pretrained.py 2.72 KB
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import os
from functools import partial
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import torch
from safetensors.torch import load_file as safe_load_file
from transformers.utils import WEIGHTS_NAME, WEIGHTS_INDEX_NAME, SAFE_WEIGHTS_NAME, SAFE_WEIGHTS_INDEX_NAME
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from transformers.utils.hub import cached_file, get_checkpoint_shard_files
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def state_dict_from_pretrained(model_name, device=None, dtype=None):
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    # If not fp32, then we don't want to load directly to the GPU
    mapped_device = 'cpu' if dtype not in [torch.float32, None] else device
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    is_sharded = False
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    load_safe = False
    resolved_archive_file = None

    weights_path = os.path.join(model_name, WEIGHTS_NAME)
    weights_index_path = os.path.join(model_name, WEIGHTS_INDEX_NAME)
    safe_weights_path = os.path.join(model_name, SAFE_WEIGHTS_NAME)
    safe_weights_index_path = os.path.join(model_name, SAFE_WEIGHTS_INDEX_NAME)

    if os.path.isfile(weights_path):
        resolved_archive_file = cached_file(model_name, WEIGHTS_NAME,
                                            _raise_exceptions_for_missing_entries=False)
    elif os.path.isfile(weights_index_path):
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        resolved_archive_file = cached_file(model_name, WEIGHTS_INDEX_NAME,
                                            _raise_exceptions_for_missing_entries=False)
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        is_sharded = True
    elif os.path.isfile(safe_weights_path):
        resolved_archive_file = cached_file(model_name, SAFE_WEIGHTS_NAME,
                                            _raise_exceptions_for_missing_entries=False)
        load_safe = True
    elif os.path.isfile(safe_weights_index_path):
        resolved_archive_file = cached_file(model_name, SAFE_WEIGHTS_INDEX_NAME,
                                            _raise_exceptions_for_missing_entries=False)
        is_sharded = True
        load_safe = True

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    if resolved_archive_file is None:
        raise EnvironmentError(f"Model name {model_name} was not found.")
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    if load_safe:
        loader = partial(safe_load_file, device=mapped_device)
    else:
        loader = partial(torch.load, map_location=mapped_device)

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    if is_sharded:
        # resolved_archive_file becomes a list of files that point to the different
        # checkpoint shards in this case.
        resolved_archive_file, sharded_metadata = get_checkpoint_shard_files(
            model_name, resolved_archive_file
        )
        state_dict = {}
        for sharded_file in resolved_archive_file:
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            state_dict.update(loader(sharded_file))
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    else:
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        state_dict = loader(resolved_archive_file)
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    # Convert dtype before moving to GPU to save memory
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    if dtype is not None:
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        state_dict = {k: v.to(dtype=dtype) for k, v in state_dict.items()}
    state_dict = {k: v.to(device=device) for k, v in state_dict.items()}
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    return state_dict