1. 05 Nov, 2021 1 commit
  2. 22 Jun, 2021 1 commit
    • Patrick Labatut's avatar
      License lint codebase · af93f348
      Patrick Labatut authored
      Summary: License lint codebase
      
      Reviewed By: theschnitz
      
      Differential Revision: D29001799
      
      fbshipit-source-id: 5c59869911785b0181b1663bbf430bc8b7fb2909
      af93f348
  3. 08 Feb, 2021 2 commits
    • Nikhila Ravi's avatar
      CUDA/C++ Rasterizer updates to handle clipped faces · 340662e9
      Nikhila Ravi authored
      Summary:
      - Updated the C++/CUDA mesh rasterization kernels to handle the clipped faces. In particular this required careful handling of the distance calculation for faces which are cut into a quadrilateral by the image plane and then split into two sub triangles i.e. both sub triangles can't be part of the top K faces.
      - Updated `rasterize_meshes.py` to use the utils functions to clip the meshes and convert the fragments back to in terms of the unclipped mesh
      - Added end to end tests
      
      Reviewed By: jcjohnson
      
      Differential Revision: D26169685
      
      fbshipit-source-id: d64cd0d656109b965f44a35c301b7c81f451cfa0
      340662e9
    • Nikhila Ravi's avatar
      Updates to cameras and rasterizer to infer camera type correctly · 838b73d3
      Nikhila Ravi authored
      Summary: Small update to the cameras and rasterizer to correctly infer the type of camera (perspective vs orthographic).
      
      Reviewed By: jcjohnson
      
      Differential Revision: D26267225
      
      fbshipit-source-id: a58ed3bc2ab25553d2a4307c734204c1d41b5176
      838b73d3
  4. 06 Jan, 2021 1 commit
    • David Novotny's avatar
      Implicit/Volume renderer · b466c381
      David Novotny authored
      Summary: Implements the `ImplicitRenderer` and `VolumeRenderer`.
      
      Reviewed By: gkioxari
      
      Differential Revision: D24418791
      
      fbshipit-source-id: 127f21186d8e210895db1dcd0681f09f230d81a4
      b466c381