block_manager.py 21.7 KB
Newer Older
1
# SPDX-License-Identifier: Apache-2.0
2
"""A block manager that manages token blocks."""
3
from typing import Dict, List, Optional
4
from typing import Sequence as GenericSequence
5
from typing import Tuple
6
7
8

from vllm.core.block.block_table import BlockTable
from vllm.core.block.cpu_gpu_block_allocator import CpuGpuBlockAllocator
9
from vllm.core.block.interfaces import Block
10
11
from vllm.core.block.prefix_caching_block import (ComputedBlocksTracker,
                                                  LastAccessBlocksTracker)
12
from vllm.core.block.utils import check_no_caching_or_swa_for_blockmgr_encdec
13
14
15
16
17
from vllm.core.interfaces import AllocStatus, BlockSpaceManager
from vllm.sequence import Sequence, SequenceGroup, SequenceStatus
from vllm.utils import Device

SeqId = int
18
EncoderSeqId = str
19
20


21
class SelfAttnBlockSpaceManager(BlockSpaceManager):
22
23
24
25
26
27
    """BlockSpaceManager which manages the allocation of KV cache.

    It owns responsibility for allocation, swapping, allocating memory for
    autoregressively-generated tokens, and other advanced features such as
    prefix caching, forking/copy-on-write, and sliding-window memory allocation.

28
29
    This class implements the design described in
    https://github.com/vllm-project/vllm/pull/3492.
30

31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
    Lookahead slots
        The block manager has the notion of a "lookahead slot". These are slots
        in the KV cache that are allocated for a sequence. Unlike the other
        allocated slots, the content of these slots is undefined -- the worker
        may use the memory allocations in any way.

        In practice, a worker could use these lookahead slots to run multiple
        forward passes for a single scheduler invocation. Each successive
        forward pass would write KV activations to the corresponding lookahead
        slot. This allows low inter-token latency use-cases, where the overhead
        of continuous batching scheduling is amortized over >1 generated tokens.

        Speculative decoding uses lookahead slots to store KV activations of
        proposal tokens.

        See https://github.com/vllm-project/vllm/pull/3250 for more information
        on lookahead scheduling.

49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
    Args:
        block_size (int): The size of each memory block.
        num_gpu_blocks (int): The number of memory blocks allocated on GPU.
        num_cpu_blocks (int): The number of memory blocks allocated on CPU.
        watermark (float, optional): The threshold used for memory swapping.
            Defaults to 0.01.
        sliding_window (Optional[int], optional): The size of the sliding
            window. Defaults to None.
        enable_caching (bool, optional): Flag indicating whether caching is
            enabled. Defaults to False.
    """

    def __init__(
        self,
        block_size: int,
        num_gpu_blocks: int,
        num_cpu_blocks: int,
        watermark: float = 0.01,
        sliding_window: Optional[int] = None,
        enable_caching: bool = False,
    ) -> None:
        self.block_size = block_size
        self.num_total_gpu_blocks = num_gpu_blocks
        self.num_total_cpu_blocks = num_cpu_blocks

74
75
76
77
78
79
80
81
82
83
84
85
        self.sliding_window = sliding_window
        # max_block_sliding_window is the max number of blocks that need to be
        # allocated
        self.max_block_sliding_window = None
        if sliding_window is not None:
            # +1 here because // rounds down
            num_blocks = sliding_window // block_size + 1
            # +1 here because the last block may not be full,
            # and so the sequence stretches one more block at the beginning
            # For example, if sliding_window is 3 and block_size is 4,
            # we may need 2 blocks when the second block only holds 1 token.
            self.max_block_sliding_window = num_blocks + 1
86
87
88
89
90
91
92
93
94

        self.watermark = watermark
        assert watermark >= 0.0

        self.enable_caching = enable_caching

        self.watermark_blocks = int(watermark * num_gpu_blocks)

        self.block_allocator = CpuGpuBlockAllocator.create(
95
            allocator_type="prefix_caching" if enable_caching else "naive",
96
97
98
99
100
101
            num_gpu_blocks=num_gpu_blocks,
            num_cpu_blocks=num_cpu_blocks,
            block_size=block_size,
        )

        self.block_tables: Dict[SeqId, BlockTable] = {}
102
        self.cross_block_tables: Dict[EncoderSeqId, BlockTable] = {}
103

104
        self._computed_blocks_tracker = ComputedBlocksTracker(
105
            self.block_allocator, self.block_size, self.enable_caching)
106
107
108
        self._last_access_blocks_tracker = LastAccessBlocksTracker(
            self.block_allocator)

109
110
111
    def can_allocate(self,
                     seq_group: SequenceGroup,
                     num_lookahead_slots: int = 0) -> AllocStatus:
112
113
114
        # FIXME(woosuk): Here we assume that all sequences in the group share
        # the same prompt. This may not be true for preempted sequences.

115
116
117
        check_no_caching_or_swa_for_blockmgr_encdec(self, seq_group)

        seq = seq_group.get_seqs(status=SequenceStatus.WAITING)[0]
118
119
120
        num_required_blocks = BlockTable.get_num_required_blocks(
            seq.get_token_ids(),
            block_size=self.block_size,
121
            num_lookahead_slots=num_lookahead_slots,
122
123
        )

124
        if seq_group.is_encoder_decoder():
125
126
            encoder_seq = seq_group.get_encoder_seq()
            assert encoder_seq is not None
127
            num_required_blocks += BlockTable.get_num_required_blocks(
128
                encoder_seq.get_token_ids(),
129
130
131
                block_size=self.block_size,
            )

132
        if self.max_block_sliding_window is not None:
133
            num_required_blocks = min(num_required_blocks,
134
                                      self.max_block_sliding_window)
135
136
137
138
139

        num_free_gpu_blocks = self.block_allocator.get_num_free_blocks(
            device=Device.GPU)

        # Use watermark to avoid frequent cache eviction.
140
141
        if (self.num_total_gpu_blocks - num_required_blocks
                < self.watermark_blocks):
142
143
144
145
146
147
            return AllocStatus.NEVER
        if num_free_gpu_blocks - num_required_blocks >= self.watermark_blocks:
            return AllocStatus.OK
        else:
            return AllocStatus.LATER

148
149
150
151
152
153
    def _allocate_sequence(self, seq: Sequence) -> BlockTable:
        block_table = BlockTable(
            block_size=self.block_size,
            block_allocator=self.block_allocator,
            max_block_sliding_window=self.max_block_sliding_window,
        )
154
        if seq.get_token_ids():
155
156
157
158
            # NOTE: If there are any factors affecting the block besides
            # token_ids, they should be added as input to extra_hash.
            extra_hash = seq.extra_hash()

159
            # Add blocks to the block table only if the sequence is non empty.
160
161
            block_table.allocate(token_ids=seq.get_token_ids(),
                                 extra_hash=extra_hash)
162
163
164

        return block_table

165
    def allocate(self, seq_group: SequenceGroup) -> None:
166
167

        # Allocate self-attention block tables for decoder sequences
168
169
170
171
172
173
174
        waiting_seqs = seq_group.get_seqs(status=SequenceStatus.WAITING)
        assert not (set(seq.seq_id for seq in waiting_seqs)
                    & self.block_tables.keys()), "block table already exists"

        # NOTE: Here we assume that all sequences in the group have the same
        # prompt.
        seq = waiting_seqs[0]
175
        block_table: BlockTable = self._allocate_sequence(seq)
176
177
        self.block_tables[seq.seq_id] = block_table

178
179
180
        # Track seq
        self._last_access_blocks_tracker.add_seq(seq.seq_id)

181
182
183
184
        # Assign the block table for each sequence.
        for seq in waiting_seqs[1:]:
            self.block_tables[seq.seq_id] = block_table.fork()

185
186
187
            # Track seq
            self._last_access_blocks_tracker.add_seq(seq.seq_id)

188
189
190
191
192
193
194
195
        # Allocate cross-attention block table for encoder sequence
        #
        # NOTE: Here we assume that all sequences in the group have the same
        # encoder prompt.
        request_id = seq_group.request_id

        assert (request_id
                not in self.cross_block_tables), \
196
            "block table already exists"
197
198
199
200

        check_no_caching_or_swa_for_blockmgr_encdec(self, seq_group)

        if seq_group.is_encoder_decoder():
201
202
203
            encoder_seq = seq_group.get_encoder_seq()
            assert encoder_seq is not None
            block_table = self._allocate_sequence(encoder_seq)
204
205
            self.cross_block_tables[request_id] = block_table

206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
    def can_append_slots(self, seq_group: SequenceGroup,
                         num_lookahead_slots: int) -> bool:
        """Determine if there is enough space in the GPU KV cache to continue
        generation of the specified sequence group.

        We use a worst-case heuristic: assume each touched block will require a
        new allocation (either via CoW or new block). We can append slots if the
        number of touched blocks is less than the number of free blocks.

        "Lookahead slots" are slots that are allocated in addition to the slots
        for known tokens. The contents of the lookahead slots are not defined.
        This is used by speculative decoding when speculating future tokens.
        """

        num_touched_blocks = 0
        for seq in seq_group.get_seqs(status=SequenceStatus.RUNNING):
            block_table = self.block_tables[seq.seq_id]

            num_touched_blocks += (
                block_table.get_num_blocks_touched_by_append_slots(
                    token_ids=block_table.get_unseen_token_ids(
                        seq.get_token_ids()),
                    num_lookahead_slots=num_lookahead_slots,
                ))

231
232
        num_free_gpu_blocks = self.block_allocator.get_num_free_blocks(
            Device.GPU)
233
        return num_touched_blocks <= num_free_gpu_blocks
234

235
    def append_slots(
236
237
        self,
        seq: Sequence,
238
        num_lookahead_slots: int,
239
    ) -> List[Tuple[int, int]]:
240
241
242

        block_table = self.block_tables[seq.seq_id]

243
244
245
        block_table.append_token_ids(
            token_ids=block_table.get_unseen_token_ids(seq.get_token_ids()),
            num_lookahead_slots=num_lookahead_slots,
246
            num_computed_slots=seq.data.get_num_computed_tokens(),
247
            extra_hash=seq.extra_hash(),
248
249
250
251
        )
        # Return any new copy-on-writes.
        new_cows = self.block_allocator.clear_copy_on_writes()
        return new_cows
252
253

    def free(self, seq: Sequence) -> None:
254
255
256
        seq_id = seq.seq_id

        if seq_id not in self.block_tables:
257
258
            # Already freed or haven't been scheduled yet.
            return
259
260
261
262
263
264
265
266
267
268
269
270

        # Update seq block ids with the latest access time
        self._last_access_blocks_tracker.update_seq_blocks_last_access(
            seq_id, self.block_tables[seq.seq_id].physical_block_ids)

        # Untrack seq
        self._last_access_blocks_tracker.remove_seq(seq_id)
        self._computed_blocks_tracker.remove_seq(seq_id)

        # Free table/blocks
        self.block_tables[seq_id].free()
        del self.block_tables[seq_id]
271

272
273
274
275
276
277
278
279
    def free_cross(self, seq_group: SequenceGroup) -> None:
        request_id = seq_group.request_id
        if request_id not in self.cross_block_tables:
            # Already freed or hasn't been scheduled yet.
            return
        self.cross_block_tables[request_id].free()
        del self.cross_block_tables[request_id]

280
281
    def get_block_table(self, seq: Sequence) -> List[int]:
        block_ids = self.block_tables[seq.seq_id].physical_block_ids
282
        return block_ids  # type: ignore
283

284
285
286
287
288
289
290
    def get_cross_block_table(self, seq_group: SequenceGroup) -> List[int]:
        request_id = seq_group.request_id
        assert request_id in self.cross_block_tables
        block_ids = self.cross_block_tables[request_id].physical_block_ids
        assert all(b is not None for b in block_ids)
        return block_ids  # type: ignore

291
292
    def access_all_blocks_in_seq(self, seq: Sequence, now: float):
        if self.enable_caching:
293
294
295
296
297
298
299
            # Record the latest access time for the sequence. The actual update
            # of the block ids is deferred to the sequence free(..) call, since
            # only during freeing of block ids, the blocks are actually added to
            # the evictor (which is when the most updated time is required)
            # (This avoids expensive calls to mark_blocks_as_accessed(..))
            self._last_access_blocks_tracker.update_last_access(
                seq.seq_id, now)
300

301
302
    def mark_blocks_as_computed(self, seq_group: SequenceGroup,
                                token_chunk_size: int):
303
304
305
306
307
        # If prefix caching is enabled, mark immutable blocks as computed
        # right after they have been scheduled (for prefill). This assumes
        # the scheduler is synchronous so blocks are actually computed when
        # scheduling the next batch.
        self.block_allocator.mark_blocks_as_computed([])
308

309
310
    def get_common_computed_block_ids(
            self, seqs: List[Sequence]) -> GenericSequence[int]:
311
312
313
314
315
316
317
318
319
        """Determine which blocks for which we skip prefill.

        With prefix caching we can skip prefill for previously-generated blocks.
        Currently, the attention implementation only supports skipping cached
        blocks if they are a contiguous prefix of cached blocks.

        This method determines which blocks can be safely skipped for all
        sequences in the sequence group.
        """
320
321
        computed_seq_block_ids = []
        for seq in seqs:
322
323
324
325
326
327
328
            all_blocks = self.block_tables[seq.seq_id].physical_block_ids
            num_cached_tokens = (
                self._computed_blocks_tracker.get_num_cached_tokens(seq))
            assert num_cached_tokens % self.block_size == 0
            num_cached_blocks = num_cached_tokens // self.block_size
            computed_block_ids = all_blocks[:num_cached_blocks]
            computed_seq_block_ids.append(computed_block_ids)
329

330
        # NOTE(sang): This assumes seq_block_ids doesn't contain any None.
331
        return self.block_allocator.get_common_computed_block_ids(
332
            computed_seq_block_ids)  # type: ignore
333
334

    def fork(self, parent_seq: Sequence, child_seq: Sequence) -> None:
335
336
337
        if parent_seq.seq_id not in self.block_tables:
            # Parent sequence has either been freed or never existed.
            return
338
339
340
        src_block_table = self.block_tables[parent_seq.seq_id]
        self.block_tables[child_seq.seq_id] = src_block_table.fork()

341
342
343
        # Track child seq
        self._last_access_blocks_tracker.add_seq(child_seq.seq_id)

344
    def can_swap_in(self, seq_group: SequenceGroup,
345
                    num_lookahead_slots: int) -> AllocStatus:
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
        """Returns the AllocStatus for the given sequence_group 
        with num_lookahead_slots.

        Args:
            sequence_group (SequenceGroup): The sequence group to swap in.
            num_lookahead_slots (int): Number of lookahead slots used in 
                speculative decoding, default to 0.

        Returns:
            AllocStatus: The AllocStatus for the given sequence group.
        """
        return self._can_swap(seq_group, Device.GPU, SequenceStatus.SWAPPED,
                              num_lookahead_slots)

    def swap_in(self, seq_group: SequenceGroup) -> List[Tuple[int, int]]:
        """Returns the block id mapping (from CPU to GPU) generated by
        swapping in the given seq_group with num_lookahead_slots.
363

364
365
366
367
368
369
370
        Args:
            seq_group (SequenceGroup): The sequence group to swap in.

        Returns:
            List[Tuple[int, int]]: The mapping of swapping block from CPU 
                to GPU.
        """
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
        physical_block_id_mapping = []
        for seq in seq_group.get_seqs(status=SequenceStatus.SWAPPED):
            blocks = self.block_tables[seq.seq_id].blocks
            if len(blocks) == 0:
                continue

            seq_swap_mapping = self.block_allocator.swap(blocks=blocks,
                                                         src_device=Device.CPU,
                                                         dst_device=Device.GPU)

            # Refresh the block ids of the table (post-swap)
            self.block_tables[seq.seq_id].update(blocks)

            seq_physical_block_id_mapping = {
                self.block_allocator.get_physical_block_id(
                    Device.CPU, cpu_block_id):
                self.block_allocator.get_physical_block_id(
                    Device.GPU, gpu_block_id)
                for cpu_block_id, gpu_block_id in seq_swap_mapping.items()
            }

            physical_block_id_mapping.extend(
                list(seq_physical_block_id_mapping.items()))

        return physical_block_id_mapping
396
397

    def can_swap_out(self, seq_group: SequenceGroup) -> bool:
398
399
400
401
        """Returns whether we can swap out the given sequence_group 
        with num_lookahead_slots.

        Args:
402
            seq_group (SequenceGroup): The sequence group to swap out.
403
404
405
406
407
408
409
410
            num_lookahead_slots (int): Number of lookahead slots used in 
                speculative decoding, default to 0.

        Returns:
            bool: Whether it's possible to swap out current sequence group.
        """
        alloc_status = self._can_swap(seq_group, Device.CPU,
                                      SequenceStatus.RUNNING)
411
        return alloc_status == AllocStatus.OK
412

413
    def swap_out(self, seq_group: SequenceGroup) -> List[Tuple[int, int]]:
414
415
416
417
        """Returns the block id mapping (from GPU to CPU) generated by
        swapping out the given sequence_group with num_lookahead_slots.

        Args:
418
            sequence_group (SequenceGroup): The sequence group to swap out.
419
420
421
422
423

        Returns:
            List[Tuple[int, int]]: The mapping of swapping block from 
                GPU to CPU.
        """
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
        physical_block_id_mapping = []
        for seq in seq_group.get_seqs(status=SequenceStatus.RUNNING):
            blocks = self.block_tables[seq.seq_id].blocks
            if len(blocks) == 0:
                continue

            seq_swap_mapping = self.block_allocator.swap(blocks=blocks,
                                                         src_device=Device.GPU,
                                                         dst_device=Device.CPU)

            # Refresh the block ids of the table (post-swap)
            self.block_tables[seq.seq_id].update(blocks)

            seq_physical_block_id_mapping = {
                self.block_allocator.get_physical_block_id(
                    Device.GPU, gpu_block_id):
                self.block_allocator.get_physical_block_id(
                    Device.CPU, cpu_block_id)
                for gpu_block_id, cpu_block_id in seq_swap_mapping.items()
            }

            physical_block_id_mapping.extend(
                list(seq_physical_block_id_mapping.items()))

        return physical_block_id_mapping
449
450
451
452
453
454

    def get_num_free_gpu_blocks(self) -> int:
        return self.block_allocator.get_num_free_blocks(Device.GPU)

    def get_num_free_cpu_blocks(self) -> int:
        return self.block_allocator.get_num_free_blocks(Device.CPU)
455

456
457
458
    def get_prefix_cache_hit_rate(self, device: Device) -> float:
        return self.block_allocator.get_prefix_cache_hit_rate(device)

459
460
    def reset_prefix_cache(self, device: Optional[Device] = None) -> bool:
        return self.block_allocator.reset_prefix_cache(device)
461

462
463
464
465
466
467
468
469
470
    def _can_swap(self,
                  seq_group: SequenceGroup,
                  device: Device,
                  status: SequenceStatus,
                  num_lookahead_slots: int = 0) -> AllocStatus:
        """Returns the AllocStatus for swapping in/out the given sequence_group 
        on to the 'device'.

        Args:
471
            sequence_group (SequenceGroup): The sequence group to swap in/out.
472
473
474
475
476
477
478
479
480
481
            device (Device): device to swap the 'seq_group' on.
            status (SequenceStatus): The status of sequence which is needed
                for action. RUNNING for swap out and SWAPPED for swap in
            num_lookahead_slots (int): Number of lookahead slots used in 
                speculative decoding, default to 0.

        Returns:
            AllocStatus: The AllocStatus for swapping in/out the given 
                sequence_group on to the 'device'.
        """
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
        # First determine the number of blocks that will be touched by this
        # swap. Then verify if there are available blocks in the device
        # to perform the swap.
        num_blocks_touched = 0
        blocks: List[Block] = []
        for seq in seq_group.get_seqs(status=status):
            block_table = self.block_tables[seq.seq_id]
            if block_table.blocks is not None:
                # Compute the number blocks to touch for the tokens to be
                # appended. This does NOT include the full blocks that need
                # to be touched for the swap.
                num_blocks_touched += \
                    block_table.get_num_blocks_touched_by_append_slots(
                        block_table.get_unseen_token_ids(seq.get_token_ids()),
                        num_lookahead_slots=num_lookahead_slots)
                blocks.extend(block_table.blocks)
        # Compute the number of full blocks to touch and add it to the
        # existing count of blocks to touch.
        num_blocks_touched += self.block_allocator.get_num_full_blocks_touched(
            blocks, device=device)

503
504
505
        watermark_blocks = 0
        if device == Device.GPU:
            watermark_blocks = self.watermark_blocks
506

507
508
509
510
511
512
513
514
        if self.block_allocator.get_num_total_blocks(
                device) < num_blocks_touched:
            return AllocStatus.NEVER
        elif self.block_allocator.get_num_free_blocks(
                device) - num_blocks_touched >= watermark_blocks:
            return AllocStatus.OK
        else:
            return AllocStatus.LATER
515
516
517
518
519
520

    def get_num_cached_tokens(self, seq: Sequence) -> int:
        """Get the number of tokens in blocks that are already computed and
        cached in the block manager for the sequence.
        """
        return self._computed_blocks_tracker.get_num_cached_tokens(seq)