"git@developer.sourcefind.cn:hehl2/torchaudio.git" did not exist on "050b2fb4f6aac1b52413297d362181244dd2b8ff"
-
Lei Wang authored
* [Refactor] Update KernelLaunch to clarify CPU and GPU kernel launch logic * Added comments to distinguish between CPU and GPU kernel launch sections for better code readability. * Changed the creation of empty blocks to use a consistent "root" identifier, enhancing clarity in frame management. * [Refactor] Rename operations for consistency in lower_hopper_intrin and related files * Updated function names from CamelCase to snake_case for better consistency across the codebase. * Refactored calls to `CreateTMADescriptorOp`, `CreateListofMBarrierOp`, and similar functions to their new names: `create_tma_descriptor`, `create_list_of_mbarrier`, etc. * Adjusted corresponding test cases to reflect these changes, ensuring compatibility with the new naming conventions. * [Refactor] Rename operations to snake_case for consistency * Updated function names from CamelCase to snake_case across various files, including `CreateTMADescriptorOp` to `create_tma_descriptor`, `GetMBarrierOp` to `get_mbarrier`, and others. * Adjusted corresponding calls and definitions in the codebase to reflect these naming changes, ensuring uniformity and improved readability. * Enhanced layout inference and loop partitioning logic to accommodate the new naming conventions. * [Feature] Introduce Warp Specialization and Eliminate Storage Sync for MBarrier * Added a new example `gemm_ws.py` demonstrating matrix multiplication with warp specialization using TileLang. * Implemented `WarpSpecializeFrame` and `WarpSpecialize` functionality to manage warp group indices in TIR frames. * Introduced `EliminateStorageSyncForMBarrier` transformation to optimize storage synchronization in mbarrier regions. * Enhanced the TileLang API with new methods for retrieving block and thread extents. * Updated the `LowerAndLegalize` and `OptimizeForTarget` functions to incorporate the new transformation. * Improved layout inference and kernel launch logic for better performance and clarity. * [Refactor] Clean up code formatting and improve readability * Added blank lines for better separation of code blocks in `gemm_ws.py`, `phase.py`, `kernel.py`, and `warpgroup.py`. * Reformatted the `tilelang.compile` call in `gemm_ws.py` for improved clarity. * Updated comments in `warpgroup.py` to clarify the availability of the `WarpSpecialize` function for NVIDIA GPUs. * Ensured consistent spacing and formatting across multiple files to enhance overall code readability. * lint fix * [Refactor] Update mbarrier functions for improved clarity and consistency * Refactored `mbarrier_wait_parity` and `mbarrier_arrive` functions in `builtin.py` to accept explicit parameters for better readability. * Updated calls in `gemm_ws.py` to use the new function signatures, enhancing code clarity. * Adjusted `warpgroup.py` to remove unused thread extent variable, streamlining the code. * Added detailed docstrings to clarify usage examples for memory barrier functions. * Added blank lines in `mbarrier_wait_parity` and `mbarrier_arrive` functions in `builtin.py` for improved code readability and separation of logical sections.
6972aed7