inner_product.hpp 7.27 KB
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// SPDX-License-Identifier: MIT
// Copyright (c) 2018-2022, Advanced Micro Devices, Inc. All rights reserved.

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#pragma once
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#include "data_type.hpp"

namespace ck {

template <typename TA, typename TB, typename TC>
__device__ void inner_product(const TA& a, const TB& b, TC& c);

template <>
__device__ void inner_product<float, float, float>(const float& a, const float& b, float& c)
{
#if CK_USE_AMD_INNER_PRODUCT_INLINE_ASM && defined(CK_USE_AMD_V_MAC_F32)
    asm volatile("\n \
            v_mac_f32 %0, %1, %2 \n \
            "
                 : "=v"(c)
                 : "v"(a), "v"(b), "0"(c));
#elif CK_USE_AMD_INNER_PRODUCT_INLINE_ASM && defined(CK_USE_AMD_V_FMAC_F32)
    asm volatile("\n \
            v_fmac_f32 %0, %1, %2 \n \
            "
                 : "=v"(c)
                 : "v"(a), "v"(b), "0"(c));
#else
    c += a * b;
#endif
}

template <>
__device__ void
inner_product<float2_t, float2_t, float>(const float2_t& a, const float2_t& b, float& c)
{
    constexpr auto I0 = Number<0>{};
    constexpr auto I1 = Number<1>{};

    inner_product(vector_type<float, 2>{a}.AsType<float>()[I0],
                  vector_type<float, 2>{b}.AsType<float>()[I0],
                  c);

    inner_product(vector_type<float, 2>{a}.AsType<float>()[I1],
                  vector_type<float, 2>{b}.AsType<float>()[I1],
                  c);
}

template <>
__device__ void
inner_product<float4_t, float4_t, float>(const float4_t& a, const float4_t& b, float& c)
{
    constexpr auto I0 = Number<0>{};
    constexpr auto I1 = Number<1>{};
    constexpr auto I2 = Number<2>{};
    constexpr auto I3 = Number<3>{};

    inner_product(vector_type<float, 4>{a}.AsType<float>()[I0],
                  vector_type<float, 4>{b}.AsType<float>()[I0],
                  c);

    inner_product(vector_type<float, 4>{a}.AsType<float>()[I1],
                  vector_type<float, 4>{b}.AsType<float>()[I1],
                  c);

    inner_product(vector_type<float, 4>{a}.AsType<float>()[I2],
                  vector_type<float, 4>{b}.AsType<float>()[I2],
                  c);

    inner_product(vector_type<float, 4>{a}.AsType<float>()[I3],
                  vector_type<float, 4>{b}.AsType<float>()[I3],
                  c);
}

template <>
__device__ void inner_product<half2_t, half2_t, float>(const half2_t& a, const half2_t& b, float& c)
{
#if defined(CK_USE_AMD_V_DOT2_F32_F16)
#if CK_USE_AMD_INNER_PRODUCT_INLINE_ASM
    asm volatile("\n \
            v_dot2_f32_f16 %0, %1, %2, %0\n \
            "
                 : "=v"(c)
                 : "v"(a), "v"(b), "0"(c));
#else
    c = __builtin_amdgcn_sdot2(a, b, c, false);
#endif
#else
    const vector_type<half_t, 2> a_vector{a};
    const vector_type<half_t, 2> b_vector{b};
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    TypeConvert type_convert = TypeConvert();
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    static_for<0, 2, 1>{}([&](auto i) {
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        c += type_convert.convert<int32_t>(a_vector.AsType<half_t>()[i]) *
             type_convert.convert<int32_t>(b_vector.AsType<half_t>()[i]);
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    });
#endif
}

template <>
__device__ void inner_product<half4_t, half4_t, float>(const half4_t& a, const half4_t& b, float& c)
{
    constexpr auto I0 = Number<0>{};
    constexpr auto I1 = Number<1>{};

    inner_product(vector_type<half_t, 4>{a}.AsType<half2_t>()[I0],
                  vector_type<half_t, 4>{b}.AsType<half2_t>()[I0],
                  c);

    inner_product(vector_type<half_t, 4>{a}.AsType<half2_t>()[I1],
                  vector_type<half_t, 4>{b}.AsType<half2_t>()[I1],
                  c);
}

template <>
__device__ void inner_product<half8_t, half8_t, float>(const half8_t& a, const half8_t& b, float& c)
{
    constexpr auto I0 = Number<0>{};
    constexpr auto I1 = Number<1>{};
    constexpr auto I2 = Number<2>{};
    constexpr auto I3 = Number<3>{};

    inner_product(vector_type<half_t, 8>{a}.AsType<half2_t>()[I0],
                  vector_type<half_t, 8>{b}.AsType<half2_t>()[I0],
                  c);

    inner_product(vector_type<half_t, 8>{a}.AsType<half2_t>()[I1],
                  vector_type<half_t, 8>{b}.AsType<half2_t>()[I1],
                  c);

    inner_product(vector_type<half_t, 8>{a}.AsType<half2_t>()[I2],
                  vector_type<half_t, 8>{b}.AsType<half2_t>()[I2],
                  c);

    inner_product(vector_type<half_t, 8>{a}.AsType<half2_t>()[I3],
                  vector_type<half_t, 8>{b}.AsType<half2_t>()[I3],
                  c);
}

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template <>
__device__ void inner_product<int8_t, int8_t, int32_t>(const int8_t& a, const int8_t& b, int32_t& c)
{
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    TypeConvert type_convert = TypeConvert();
    c += type_convert.convert<int32_t>(a) * type_convert.convert<int32_t>(b);
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}

template <>
__device__ void
inner_product<int8x2_t, int8x2_t, int32_t>(const int8x2_t& a, const int8x2_t& b, int32_t& c)
{
    constexpr auto I0 = Number<0>{};
    constexpr auto I1 = Number<1>{};

    inner_product(vector_type<int8_t, 2>{a}.AsType<int8_t>()[I0],
                  vector_type<int8_t, 2>{b}.AsType<int8_t>()[I0],
                  c);

    inner_product(vector_type<int8_t, 2>{a}.AsType<int8_t>()[I1],
                  vector_type<int8_t, 2>{b}.AsType<int8_t>()[I1],
                  c);
}

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template <>
__device__ void
inner_product<int8x4_t, int8x4_t, int32_t>(const int8x4_t& a, const int8x4_t& b, int32_t& c)
{
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#if defined(CK_USE_AMD_V_DOT4_I32_I8)
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#if CK_USE_AMD_INNER_PRODUCT_INLINE_ASM
    asm volatile("\n \
            v_dot4_i32_i8 %0, %1, %2, %0\n \
            "
                 : "=v"(c)
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                 : "v"(bit_cast<int32_t>(a)), "v"(bit_cast<int32_t>(b)), "0"(c));
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#else
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    c = __builtin_amdgcn_sdot4(bit_cast<int32_t>(a), bit_cast<int32_t>(b), c, false);
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#endif
#else
    const vector_type<int8_t, 4> a_vector{a};
    const vector_type<int8_t, 4> b_vector{b};
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    TypeConvert type_convert = TypeConvert();
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    static_for<0, 4, 1>{}([&](auto i) {
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        c += type_convert.convert<int32_t>(a_vector.AsType<int8_t>()[i]) *
             type_convert.convert<int32_t>(b_vector.AsType<int8_t>()[i]);
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    });
#endif
}

template <>
__device__ void
inner_product<int8x8_t, int8x8_t, int32_t>(const int8x8_t& a, const int8x8_t& b, int32_t& c)
{
    constexpr auto I0 = Number<0>{};
    constexpr auto I1 = Number<1>{};

    inner_product(vector_type<int8_t, 8>{a}.AsType<int8x4_t>()[I0],
                  vector_type<int8_t, 8>{b}.AsType<int8x4_t>()[I0],
                  c);

    inner_product(vector_type<int8_t, 8>{a}.AsType<int8x4_t>()[I1],
                  vector_type<int8_t, 8>{b}.AsType<int8x4_t>()[I1],
                  c);
}

template <>
__device__ void
inner_product<int8x16_t, int8x16_t, int32_t>(const int8x16_t& a, const int8x16_t& b, int32_t& c)
{
    constexpr auto I0 = Number<0>{};
    constexpr auto I1 = Number<1>{};
    constexpr auto I2 = Number<2>{};
    constexpr auto I3 = Number<3>{};

    inner_product(vector_type<int8_t, 16>{a}.AsType<int8x4_t>()[I0],
                  vector_type<int8_t, 16>{b}.AsType<int8x4_t>()[I0],
                  c);

    inner_product(vector_type<int8_t, 16>{a}.AsType<int8x4_t>()[I1],
                  vector_type<int8_t, 16>{b}.AsType<int8x4_t>()[I1],
                  c);

    inner_product(vector_type<int8_t, 16>{a}.AsType<int8x4_t>()[I2],
                  vector_type<int8_t, 16>{b}.AsType<int8x4_t>()[I2],
                  c);

    inner_product(vector_type<int8_t, 16>{a}.AsType<int8x4_t>()[I3],
                  vector_type<int8_t, 16>{b}.AsType<int8x4_t>()[I3],
                  c);
}

} // namespace ck