- 17 Jan, 2022 1 commit
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Daniel Falbel authored
* Conditionally include Python in the C++ builds. Added an option `USE_PYTHON` that allows users to decide to link to Python3 or not. * Also conditionally include this defintion. * Define `USE_PYTHON` for the Windows builds. * Remove Python3 reference in CMake test as it's no longer required. * Accidentally removed the closing > from the decl. * Also add `USE_PYTHON` when building the separate image library on Windows. * Also conditionally include this depening on USE_PYTHON. * Go back to require Python for this example. * Find Python in the hello world example. * Add a paragraph documenting the `USE_PYTHON` option. Co-authored-by:Prabhat Roy <prabhatroy@fb.com>
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- 21 Dec, 2021 1 commit
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Kai Zhang authored
* add api usage log for io * cover VideoReader * cover c++ APIs * add api usage log for io * cover VideoReader * cover c++ APIs * add _cpp suffix to c++ APIs * use new API and change cpp format * remove _cpp suffix * adopt new API * lint
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- 12 Feb, 2021 1 commit
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Vasilis Vryniotis authored
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- 28 Jan, 2021 1 commit
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Vasilis Vryniotis authored
* Moving registration of video methods in Video.cpp and removing unnecessary includes. * Rename files according to cpp styles. * Adding namespaces and moving private methods to anonymous namespaces. * Syncing method names. * Fixing minor issues.
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- 10 Dec, 2020 1 commit
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Vasilis Vryniotis authored
Summary: * Reduce unnecessary header inclusions in models and io. * Move autocast to separate folder and hide autograd implementation in an anonymous namespace. * Moving files in subfolders. Reviewed By: fmassa Differential Revision: D25461523 fbshipit-source-id: 756eeb6848aacaa474de4825ed4c1045d17e2cea
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