1. 03 Nov, 2020 1 commit
    • Christoph Lassner's avatar
      pulsar integration. · b19fe1de
      Christoph Lassner authored
      Summary:
      This diff integrates the pulsar renderer source code into PyTorch3D as an alternative backend for the PyTorch3D point renderer. This diff is the first of a series of three diffs to complete that migration and focuses on the packaging and integration of the source code.
      
      For more information about the pulsar backend, see the release notes and the paper (https://arxiv.org/abs/2004.07484). For information on how to use the backend, see the point cloud rendering notebook and the examples in the folder `docs/examples`.
      
      Tasks addressed in the following diffs:
      * Add the PyTorch3D interface,
      * Add notebook examples and documentation (or adapt the existing ones to feature both interfaces).
      
      Reviewed By: nikhilaravi
      
      Differential Revision: D23947736
      
      fbshipit-source-id: a5e77b53e6750334db22aefa89b4c079cda1b443
      b19fe1de
  2. 29 Mar, 2020 1 commit
    • Patrick Labatut's avatar
      Address black + isort fbsource linter warnings · d57daa6f
      Patrick Labatut authored
      Summary: Address black + isort fbsource linter warnings from D20558374 (previous diff)
      
      Reviewed By: nikhilaravi
      
      Differential Revision: D20558373
      
      fbshipit-source-id: d3607de4a01fb24c0d5269634563a7914bddf1c8
      d57daa6f
  3. 12 Mar, 2020 1 commit
    • Patrick Labatut's avatar
      Remove shebang line when not strictly required · 3c71ab64
      Patrick Labatut authored
      Summary: The shebang line `#!<path to interpreter>` is only required for Python scripts, so remove it on source files for class or function definitions. Additionally explicitly mark as executable the actual Python scripts in the codebase.
      
      Reviewed By: nikhilaravi
      
      Differential Revision: D20095778
      
      fbshipit-source-id: d312599fba485e978a243292f88a180d71e1b55a
      3c71ab64
  4. 20 Feb, 2020 1 commit
    • Georgia Gkioxari's avatar
      face areas backward · a3baa367
      Georgia Gkioxari authored
      Summary:
      Added backward for mesh face areas & normals. Exposed it as a layer. Replaced the computation with the new op in Meshes and in Sample Points.
      
      Current issue: Circular imports. I moved the import of the op in meshes inside the function scope.
      
      Reviewed By: jcjohnson
      
      Differential Revision: D19920082
      
      fbshipit-source-id: d213226d5e1d19a0c8452f4d32771d07e8b91c0a
      a3baa367
  5. 13 Feb, 2020 1 commit
    • Georgia Gkioxari's avatar
      CPU implem for face areas normals · 29cd181a
      Georgia Gkioxari authored
      Summary:
      Added cpu implementation for face areas normals. Moved test and bm to separate functions.
      
      ```
      Benchmark                                   Avg Time(μs)      Peak Time(μs) Iterations
      --------------------------------------------------------------------------------
      FACE_AREAS_NORMALS_2_100_300_False                196             268           2550
      FACE_AREAS_NORMALS_2_100_300_True                 106             179           4733
      FACE_AREAS_NORMALS_2_100_3000_False              1447            1630            346
      FACE_AREAS_NORMALS_2_100_3000_True                107             178           4674
      FACE_AREAS_NORMALS_2_1000_300_False               201             309           2486
      FACE_AREAS_NORMALS_2_1000_300_True                107             186           4673
      FACE_AREAS_NORMALS_2_1000_3000_False             1451            1636            345
      FACE_AREAS_NORMALS_2_1000_3000_True               107             186           4655
      FACE_AREAS_NORMALS_10_100_300_False               767             918            653
      FACE_AREAS_NORMALS_10_100_300_True                106             167           4712
      FACE_AREAS_NORMALS_10_100_3000_False             7036            7754             72
      FACE_AREAS_NORMALS_10_100_3000_True               113             164           4445
      FACE_AREAS_NORMALS_10_1000_300_False              748             947            669
      FACE_AREAS_NORMALS_10_1000_300_True               108             169           4638
      FACE_AREAS_NORMALS_10_1000_3000_False            7069            7783             71
      FACE_AREAS_NORMALS_10_1000_3000_True              108             172           4646
      FACE_AREAS_NORMALS_32_100_300_False              2286            2496            219
      FACE_AREAS_NORMALS_32_100_300_True                108             180           4631
      FACE_AREAS_NORMALS_32_100_3000_False            23184           24369             22
      FACE_AREAS_NORMALS_32_100_3000_True               159             213           3147
      FACE_AREAS_NORMALS_32_1000_300_False             2414            2645            208
      FACE_AREAS_NORMALS_32_1000_300_True               112             197           4480
      FACE_AREAS_NORMALS_32_1000_3000_False           21687           22964             24
      FACE_AREAS_NORMALS_32_1000_3000_True              141             211           3540
      --------------------------------------------------------------------------------
      
      Benchmark                                         Avg Time(μs)      Peak Time(μs) Iterations
      --------------------------------------------------------------------------------
      FACE_AREAS_NORMALS_TORCH_2_100_300_False               5465            5782             92
      FACE_AREAS_NORMALS_TORCH_2_100_300_True                1198            1351            418
      FACE_AREAS_NORMALS_TORCH_2_100_3000_False             48228           48869             11
      FACE_AREAS_NORMALS_TORCH_2_100_3000_True               1186            1304            422
      FACE_AREAS_NORMALS_TORCH_2_1000_300_False              5556            6097             90
      FACE_AREAS_NORMALS_TORCH_2_1000_300_True               1200            1328            417
      FACE_AREAS_NORMALS_TORCH_2_1000_3000_False            48683           50016             11
      FACE_AREAS_NORMALS_TORCH_2_1000_3000_True              1185            1306            422
      FACE_AREAS_NORMALS_TORCH_10_100_300_False             24215           25097             21
      FACE_AREAS_NORMALS_TORCH_10_100_300_True               1150            1314            435
      FACE_AREAS_NORMALS_TORCH_10_100_3000_False           232605          234952              3
      FACE_AREAS_NORMALS_TORCH_10_100_3000_True              1193            1314            420
      FACE_AREAS_NORMALS_TORCH_10_1000_300_False            24912           25343             21
      FACE_AREAS_NORMALS_TORCH_10_1000_300_True              1216            1330            412
      FACE_AREAS_NORMALS_TORCH_10_1000_3000_False          239907          241253              3
      FACE_AREAS_NORMALS_TORCH_10_1000_3000_True             1226            1333            408
      FACE_AREAS_NORMALS_TORCH_32_100_300_False             73991           75776              7
      FACE_AREAS_NORMALS_TORCH_32_100_300_True               1193            1339            420
      FACE_AREAS_NORMALS_TORCH_32_100_3000_False           728932          728932              1
      FACE_AREAS_NORMALS_TORCH_32_100_3000_True              1186            1359            422
      FACE_AREAS_NORMALS_TORCH_32_1000_300_False            76385           79129              7
      FACE_AREAS_NORMALS_TORCH_32_1000_300_True              1165            1310            430
      FACE_AREAS_NORMALS_TORCH_32_1000_3000_False          753276          753276              1
      FACE_AREAS_NORMALS_TORCH_32_1000_3000_True             1205            1340            415
      --------------------------------------------------------------------------------
      ```
      
      Reviewed By: bottler, jcjohnson
      
      Differential Revision: D19864385
      
      fbshipit-source-id: 3a87ae41a8e3ab5560febcb94961798f2e09dfb8
      29cd181a