clarity on kernel names found when profiling. The new names are set to the order of the ops being compiled. For example: add + relu = add_relu_kernel.
      4a312201
  5. 19 May, 2022 1 commit
  6. 18 May, 2022 1 commit
  7. 17 May, 2022 3 commits
  8. 12 May, 2022 3 commits
  9. 11 May, 2022 5 commits
  10. 10 May, 2022 2 commits
  11. 09 May, 2022 1 commit
  12. 06 May, 2022 1 commit
  13. 05 May, 2022 1 commit
    • Paul Fultz II's avatar
      Cppcheck fixes (#1195) · d582425b
      Paul Fultz II authored
      Fixes the #error when using cppcheck. This no longer suppresses cppcheck errors when including those errors. This fixes the cppcheck errors that was there already.
      d582425b
  14. 03 May, 2022 6 commits
  15. 29 Apr, 2022 1 commit
  16. 27 Apr, 2022 1 commit
    • Paul Fultz II's avatar
      Add lane reduction (#1180) · 4c72cc95
      Paul Fultz II authored
      With reductions such as {2048, 2, 1456} on axes 1, this is 23x faster than using our new block_reduce, and its even over 100x faster than our original reduce_sum:
      
      # lane
      gpu::code_object[code_object=13736,symbol_name=kernel,global=2981888,local=1024,]: 0.0672928ms
      # block
      gpu::code_object[code_object=13800,symbol_name=kernel,global=39321600,local=64,]: 1.46072ms
      # original
      gpu::reduce_sum[axes={1}]: 6.73456ms
      There is some basic logic to pick between lane and block reduce automatically.
      4c72cc95
  17. 17 Apr, 2022 1 commit
    • Paul Fultz II's avatar
      Reduce with runtime compilation (#1150) · f9a5b81e
      Paul Fultz II authored
      There is significant improvement on larger tensors with half almost 50% faster:
      
      lens: [1024, 384, 768]
      gpu::code_object[code_object=13832,symbol_name=kernel,global=39321600,local=256,]: 1.16685ms
      gpu::reduce_sum[axes={2}]: 1.73126ms
      Also for non-trivial layouts this can sometimes be over 2x faster:
      
      lens: [64, 1024, 768, 4]
      gpu::code_object[code_object=13832,symbol_name=kernel,global=39321600,local=256,]: 1.1706ms
      gpu::reduce_sum[axes={1}]: 2.63375ms
      Of course if the stride becomes larger this speed improvement diminishes due to poor memory access patterns. A lane_reduce instead of a block_reduce is needed for such type of kernels. I plan to address that in a future PR.
      
      Finally, this also includes a MIGRAPHX_GPU_DUMP_ASM env variable which will print out the assembly when the kernel compiles.
      f9a5b81e
  18. 14 Apr, 2022 1 commit
    • bpickrel's avatar
      Half2 overloads (#1157) · 12007dba
      bpickrel authored
      Issue 1127 Updates the math.hpp header file to perform overloads of various standard functions (ops) for the hip half2 type. The half2 type is two 16-bit floats packed into a 32-bit number and therefore the overloads act on vectors of sizes that are multiples of 2. They are invoked in runtime compilation any time one of the ops is called on a tensor declared with the data type shape::half_type.
      
      Defined new template, made instances of the template for those math operations that the hip library contains, added verify tests for the sqrt operator for three cases:
      
      tensor size not divisible by 2
      tensor size divisible by 2 but not by 4
      tensor size divisible by 4
      12007dba
  19. 12 Apr, 2022 1 commit
  20. 11 Apr, 2022 2 commits
    • bpickrel's avatar
      scatter operator refactoring to include reduction (#1124) · 701c2014
      bpickrel authored
      Change the "scatter" struct and op to a base/child set of three: scatter_none, scatter_add, scatter_mul to mirror Onnx' ScatterElements op. and its three reduction options. (Onnx Scatter op is deprecated and is equivalent to scatter_none.)
      
      Provides both a reference op. and update to Onnx parsing. Tests updated and new test case added.
      701c2014
    • Shucai Xiao's avatar
      fix a bug in create tensor_view with vec data type (#1155) · 3c301efa
      Shucai Xiao authored
      When create a tensor_view with vector date type, the last dimension of the shape should be divided by the vec_size.
      3c301efa
  21. 29 Mar, 2022 1 commit
    • Paul Fultz II's avatar
      Refactor runtime compiled kernels to use the same compile_ops pipeline (#1125) · 661046c6
      Paul Fultz II authored
      This adds the infrastructure so we can compile everything in parallel, whereas before only pointwise kernels were compiled in parallel. This will also directly integrate with lowering and the gpu-driver. The kernels for pointwise and roialign are using this infrastructure. Scatternd is not since it does require standard shape.
      
      This also makes it easier to add new runtime compiled kernels in the future.
      661046c6