- 29 Mar, 2020 1 commit
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Patrick Labatut authored
Summary: Address black + isort fbsource linter warnings from D20558374 (previous diff) Reviewed By: nikhilaravi Differential Revision: D20558373 fbshipit-source-id: d3607de4a01fb24c0d5269634563a7914bddf1c8
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- 17 Mar, 2020 1 commit
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Nikhila Ravi authored
Summary: Fix errors raised by issue on GitHub - extending mesh textures + rendering with Gourad and Phong shaders. https://github.com/facebookresearch/pytorch3d/issues/97 Reviewed By: gkioxari Differential Revision: D20319610 fbshipit-source-id: d1c692ff0b9397a77a9b829c5c731790de70c09f
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- 12 Mar, 2020 1 commit
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Patrick Labatut authored
Summary: The shebang line `#!<path to interpreter>` is only required for Python scripts, so remove it on source files for class or function definitions. Additionally explicitly mark as executable the actual Python scripts in the codebase. Reviewed By: nikhilaravi Differential Revision: D20095778 fbshipit-source-id: d312599fba485e978a243292f88a180d71e1b55a
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- 11 Mar, 2020 1 commit
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Jeremy Reizenstein authored
Summary: Make Meshes.__getitem__ carry texture information to the new mesh. Reviewed By: gkioxari Differential Revision: D20283976 fbshipit-source-id: d9ee0580c11ac5b4384df9d8158a07e6eb8d00fe
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- 29 Feb, 2020 1 commit
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Nikhila Ravi authored
Summary: Updates to the Renderer to enable barycentric clipping. This is important when there is blurring in the rasterization step. Also added support for flat shading. Reviewed By: jcjohnson Differential Revision: D19934259 fbshipit-source-id: 036e48636cd80d28a04405d7a29fcc71a2982904
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- 23 Jan, 2020 1 commit
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facebook-github-bot authored
fbshipit-source-id: ad58e416e3ceeca85fae0583308968d04e78fe0d
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