README.md 9.16 KB
Newer Older
1
2
3
4
# FlashAttention
This repository provides the official implementation of FlashAttention from the
following paper.

Tri Dao's avatar
Tri Dao committed
5
**FlashAttention: Fast and Memory-Efficient Exact Attention with IO-Awareness**  
Tri Dao's avatar
Tri Dao committed
6
Tri Dao, Daniel Y. Fu, Stefano Ermon, Atri Rudra, Christopher Ré  
7
8
Paper: https://arxiv.org/abs/2205.14135  
IEEE Spectrum [article](https://spectrum.ieee.org/mlperf-rankings-2022) about our submission to the MLPerf 2.0 benchmark using FlashAttention.
9
![FlashAttention](assets/flashattn_banner.jpg)
10

Tri Dao's avatar
Tri Dao committed
11
12
13
14
15
16
## Usage

We've been very happy to see FlashAttention being widely adopted in such a short
time after its release. This [page](https://github.com/HazyResearch/flash-attention/blob/main/usage.md)
contains a partial list of places where FlashAttention is being used.

Tri Dao's avatar
Tri Dao committed
17
18
19
20
21
22
23
24
25
26
27
28
29
30
## Full model code and training script

We have released the full GPT model
[implementation](https://github.com/HazyResearch/flash-attention/blob/main/flash_attn/models/gpt.py).
We also provide optimized implementations of other layers (e.g., MLP, LayerNorm,
cross-entropy loss, rotary embedding). Overall this speeds up training by 3-5x
compared to the baseline implementation from Huggingface, reaching up to 189
TFLOPs/sec per A100, equivalent to 60.6\% model FLOPs utilization (we don't need
any activation checkpointing). 

We also include a training
[script](https://github.com/HazyResearch/flash-attention/tree/main/training) to
train GPT2 on Openwebtext and GPT3 on The Pile.

Tri Dao's avatar
Tri Dao committed
31
## Triton implementation of FlashAttention
Tri Dao's avatar
Tri Dao committed
32

33
Phil Tillet (OpenAI) has an experimental implementation of FlashAttention in Triton:
Tri Dao's avatar
Tri Dao committed
34
35
36
37
38
39
40
https://github.com/openai/triton/blob/master/python/tutorials/06-fused-attention.py  

As Triton is a higher-level language than CUDA, it might be easier to understand
and experiment with. The notations in the Triton implementation are also closer
to what's used in our paper.


41
## Beta release (0.2).
Tri Dao's avatar
Tri Dao committed
42

43
44
45
46
47
48
To install (requiring CUDA 11, NVCC, and an Turing or Ampere GPU):
```sh
pip install flash-attn
```

Alternatively you can compile from source:
Tri Dao's avatar
Tri Dao committed
49
50
51
52
```
python setup.py install
```

Tri Dao's avatar
Tri Dao committed
53
Interface: `src/flash_attention.py`
Tri Dao's avatar
Tri Dao committed
54

Tri Dao's avatar
Tri Dao committed
55
56
57
58
59
60
To run the benchmark against PyTorch standard attention: 
```
PYTHONPATH=$PWD python benchmarks/benchmark_flash_attention.py
```

FlashAttention currently supports:
Tri Dao's avatar
Tri Dao committed
61
1. Turing or Ampere GPUs (e.g., A100, RTX 3090, T4, RTX 2080).
Tri Dao's avatar
Tri Dao committed
62
2. fp16 and bf16 (bf16 requires Ampere GPUs).
63
3. Head dimensions that are multiples of 8, up to 128 (e.g., 8, 16, 24, ..., 128). Head dim > 64 backward requires A100.
Tri Dao's avatar
Tri Dao committed
64

Tri Dao's avatar
Tri Dao committed
65
Our tentative roadmap:
66
1. ~~[Jun 2022] Make package pip-installable~~[Done, thanks to lucidrains].
Tri Dao's avatar
Tri Dao committed
67
2. ~~[Jun 2022] Support SM86 GPUs (e.g., RTX 3080, 3090)~~[Done].
Tri Dao's avatar
Tri Dao committed
68
3. [Jun 2022] Refactor to use Cutlass.
Tri Dao's avatar
Tri Dao committed
69
4. ~~[Jun 2022] Support SM75 GPUs (e.g. T4)~~[Done].
Tri Dao's avatar
Tri Dao committed
70
5. ~~[Jun 2022] Support bf16~~[Done].
Tri Dao's avatar
Tri Dao committed
71
72
73
6. ~~[Jul 2022] Implement cross-attention~~[Done].
7. ~~[Jul 2022] Support head dimension 128~~[Done].
8. [Jul 2022] Support SM70 GPUs (V100).
Tri Dao's avatar
Tri Dao committed
74
9. ~~[Aug 2022] Fuse rotary embedding~~[Done].
Tri Dao's avatar
Tri Dao committed
75
10. [Aug 2022] Support attention bias (e.g. ALiBi, relative positional encoding).
Tri Dao's avatar
Tri Dao committed
76

77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139

## How to use FlashAttention

Here's a simple example:
```python
import torch
from flash_attn.flash_attention import FlashMHA

# Replace this with your correct GPU device
device = "cuda:0"

# Create attention layer. This is similar to torch.nn.MultiheadAttention,
# and it includes the input and output linear layers
flash_mha = FlashMHA(
    embed_dim=128, # total channels (= num_heads * head_dim)
    num_heads=8, # number of heads
    device=device,
    dtype=torch.float16,
)

# Run forward pass with dummy data
x = torch.randn(
    (64, 256, 128), # (batch, seqlen, embed_dim)
    device=device,
    dtype=torch.float16
)

output = flash_mha(x)[0]
```

Alternatively, you can import the inner attention layer only (so that the input
and output linear layers are not included):
```python
from flash_attn.flash_attention import FlashAttention

# Create the nn.Module
flash_attention = FlashAttention()
```

Or, if you need more fine-grained control, you can import one of the lower-level
functions (this is more similar to the `torch.nn.functional` style):
```python
from flash_attn.flash_attn_interface import flash_attn_unpadded_func

# or

from flash_attn.flash_attn_interface import flash_attn_unpadded_qkvpacked_split_func

# etc.
```

There are also separate Python files with various FlashAttention extensions:
```python
# Import the triton implementation (torch.nn.functional version only)
from flash_attn.flash_attn_triton import flash_attn_func

# Import block sparse attention (nn.Module version)
from flash_attn.flash_blocksparse_attention import FlashBlocksparseMHA, FlashBlocksparseAttention

# Import block sparse attention (torch.nn.functional version)
from flash_attn.flash_blocksparse_attn_interface import flash_blocksparse_attn_func
```

Tri Dao's avatar
Tri Dao committed
140
## Speedup and Memory Savings
Dan Fu's avatar
Dan Fu committed
141

Dan Fu's avatar
Dan Fu committed
142
143
We present expected speedup (combined forward + backward pass) and memory savings from using FlashAttention against PyTorch standard attention, depending on sequence length, on different GPUs (speedup depends on memory bandwidth - we see more speedup on slower GPU memory).

Dan Fu's avatar
T4  
Dan Fu committed
144
145
146
We currently have benchmarks for these GPUs:
* [A100](#a100)
* [RTX 3090](#rtx-3090)
Dan Fu's avatar
Dan Fu committed
147
* [T4](#t4)
Dan Fu's avatar
T4  
Dan Fu committed
148

Dan Fu's avatar
Dan Fu committed
149
150
### A100

Dan Fu's avatar
Dan Fu committed
151
152
153
154
We display FlashAttention speedup using these parameters (similar to BERT-base):
* Batch size 8
* Head dimension 64
* 12 attention heads
Dan Fu's avatar
Dan Fu committed
155

Dan Fu's avatar
Dan Fu committed
156
157
Our graphs show sequence lengths between 128 and 4096 (when standard attention runs out of memory on an A100), but FlashAttention can scale up to sequence length 64K.

Dan Fu's avatar
Dan Fu committed
158
#### Speedup
Dan Fu's avatar
Dan Fu committed
159

160
![FlashAttention speedup](assets/flashattn_speedup.jpg)
Dan Fu's avatar
Dan Fu committed
161
162
163
164

We generally see 2-4X speedup at sequence lengths between 128 and 4K, and we see more speedup when using dropout and masking, since we fuse the kernels.
At sequence lengths that are popular with language models like 512 and 1K, we see speedups up to 4X when using dropout and masking.

Dan Fu's avatar
Dan Fu committed
165
#### Memory
Dan Fu's avatar
Dan Fu committed
166

167
![FlashAttention memory](assets/flashattn_memory.jpg)
Dan Fu's avatar
Dan Fu committed
168
169
170
171
172

We show memory savings in this graph (note that memory footprint is the same no matter if you use dropout or masking).
Memory savings are proportional to sequence length -- since standard attention has memory quadratic in sequence length, whereas FlashAttention has memory linear in sequence length.
We see 10X memory savings at sequence length 2K, and 20X at 4K.
As a result, FlashAttention can scale to much longer sequence lengths.
Tri Dao's avatar
Tri Dao committed
173

Dan Fu's avatar
Dan Fu committed
174
175
176
177
178
179
#### Head Dimension 128

![FlashAttention speedup, head dimension 128](assets/flashattn_speedup_a100_d128.jpg)

We show speedup with head dimension 128.
Here we show batch size 16 with 12 heads.
Dan Fu's avatar
Dan Fu committed
180
181
Speedup is less than with the smaller head sizes, since we have to make the block size smaller in the tiling.
But speedup is still significant, especially with a causal mask.
Dan Fu's avatar
Dan Fu committed
182

Dan Fu's avatar
Dan Fu committed
183
184
185
186
187
188
189
190
191
### RTX 3090

For the RTX 3090, we use batch size 12 with 12 attention heads.
Memory savings are the same as on an A100, so we'll only show speedup here.

![FlashAttention speedup GTX 3090](assets/flashattn_speedup_3090.jpg)

We see slightly higher speedups (between 2.5-4.5x) on the GTX 3090, since memory bandwidth on the GDDR6X is lower than A100 HBM (~900 GB/s vs. ~1.5 TB/s).

Dan Fu's avatar
T4  
Dan Fu committed
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
### T4

We again use batch size 12 with 12 attention heads.

![Flashattention speedup T4](assets/flashattn_speedup_t4.jpg)

T4 SRAM is smaller than the newer GPUs (64 KB), so we see less speedup (we need to make the block sizes smaller, so we end up doing more R/W).
This matches the IO complexity analysis from section 3.2 of [our paper](https://arxiv.org/abs/2205.14135).

T4 GPUs are commonly used for inference, so we also measure speedup on the forward pass only (note that these are not directly comparable to the graphs above):

![FlashAttention speedup T4 fwd](assets/flashattn_speedup_t4_fwd.jpg)

We see speedups between 2.5x-4.5x on the forward pass.

Tri Dao's avatar
Tri Dao committed
207
208
209
210
211
212
213
214
215
216
217
## Tests
We test that FlashAttention produces the same output and gradient as a reference
implementation, up to some numerical tolerance. In particular, we check that the
maximum numerical error of FlashAttention is at most twice the numerical error
of a baseline implementation in Pytorch (for different head dimensions, input
dtype, sequence length, causal / non-causal).

To run the tests:
```
pytest -q -s tests/test_flash_attn.py
```
Tri Dao's avatar
Tri Dao committed
218
219
220
221
222
223
224
225
226
227
## When you encounter issues

This alpha release of FlashAttention contains code written for a research
project to validate ideas on speeding up attention. 
We have tested it on several models (BERT, GPT2, ViT). 
However, there might still be bugs in the implementation that we hope to iron
out in the next few months.

If you encounter any of these bugs, please open a respective GitHub Issue!

Tri Dao's avatar
Tri Dao committed
228
## Acknowledgments
Tri Dao's avatar
Tri Dao committed
229
230
231
232
233
234
Our implementation uses Apex's
[FMHA](https://github.com/NVIDIA/apex/tree/master/apex/contrib/csrc/fmha) code
as a starting point.

We thank [Young-Jun Ko](https://yjk21.github.io/) for the in-depth explanation of his FMHA implementation
and for his thoughtful answers to our questions about CUDA.
Dan Fu's avatar
Dan Fu committed
235
236
237
238

## Citation
If you use this codebase, or otherwise found our work valuable, please cite:
```
Tri Dao's avatar
Tri Dao committed
239
@inproceedings{dao2022flashattention,
240
  title={Flash{A}ttention: Fast and Memory-Efficient Exact Attention with {IO}-Awareness},
Dan Fu's avatar
Dan Fu committed
241
  author={Dao, Tri and Fu, Daniel Y. and Ermon, Stefano and Rudra, Atri and R{\'e}, Christopher},
Tri Dao's avatar
Tri Dao committed
242
  booktitle={Advances in Neural Information Processing Systems},
Dan Fu's avatar
Dan Fu committed
243
244
245
  year={2022}
}
```