common.cuh 5.5 KB
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#pragma once

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#include "quantization/vectorization.cuh"
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#include "quantization/utils.cuh"
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#include <cmath>

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#ifdef USE_ROCM
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  #include "amd/quant_utils.cuh"
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#endif

// Determines the preferred FP8 type for the current platform.
// Note that for CUDA this just returns true,
// but on ROCm it will check device props.
static bool is_fp8_ocp() {
#ifndef USE_ROCM
  return true;
#else
  auto dprops = at::cuda::getCurrentDeviceProperties();
  std::string device_arch = dprops->gcnArchName;
  size_t substring = device_arch.find("gfx94");
  return substring == std::string::npos;
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#endif
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}

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namespace vllm {

__device__ __forceinline__ float atomicMaxFloat(float* addr, float value) {
  float old;
  old = (value >= 0)
            ? __int_as_float(atomicMax((int*)addr, __float_as_int(value)))
            : __uint_as_float(
                  atomicMin((unsigned int*)addr, __float_as_uint(value)));

  return old;
}

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template <bool is_scale_inverted, typename fp8_type>
__device__ __forceinline__ fp8_type scaled_fp8_conversion(float const val,
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                                                          float const scale) {
  float x = 0.0f;
  if constexpr (is_scale_inverted) {
    x = val * scale;
  } else {
    x = val / scale;
  }

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  float r =
      fmax(-quant_type_max_v<fp8_type>, fmin(x, quant_type_max_v<fp8_type>));
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#ifndef USE_ROCM
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  return static_cast<fp8_type>(r);
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#else
  // Use hardware cvt instruction for fp8 on rocm
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  return fp8::cvt_c10<fp8_type>(r);
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#endif
}

// Compute the absolute maximum m of the input tensor and store
// m / float8_e4m3::max() in *scale. Each thread block performs a
// reduction tree and the memory in scale is atomically updated.
// So to get the right answer, *scale needs to be initialized to
// a value <= 0.0 and we need to wait for all thread blocks to
// finish before consuming *scale.
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template <typename scalar_t, typename fp8_type>
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__global__ void segmented_max_reduction(float* __restrict__ scale,
                                        const scalar_t* __restrict__ input,
                                        int64_t num_elems) {
  __shared__ float cache[1024];
  int64_t i = blockDim.x * blockIdx.x + threadIdx.x;

  // First store maximum for all values processes by
  // the current thread in cache[threadIdx.x]
  scalar_t tmp = 0.0;
  while (i < num_elems) {
    float x = static_cast<float>(input[i]);
    tmp = max(tmp, fabs(x));
    i += blockDim.x * gridDim.x;
  }
  cache[threadIdx.x] = tmp;

  __syncthreads();

  // Now perform parallel reduction within the thread block
  int ib = blockDim.x / 2;
  while (ib != 0) {
    if (threadIdx.x < ib && cache[threadIdx.x + ib] > cache[threadIdx.x]) {
      cache[threadIdx.x] = cache[threadIdx.x + ib];
    }
    __syncthreads();
    ib /= 2;
  }
  // Finally, since cache[0] contains the maximum for this thread block,
  // atomically write the max to the target location
  if (threadIdx.x == 0) {
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    atomicMaxFloat(scale, cache[0] / quant_type_max_v<fp8_type>);
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  }
}

template <typename scalar_t>
__device__ float thread_max_vec(scalar_t const* __restrict__ input,
                                int64_t const num_elems, int const tid,
                                int const step) {
  // Vectorized input/output to better utilize memory bandwidth.
  vec4_t<scalar_t> const* vectorized_in =
      reinterpret_cast<vec4_t<scalar_t> const*>(input);

  int64_t const num_vec_elems = num_elems >> 2;
  float absmax_val = 0.0f;

#pragma unroll 4
  for (int64_t i = tid; i < num_vec_elems; i += step) {
    vec4_t<scalar_t> in_vec = vectorized_in[i];
    absmax_val = max(absmax_val, fabs(in_vec.x));
    absmax_val = max(absmax_val, fabs(in_vec.y));
    absmax_val = max(absmax_val, fabs(in_vec.z));
    absmax_val = max(absmax_val, fabs(in_vec.w));
  }

  // Handle the remaining elements if num_elems is not divisible by 4
  for (int64_t i = num_vec_elems * 4 + tid; i < num_elems; i += step) {
    absmax_val = max(absmax_val, fabs(input[i]));
  }

  return absmax_val;
}

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template <typename scalar_t, bool is_scale_inverted, typename fp8_type>
__device__ void scaled_fp8_conversion_vec(fp8_type* __restrict__ out,
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                                          scalar_t const* __restrict__ input,
                                          float const scale,
                                          int64_t const num_elems,
                                          int const tid, int const step) {
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  using float8x4_t = q8x4_t<fp8_type>;
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  // Vectorized input/output to better utilize memory bandwidth.
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  auto const* vectorized_in = reinterpret_cast<vec4_t<scalar_t> const*>(input);
  auto* vectorized_out = reinterpret_cast<float8x4_t*>(out);
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  int64_t const num_vec_elems = num_elems >> 2;

#pragma unroll 4
  for (int64_t i = tid; i < num_vec_elems; i += step) {
    vec4_t<scalar_t> in_vec = vectorized_in[i];
    float8x4_t out_vec;

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    out_vec.x = scaled_fp8_conversion<is_scale_inverted, fp8_type>(
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        static_cast<float>(in_vec.x), scale);
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    out_vec.y = scaled_fp8_conversion<is_scale_inverted, fp8_type>(
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        static_cast<float>(in_vec.y), scale);
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    out_vec.z = scaled_fp8_conversion<is_scale_inverted, fp8_type>(
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        static_cast<float>(in_vec.z), scale);
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    out_vec.w = scaled_fp8_conversion<is_scale_inverted, fp8_type>(
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        static_cast<float>(in_vec.w), scale);
    vectorized_out[i] = out_vec;
  }

  // Handle the remaining elements if num_elems is not divisible by 4
  for (int64_t i = num_vec_elems * 4 + tid; i < num_elems; i += step) {
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    out[i] = scaled_fp8_conversion<is_scale_inverted, fp8_type>(
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        static_cast<float>(input[i]), scale);
  }
}

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}  // namespace vllm