- 03 Nov, 2020 1 commit
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Christoph Lassner authored
Summary: This diff integrates the pulsar renderer source code into PyTorch3D as an alternative backend for the PyTorch3D point renderer. This diff is the first of a series of three diffs to complete that migration and focuses on the packaging and integration of the source code. For more information about the pulsar backend, see the release notes and the paper (https://arxiv.org/abs/2004.07484). For information on how to use the backend, see the point cloud rendering notebook and the examples in the folder `docs/examples`. Tasks addressed in the following diffs: * Add the PyTorch3D interface, * Add notebook examples and documentation (or adapt the existing ones to feature both interfaces). Reviewed By: nikhilaravi Differential Revision: D23947736 fbshipit-source-id: a5e77b53e6750334db22aefa89b4c079cda1b443
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- 19 Sep, 2020 1 commit
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Nikhila Ravi authored
Summary: Support variable size pointclouds in the renderer API to allow compatibility with Pulsar rasterizer. If radius is provided as a float, it is converted to a tensor of shape (P). Otherwise radius is expected to be an (N, P_padded) dimensional tensor where P_padded is the max number of points in the batch (following the convention from pulsar: https://our.intern.facebook.com/intern/diffusion/FBS/browse/master/fbcode/frl/gemini/pulsar/pulsar/renderer.py?commit=ee0342850210e5df441e14fd97162675c70d147c&lines=50) Reviewed By: jcjohnson, gkioxari Differential Revision: D21429400 fbshipit-source-id: 65de7d9cd2472b27fc29f96160c33687e88098a2
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- 03 Sep, 2020 1 commit
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David Novotny authored
Summary: adds `corresponding_cameras_alignment` function that estimates a similarity transformation between two sets of cameras. The function is essential for computing camera errors in SfM pipelines. ``` Benchmark Avg Time(μs) Peak Time(μs) Iterations -------------------------------------------------------------------------------- CORRESPONDING_CAMERAS_ALIGNMENT_10_centers_False 32219 36211 16 CORRESPONDING_CAMERAS_ALIGNMENT_10_centers_True 32429 36063 16 CORRESPONDING_CAMERAS_ALIGNMENT_10_extrinsics_False 5548 8782 91 CORRESPONDING_CAMERAS_ALIGNMENT_10_extrinsics_True 6153 9752 82 CORRESPONDING_CAMERAS_ALIGNMENT_100_centers_False 33344 40398 16 CORRESPONDING_CAMERAS_ALIGNMENT_100_centers_True 34528 37095 15 CORRESPONDING_CAMERAS_ALIGNMENT_100_extrinsics_False 5576 7187 90 CORRESPONDING_CAMERAS_ALIGNMENT_100_extrinsics_True 6256 9166 80 CORRESPONDING_CAMERAS_ALIGNMENT_1000_centers_False 32020 37247 16 CORRESPONDING_CAMERAS_ALIGNMENT_1000_centers_True 32776 37644 16 CORRESPONDING_CAMERAS_ALIGNMENT_1000_extrinsics_False 5336 8795 94 CORRESPONDING_CAMERAS_ALIGNMENT_1000_extrinsics_True 6266 9929 80 -------------------------------------------------------------------------------- ``` Reviewed By: shapovalov Differential Revision: D22946415 fbshipit-source-id: 8caae7ee365b304d8aa1f8133cf0dd92c35bc0dd
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- 17 Apr, 2020 1 commit
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Roman Shapovalov authored
Summary: Efficient PnP algorithm to fit 2D to 3D correspondences under perspective assumption. Benchmarked both variants of nullspace and pick one; SVD takes 7 times longer in the 100K points case. Reviewed By: davnov134, gkioxari Differential Revision: D20095754 fbshipit-source-id: 2b4519729630e6373820880272f674829eaed073
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