CMakeLists.txt 7.61 KB
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cmake_minimum_required(VERSION 3.21)

project(vllm_extensions LANGUAGES CXX)

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# CUDA by default, can be overridden by using -DVLLM_TARGET_DEVICE=... (used by setup.py)
set(VLLM_TARGET_DEVICE "cuda" CACHE STRING "Target device backend for vLLM")
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message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
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message(STATUS "Target device: ${VLLM_TARGET_DEVICE}")
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include(${CMAKE_CURRENT_LIST_DIR}/cmake/utils.cmake)

#
# Supported python versions.  These versions will be searched in order, the
# first match will be selected.  These should be kept in sync with setup.py.
#
set(PYTHON_SUPPORTED_VERSIONS "3.8" "3.9" "3.10" "3.11")

# Supported NVIDIA architectures.
set(CUDA_SUPPORTED_ARCHS "7.0;7.5;8.0;8.6;8.9;9.0")

# Supported AMD GPU architectures.
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set(HIP_SUPPORTED_ARCHS "gfx906;gfx908;gfx90a;gfx940;gfx941;gfx942;gfx1030;gfx1100")
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#
# Supported/expected torch versions for CUDA/ROCm.
#
# Currently, having an incorrect pytorch version results in a warning
# rather than an error.
#
# Note: the CUDA torch version is derived from pyproject.toml and various
# requirements.txt files and should be kept consistent.  The ROCm torch
# versions are derived from Dockerfile.rocm
#
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set(TORCH_SUPPORTED_VERSION_CUDA "2.4.0")
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set(TORCH_SUPPORTED_VERSION_ROCM "2.5.0")
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#
# Try to find python package with an executable that exactly matches
# `VLLM_PYTHON_EXECUTABLE` and is one of the supported versions.
#
if (VLLM_PYTHON_EXECUTABLE)
  find_python_from_executable(${VLLM_PYTHON_EXECUTABLE} "${PYTHON_SUPPORTED_VERSIONS}")
else()
  message(FATAL_ERROR
    "Please set VLLM_PYTHON_EXECUTABLE to the path of the desired python version"
    " before running cmake configure.")
endif()

#
# Update cmake's `CMAKE_PREFIX_PATH` with torch location.
#
append_cmake_prefix_path("torch" "torch.utils.cmake_prefix_path")

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# Ensure the 'nvcc' command is in the PATH
find_program(NVCC_EXECUTABLE nvcc)
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if (CUDA_FOUND AND NOT NVCC_EXECUTABLE)
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    message(FATAL_ERROR "nvcc not found")
endif()

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#
# Import torch cmake configuration.
# Torch also imports CUDA (and partially HIP) languages with some customizations,
# so there is no need to do this explicitly with check_language/enable_language,
# etc.
#
find_package(Torch REQUIRED)

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#
# Forward the non-CUDA device extensions to external CMake scripts.
#
if (NOT VLLM_TARGET_DEVICE STREQUAL "cuda" AND
    NOT VLLM_TARGET_DEVICE STREQUAL "rocm")
    if (VLLM_TARGET_DEVICE STREQUAL "cpu")
        include(${CMAKE_CURRENT_LIST_DIR}/cmake/cpu_extension.cmake)
    else()
        message(FATAL_ERROR "Unsupported vLLM target device: ${VLLM_TARGET_DEVICE}")
    endif()
    return()
endif()

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#
# Set up GPU language and check the torch version and warn if it isn't
# what is expected.
#
if (NOT HIP_FOUND AND CUDA_FOUND)
  set(VLLM_GPU_LANG "CUDA")

  if (NOT Torch_VERSION VERSION_EQUAL ${TORCH_SUPPORTED_VERSION_CUDA})
    message(WARNING "Pytorch version ${TORCH_SUPPORTED_VERSION_CUDA} "
      "expected for CUDA build, saw ${Torch_VERSION} instead.")
  endif()
elseif(HIP_FOUND)
  set(VLLM_GPU_LANG "HIP")

  # Importing torch recognizes and sets up some HIP/ROCm configuration but does
  # not let cmake recognize .hip files. In order to get cmake to understand the
  # .hip extension automatically, HIP must be enabled explicitly.
  enable_language(HIP)

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  # ROCm 5.X and 6.X
  if (ROCM_VERSION_DEV_MAJOR GREATER_EQUAL 5 AND
      NOT Torch_VERSION VERSION_EQUAL ${TORCH_SUPPORTED_VERSION_ROCM})
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    message(WARNING "Pytorch version >= ${TORCH_SUPPORTED_VERSION_ROCM} "
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      "expected for ROCm build, saw ${Torch_VERSION} instead.")
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  endif()
else()
  message(FATAL_ERROR "Can't find CUDA or HIP installation.")
endif()

#
# Override the GPU architectures detected by cmake/torch and filter them by
# the supported versions for the current language.
# The final set of arches is stored in `VLLM_GPU_ARCHES`.
#
override_gpu_arches(VLLM_GPU_ARCHES
  ${VLLM_GPU_LANG}
  "${${VLLM_GPU_LANG}_SUPPORTED_ARCHS}")

#
# Query torch for additional GPU compilation flags for the given
# `VLLM_GPU_LANG`.
# The final set of arches is stored in `VLLM_GPU_FLAGS`.
#
get_torch_gpu_compiler_flags(VLLM_GPU_FLAGS ${VLLM_GPU_LANG})

#
# Set nvcc parallelism.
#
if(NVCC_THREADS AND VLLM_GPU_LANG STREQUAL "CUDA")
  list(APPEND VLLM_GPU_FLAGS "--threads=${NVCC_THREADS}")
endif()

#
# Define extension targets
#

#
# _C extension
#

set(VLLM_EXT_SRC
  "csrc/cache_kernels.cu"
  "csrc/attention/attention_kernels.cu"
  "csrc/pos_encoding_kernels.cu"
  "csrc/activation_kernels.cu"
  "csrc/layernorm_kernels.cu"
  "csrc/quantization/squeezellm/quant_cuda_kernel.cu"
  "csrc/quantization/gptq/q_gemm.cu"
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  "csrc/quantization/compressed_tensors/int8_quant_kernels.cu"
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  "csrc/quantization/fp8/common.cu"
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  "csrc/cuda_utils_kernels.cu"
  "csrc/moe_align_block_size_kernels.cu"
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  "csrc/prepare_inputs/advance_step.cu"
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  "csrc/torch_bindings.cpp")
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if(VLLM_GPU_LANG STREQUAL "CUDA")
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  include(FetchContent)
  SET(CUTLASS_ENABLE_HEADERS_ONLY=ON)
  FetchContent_Declare(
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        cutlass
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        GIT_REPOSITORY https://github.com/nvidia/cutlass.git
        # CUTLASS 3.5.0
        GIT_TAG 7d49e6c7e2f8896c47f586706e67e1fb215529dc
  )
  FetchContent_MakeAvailable(cutlass)

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  list(APPEND VLLM_EXT_SRC
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    "csrc/quantization/aqlm/gemm_kernels.cu"
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    "csrc/quantization/awq/gemm_kernels.cu"
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    "csrc/quantization/marlin/dense/marlin_cuda_kernel.cu"
    "csrc/quantization/marlin/sparse/marlin_24_cuda_kernel.cu"
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    "csrc/quantization/marlin/qqq/marlin_qqq_gemm_kernel.cu"
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    "csrc/quantization/gptq_marlin/gptq_marlin.cu"
    "csrc/quantization/gptq_marlin/gptq_marlin_repack.cu"
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    "csrc/quantization/gptq_marlin/awq_marlin_repack.cu"
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    "csrc/quantization/fp8/fp8_marlin.cu"
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    "csrc/custom_all_reduce.cu"
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    "csrc/quantization/cutlass_w8a8/scaled_mm_entry.cu"
    "csrc/quantization/cutlass_w8a8/scaled_mm_c2x.cu"
    "csrc/quantization/cutlass_w8a8/scaled_mm_c3x.cu")
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  #
  # The CUTLASS kernels for Hopper require sm90a to be enabled.
  # This is done via the below gencode option, BUT that creates kernels for both sm90 and sm90a.
  # That adds an extra 17MB to compiled binary, so instead we selectively enable it.
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  if(${CMAKE_CUDA_COMPILER_VERSION} VERSION_GREATER 12.0)
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    set_source_files_properties(
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          "csrc/quantization/cutlass_w8a8/scaled_mm_c3x.cu"
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          PROPERTIES
          COMPILE_FLAGS
          "-gencode arch=compute_90a,code=sm_90a")
  endif()
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endif()

define_gpu_extension_target(
  _C
  DESTINATION vllm
  LANGUAGE ${VLLM_GPU_LANG}
  SOURCES ${VLLM_EXT_SRC}
  COMPILE_FLAGS ${VLLM_GPU_FLAGS}
  ARCHITECTURES ${VLLM_GPU_ARCHES}
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  INCLUDE_DIRECTORIES ${CUTLASS_INCLUDE_DIR};${CUTLASS_TOOLS_UTIL_INCLUDE_DIR}
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  USE_SABI 3
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  WITH_SOABI)

#
# _moe_C extension
#

set(VLLM_MOE_EXT_SRC
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  "csrc/moe/torch_bindings.cpp"
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  "csrc/moe/topk_softmax_kernels.cu")

define_gpu_extension_target(
  _moe_C
  DESTINATION vllm
  LANGUAGE ${VLLM_GPU_LANG}
  SOURCES ${VLLM_MOE_EXT_SRC}
  COMPILE_FLAGS ${VLLM_GPU_FLAGS}
  ARCHITECTURES ${VLLM_GPU_ARCHES}
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  USE_SABI 3
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  WITH_SOABI)



#
# Add the `default` target which detects which extensions should be
# built based on platform/architecture.  This is the same logic that
# setup.py uses to select which extensions should be built and should
# be kept in sync.
#
# The `default` target makes direct use of cmake easier since knowledge
# of which extensions are supported has been factored in, e.g.
#
# mkdir build && cd build
# cmake -G Ninja -DVLLM_PYTHON_EXECUTABLE=`which python3` -DCMAKE_LIBRARY_OUTPUT_DIRECTORY=../vllm ..
# cmake --build . --target default
#
add_custom_target(default)

if(VLLM_GPU_LANG STREQUAL "CUDA" OR VLLM_GPU_LANG STREQUAL "HIP")
  message(STATUS "Enabling C extension.")
  add_dependencies(default _C)

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  message(STATUS "Enabling moe extension.")
  add_dependencies(default _moe_C)

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endif()