hip_vec_half_impl.h 3.97 KB
Newer Older
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
#pragma once

#if USE_ROCM

#include <hip/hip_common.h>
#include <hip/hip_fp16.h>

// Adapted from flashinfer-rocm [PR#491](https://github.com/flashinfer-ai/flashinfer/pull/491)

using half = __half;
using half2 = __half2;

namespace sgl_hip {

// half x 1
template <>
struct vec_t<half, 1> {
  half data;

  SGL_HIP_INLINE half& operator[](size_t i) {
    return ((half*)(&data))[i];
  }
  SGL_HIP_INLINE const half& operator[](size_t i) const {
    return ((const half*)(&data))[i];
  }
  SGL_HIP_INLINE half* ptr() {
    return reinterpret_cast<half*>(&data);
  }
  SGL_HIP_INLINE void load(const half* ptr);
  SGL_HIP_INLINE void store(half* ptr) const;
  template <typename T>
  SGL_HIP_INLINE void cast_from(const vec_t<T, 1>& src) {
    cast_from_impl(*this, src);
  }
  template <typename T>
  SGL_HIP_INLINE void cast_load(const T* ptr) {
    cast_load_impl(*this, ptr);
  }
  template <typename T>
  SGL_HIP_INLINE void cast_store(T* ptr) const {
    cast_store_impl(ptr, *this);
  }
};

SGL_HIP_INLINE void vec_t<half, 1>::load(const half* ptr) {
  data = *ptr;
}

SGL_HIP_INLINE void vec_t<half, 1>::store(half* ptr) const {
  *ptr = data;
}

// half x 2
template <>
struct vec_t<half, 2> {
  half2 data;

  SGL_HIP_INLINE half& operator[](size_t i) {
    return ((half*)(&data))[i];
  }
  SGL_HIP_INLINE const half& operator[](size_t i) const {
    return ((const half*)(&data))[i];
  }
  SGL_HIP_INLINE half* ptr() {
    return reinterpret_cast<half*>(&data);
  }
  SGL_HIP_INLINE void load(const half* ptr);
  SGL_HIP_INLINE void store(half* ptr) const;
  template <typename T>
  SGL_HIP_INLINE void cast_from(const vec_t<T, 2>& src) {
    cast_from_impl(*this, src);
  }
  template <typename T>
  SGL_HIP_INLINE void cast_load(const T* ptr) {
    cast_load_impl(*this, ptr);
  }
  template <typename T>
  SGL_HIP_INLINE void cast_store(T* ptr) const {
    cast_store_impl(ptr, *this);
  }
};

SGL_HIP_INLINE void vec_t<half, 2>::load(const half* ptr) {
  data = *((half2*)ptr);
}

SGL_HIP_INLINE void vec_t<half, 2>::store(half* ptr) const {
  *((half2*)ptr) = data;
}

// half x 4

template <>
struct vec_t<half, 4> {
  uint2 data;

  SGL_HIP_INLINE half& operator[](size_t i) {
    return ((half*)(&data))[i];
  }
  SGL_HIP_INLINE const half& operator[](size_t i) const {
    return ((const half*)(&data))[i];
  }
  SGL_HIP_INLINE half* ptr() {
    return reinterpret_cast<half*>(&data);
  }
  SGL_HIP_INLINE void load(const half* ptr);
  SGL_HIP_INLINE void store(half* ptr) const;
  template <typename T>
  SGL_HIP_INLINE void cast_from(const vec_t<T, 4>& src) {
    cast_from_impl(*this, src);
  }
  template <typename T>
  SGL_HIP_INLINE void cast_load(const T* ptr) {
    cast_load_impl(*this, ptr);
  }
  template <typename T>
  SGL_HIP_INLINE void cast_store(T* ptr) const {
    cast_store_impl(ptr, *this);
  }
};

SGL_HIP_INLINE void vec_t<half, 4>::load(const half* ptr) {
  data = *((uint2*)ptr);
}

SGL_HIP_INLINE void vec_t<half, 4>::store(half* ptr) const {
  *((uint2*)ptr) = data;
}

// half x 8 or more

template <size_t vec_size>
struct vec_t<half, vec_size> {
  uint4 data[vec_size / 8];

  SGL_HIP_INLINE half& operator[](size_t i) {
    return ((half*)data)[i];
  }
  SGL_HIP_INLINE const half& operator[](size_t i) const {
    return ((const half*)data)[i];
  }
  SGL_HIP_INLINE half* ptr() {
    return reinterpret_cast<half*>(&data);
  }
  SGL_HIP_INLINE void load(const half* ptr) {
#pragma unroll
    for (size_t i = 0; i < vec_size / 8; ++i) {
      data[i] = ((uint4*)ptr)[i];
    }
  }
  SGL_HIP_INLINE void store(half* ptr) const {
#pragma unroll
    for (size_t i = 0; i < vec_size / 8; ++i) {
      ((uint4*)ptr)[i] = data[i];
    }
  }
  template <typename T>
  SGL_HIP_INLINE void cast_from(const vec_t<T, vec_size>& src) {
    cast_from_impl(*this, src);
  }
  template <typename T>
  SGL_HIP_INLINE void cast_load(const T* ptr) {
    cast_load_impl(*this, ptr);
  }
  template <typename T>
  SGL_HIP_INLINE void cast_store(T* ptr) const {
    cast_store_impl(ptr, *this);
  }
};

}  // namespace sgl_hip
#endif