"vscode:/vscode.git/clone" did not exist on "74fd735eb073eb1d774b1ab4154a0876eb82f055"
- 21 Jan, 2021 1 commit
-
-
Jeremy Reizenstein authored
Summary: Make `to` on Transform3D carry its member _transforms. Reviewed By: nikhilaravi Differential Revision: D25978611 fbshipit-source-id: 12b39e7a657f28d59ca60800bf9f4193a2c08197
-
- 20 Jan, 2021 1 commit
-
-
Jeremy Reizenstein authored
Summary: Fix recent lint. Reviewed By: nikhilaravi Differential Revision: D25900168 fbshipit-source-id: 6b6e8d35b68c8415ef305dc4719f43eda9316c8f
-
- 07 Jan, 2021 3 commits
-
-
Jeremy Reizenstein authored
Summary: Allow PLY files to not contain faces. Allow loading pointclouds with color, at least encoded according to the way of some cloudcompare examples. TODO: Allow vertex normals to be read, and allow vertex colors to be written. Make the return type of load_ply something more user friendly, like a dict. Noticed in https://github.com/facebookresearch/pytorch3d/issues/209 Reviewed By: nikhilaravi Differential Revision: D22573314 fbshipit-source-id: 72ba1f7c6417f5dfc83f2ebf359eff017057635c
-
Jeremy Reizenstein authored
Summary: In the original implementation, I had considered PLY properties where there are mixed types of elements in a property to be rare and basically unimportant, so the implementation is very naive. If we want to support pointcloud PLY files, we need to handle at least the subcase where there are no lists efficiently because this seems to be very common there. Reviewed By: nikhilaravi, gkioxari Differential Revision: D22573315 fbshipit-source-id: db6f29446d4e555a2e2b37d38c8e4450d061465b
-
Jeremy Reizenstein authored
Summary: We already have code for obj and ply formats. Here we actually make it available in `IO.load_mesh` and `IO.save_mesh`. Reviewed By: theschnitz, nikhilaravi Differential Revision: D25400650 fbshipit-source-id: f26d6d7fc46c48634a948eea4d255afad13b807b
-
- 06 Jan, 2021 3 commits
-
-
David Novotny authored
Summary: Implements the `ImplicitRenderer` and `VolumeRenderer`. Reviewed By: gkioxari Differential Revision: D24418791 fbshipit-source-id: 127f21186d8e210895db1dcd0681f09f230d81a4
-
generatedunixname89002005287564 authored
Reviewed By: zertosh Differential Revision: D25800514 fbshipit-source-id: 191b2753b8fcfbe2386c761241aaeb58939a973e
-
David Novotny authored
Summary: Implements 3 basic raysamplers. Reviewed By: nikhilaravi Differential Revision: D24110643 fbshipit-source-id: eb67d0e56773c7871ebdcb23e7e520302dc1b3c9
-
- 05 Jan, 2021 4 commits
-
-
David Novotny authored
Summary: Implements two basic raymarchers. Reviewed By: gkioxari Differential Revision: D24064250 fbshipit-source-id: 18071bd039995336b7410caa403ea29fafb5c66f
-
David Novotny authored
Summary: Conversion from point clouds to volumes ``` Benchmark Avg Time(μs) Peak Time(μs) Iterations -------------------------------------------------------------------------------- ADD_POINTS_TO_VOLUMES_10_trilinear_[25, 25, 25]_1000 43219 44067 12 ADD_POINTS_TO_VOLUMES_10_trilinear_[25, 25, 25]_10000 43274 45313 12 ADD_POINTS_TO_VOLUMES_10_trilinear_[25, 25, 25]_100000 46281 47100 11 ADD_POINTS_TO_VOLUMES_10_trilinear_[101, 111, 121]_1000 51224 51912 10 ADD_POINTS_TO_VOLUMES_10_trilinear_[101, 111, 121]_10000 52092 54487 10 ADD_POINTS_TO_VOLUMES_10_trilinear_[101, 111, 121]_100000 59262 60514 9 ADD_POINTS_TO_VOLUMES_10_nearest_[25, 25, 25]_1000 15998 17237 32 ADD_POINTS_TO_VOLUMES_10_nearest_[25, 25, 25]_10000 15964 16994 32 ADD_POINTS_TO_VOLUMES_10_nearest_[25, 25, 25]_100000 16881 19286 30 ADD_POINTS_TO_VOLUMES_10_nearest_[101, 111, 121]_1000 19150 25277 27 ADD_POINTS_TO_VOLUMES_10_nearest_[101, 111, 121]_10000 18746 19999 27 ADD_POINTS_TO_VOLUMES_10_nearest_[101, 111, 121]_100000 22321 24568 23 ADD_POINTS_TO_VOLUMES_100_trilinear_[25, 25, 25]_1000 49693 50288 11 ADD_POINTS_TO_VOLUMES_100_trilinear_[25, 25, 25]_10000 51429 52449 10 ADD_POINTS_TO_VOLUMES_100_trilinear_[25, 25, 25]_100000 237076 237377 3 ADD_POINTS_TO_VOLUMES_100_trilinear_[101, 111, 121]_1000 81875 82597 7 ADD_POINTS_TO_VOLUMES_100_trilinear_[101, 111, 121]_10000 106671 107045 5 ADD_POINTS_TO_VOLUMES_100_trilinear_[101, 111, 121]_100000 483740 484607 2 ADD_POINTS_TO_VOLUMES_100_nearest_[25, 25, 25]_1000 16667 18143 31 ADD_POINTS_TO_VOLUMES_100_nearest_[25, 25, 25]_10000 17682 18922 29 ADD_POINTS_TO_VOLUMES_100_nearest_[25, 25, 25]_100000 65463 67116 8 ADD_POINTS_TO_VOLUMES_100_nearest_[101, 111, 121]_1000 48058 48826 11 ADD_POINTS_TO_VOLUMES_100_nearest_[101, 111, 121]_10000 53529 53998 10 ADD_POINTS_TO_VOLUMES_100_nearest_[101, 111, 121]_100000 123684 123901 5 -------------------------------------------------------------------------------- ``` Output with `DEBUG=True` {F338561209} Reviewed By: nikhilaravi Differential Revision: D22017500 fbshipit-source-id: ed3e8ed13940c593841d93211623dd533974012f -
David Novotny authored
Summary: Implemented a data structure for volumes. Reviewed By: gkioxari Differential Revision: D20342920 fbshipit-source-id: ccc23eaa183ed8a4e9cd7674b4dcf31e8a65c3c6
-
David Novotny authored
Summary: Implements the `__getitem__` method for `Transform3D` Reviewed By: nikhilaravi Differential Revision: D23813975 fbshipit-source-id: 5da752ed8ea029ad0af58bb7a7856f0995519b7a
-
- 04 Jan, 2021 1 commit
-
-
David Novotny authored
Summary: Extends `list_to_padded`/`padded_to_list` to work for tensors with an arbitrary number of input dimensions. Reviewed By: nikhilaravi, gkioxari Differential Revision: D23813969 fbshipit-source-id: 52c212a2ecdb3c4dfb6ac47217715e07998f37f1
-
- 24 Dec, 2020 2 commits
-
-
Jeremy Reizenstein authored
Summary: Make no internal functions inside pytorch3d/io interpret str paths except using a PathManager from iopath which they have been given. This means we no longer use any global PathManager object and we no longer use fvcore's deprecated file_io. To preserve the APIs, various top level functions create their own default-initialized PathManager object if they are not provided one. Reviewed By: theschnitz Differential Revision: D25372969 fbshipit-source-id: c176ee31439645fa54a157d6f1aef18b09501569
-
Jeremy Reizenstein authored
Summary: Allowing usort, isort and black to coexist without fighting means we can't have imports commented as deprecated from the same module as other imports. Reviewed By: nikhilaravi Differential Revision: D25372970 fbshipit-source-id: 637f5a0025c0df9fbec47cba73ce5387f4f8b467
-
- 18 Dec, 2020 1 commit
-
-
Nikhila Ravi authored
Summary: Defines a function to run marching cubes algorithm on a single or batch of 3D scalar fields. Returns a mesh's faces and vertices. UPDATES (12/18) - Input data is now specified as a (B, D, H, W) tensor as opposed to a (B, W, H, D) tensor. This will now be compatible with the Volumes datastructure. - Add an option to return output vertices in local coordinates instead of world coordinates. Also added a small fix to remove the dype for device in Transforms3D - if passing in a torch.device instead of str it causes a pyre error. Reviewed By: jcjohnson Differential Revision: D24599019 fbshipit-source-id: 90554a200319fed8736a12371cc349e7108aacd0
-
- 17 Dec, 2020 1 commit
-
-
Nikhila Ravi authored
Summary: Fixes the index out of bound errors for texture sampling from a texture atlas: when barycentric coordinates are 1.0, the integer index into the (R, R) per face texture map is R (max can only be R-1). Reviewed By: gkioxari Differential Revision: D25543803 fbshipit-source-id: 82d0935b981352b49c1d95d5a17f9cc88bad0a82
-
- 15 Dec, 2020 2 commits
-
-
Nikhila Ravi authored
Summary: Similar to non square image rasterization for meshes, apply the same updates to the pointcloud rasterizer. Main API Change: - PointRasterizationSettings now accepts a tuple/list of (H, W) for the image size. Reviewed By: jcjohnson Differential Revision: D25465206 fbshipit-source-id: 7370d83c431af1b972158cecae19d82364623380
-
Evgeniy Zheltonozhskiy authored
Add check for verts and faces being on same device and also checks for pointclouds/features/normals being on the same device (#384) Summary: Pull Request resolved: https://github.com/facebookresearch/pytorch3d/pull/384 Test Plan: `test_meshes` and `test_points` Reviewed By: gkioxari Differential Revision: D24730524 Pulled By: nikhilaravi fbshipit-source-id: acbd35be5d9f1b13b4d56f3db14f6e8c2c0f7596
-
- 14 Dec, 2020 1 commit
-
-
Nikhila Ravi authored
Summary: Add `return self` to the `to` function for the renderer classes. Reviewed By: bottler Differential Revision: D25534487 fbshipit-source-id: e8dbd35524f0bd40e835439e93184b5a1f1532ca
-
- 09 Dec, 2020 1 commit
-
-
Nikhila Ravi authored
Summary: There are a couple of options for supporting non square images: 1) NDC stays at [-1, 1] in both directions with the distance calculations all modified by (W/H). There are a lot of distance based calculations (e.g. triangle areas for barycentric coordinates etc) so this requires changes in many places. 2) NDC is scaled by (W/H) so the smallest side has [-1, 1]. In this case none of the distance calculations need to be updated and only the pixel to NDC calculation needs to be modified. I decided to go with option 2 after trying option 1! API Changes: - Image size can now be specified optionally as a tuple TODO: - add a benchmark test for the non square case. Reviewed By: jcjohnson Differential Revision: D24404975 fbshipit-source-id: 545efb67c822d748ec35999b35762bce58db2cf4
-
- 30 Nov, 2020 1 commit
-
-
Georgia Gkioxari authored
Summary: Taubin Smoothing for filtering meshes and making them smoother. Taubin smoothing is an iterative approach. Reviewed By: nikhilaravi Differential Revision: D24751149 fbshipit-source-id: fb779e955f1a1f6750e704f1b4c6dfa37aebac1a
-
- 18 Nov, 2020 1 commit
-
-
Georgia Gkioxari authored
Summary: Move icp_data.pth to tests/data Reviewed By: bottler Differential Revision: D25012575 fbshipit-source-id: 9252d2eeca9141c82ad3bf9d3e3331a2eab5203b
-
- 11 Nov, 2020 1 commit
-
-
John Reese authored
Reviewed By: zertosh Differential Revision: D24880203 fbshipit-source-id: 2034cdfc2712209e86d3d05c119c58f979b05c52
-
- 10 Nov, 2020 2 commits
-
-
Christoph Lassner authored
Summary: This fixes issues with `pulsar.test.TestDepth` that we are encountering on CircleCI. The ID equality test is removed, which seems to give different results on different hardware (which is okay, because the exact order of spheres can slightly vary if they're close due to numerical instabilities). The depth map validity test stays in place. Reviewed By: bottler Differential Revision: D24840776 fbshipit-source-id: 2f38ea4880abf202c84d2987fdd71a84c5ef3b05
-
Jeremy Reizenstein authored
Summary: Changes to CI and some minor fixes now that pulsar is part of pytorch3d. Most significantly, add CUB to CI builds. Make CUB_HOME override the CUB already in cudatoolkit (important for cuda11.0 which uses cub 1.9.9 which pulsar doesn't work well with. Make imageio available for testing. Lint fixes. Fix some test verbosity. Avoid use of atomicAdd_block on older GPUs. Reviewed By: nikhilaravi, classner Differential Revision: D24773716 fbshipit-source-id: 2428356bb2e62735f2bc0c15cbe4cff35b1b24b8
-
- 05 Nov, 2020 1 commit
-
-
Dave Schnizlein authored
Summary: Users want to be able to obtain the depth from the renderer. Current work-around requires running the rasterizer and extra time. This change creates a new renderer class that also returns the fragments from the rasterizer. Reviewed By: nikhilaravi Differential Revision: D24432381 fbshipit-source-id: 6552e8a6bfee646791afb34bdb7452fbc4094aed
-
- 04 Nov, 2020 1 commit
-
-
Christoph Lassner authored
Summary: This commit performs pulsar example and test refinements. The examples are fully adjusted to adhere to PEP style guide and additional comments are added. Reviewed By: nikhilaravi Differential Revision: D24723391 fbshipit-source-id: 6d289006f080140159731e7f3a8c98b582164f1a
-
- 03 Nov, 2020 2 commits
-
-
Christoph Lassner authored
Summary: This diff builds on top of the `pulsar integration` diff to provide a unified interface for the existing PyTorch3D point renderer and Pulsar. For more information about the pulsar backend, see the release notes and the paper (https://arxiv.org/abs/2004.07484). For information on how to use the backend, see the point cloud rendering notebook and the examples in the folder docs/examples. The unified interfaces are completely consistent. Switching the render backend is as easy as using `renderer = PulsarPointsRenderer(rasterizer=rasterizer).to(device)` instead of `renderer = PointsRenderer(rasterizer=rasterizer, compositor=compositor)` and adding the `gamma` parameter to the forward function. All PyTorch3D camera types are supported as far as possible; keyword arguments are properly forwarded to the camera. The `PerspectiveCamera` and `OrthographicCamera` require znear and zfar as additional parameters for the forward pass. Reviewed By: nikhilaravi Differential Revision: D21421443 fbshipit-source-id: 4aa0a83a419592d9a0bb5d62486a1cdea9d73ce6
-
Christoph Lassner authored
Summary: This diff integrates the pulsar renderer source code into PyTorch3D as an alternative backend for the PyTorch3D point renderer. This diff is the first of a series of three diffs to complete that migration and focuses on the packaging and integration of the source code. For more information about the pulsar backend, see the release notes and the paper (https://arxiv.org/abs/2004.07484). For information on how to use the backend, see the point cloud rendering notebook and the examples in the folder `docs/examples`. Tasks addressed in the following diffs: * Add the PyTorch3D interface, * Add notebook examples and documentation (or adapt the existing ones to feature both interfaces). Reviewed By: nikhilaravi Differential Revision: D23947736 fbshipit-source-id: a5e77b53e6750334db22aefa89b4c079cda1b443
-
- 30 Oct, 2020 1 commit
-
-
Dave Schnizlein authored
Summary: To initialize the Cameras class currently we require the principal point, focal length and other parameters to be specified from which we calculate the intrinsic matrix. In some cases the matrix might be directly available e.g. from a dataset and the associated metadata for an image. Reviewed By: nikhilaravi Differential Revision: D24489509 fbshipit-source-id: 1b411f19c5f6c8074bcfbf613f3339d5e242c119
-
- 29 Oct, 2020 1 commit
-
-
Jeremy Reizenstein authored
Summary: This recently added test is sensitive to the version of PIL because of different algorithms to draw ellipses/circles. Remove it as there is no obvious safe way to test this. Replace with a test for the underlying centres_for_image(). Reviewed By: theschnitz Differential Revision: D24622465 fbshipit-source-id: e46d7384df491c71ac87ba8bbbce89507ac40080
-
- 27 Oct, 2020 1 commit
-
-
Jeremy Reizenstein authored
Summary: New methods to directly plot a TexturesUV map with its used points, using PIL and matplotlib. Reviewed By: gkioxari Differential Revision: D23782968 fbshipit-source-id: 692970857b5be13a35a3175dc82ac03963a73555
-
- 21 Oct, 2020 1 commit
-
-
Jeremy Reizenstein authored
Summary: We can represent a rotation as a vector in the axis direction, whose length is the rotation anticlockwise in radians around that axis. Reviewed By: gkioxari Differential Revision: D24306293 fbshipit-source-id: 2e0f138eda8329f6cceff600a6e5f17a00e4deb7
-
- 16 Oct, 2020 1 commit
-
-
Nikhila Ravi authored
Summary: Small fix and updated tests for multigpu rendering case. This resolves the issue seen in: https://github.com/facebookresearch/pytorch3d/issues/401 Reviewed By: gkioxari Differential Revision: D24314681 fbshipit-source-id: 84c5a5359844c77518b48044001daa9a86f3c43a
-
- 15 Oct, 2020 2 commits
-
-
Jeremy Reizenstein authored
Summary: Issue #119. The function `sqrt(max(x, 0))` is not convex and has infinite gradient at 0, but 0 is a subgradient at 0. Here we implement it in such a way as to give 0 as the gradient. Reviewed By: gkioxari Differential Revision: D24306294 fbshipit-source-id: 48d136faca083babad4d64970be7ea522dbe9e09
-
John Reese authored
Summary: allow-large-files black_any_style Reviewed By: zertosh Differential Revision: D24325133 fbshipit-source-id: b4afe80d1e8b2bc993f4b8e3822c02964df47462
-
- 07 Oct, 2020 1 commit
-
-
Nikhila Ravi authored
Summary: Fix for GitHub issue #381. The example mesh provided in the issue only had material properties but no texture image. The current implementation of texture atlassing generated an atlas using both the material properties and the texture image but only worked if there was a texture image and associated vertex uv coordinates. I have now modified the texture atlas creation so that it doesn't require an image and can work with materials which only have material properties. Reviewed By: gkioxari Differential Revision: D24153068 fbshipit-source-id: 63e9d325db09a84b336b83369d5342ce588a9932
-
- 06 Oct, 2020 2 commits
-
-
Georgia Gkioxari authored
Summary: Enhance every texture type with `faces_verts_textures_packed` that allows users to query the texture of each vertex in mesh Reviewed By: nikhilaravi Differential Revision: D24058778 fbshipit-source-id: 19d0e3a244fa96aae462c47bf52e07dfd3b7c6f0
-
Georgia Gkioxari authored
Summary: Enhanced `sample_points_from_meshes` with texture sampling * This new feature is used to return textures corresponding to the sampled points in `sample_points_from_meshes` Reviewed By: nikhilaravi Differential Revision: D24031525 fbshipit-source-id: 8e5d8f784cc38aa391aa8e84e54423bd9fad7ad1
-