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Tong WU authored
* [Feature] Add vectorized float16 and float32 conversion support in CUDA codegen * Implemented handling for conversions between float16 and float32 types, specifically for vectorized operations using __half22float2 and __float22half2_rn. * Enhanced the existing code to support both directions of conversion based on the lane count. * Improved overall type handling in the VisitExpr_ method for better compatibility with TileLang. * [Feature] Add float32 to float8 conversion support in CUDA codegen * Implemented handling for conversion from float32 to float8 (E4M3/E5M2) in the VisitExpr_ method. * Added vectorized conversion support using __nv_cvt_float2_to_fp8x2 for float2 to fp8x2 transformations. * Enhanced type handling for better compatibility with TileLang, particularly for float8 types. * lint * fix a bug * [Enhancement] Support lanes=4 cases and add unit test for vectorized cast * lint * [Feature] Refactor bf16 convertion operations and remove legacy compile flags * lint
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