core.py 12.8 KB
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import multiprocessing
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import pickle
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import queue
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import signal
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import threading
import time
from multiprocessing.process import BaseProcess
from multiprocessing.sharedctypes import Synchronized
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from typing import List, Tuple, Type, Union
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import zmq
import zmq.asyncio
from msgspec import msgpack

from vllm.config import CacheConfig, VllmConfig
from vllm.logger import init_logger
from vllm.usage.usage_lib import UsageContext
from vllm.v1.core.scheduler import Scheduler
from vllm.v1.engine import (EngineCoreOutput, EngineCoreOutputs,
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                            EngineCoreProfile, EngineCoreRequest,
                            EngineCoreRequestType)
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from vllm.v1.engine.mm_input_mapper import MMInputMapper
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from vllm.v1.executor.abstract import Executor
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from vllm.v1.request import Request, RequestStatus
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from vllm.v1.serial_utils import PickleEncoder
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from vllm.v1.utils import make_zmq_socket
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from vllm.version import __version__ as VLLM_VERSION

logger = init_logger(__name__)

POLLING_TIMEOUT_MS = 5000
POLLING_TIMEOUT_S = POLLING_TIMEOUT_MS // 1000
LOGGING_TIME_S = 5000


class EngineCore:
    """Inner loop of vLLM's Engine."""

    def __init__(
        self,
        vllm_config: VllmConfig,
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        executor_class: Type[Executor],
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        usage_context: UsageContext,
    ):
        assert vllm_config.model_config.task != "embedding"

        logger.info("Initializing an LLM engine (v%s) with config: %s",
                    VLLM_VERSION, vllm_config)

        # Setup Model.
        self.model_executor = executor_class(vllm_config)

        # Setup KV Caches and update CacheConfig after profiling.
        num_gpu_blocks, num_cpu_blocks = self._initialize_kv_caches(
            vllm_config.cache_config)
        vllm_config.cache_config.num_gpu_blocks = num_gpu_blocks
        vllm_config.cache_config.num_cpu_blocks = num_cpu_blocks

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        # Set up multimodal input mapper (e.g., convert PIL images to tensors).
        self.mm_input_mapper = MMInputMapper(vllm_config.model_config)

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        # Setup scheduler.
        self.scheduler = Scheduler(vllm_config.scheduler_config,
                                   vllm_config.cache_config,
                                   vllm_config.lora_config)

        self._last_logging_time = time.time()

    def _initialize_kv_caches(self,
                              cache_config: CacheConfig) -> Tuple[int, int]:
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        start = time.time()
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        num_gpu_blocks, _ = self.model_executor.determine_num_available_blocks(
        )

        if cache_config.num_gpu_blocks_override is not None:
            num_gpu_blocks_override = cache_config.num_gpu_blocks_override
            logger.info(
                "Overriding num_gpu_blocks=%d with "
                "num_gpu_blocks_override=%d", num_gpu_blocks,
                num_gpu_blocks_override)
            num_gpu_blocks = num_gpu_blocks_override

        num_cpu_blocks = 0
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        self.model_executor.initialize(num_gpu_blocks)
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        elapsed = time.time() - start
        logger.info(("init engine (profile, create kv cache, "
                     "warmup model) took %.2f seconds"), elapsed)
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        return num_gpu_blocks, num_cpu_blocks

    def add_request(self, request: EngineCoreRequest):
        """Add request to the scheduler."""
        req = Request.from_engine_core_request(request)
        self.scheduler.add_request(req)

    def abort_requests(self, request_ids: List[str]):
        """Abort requests from the scheduler."""

        # TODO: The scheduler doesn't really need to know the
        # specific finish reason, TBD whether we propagate that
        # (i.e. client-aborted vs stop criteria met).
        self.scheduler.finish_requests(request_ids,
                                       RequestStatus.FINISHED_ABORTED)

    def step(self) -> List[EngineCoreOutput]:
        """Schedule, execute, and make output."""

        if not self.scheduler.has_unfinished_requests():
            return []

        scheduler_output = self.scheduler.schedule()
        output = self.model_executor.execute_model(scheduler_output)
        engine_core_outputs = self.scheduler.update_from_output(
            scheduler_output, output)
        return engine_core_outputs

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    def shutdown(self):
        self.model_executor.shutdown()

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    def profile(self, is_start=True):
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        self.model_executor.profile(is_start)
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class EngineCoreProc(EngineCore):
    """ZMQ-wrapper for running EngineCore in background process."""

    READY_STR = "READY"

    def __init__(
        self,
        vllm_config: VllmConfig,
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        executor_class: Type[Executor],
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        usage_context: UsageContext,
        input_path: str,
        output_path: str,
        ready_path: str,
        should_shutdown: Synchronized,
    ):
        super().__init__(vllm_config, executor_class, usage_context)

        # Signal from main process to shutdown (multiprocessing.Value).
        self.should_shutdown = should_shutdown

        # Background Threads and Queues for IO. These enable us to
        # overlap ZMQ socket IO with GPU since they release the GIL,
        # and to overlap some serialization/deserialization with the
        # model forward pass.
        # Threads handle Socket <-> Queues and core_busy_loop uses Queue.
        self.input_queue = queue.Queue()
        self.output_queue = queue.Queue()
        threading.Thread(target=self.process_input_socket,
                         args=(input_path, ),
                         daemon=True).start()
        threading.Thread(target=self.process_output_socket,
                         args=(output_path, ),
                         daemon=True).start()

        # Send Readiness signal to EngineClient.
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        with make_zmq_socket(ready_path, zmq.constants.PUSH) as ready_socket:
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            ready_socket.send_string(EngineCoreProc.READY_STR)

    @staticmethod
    def wait_for_startup(
        proc: BaseProcess,
        ready_path: str,
    ) -> None:
        """Wait until the EngineCore is ready."""

        try:
            sync_ctx = zmq.Context()  # type: ignore[attr-defined]
            socket = sync_ctx.socket(zmq.constants.PULL)
            socket.connect(ready_path)

            # Wait for EngineCore to send EngineCoreProc.READY_STR.
            while socket.poll(timeout=POLLING_TIMEOUT_MS) == 0:
                logger.debug("Waiting for EngineCoreProc to startup.")

                if not proc.is_alive():
                    raise RuntimeError("EngineCoreProc failed to start.")

            message = socket.recv_string()
            assert message == EngineCoreProc.READY_STR

        except BaseException as e:
            logger.exception(e)
            raise e

        finally:
            sync_ctx.destroy(linger=0)

    @staticmethod
    def make_engine_core_process(
        vllm_config: VllmConfig,
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        executor_class: Type[Executor],
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        usage_context: UsageContext,
        input_path: str,
        output_path: str,
        ready_path: str,
        should_shutdown: Synchronized,
    ) -> BaseProcess:
        # The current process might have CUDA context,
        # so we need to spawn a new process.
        # NOTE(rob): this is a problem for using EngineCoreProc w/
        # LLM, since we need a if __name__ == "__main__" guard.
        context = multiprocessing.get_context("spawn")

        process_kwargs = {
            "input_path": input_path,
            "output_path": output_path,
            "ready_path": ready_path,
            "vllm_config": vllm_config,
            "executor_class": executor_class,
            "usage_context": usage_context,
            "should_shutdown": should_shutdown
        }
        # Run EngineCore busy loop in background process.
        proc = context.Process(target=EngineCoreProc.run_engine_core,
                               kwargs=process_kwargs)
        proc.start()

        # Wait for startup
        EngineCoreProc.wait_for_startup(proc, ready_path)
        return proc

    @staticmethod
    def run_engine_core(*args, **kwargs):
        """Launch EngineCore busy loop in background process."""

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        # Signal handler used for graceful termination.
        # SystemExit exception is only raised once to allow this and worker
        # processes to terminate without error
        shutdown_requested = False

        def signal_handler(signum, frame):
            nonlocal shutdown_requested
            if not shutdown_requested:
                shutdown_requested = True
                raise SystemExit()

        # Either SIGTERM or SIGINT will terminate the engine_core
        signal.signal(signal.SIGTERM, signal_handler)
        signal.signal(signal.SIGINT, signal_handler)

        engine_core = None
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        try:
            engine_core = EngineCoreProc(*args, **kwargs)
            engine_core.run_busy_loop()

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        except SystemExit:
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            logger.debug("EngineCore interrupted.")

        except BaseException as e:
            logger.exception(e)
            raise e

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        finally:
            if engine_core is not None:
                engine_core.shutdown()
                engine_core = None

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    def run_busy_loop(self):
        """Core busy loop of the EngineCore."""

        # Loop until we get a shutdown signal.
        while not self.should_shutdown:
            # 1) Poll the input queue until there is work to do.
            if not self.scheduler.has_unfinished_requests():
                while True:
                    try:
                        req = self.input_queue.get(timeout=POLLING_TIMEOUT_S)
                        self._handle_client_request(req)
                        break
                    except queue.Empty:
                        self._log_stats()
                        logger.debug("EngineCore busy loop waiting.")
                        if self.should_shutdown:
                            return
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                    except BaseException:
                        raise
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            # 2) Handle any new client requests (Abort or Add).
            while not self.input_queue.empty():
                req = self.input_queue.get_nowait()
                self._handle_client_request(req)

            # 3) Step the engine core.
            outputs = self.step()

            # 4) Put EngineCoreOutputs into the output queue.
            self.output_queue.put_nowait(outputs)

            self._log_stats()

    def _log_stats(self):
        """Log basic stats every LOGGING_TIME_S"""

        now = time.time()

        if now - self._last_logging_time > LOGGING_TIME_S:
            logger.info(
                "RUNNING: %s | WAITING: %s",
                len(self.scheduler.running),
                len(self.scheduler.waiting),
            )

            self._last_logging_time = now

    def _handle_client_request(
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        self, request: Union[EngineCoreRequest, EngineCoreProfile,
                             List[str]]) -> None:
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        """Handle EngineCoreRequest or EngineCoreABORT from Client."""

        if isinstance(request, EngineCoreRequest):
            self.add_request(request)
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        elif isinstance(request, EngineCoreProfile):
            self.model_executor.worker.profile(request.is_start)
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        else:
            # TODO: make an EngineCoreAbort wrapper
            assert isinstance(request, list)
            self.abort_requests(request)

    def process_input_socket(self, input_path: str):
        """Input socket IO thread."""

        # Msgpack serialization decoding.
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        decoder_add_req = PickleEncoder()
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        decoder_abort_req = PickleEncoder()
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        with make_zmq_socket(input_path, zmq.constants.PULL) as socket:
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            while True:
                # (RequestType, RequestData)
                type_frame, data_frame = socket.recv_multipart(copy=False)
                request_type = type_frame.buffer
                request_data = data_frame.buffer

                # Deserialize the request data.
                if request_type == EngineCoreRequestType.ADD.value:
                    request = decoder_add_req.decode(request_data)
                elif request_type == EngineCoreRequestType.ABORT.value:
                    request = decoder_abort_req.decode(request_data)
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                elif request_type == EngineCoreRequestType.PROFILE.value:
                    request = pickle.loads(request_data)
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                else:
                    raise ValueError(f"Unknown RequestType: {request_type}")

                # Push to input queue for core busy loop.
                self.input_queue.put_nowait(request)

    def process_output_socket(self, output_path: str):
        """Output socket IO thread."""

        # Msgpack serialization encoding.
        encoder = msgpack.Encoder()
        # Reuse send buffer.
        buffer = bytearray()

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        with make_zmq_socket(output_path, zmq.constants.PUSH) as socket:
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            while True:
                engine_core_outputs = self.output_queue.get()
                outputs = EngineCoreOutputs(outputs=engine_core_outputs)
                encoder.encode_into(outputs, buffer)
                socket.send_multipart((buffer, ), copy=False)